@Girl_Krillin:
I want her to be one of my mains!
Ive got a question for you, Noqanky. What moveset do you use with her? Right now im using auto reticle, super speed, warp, and lightweight. I'd love the opinion of an expert player.
I play with default Palutena to feel competent in for glory and competitive settings. However, I do have my custom one I enjoy with the following moveset: Superspeed, Jump glide, auto reticle and counter.
Superspeed I like for obvious reasons, mainly ridiculous recovery, approach possibility and the fact you can do different things out of it like short hopped aerials, up smash and grabs. Angelic missile feels terrible and the reflect barrier is nice only occasionally and not quite as diverse.
Jump glide because when doing it from the ground the glide gives me more mobility and becomes an approach option, especially since her aerials are better approach moves with less punishing lag than her dash. Warp is ok but I don't like the lag after it, which reminds me of melee Mewtwo. Rocket jump sucks except for out of shield surprises, but it's not worth it.
Auto reticle because it is without a doubt the best option for standard b. I used explosive flame for some time but the main strength of that is people not expecting it. Once they do, the lag and how open it leaves you kind of makes it awful. Heavenly light is terrible imo. Ad while AR also leaves you open often, you can use it more that the others.
I use counter because I like counter moves in general to get out of stupid juggling or combos from the fast, in-your-face characters. Lightweight is also pretty good and I consider it better for an offensive set, but given how easy it is to be punished from killing moves, I don't like the idea of being more lightweight.
Hope that helps!