It felt like they were emulating BK, not making a worthy successor. The worlds were messy and disjointed, there was a general lack of personality, the rhyming enemy uninspired compared to Grunty, and minigames that were all over the place. Not to go into smaller nitpicks. I dunno.
General Video Game Discussion
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Ah, that.
They played it up as "we're working really hard on this game", and I don't doubt that they are, but…..100 hours a week seems way too much. From what I understand, RDR2 has been a highly anticipated game (I don't see the appeal myself, the period isn't my jam), so Rockstar could very well be throwing down the hammer to make sure copies fly off the shelves.
I've read about all these immersive details for NPC movement, character actions, etc. etc. so kudos for going the extra mile, but it's a sour taste if the workers are miserable doing it. -
100 hours is 16 hours every day including weekends. That leaves 8 hours for living activities.
Well, you could optimize even worse, like stay at the office, poop during compile/renderings, eat during progress reports. All the disgusting college tricks to make projects due.
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100 hours is 16 hours every day including weekends. That leaves 8 hours for living activities.
Well, you could optimize even worse, like stay at the office, poop during compile/renderings, eat during progress reports. All the disgusting college tricks to make projects due.
Not if you're playing it on a Switch or 3DS or laptop. LOL.
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The thing is they do the crunch thing and the games take several years already but then they come out and still need day one patches and more than likely still have a lot of problems. I'm sure all of those things help but quite a lot of the time the games still feel unfinished or at least not tested enough. I'm not sure if I'd apply this to Rockstar's games (I see plenty of bug videos all the time, but rarely encounter any myself) but even more linear games like Battlefield 4 when I played it had a lot of bugs and didn't feel like a finished and polished game.
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My friend inside rockstar weights again in the controversy:
Contrast this to the dorkly comic that ensures that there were Layoffs (none reported, as it would be stupid evil instead of economically evil, as the game hasn't been released and they need the team for patches and dlc)
(AAA games should be more expensive to acomodate for the insane production efforts and work hours, and to restore the value for the spectrum between them and indie projects, as it has become way too risky to take projects in that niche)
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Yeah, I read some of that afterwards, like only a couple workers did the 100 hour week thing. There're still many cases of crunch in the videogame world, and I still think something needs to change. Like, the game will be out when it's completed, that's it. If some readjustments must be made and it won't be on the promised deadline, well, sorry, but that's life. This is Red Dead Redemption 2. If the publishing date is postponed a couple months, people will suddenly not buy it? I don't think so, but yeah, I could be wrong.
And I don't think the solution is to make AAA games more expensive. Indie games already cost a lot less money than huge productions at launch, and during those special offer periods an indie game like Pyre, which has pretty decent production values, costs 7 bucks. Triple A games cost 70 bucks, 100 if it's a Special Edition/Season pass. That's kind of insane, honestly. 70 bucks for an incomplete game.
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That is the thing, is a.. "sinceración"… I know that honestifying isn't a word, "comming clean" with the costs and prices, but some of the dlc practices of selling incomplete games come from the monetary needs of the game, obviously if a AAA game price point becomes 100-120$ then it should be the whole package, no more loot boxes or paid extra content.
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GSC updated Cossacks 2 for modern operating systems it seems. Pretty cool, though I don't have it myself.
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Paprium had its "release party" and finally showed off the "completed game".
Apparently they've been lying to us for years and at some point the whole thing became a scam.
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Anyone else wish there would be a compilation release of all the old Simpsons games? The arcade game, Bart Vs. the World, Bart Vs. the Space Mutants, Bartman Meets Radioactive Man, Bart Vs. the Juggernauts (Gameboy only), Bart's Nightmare (ugh), Virtual Bart, etc.? They did the Disney Afternoon collection and added a save feature, so why not something for that lost classic collection of TV's favorite family? Basically any of the pre-1996 games would be fair game. I wouldn't mind if they just included the NES and SNES ones, though. Most of the rest seem to have gotten negative reviews. But they have to have the Arcade Game, that one is too awesome not to have. Talk about a party game!
