Dragon Quest thread : DQXI on PS4, 3DS & Switch
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You're fast. Hasn't it only been out for 2 weeks?
I beat Mother 3 in a week shortly after it came out. You'd be surprised how easily most RPGs can be beaten, even if you can't understand the language.
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I beat Mother 3 in a week shortly after it came out. You'd be surprised how easily most RPGs can be beaten, even if you can't understand the language.
Beating it is one thing. Getting platinum is another. I don't even know what the achievements but I'll assume they were time consuming. It is DQ after all.
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dq11 is a really nice plat you get most trophies just playing the game any doing all the content.
There were only two trophies I had to go out of the way doing on purpose and both were really easy and didn't take long. Basically trophies didn't necessarily pad out playtime for the way I play games like the tales plat usually do(Like in vesperia there is one for traveling x miles). -
dq11 is a really nice plat you get most trophies just playing the game any doing all the content.
There were only two trophies I had to go out of the way doing on purpose and both were really easy and didn't take long. Basically trophies didn't necessarily pad out playtime for the way I play games like the tales plat usually do(Like in vesperia there is one for traveling x miles).Eh so long as isn't bullshit like what you typically get in Yakuza.
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I need someone to drag me out of the Casino. The Magislots are way too mesmerizing.
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I need someone to drag me out of the Casino. The Magislots are way too mesmerizing.
Are you playing the ソルティコ casino? Other wise there might possibly some bad news unless you're in post game.
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Beating it is one thing. Getting platinum is another. I don't even know what the achievements but I'll assume they were time consuming. It is DQ after all.
I mostly play games on Nintendo systems, so no trophies for me. :P
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For anyone interested int he Dragon Quest Heroes games that hasn't gotten them yet, they're on sale on the PS store right now. Part 1 for 24$ and part 2 for 36$.
By all accounts part 2 is better in basically every way, even if the roster is different… so that's the one I'm grabbing. Even if I want to play Yangus.
Dragon Quest Builder is also on sale for 36$.
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Heroes 2 is a vast improvement with Co-op.
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I'm playing V right now. I'm really loving it right now
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I'm playing V right now. I'm really loving it right now
V is really good, wish they do a HD remaster of the PS2 game and release it so I can play it.
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I'm playing V right now. I'm really loving it right now
V is probably my favorite. It has the best story.
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V is probably my favorite. It has the best story.
I have never felt so bad for a main character lol. Just got to Generation 3
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I have never felt so bad for a main character lol. Just got to Generation 3
! The sudden, jarring transition from your carefree childhood to the pain and horror of adulthood is one of my favorite moments in any game.
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The PS4 version of DQXI will release on September 4. No plans to localize the 3DS version.
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Switch version much later….seems like Yuji and crew didn't even start working on that version till the after the other versions released.
--- Update From New Post Merge ---
UI improvements:
English voices confirmed:
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Switch version much later….seems like Yuji and crew didn't even start working on that version till the after the other versions released.
--- Update From New Post Merge ---
UI improvements:
https://i.imgur.com/x5IM1qs.jpg
English voices confirmed:
English voices?
Didn't the Japanese version have no dub in their cutscenes?
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English voices?
Didn't the Japanese version have no dub in their cutscenes?
Japanese version had no voices.
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The PS4 version of DQXI will release on September 4. No plans to localize the 3DS version.
Well, I was going to be getting the PS4 version anyway… but that's a shame on the 3DS version, it having the two split styles seemed really neat... and I have the whole collection 4-9 on DS.
But I guess that makes sense, since the 3DS is being phased out for the Switch and a year from now it'll be in an even worse place... but still!
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I'm a sucker that probably would've bought it twice so this saves me 40 bucks
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so guys
will it be orchestrated?
also, is it as big as 8 content wise? (side quests, npcs, etc…) -
so guys
will it be orchestrated?
also, is it as big as 8 content wise? (side quests, npcs, etc…)Nope because the composer is an old asshole who rather save that for concerts for fans to give him money to fund this nationalist views to pretending war crimes never existed.
I believe it's structured like 8, not open world but large areas that are slowly unlocked every so often,
–- Update From New Post Merge ---
There's so a Steam version coming btw.
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To be honest, I'm not a fan of how the music sounds in 11 anyway, it's really overdone and kind of clashing. Sugiyama's style worked for the old sound chip consoles but it feels more and more out of place as the graphics get better.
