Yesterday I treated myself….a lot. Downloaded Marvel vs. Capcom 2, Sonic Adventure, and Crazy Taxi off the Xbox Arcade. And now that I have a 3DS, I also got Mario Kart 7.
....my days will be really busy now....
Yesterday I treated myself….a lot. Downloaded Marvel vs. Capcom 2, Sonic Adventure, and Crazy Taxi off the Xbox Arcade. And now that I have a 3DS, I also got Mario Kart 7.
....my days will be really busy now....
Whelp, tonight I finally beat Mario Bros 2 for the first time.
All I need to do now is beat the lost levels (ugh) and I'll finally have beaten all the old Mario games.
Jumping between Fire emblem and Animal Crossing….I love my 3DS, its official.
Finished Amnesia again. Ready for A Machine for Pigs. About to play the final mission in the campaign I'm in the middle of in The Dark Mod.
Seems my game hunger keeps growing. Now I got Ocarina of Time 3D. The nostalgia is flooding back!
Whelp, tonight I finally beat Mario Bros 2 for the first time.
All I need to do now is beat the lost levels (ugh) and I'll finally have beaten all the old Mario games.
Does that mean you beat Doki Doki Panic once with each character ? :D
(I did recently. And let me say that yeah, had enough "SMB2"/DDP for life)
@No:
(I did recently. And let me say that yeah, had enough "SMB2"/DDP for life)
So that's where the shy guys came from.
Put in my copy of HeartGold to realise I didn't beat the Elite4 and the Kanto Arenas on my last playthrough so I've been playing the last days.
Started another TDM fan mission. Quit because I couldn't figure out how to progress after a couple hours. Reading some comments in a thread for it, it took multiple people almost 10 hours to complete .
Been playing lunar silver star harmony, man that game feels old and it runs slow.
I enjoy it enough to probably get through once but I don't think it's that great. Especially if I put it beside trails in the sky.
My friend lent me his copy of Pokemon Soul Silver so I could use it to get Lugia in the Dream Radar for my Black 2. He's gonna be my legendary Fly/Surf slave.
Been playing Manhunt for a bit. Played it a little when it came out but didn't get too far. Pretty fun game, kind of difficult at points though. I like PS2 level graphics too. Imagine how large you could make a game nowadays if you kept your graphics to a PS2 level.
Metal Gear 2: Solid Snake (not MGS2) - I didn't have high expectations because the original Metal Gear was a tedious backtrackingfest, but damn, this game is blowing my mind with how good it is. It's actually kind of jarring how Konami pretty much reused the game's entire plot for MGS1. Lazy.
MG1 - MGS2 all had very similar plots. But yeah, I have heard that MG2 plays pretty much like MGS1 and is much better than MG1. Need to get around to playing it.
I actually don't think MG2's plot is that similar to the original. Then again, MG1 didn't have much of a plot in the first place.
Also, MGS2 kind of has an excuse… let's leave it at that to avoid spoilers. But that game was definitely self-aware about the similarities. Gray Fox giving advice under the "your #1 fan" alias in both MG2 and MGS1 and Snake not recognizing it is a bit more difficult to buy.
Should be playing more of Megaman X5, but… the Shadow Devil... ugh.
So instead, I'm distracting myself with another run-through of Devil Survivor 2. I want those other endings.
Picked up Rayman Legends.
It belongs in that rare category of game where I legitimately have trouble progressing because I don't want to be any closer to finishing it. It's joy in video game form.
Trying to get through the backlog.
Finished:
Duck Tales Remastered.
Gears of War 3 (idle boosting mostly for Seriously 3.0), Gears of War Judgment (Ribbon boosting to get rare prize boxes), Dishonored (Brigmore Witches and Dunwall City Trials), and lastly Super Street Fighter IV.
Mario & Luigi: Dream Team Bros.
Not sure which is better, this or Superstar Saga…
I've got Zelda fever.
Up to the Shadow Temple in Oot 3D (missing only a few heart pieces now), and I'm even tackling Majora's Mask, a game I've never even gotten close to beating. Oh yeah, and I still need to get on Oracle of Seasons, which I got from eShop :I
Oh dat Outlast, shivers down my spine.
! The scene where that guy spookes you in the Vent is terrifying.
Guacamelee: Gold Edition. The posters in the background are more amusing then they have any right to be.
I've got Zelda fever.
Up to the Shadow Temple in Oot 3D (missing only a few heart pieces now), and I'm even tackling Majora's Mask, a game I've never even gotten close to beating. Oh yeah, and I still need to get on Oracle of Seasons, which I got from eShop :I
What about Oracle of Ages? I think it's brilliant compared to Seasons (which is already extremely good). But I hope you're enjoying MM; it's my favorite (3D) Zelda.