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Well most obvious reasons for why a collection like that would never happen is that 1 the games are based on a licensed property that I believe was published by different groups (some of whom don't exist anymore) unlike the Disney Afternoon Collection where all the games were published by Capcom.
The second reason is that unlike the Disney Afternoon Collection not only do most of the game's not have any iconography they also aren't very good.
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Read the one middling review for RDR2 and then saw that the article has nearly 700 comments because the reviewer gave it a 3.5/5.
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He's back once again
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I still need to try a demo of the one on PS4 to see if it's decent enough to buy (it is fairly cheap at Gamestop). I do remember the original Bubsy and Bubsy II fondly but that 3D one on the PSX was god-awful.
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I still need to try a demo of the one on PS4 to see if it's decent enough to buy (it is fairly cheap at Gamestop). I do remember the original Bubsy and Bubsy II fondly but that 3D one on the PSX was god-awful.
I saw some reviews and it didn't look as good as Bubsy 1.
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When at your own convention, in front of your audience of diehard loyal fans that took time off work and paid to be there, are BOOING you when you announce something, you have messed up.
"Don't you guys have phones?" is not the proper response to that room.
The official youtube trailer has been downvoted 350K times…. PLUS another 100K times that were removed!
And their message boards and reddit are on fire. Not a good look guys.
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Yeah, I have nothing. I mean, it's the federation force paradox, this isn't the propper revival of a series without content for x years (a character 2 years ago, story like 5?), on top of the mobile, on top of a critical fail on business speak.
Removing everything from the equation, the fact that they didn't speak of price or business model is what turns me off. Like, are you publishing just a diablo, one pay game and then ready on mobile? Ok, let's try this, but if you don't open with that, I think subscription or lootboxes, energy systems, and that on top of Diablo who is already a casino?
I've been part of the blizzard fans community, and that feels like more an admition of guilt than anything else, the fact that they still drag "morally gray" for the whole Sylvanas shebang, or "you don't want vanilla" for the striped down wow version, "small indie company" for any mistake of hearthstone, how much they harped on the hamster when it wasn't an african american woman, and I bet countless others, that "you have phones" feels like either an outburst of developers overly frustrated with a toxic community, or more cynical, a bait for them to throw and chew on to make the general criticism more shallow.
On the back foot of this, they also practically announced Diablo 4, or the Diablo 2 remake, maybe even both, with the diablo team hard at work and the classics team about to release Warcraft III remastered, and the short jump from announcement to release of Diablo III on switch.
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This shouldn't have been Blizzcon material, release it low-key-ish and see if you come out of it alive.
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tldr; I want to shit on this game, but I don't want to be on the side of the "kill yourselves Bli$$ard!"
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Doesn't matter how many people are mad, it'll make bank and these types of games will keep being made.
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tldr; I want to shit on this game, but I don't want to be on the side of the "kill yourselves Bli$$ard!"
This in general was the stance of a significant portion of Blizzcon attendees. For every person booing there were others who were legitimately un-enthused about the game being mobile but still respected that the devs were invested in the Diablo franchise and eager to continue it.
One of the nicest moments was the Q&A segment of the saturday panel starting and the first couple of fans coming up to apologize to the devs on behalf of the fans and everyone clapping. This was also where the devs made it clear to fans that when they said multiple Diablo projects it wasn't just immortal and Switch, but that there's still more, so the tone as a whole was significantly lighter.
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Oh, did you go there? I couldn't enjoy much this year, I only got to see the HS reveal. Well I did watch all cinematics, except zeratul.
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PLUS another 100K times that were removed!
Gonna take a wild guess that's due to deleting lots of bots.
Apparently, they were deleting comments, but unless the comments were hate speech or something, I'm not sure how they ever expected that to go well.
Otherwise, I've heard about the controversy, but I don't think I've ever played a 'Blizzard' game.
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I'd recomend the RTSs. Starcraft old school is free on battle.net, take it for a few rounds and see if it is your cup of tea.
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I lost an entire summer to the original Starcraft once upon a time, and played Diablo 2 at quite a bit of length, and MOBAed a bit on Heroes of the Storm though not at too much length.