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To be honest, I'm not a fan of how the music sounds in 11 anyway, it's really overdone and kind of clashing. Sugiyama's style worked for the old sound chip consoles but it feels more and more out of place as the graphics get better.
You aren't the only one, the big fan complaint in Japan seems to be the subpar sound track.
Pretty much, as the graphics get better sticking to old ideas/style can feel more out of place.
This goes for having no voice acting, I don't think I could stand it if I play DQ11 with out it and Ni No Kuni 2 is really bothering me with it.
Also remember Yuji orignal planned for DQ11 to have Completely new music for everything.
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Seems good that we have voice acting. :)
Which I hope isn't mostly people speaking in British accents.
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Which I hope isn't mostly people speaking in British accents.
I'm sure their will be some russian in there.
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I think DQ4 only had the different accents across the different nations.
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They've been pretty consistent about different accents. 4 was the most pronounced, but they keep having them.
The Heroes games especially.
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Yup. Five was the dirt worst, the main villain had one.
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You aren't the only one, the big fan complaint in Japan seems to be the subpar sound track.
Pretty much, as the graphics get better sticking to old ideas/style can feel more out of place.
This goes for having no voice acting, I don't think I could stand it if I play DQ11 with out it and Ni No Kuni 2 is really bothering me with it.
Also remember Yuji orignal planned for DQ11 to have Completely new music for everything.
Sugiyama lost his mojo sometime between 2004 and 2009 IMO. Most of Dragon Quest 9's soundtrack was taken from older games, leaving 9 feeling more like a tribute game than a proper new entry in the series.
I've only heard a few clips of 10 and 11's soundtracks, but nothing stuck out as memorable.
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Anyone that loves JRPGs is in for a treat with DQ11. I love love that game. It's nostalgia(the fuzzy warm kind) in game form.
Maybe it was just a perfect game at the perfect time for me coming off from a stretch of very stressful crunch but I was very surprised by how much its simple characters charmed me that strongly and made me care about its simple story. -
What even is this review. I mean its super positive but I don't understand
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As some who got his copy early (Walmart was selling copies early), I'm enjoying it, you may want to put on Dragonvian difficultly for the first half of the game, because it's SUPER easy going.
I hear there's a jump in the 2nd half.
As someone who played earlier DQ games it's weird how I'm seeing call backs or repeats from other games in the franchise.
Like Serena and Veronica might as well Maya and Meena from DQ4 lmao.
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As some who got his copy early (Walmart was selling copies early), I'm enjoying it, you may want to put on Dragonvian difficultly for the first half of the game, because it's SUPER easy going.
I hear there's a jump in the 2nd half.
As someone who played earlier DQ games it's weird how I'm seeing call backs or repeats from other games in the franchise.
Like Serena and Veronica might as well Maya and Meena from DQ4 lmao.
is it DQ8 level of confy, sit back, explore, talk to NPCS about their daily lives? and is it a long game with a huge world?
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It’s like DQ8, it’s big but not open world lvl openess. Thankfully this release I believe added a run button so you can run across these areas. Though it makes the horse seem pointless.
I’m only at what I think is the 5th vignette (the desert town) so I don’t know how much bigger areas get.
One real disappointment for me is unless I’m really skipping it, I’m not noticing any special dialogue with party chat. Maybe I am I will pay attention to it more because I really do love the feature. Though now a days I wish I didn’t have to go into a seperate menu to see those.
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Is it just me or do a lot of the Dragon Quest games not really differ much from one another? I know the Final Fantasy games incrementally changed and continue to do so in meaningful ways but all the DQ games I've played, minus Builders (which I find quite enjoyable, as my first Sandbox game) seem to be no different apart from the story. Character designs, abilities and battle systems, it all remains stagnant. Is that the reality of it or am I just misinterpreting things, and if it's the former, at what point has it diverged from that other than with Builders?
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DQ has always been a traditional franchise, the differences are in it's vignettes. Yes the world of different but they are somewhat all similar or could be similar.
FF changes a whole lot more, from it's designs, stories, characters, worlds and gameplay mechanics.
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8.8 Girls were too hot.
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Is it just me or do a lot of the Dragon Quest games not really differ much from one another? I know the Final Fantasy games incrementally changed and continue to do so in meaningful ways but all the DQ games I've played, minus Builders (which I find quite enjoyable, as my first Sandbox game) seem to be no different apart from the story. Character designs, abilities and battle systems, it all remains stagnant. Is that the reality of it or am I just misinterpreting things, and if it's the former, at what point has it diverged from that other than with Builders?