What about Oracle of Ages? I think it's brilliant compared to Seasons (which is already extremely good).
I only had Seasons when I was younger, so nostalgia goaded me to download it. But…..I do love Zelda, and I have been wanting check Ages out. And luckily, I've got more than enough to buy. :D
But I hope you're enjoying MM; it's my favorite (3D) Zelda.
I can see why; this game is slowly overtaking Ocarina as my favorite. Because it's not only the time travel mechanic and whatnot…..just the dark story in general and seeing how all the side characters change over the three days. (seeing Romani after the aliens invade the ranch is just too painful)
I'm more interested in getting the masks than actually doing the main quest.....there's some okay, some meh, but some amazing masks out there.
I can see why; this game is slowly overtaking Ocarina as my favorite. Because it's not only the time travel mechanic and whatnot…..just the dark story in general and seeing how all the side characters change over the three days. (seeing Romani after the aliens invade the ranch is just too painful)
I'm more interested in getting the masks than actually doing the main quest.....there's some okay, some meh, but some amazing masks out there.
That's the beauty of the game. It has a main story which is by all means solid enough, in terms of a Zelda game anyway, with its great dungeons, items, and areas. But the side stories, influenced by how you spend your cyclical 3 days, the events that occur at specific times, the masks you can earn, all of the dark themes that are there if you look… all of these are what make the game absolutely brilliant. What is depressing is that the conversation between Romani and Cremia on the evening of the 3rd day when you prevent the alien invasion is probably even darker than the case where the invasion succeeds…
Good luck on the Happy Mask quest. It may piss you off if you are doing it blind.
I played through Arkham City on normal difficulty, did all the side missions, and collected all of the Riddler Trophies. After that I did the New Game Plus mode and beat it in one sitting. I am just trying to get ready for Arkham Origins :) I can already tell that I got sufficiently better at the game.
Re-playing The Curse of Monkey Island because I FINALLY figured out how to get it to play properly on my laptop without lagging.
This game will never stop being glorious.
Re-playing The Curse of Monkey Island because I FINALLY figured out how to get it to play properly on my laptop without lagging.
This game will never stop being glorious.
Yeah it's possibly the best in the series. Are you playing it on hard mode? Some of the best puzzles are only in the hard mode.
Yeah it's possibly the best in the series. Are you playing it on hard mode? Some of the best puzzles are only in the hard mode.
hug
Purists give us hell for it, but yeah, it's the best in the series.
Heck, I also love the Telltale games.
Steam apparently updated my Stalker which broke the mod I was using. Had to reinstall it and start a new game so that's what I'm doing now.
Purists give us hell for it, but yeah, it's the best in the series.
Do they now? I admit I've never played a Monkey Island game, but Curse seems like the most interesting entry in the series to me.
I'm working on a second playthough of Saints Row: The Third at the moment, and just now discovered that you can turn an ordinary street sweeper into this beast here:
My God, do I love this fuckin' game.
re: Monkey Island: While Tim Schafer and Ron Gilbert have stayed friends with Dave Grossman, who continued working on the series after the first two departed, both have expressed some reservations at the turns the series took after they left (especially Gilbert). Many of the original fans have had similar issues. With Curse, I think they're all silly, since it tells a great story, had superb choices for voice acting (I can't imagine Guybrush without Dominic Armato), some great puzzles, some of the best gags–and it introduced frickin' Murray!
Escape is a terrible, terrible game, but I thought Monkey Island 2 felt pretty half-assed as well, and that was with the full squad. And I greatly regret that it seems like we'll never get the conclusion of the Telltale Games plotline, which made many excellent decisions itself (primarily making Elaine/Guybrush a somewhat believable character, Guybrush a bit more of a heroic figure, and the best version of insult swordfighting since the original).
Haha I was thinking about that the other day because Telltale is doing a sale on Steam that includes ALL of their games for 100 dollars. Man, I would enjoy playing their Monkey Island game (and S&M and WD are obviously great) but do I really need Wallace & Gromit, Jurassic Park, Strong Bad, Law & Order, Back to the Future…
Haha I was thinking about that the other day because Telltale is doing a sale on Steam that includes ALL of their games for 100 dollars. Man, I would enjoy playing their Monkey Island game (and S&M and WD are obviously great) but do I really need Wallace & Gromit, Jurassic Park, Strong Bad, Law & Order, Back to the Future…
Aw, man, I forgot that existed. Too much of a backlog to try it now, but I love me some Wallace and Gromit.