They've generally been a really good company with super polished and balanced product, but…
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I may give the Starcraft game on battle.net a shot. I've usually sucked at RTS games though and been better at TBS.
My first memory of playing an RTS was playing Stronghold Crusader and getting wiped out by an AI's army while I was trying to build mines or something.
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Oh, did you go there? I couldn't enjoy much this year, I only got to see the HS reveal. Well I did watch all cinematics, except zeratul.
Yup, went for work. And then stuck around for fun lol
That Rastakhan's Rumble trailer is super catchy. Been stuck in my head for a while.
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I hadn't took the time to truly appreciate the rumble's song, it is indeed my new favorite. Well, I'm vulnerable to any of these with proper song, and this one was hard for me to understand as the troll accent plus singing makes it hard for me to parse.
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I may give the Starcraft game on battle.net a shot. I've usually sucked at RTS games though and been better at TBS.
My first memory of playing an RTS was playing Stronghold Crusader and getting wiped out by an AI's army while I was trying to build mines or something.
If you're playing single player, rather than the online version that is what kept everyone hooked forever, you can set the game speed to pretty slow and take the real time aspect out of it somewhat until you get a feel for it. It's kind of dull at that pace, but helpful for learning and micromanaging.
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I saw some reviews and it didn't look as good as Bubsy 1.
I did watch a little gameplay footage and while I liked the inclusion of a few new moves, yeah, it felt kind of flat and bland. I'm not sure why more platformers don't feel that way to me but maybe the kind I usually play (Mario Bros.) are just so deeply ingrained, I ignore the bits that would usually be bland because I love the characters or whatever.
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https://mynintendonews.com/2018/11/09/strategy-guide-publisher-prima-games-announces-it-is-closing/
Well known publisher of strategy guides Prima Games will be closing it's doors by next year
Honestly I haven't bought strategy guides in general for many years (especially since the internet exists lol) but that's still kinda sad to see them go.
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Strategy guides seem to be a dying breed, so it doesn't really surprise me, although I thought they were making a good attempt with digital guides. Too bad they never had particularly high-quality ones.
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I still bought the Zelda ones over the last few years since they were really nice looking. The Xenoblade X one too. But even then I feel they were collector's items and barely even used them. I have a ton of nostalgia for some of the ones over the N64 to Cube era
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I'm about to finish my 3rd (or 4th?) 100% playthrough of the world ends with you, two times in an emulator, one time in a proper DS, this time in switch.
The most different thing that this version has offered is the change of my use of close range psychs, as now slash stuff is hard to pull off, but the "scratching" is way easier, and anything that was bowl or shout became scratch, and as there is no screen to mess up, I go to town with those.
I'm missing like 3 of the uber pins (darklight planet serie), and a token dark matter/shadow matter/1yen to have them all, but I'm still missing a few items, and because of the nature of the attack commands, and the extra chapter, only Beat and Neku are near top power, Joshua and Shiki are pretty underleveled, wich makes getting through Snake Boss a challenge.
The biggest difference now is that your partners are just a 7th pin, coordinate with them to generate synch and pass the puck, the star system is integrated into the synch system, get 100% for the lvl1 special, 200 and 300 for the other two, some of the animations weren't retolled for just one screen. Godzilla Mr. Mew last way too long seeing it shooting eye beams.
Shiki is tap an enemy in rythm for mr mew's attacks
Josh is vertical slash to do garbage toss or beams
Beat is just like the bad fire pins, but with a propper power behind themThere is also the cooperative mode, but in my current hermit form I don't have anyone with such ammounts of dispossable time, maybe I should try doing both joycons at the same time, at least to experience it, as it gives your partner 3 pins to use.
And about the extra chapter:
! Plotwise is a mess, it starts as a bad re-do of the original game, turning into the average plot of anime movie.
Then it goes off the rails into wtf territory, and it seems like it only sets up a sequel.
! The pins that it gives are way too OP, a bunch of unbranded pins who have both positive and negative (as in close range and long range) effects, like the sword pins explode in flames as well, or the simple fire line pin, also releases twisters.
