Super Mario Bros. is a series dear to my heart, and I'm sure it is to many people here at Arlong Park. This year marks the 30th anniversary of the original game, and Nintendo is going to release…..SUPER....MARIO....MAKER!
Director: Yosuke Oshino
Producer: Takashi Tezuka (Miyamoto's partner in crime)
Composer: Koji Kondo (the music god of Mario and Zelda)
What is it?
-Ever wanted to make your own Mario levels? This is the game for you. Yes I know it's been an internet thing for years, but hey, at least Ninty is on board with you.
Is that all there is to it?
-Not quite, as it is possible to play levels others have made. So if you're not so good at making levels in other games, you can still get some usage. There's something called the "100 Mario Challenge" as well.
Does the platform give you a lot of things to use?
-You bet! Doors, fireballs, cannons, classic enemies, power-ups….you can use assets from Super Mario Bros. (1985), Super Mario Bros 3. (1988), Super Mario World (1990), and New Super Mario Bros U (2012)
What if I want to use some assets that didn't exist in a certain game?
-Never fear! You can add some things that a player didn't see back then. There's stuff like an 8-bit Bowser Jr, underwater Yoshi….the combinations are endless. A cannon can shoot out coins, or maybe enemies are stacked?
Is there amiibo support?
-Yes! Regular amiibo can be scanned to turn Mario into whatever character it is. e3 2015 showed off 8-bit Marth, Wii Fit Trainer, Luigi….oh the irony if one were to use a Sonic amiibo. The new 8-bit Mario amiibo can be used as well.
Release Date: 9/11/15
let's see some gameplay, shall we?