Speaking of backlogs, split a copy of Brothers: A Tale of Two Sons with my PSN buddy. Interesting start, looking good.
re: Monkey Island: While Tim Schafer and Ron Gilbert have stayed friends with Dave Grossman, who continued working on the series after the first two departed, both have expressed some reservations at the turns the series took after they left (especially Gilbert). Many of the original fans have had similar issues. With Curse, I think they're all silly, since it tells a great story, had superb choices for voice acting (I can't imagine Guybrush without Dominic Armato), some great puzzles, some of the best gags–and it introduced frickin' Murray!
Escape is a terrible, terrible game, but I thought Monkey Island 2 felt pretty half-assed as well, and that was with the full squad. And I greatly regret that it seems like we'll never get the conclusion of the Telltale Games plotline, which made many excellent decisions itself (primarily making Elaine/Guybrush a somewhat believable character, Guybrush a bit more of a heroic figure, and the best version of insult swordfighting since the original).
I'm not sure what exactly Curse did to depart so greatly from the earlier games and disenfranchise hardcore fans, other than maybe the art style (though I think it's awesome even now). The way I see it, all of the games have their own areas in which they shine, with awesome humor and puzzles being a common thread across them all. EXCEPT Escape as you said. I have to admit I could not get more than an hour or two into that game. It was just SUCH garbage. Other than being thoroughly perplexed and defeated by the vomit-inducing controls, there were so many terrible decisions made even in the first couple of hours that I couldn't stand. First of all what the HELL were they thinking in giving Elaine an American accent? But, and this is the one that really pisses me off, they destroyed Guybrush's character. Thoroughly. He used to be snarky and naïve, sure, with his inexperience being the butt of several jokes. That's fine. But in Escape, he is presented, from the outset, as a full-blown brain-dead dumbass, both incompetent and clueless, and it seriously irked me.
Here is more or less what I think most games excel at:
Monkey Island: As the first entry in the series, which establishes the characters and tone, everyone should rightly be blown away by its cleverness and wit. The whole pirate satire is just so spot-on and combined with great music it's just something to be awed by, and indeed it is one of the most influential adventure games ever made. Nobody should have any expectations coming in, making the experience that much sweeter.
LeChuck's Revenge: What this game did really well was continue the fundamentals of the first game, but expand upon them to an extreme degree. I was constantly impressed by how far they took gags. One of my favorite moments in the entire series is clicking on the navigation map in the middle of the ocean. Captain Dread will tell you "you can't go there, mon" because you are in some forbidden region. It starts out being the "forbidden triangle," alluding to the Bermuda Triangle of course, but if you keep clicking it keeps progressing into gradually more absurd shapes, until maybe 20 clicks later you are informed that you are trying to sail to the forbidden right-angle conic cross-section, or the forbidden elliptic hyberboloid. In the recent remake, which is voice-acted, it's even better. Another example is toward the end of the game when I forget what the context is, but you're trying to guess the color of something. Every time you pick a color (and you are always wrong), a new color appears on the list. So you think to yourself that soon you will exhaust the number of colors they programmed into the game, but a hundred guesses later the ridiculousness of it just made me burst out laughing. Of course the game doesn't force you to do this; there is a dialogue option that will advance the conversation without guessing, but the point is that it's there.
Curse of Monkey Island: I personally think the art, as well as voice acting, make this game stand out. It has some of the best puzzles in the entire series by far, with optional difficult ones available in a hard mode, and the quirkiness just never lets up. Banjo duel. Enough said. Oh, and Murray is probably the best character ever conceived in the history of the series.
Tales of Monkey Island: Easily the best story-telling in the series. Really strong plot, although overall the difficulty is way toned down compared to earlier entries. Morgan LeFlay is a truly excellent character, and is developed so well that you may actually WANT her to end up with Guybrush. And plus they brought back Murray soooo… yeah. All I can say is at the end of that one chapter where Murray narrates the credits, I almost died of laughter.
But the side stories, influenced by how you spend your cyclical 3 days, the events that occur at specific times, the masks you can earn, all of the dark themes that are there if you look… all of these are what make the game absolutely brilliant.
And how! Consider the swordsman in the dojo. First day he boasts about cutting the moon to pieces, that he's not worried at all. Come the final hours of the last day….he's in a corner, crying and not wanting to die.
What is depressing is that the conversation between Romani and Cremia on the evening of the 3rd day when you prevent the alien invasion is probably even darker than the case where the invasion succeeds…
:O
Although the depressing thing overall is that you always have to undo the good you did to keep going, that you can't beat every sidequest in a single time cycle. And that's what motivates you to beat everything and anything….you want to save the world, you want to keep everyone's happiness.