! There is a lot of farmables, for the ultimate food item, a 1 byte ricebal that bosts your stats by +10, and hp by a lot more. For brv and hp is kinda meh, but for atk and def is a boon, but it costs 30 of each of the 3 new craft materials, droped by the "new" noises.
! The new noises: there are like 10 "new" ones, the only trully new one is the final boss, the rest are just recolors, or rematches, with a twist.
! The battles are with the special rules, like enemies spawn a fresh copy after a while, you periodically lose health, killed enemies heal you, you get greatly amplified synch points, or the worst one, the RAVENBALL, a black ball bouncing around changing size and speed that either deals % damage or A FUCKTON of damage. I hate ravenball.The game feels easier, as you don't have to do the 2 screen stuff, and the strong psychs that are locked behind dumb commands are easier to cast.
Scratch commands are easy, and they absorbed mic commands.
Drag neku/enemies/items are easier
Draw is around the same dificulty
Slash gets a little more complex
tap tap tap is also a little more complex
the big loser is "hold" as it requires a steady hand.The drops feel like less punishing, somehow. I remember being terrified of doing the 8 chain reduction with taboo minamoto to guarantee his ultra drop in the DS, but here it was just "ok, done". Probably because the biggest change, only one hitbox, your partner doesn't take damage.
I still had fun, but the parts that I'm still doing (the few drops that I'm missing from uber frog, snake, final boss, secret boss and extra boss, extra copies of the tin pin series or the boss noises for item trades, feed them the hp/drops/stats, and be done again) are the final bussy work.
And getting Shiki to be able to beat ultimate snake boss in the boss rush.
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WHY are both Final Fantasy XII: The Zodiac Age and Detective Pikachu only available from third-party sellers on Amazon? Detective Pikachu only came out this summer! And FFXII only came out last year, yet the only prime option is to get the $90 steelbook edition?! Fuck you, Amazon.
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Does Fallout 76 still have the Quicksave option? Do autosaves and whatnot work the same as in previous Fallout games, like when you sleep or enter/exit a building? I'm just curious since I don't usually play games that require you to be online at all times.
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Does Fallout 76 still have the Quicksave option? Do autosaves and whatnot work the same as in previous Fallout games, like when you sleep or enter/exit a building? I'm just curious since I don't usually play games that require you to be online at all times.
Fallout 76 works how MMOs work (if you've played any) (this link has a more detailed answer https://www.shacknews.com/article/108528/how-to-save-your-game-in-fallout-76 )
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Fallout 76 works how MMOs work (if you've played any) (this link has a more detailed answer https://www.shacknews.com/article/108528/how-to-save-your-game-in-fallout-76 )
I never have played an MMO, but I'll check that out. Thanks.
…Ewww. No manual saves AT ALL? Lame. I'm having that same problem in Ark: Survival Evolved where I can only create an exitsave. I guess depending on what penalties you get if you are slaughtered and how far you need to backtrack before autosaves can't help you, I may just give that one a miss altogether. To be frank it's not even the idea of getting killed by someting too strong for me, it's the fact that these games are so damn glitchy most of the time, I don't want a game-breaking disaster to not be able to be reset before it happens.
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https://www.ign.com/articles/2018/11/29/bioware-teases-dragon-age-announcement
Dragon Age related announcement is imminent
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VGA 2018 will begin soon. Something neat might appear during the show.
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So far we just have music
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Good to see the Dorito Pope is still trucking along.
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French David Allen Coe here to accept his award.
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Neat. Dead Cells won best action.
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Okay sure Monster Hunter works.
Bring out Kojima you cowards.
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What is this a crossover?
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I am seeing your Smash shirt, Reggie.
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Reggie here in a Ridley shirt to remind everyone else that he could kill everyone on stage with two fingers.
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Jacksepticeye, get the fuck out off here.
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Motherfucking Ultimate Alliance 3.
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Didn't see Marvel Ultimate Alliance 3 coming.
Nintnedo must have pulled a Bayonetta on it
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tunes in
RDR2 wins best music
Oh right it's the VGA's.
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Anthem is where Bioware finally dies.