It's not "stagnant", it's "classic." That's a little harder to see nowadays since the DS and 3DS remakes updated everything to be modern and incorporated elements from the later games into the earlier ones, but if you actually track it from the NES to now it's changed a fair bit…. entirely for the better.
Keeping to what works and is iconic and refining it better and better without screwing it up. (Though some games play with job classes, and some play with monster taming as their big gimmicks.) 2 introduced a party, 4 did it brilliantly, 5 had monster taming, 8 onward introduced tension building, and now you can see monsters in the overworld to avoid random battles, and some mix up radically how the story progresses and party shifts throughout the game) I mean, why would you want them to not use Akira Toriyama designs? (Unless someday down the line they switch to Oda I guess.) Or leave out classic monsters and weapons they've had for decades?
Unlike FF where any random game in the series can be a complete fuck up because they change literally everything for no discernible reason and they keep taking gameplay that was perfect on the NES and SNES and PS1, and turning it into a complete mess with diminishing returns. People will argue over if FF 6, 7 or 9 is the best one, but nobody puts 2, 8, 10, 12, 13, or 15, or the online 11 or 14, at the top of their list because each one completely messes things up in new and different ways, mostly the gameplay. Even if the game is overall good the nonsense changes for change sake, rather than improving on what works, make it awkward. Square changes FF every time sure, but they throw the baby out with the bathwater, so the look, feel, and gameplay are so radically different every time there's NO conistency beyond chocobos and the names of items.
Basically, if it it ain't broke, don't fix it.
Some of the spinoffs have been a bit more different. The Monsters series is their pokemon iteration, and Heroes is their Musou outing, and builders as you noted is their sandbox.
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It's not "stagnant", it's "classic." That's a little harder to see nowadays since the DS and 3DS remakes updated everything to be modern and incorporated elements from the later games into the earlier ones, but if you actually track it from the NES to now it's changed a fair bit…. entirely for the better.
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I'd argue that 9 took a few steps back artistically (the majority of the soundtrack was remixed from older games and the DS couldn't come close to matching the graphical power of the PS2) but the first eight games in the series improved drastically with each iteration.
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Oh, 9 was definitely the one big backstep, the only one to not be on the current best console of the time and instead go with the handheld that had sold a ton. WHich makes buisness sense but led to a weaker game.
Especially since so much of it was built around online trading, which was fine if you got it at launch, and lived in Japan where everything is close and theres 3 million copies playing at once… but was not so good in the states. And if you try to play it now that functionality is gone entirely... and it also led to your entire party being blank slates instead of the usual fun personalities. That kind of sucked.
Similarly, 10 was an online only game which, like FF 11 and FF14, really should have been named "Dragon Quest Online" instead of "10".
And that's actually a perfect example of why change just for the sake of change can ruin it and sticking to what works and improving can be a solid path.
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Got my Dragon Quest XI: Echoes of an Elusive Age - Edition of Lost Time today :wub::wub::wub:!!!
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I want to get that edition but the Square website is sold out at the moment and I kind of want to play the game sooner than later…
what's the inside of the book look like? Would be worth the extra time and cost to hold out for the artbook?
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I would say I got it, but I've been playing it for days.
I wish the game would explain a certain element but I will that what the massive endgame bit is suppose to be. Seeing we got a DQ with a massive post game.
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It's time to feel like a teen again playing some Dragon Quest on a console. I can't wait to sink my teeth into this one.
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yaaaay, it's video-game soul-food, but holy crap what were they thinking with this soundtrack? It's genuinely a downgrade from VIII just in terms of pure sound quality.
Know they're trying to intentionally embrace the retro, but seriously considering muting sound and playing my own soundtrack, which would genuinely be a first for any RPG.
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I though the OST turning out the way it is was because Koichi Sugiyama is a douche. And Square is either too lazy or too handtied to kick him to the curb and replace him with someone who doesn't mind his music being used in international releases of products tied to a game he composes music for.
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I though the OST turning out the way it is was because Koichi Sugiyama is a douche. And Square is either too lazy or too handtied to kick him to the curb and replace him with someone who doesn't mind his music being used in international releases of products tied to a game he composes music for.
Sugiyama OWNS ALL DQ MUSIC, SE has no control over it, He's also part of some group that deals with copyright laws in Japan. DQ music is a huge part of it's identity, kicking him out and unfortunately the fanbase in Japan might go wild.
He just makes the music bad in games so fans would have to pay later for good music in CD's and concerts.