I recently only beat Odolwa, but like I said, I'll do several side quests before each major dungeon. Spreads the game pacing out that way.
Good luck on the Happy Mask quest. It may piss you off if you are doing it blind.
Oh believe me, I'm not doing anything huge without online help. Especially with the Kafei and Anju quest, heard that one is a really toughie (or is that the one you're referring to…?)
And how! Consider the swordsman in the dojo. First day he boasts about cutting the moon to pieces, that he's not worried at all. Come the final hours of the last day….he's in a corner, crying and not wanting to die.
:O
Although the depressing thing overall is that you always have to undo the good you did to keep going, that you can't beat every sidequest in a single time cycle. And that's what motivates you to beat everything and anything....you want to save the world, you want to keep everyone's happiness.I recently only beat Odolwa, but like I said, I'll do several side quests before each major dungeon. Spreads the game pacing out that way.
Oh believe me, I'm not doing anything huge without online help. Especially with the Kafei and Anju quest, heard that one is a really toughie (or is that the one you're referring to…?)
Yeah, the overall cyclical nature of repeating the same three days has its own overtones for sure. I guess if you just beat Odolwa you probably don't have the means to save the ranch yet, but you'll see later… it's more depressing than the sword master cowering in fear I'll tell you that. Let me know when you hit that point and we can talk about it.
I would actually urge you to stay away from FAQs as much as possible. Discovering all of the interrelations and sequences on your own is too great a joy. Now I would not be saying this if it were all just complete guesswork, but you have to realize that your Bomber's Notebook charts out the times of day during which relevant things happen. Any event involving a person that you're supposed to participate in will show there (assuming the person is in your notebook). Now yes, you do have to be at the right place, and if it's an event sequence then you need to trigger events in order, but even the Anju/Kafei quest, which is definitely the most elaborate one, is not at the end of the day a complicated maze of event dependencies. The majority of the steps naturally follow each other, in that once you start it's not too hard to figure out the next one (since you know the time). Not that there aren't some exceptions.
And also have fun with Ages. :)
Yeah, the overall cyclical nature of repeating the same three days has its own overtones for sure. I guess if you just beat Odolwa you probably don't have the means to save the ranch yet, but you'll see later… it's more depressing than the sword master cowering in fear I'll tell you that. Let me know when you hit that point and we can talk about it.
Argh I know….I'll have to get the Goron Mask + powder keg to do it. Shame, because I really wanted to do that side-quest first. Not just because getting Epona is a plus, but that one in particular is very interesting. I'll get back to you!
I would actually urge you to stay away from FAQs as much as possible. Discovering all of the interrelations and sequences on your own is too great a joy.
Good point, plus the other stuff you said. But would you honestly believe this: I had a) the game and b) THE GUIDE when I was younger, and got rid of them both. Why? Because I was a dumb kid that thought the game was too hard, or something. Thankfully Virtual Console is my savior.
I guess the thing is you talk to a random person, figure out "ooh a side quest, me want!"….only to find out you just missed the time of action or you're missing an important item. But then again, trial and error can be really fun.
And also have fun with Ages. :)
Thanks! I'll play it and Seasons and just know I'll constantly be comparing the two.
Don't want to take over the thread with Monkey Island, so my last comments on that for now:
Almost complete agreement, Foolio. I tend to like MI2 less because it was such a challenge back in the day and it some of the solutions were so needlessly obscure or convoluted–in the commentary track for the Special Edition, Gilbert mentioned that each puzzle was designed where you had to go to all the available islands to solve each one--but it was still pretty good. Hate that ending, though.
I think some of the backlash on Curse is that it took the narrative a little more seriously. The original and the sequel were much more comfortably pirate parodies and dripping in irony, but Curse wasn't as...silly? Irreverent? Plus the artstyle change, but as you pointed out, it was great. Hell, I think it's some of the best adventure game art outside of Grim Fandango.
And Tales of Monkey Island...that was one of the most pleasant surprises I've ever had. It nails every character--likable Elaine!--and is every bit as funny as the originals. There were some low points, sure, but the narrative was fantastic.
I finished Escape with a walkthrough once, then went back again and tried to play it recently. I remembered how to solve some of the puzzles and still have no idea WHY they were supposed to be solved that way. It's just a failure at every level.
MI2 is indeed quite hard. But both 1 and 2 are monstrously difficult by current standards. I got horribly stuck in 1 when you had to get the flower to mix with the meat. I just absolutely did not realize you could enter the forest there on the world map. That's all it takes; one little oversight and you're stuck from progress.
