Third drought week, so here's another One Piece discussion!
Egghead's Chekhov's Arsenal!
There's a trope called "Chekhov's Gun", which states that an introduced element will probably be important later. Like, if a gun is shown, then it's likely to be used eventually.
For instance, Tenguyama Hitetsu's early introduction in Wano eventually led to a huge Pluton reveal at the end of the arc. Could you foresee that?
So, this thread will be about elements that were introduced or highlighted during Egghead and will probably be important later.
1- Luffy's dream
In Ch 1060, Luffy's dream feels unrelated to everything else in the arc, unlike all the other elements presented in that chapter, like the news Robin's telling to the crew.
It may be that Luffy's dream may be still revealed during this arc.
2- The Warm Eddy
Some may think the Eddy's purpose was just to reveal Bonney, but there may be more to it.
Considering how "energy" has been a recurring theme to this arc (we will see it several times in elements ahead), the origin of the Eddy may be very important.
3- Caribou
Caribou appears so little in this arc we often forgot he's in it. He not only learned of Poseidon and Plutton, but he may also have heard Luffy's dream!
The story is setting up some role for him. Maybe he will save the day, or maybe he will lead us to a future arc.
4- Bonney's powers
Isn't it interesting that so far Bonney's powers have had little impact in the story?
But be assured, they'll be essential to its development at some point. Just like Shinobu's power was essential for Wano.
Maybe she will turn the Seraphim into adults?
5- Holograms
Egghead established that Vegapunk's science is so advanced he can create holograms. Don't be fooled by how they were used so far, such technology will probably play a key role later.
Don't be surprised if they get weaponized. But against the marines? Or the crew?
6- Island A.C.
Egghead should be a winter island, but the "Island Air Conditioning" allowed it to be turned into a tropical place.
But there's more to it: for it to work, it needs to sense the life patterns of everything in the island. That sure can be used against enemies...
And the usefulness of the Island A.C. doesn't end there yet.
It's throught it that Egghead can synthetize island clouds. And its effects allow the hover boots or the Vegaforce robot to fly!
So, whoever controls the Island A.C. can control all of those effects!
7- Light-pressure gloves
With this invention, one can physically interact with light.
It will probably play a role at some point. Maybe against Kizaru?
Or maybe against those weaponized holograms we talked earlier?
8- Recycollie
Call me paranoid, but I feel there's a reason Oda gave this little good boy a panel. This feels a lot like a Chekov's Gun waiting to be fired!
Maybe the Recycollies, beyond eating scrap for recycling, could work as spies all over the island?
9- Automated cooking machine
This may be a minor one, but I doubt it won't come out at some point. Most likely, it will be used to refuel Luffy after he has spent too much stamina.
10- "Fire"
Egghead's powered by "fire". Again, we return to the theme of energy, and Lilith talks of an "Undying Flame", which may be Vegapunk's dream of unlimited energy.
Could this be related to the Warm Eddy's origin? Or Imu's dreaded "Mother Flame/Frame"?
11- Intangibility
This has been explored very little, but Vegapunk has been able to turn solid objects intangible... Or maybe that's an hologram made tangible?
This could be related to weaponizing holograms, or it may be weaponized in its own way.
12- Hover shoes' maglock mode
Hover shoes can be used to fly around, but they can also be magnetically locked to the ground to trap people!
Plus, Luffy broke his shoes... which probably means he will be the only one to avoid the trap entirely.
13- The Iron Giant
This may be two (or more) Chekhov's Guns in one!
I wouldn't be surprised if the Iron Giant manages to move again at some point.
But also the cause of its awakening 200 years ago, as well as why it ran out of energy, may be important plot points to explore.
14- Kuma's contraption
When Kuma was under revolutionary custody, they plugged him to a computer-like contraption. What is that? Where it came from? And maybe it has something to do with Kuma's odd behavior?
15- Devil Fruit's origins
This has long been teased, even in a SBS, but I'm sure Ch 1069's explanation on DF origins is just an appetizer. This will certainly be explored more before the arc is over.
16- Pacifista MK III
The newest model Pacifistas have been deployed to delay the marines. But is this really their function in this arc?
They may be used in unexpected ways. And that bubble shield (which can drain strength from DF users) certainly make them a great obstacle.
17- Captured agents
The captured agents were already fired as a Chekhov's Gun because the info on their disappearance was important to foreshadow a traitor Vegapunk.
But it may not end there. The agents are kept alive for some reason, and we are yet to learn what it is.
18- Lab stuff
We saw several scientific developments: weapons research, artificial diamonds, man-made organs, swappable body parts...
Any or all of those may have importance to the plot, especially since York wants some places in the lab to not be trashed by the Seraphim...
19- Kuma's race
Bonney revealed Kuma comes from a "special race". There's no way this won't be important later.
And... that's it! 19 plot points that may be very important later. These could be the source of plot twists or big revelations!
I probably overlooked some, and I didn't cover Chekhov's Guns that seemed already fired (like, for instance, the Sea Beasts' malfunction actually being York's programming, or the Frontier Dome later being used to trap everyone in Labophase).
So, what do you think? How do you expect these plot points to pay off later?