I'm not sure how much more serious Curse can really be considered, personally. Banjo duel. Cheating at a caper toss with a rubber tree. A rumored evil chicken monster terrorizing the island called El Pollo Diablo. An actual island you go to called Blood Island… and it's a resort island. Born-again cannibals who are now vegetarian. And then the perpetuation of gags that just get more ridiculous with each entry, such as Stan showing up with a new profession or the Voodoo Lady just randomly being somewhere new.
On an unrelated, on-topic note, I am just about finished with Mario & Luigi: Dream Team. I've essentially 100%ed the game at this point; all Pi'illos, all expert challenges, all beans, S-rank on all Bro/Luiginary contests. The only thing I have left to do is the Battle Arena for the giant battle medley which I'm not looking forward to (already cleared the regular medley). I definitely don't have the energy to replay the whole game on Hard mode (wish it'd been available from the start) but maybe I'll dabble in it a bit.
ANYWAY the point is, the game is really excellent. It's definitely the longest in the series, with the most content, and I just had a blast. While after 3 previous entries some of the patterns became a bit formulaic, such as learning (the same) new moves to explore the overworld, they really refined and polished everything this time around. The map is great, the menus are great, the areas are great. The dream world and dream moves really keep the game fresh and the dream stuff was better than I expected in terms of being fun and creative. The fact that you can save anytime, anywhere sort of bummed me out because it removed the challenge of say, conquering a dungeon without being able to heal, since you can just retry any battle that you mess up, but somehow it didn't make the game any less awesome. Finally, the music is above and beyond. Just about every tune is catchy. Amazing job there.
Korobka and I somewhat beat Peacewalker today, but apparently there's another ending that requires more of the micromanagement stuff.
I also played some Stalker some more but keep dying on this one part. Heard of a Source mod called Underhell too, which sounds amazing.
Alright, reading this thread convinced me to play through all the Monkey Island games againAgree with you all that Curse was the best part of series. Actually, everybody I know would agree with that. Its also actually the part that introduced me to the whole series. I
m perplexed that purists would dislike it…Regarding Escape, I actually dont mind it as much as you do. Though it is easily the worst part of the series and controls almost drove me to insanity, I still more or less enjoyed playing it…..I think. It
s been awhile. I do remember greatly disliking the end battle with the weird Monkey Robot thingy or what was it. Thats just not what Monkey Island should be about. But yeah, compared to the other parts, it is weak. I actually havent played the new one yet, so I
m relieved that you deem it as pretty good. Hmm, would you recommand buying the Wii or the PC version?
Re-playing The Curse of Monkey Island because I FINALLY figured out how to get it to play properly on my laptop without lagging.
This game will never stop being glorious.
Is that the third one? If so, it's my favorite as well. Except the final chapter, which I didn't really care for.
I was personally a bit disappointed in Tales. I think Telltale did a better job with their Sam & Max season trilogy, since it's actually much closer to the source material than Hit the Road was. Season 2 in particular had me in stitches from beginning to end, and I don't think any other game has done that.
I actually haven
t played the new one yet, so I
m relieved that you deem it as pretty good. Hmm, would you recommand buying the Wii or the PC version?
Yeah I don't think you'll be disappointed. I never played the Wii version because I actually got it for PS3, but it's still pretty much a point & click game so I don't see why not just get the PC version. I mean it plays fine on a controller but why limit yourself to the Wii's low resolution etc?
Is that the third one? If so, it's my favorite as well. Except the final chapter, which I didn't really care for.
Yeah, who was that idiot saying purists tend to not like the third one?
:ninja:
Played a bit more of Underhell. The shooting is fantastic. It honestly feels like FEAR which is pretty amazing for a Source mod, there's a lot of technology stuff the dev put in there as well which doesn't normally work in Source, like fully functional scopes on guns that aren't just overlays that zoom the entire camera in. Also dismemberment. I haven't encountered much in the way of horror stuff, but I'm back at the house which is where most of that stuff happens apparently. I've got a good 4 hours in the game I think and I'm still on the prologue. I wonder how long the final game will be, as it's being released episodically.
Korobka and I somewhat beat Peacewalker today, but apparently there's another ending that requires more of the micromanagement stuff.
That might not necessarily be true. After the end of the second mission we played, Kaz called and mentioned that Zadornov escaped (again). That doesn't happen until Act 5. I'm guessing that means that you can just replay whatever you want, and some of the remaining missions will eventually unlock. It would probably be in your best interest to replay a boss level, as that would get you more parts for Zeke.
That was pretty fun, by the way…in spite of how badly I sucked. :P