While I do believe some of the blame goes to the Series Director, the animation supervisor is the one who delegates the animators (or at least which scene they animate). I think the issue is that the supervisors are being given too few frames and the authority to bring in enough animators. The episode director also plays a part in determining how many frames a cut needs.
A Study of One Piece Animation
-
-
[QUOTE=o-chan;2763231
Amazon Lily is where they started bringing on some of the newer animators and the consistency of the animation started to suffer. The current style the show uses (barring the recent Z filler) is a mixture of okay to mediocre animation with moments of shiny good animation when something major happens.
This is exact;y why I dropped the the anime. There was a part at Impel Down that felt beyond jarring to me. The one where Megallen uses his red poison on Mr.3's candle wall. That particular scene looked really good, but the rest? Really stiff and lazy looking animation. The worst part was the scene didn't even fit with the sequence of the episode and looked like something randomly tossed in-between.
-
@Yuugi's:
While I do believe some of the blame goes to the Series Director, the animation supervisor is the one who delegates the animators (or at least which scene they animate). I think the issue is that the supervisors are being given too few frames and the authority to bring in enough animators. The episode director also plays a part in determining how many frames a cut needs.
Yeah, but it's ultimately the series director who determines the "look" and "feel" of the series. Even those these are older shows I've noticed distinct animation changes when new directors were brought in for Rose of Versailles, Urusei Yatsura, and Sailor Moon. As I've studied many anime over the course of my time as an anime fan directors do have a lot of pull on the atmosphere of the show. The series previous director, Konosuke Uda, may have had a more limited budget but he knew how to use it where it counted. Think about it, the series staff has remained relatively unchanged from the start yet the animation direction is inconsistent and declining. After seeing a lot of the Romance Dawn PSP ads we know where the good animation directors are being utilized (and also the specials and the movie). One Piece has no excuse because it's a popular show so it's not like it lacks the resources to have great animation.
This is exact;y why I dropped the the anime. There was a part at Impel Down that felt beyond jarring to me. The one where Megallen uses his red poison on Mr.3's candle wall. That particular scene looked really good, but the rest? Really stiff and lazy looking animation. The worst part was the scene didn't even fit with the sequence of the episode and looked like something randomly tossed in-between.
That scene jumped to mind as well, a lot of people here also state that One Piece's animation quality is because of it's simplistic style. No. Water Seven, the end of Thriller Bark, the Nami Special, all the more recent movies debunk that theory immediately. I also make comparisons between this series, Naruto, and formerly Bleach because Naruto and Bleach utilized the animation director per episode and as a result had very consistently good animation for their shows despite lots of filler and the better animators being used for the movies. Those shows reached a comfortable place where they could delegate their budgets and still look decent but the One Piece anime that has an EPIC following in Japan gets shoestring animation quality. Don't get it.
-
Amazon Lily is where they started bringing on some of the newer animators and the consistency of the animation started to suffer. The current style the show uses (barring the recent Z filler) is a mixture of okay to mediocre animation with moments of shiny good animation when something major happens.
Actually, even the "shiny good" animation moments had a habit of being rare occurrences. Like 1 out of 5 episodes. Usually they are either consistently decent/good or consistently poor on an episode-to-episode basis.
There are also some exceptions I noticed. Mini-arcs such as the Sabo flashback and the Fake Strawhat arc looked very good.
a lot of people here also state that One Piece's animation quality is because of it's simplistic style. No. Water Seven, the end of Thriller Bark, the Nami Special, all the more recent movies debunk that theory immediately.
Those two arcs stick out the most as well. However, Water 7 is the best animated arc of all to my eyes. Maybe G8 is a runner up if that counts as well. Enies Lobby starts out good, but once the animation crew hits the brakes on anime pacing (the telltale 10 minute episode, shortly followed by flashback filler) animation got a lot more inconsistent and dodgy with variable highs and lows. I agree that Thriller Bark was generally high quality (especially compared to following arcs), but I recall a fair amount of intermittent episodes of poor animation quality. Of course, Thriller Bark was the first arc with the slower 1 chapter per episode pacing, so it lasted far more episodes than Water 7.
-
Hopefully, the anime will get a new anime director soon. The current one just doesn't know how to balance the art/animation consistencies of the anime.
-
-
I have no idea why but Luffy will look completely different in some episodes. The animators keep changing his face randomly its like they don't know how to draw him right…
-
I have no idea why but Luffy will look completely different in some episodes. The animators keep changing his face randomly its like they don't know how to draw him right…
Animators tend to draw a bit in their own style, then the animation supervisor might come in an edit the face, too, so of course the character faces are going to change from animator to animator.
-
I have no idea why but Luffy will look completely different in some episodes. The animators keep changing his face randomly its like they don't know how to draw him right…
Who is it that decides what the 'right' way to draw Luffy is? The way that's closest to Oda's? Remember these are character designs intended for a comic series, the act of transferring that to animation alone already completely changes it no matter how close you try to get…Not to mention Oda's style and way of drawing Luffy has changed drastically over the years.
-
For Example:
!
!
!
!
!
-
I like how two of the pictures you posted are fan tracings and colorings.
-
I like how two of the pictures you posted are fan tracings and colorings.
There you go fixed. Check now
-
Setting aside the fact that those pictures are out of date or fan alterations, here's an experiment that you can try.
Pick out a picture of Luffy from the manga. It doesn't matter which, any picture will do.
Proceed to copy that picture. No tracing or direct copying. Do it completely free-hand while trying to mimic Oda's style as closely as you can.
Compare the original picture alongside your own, and see how ''close'' your reproduction is.
-
Setting aside the fact that those pictures are out of date or fan alterations, here's an experiment that you can try.
Pick out a picture of Luffy from the manga. It doesn't matter which, any picture will do.
Proceed to copy that picture. No tracing or direct copying. Do it completely free-hand while trying to mimic Oda's style as closely as you can.
Compare the original picture alongside your own, and see how ''close'' your reproduction is.
Check now i took the two fan ones down and put the real thing up, still the same results.
And who said I'm an artist? All i said was how different they looked, that's it.
-
My point is that it's nigh-impossible for another artist to perfectly replicate another's style, nor should they try. No matter how hard they may try, aspects of their own art style will inevitably slip in. My Luffy is not going to look the same as Oda's Luffy, nor will animator #328's. No one but Oda himself is able to draw the ''right'' Luffy.
Minor deviation is to be expected.
-
I'll just leave this here.
-
Most of them look the exact same.
-
Most of them look the exact same.
Chopper and Usopp don't, at all. The basic features might not have changed, but small details did and it's most noticeable if you compare the first and the latest versions (in this case, the left-most and the right-most pictures).
-
I don't know how else to say this, but I feel like the characters went from normal-looking to perfect-looking.
And I know you'd expect me to point to Nami or Robin, but the biggest offender is actually Chopper. He went from having a small head and a large body, as is anatomically accurate, to having a small body and a fuckin' huge head, as is "cuter".
-
Most of them look the exact same.
No, they don't. Oda's style changes all the time, as to be expected of somebody over the course of fifteen years and thousands of panels. Also take into consideration the thousands of frames animators have to draw over the course of the past decade-plus and of course there is going to be inconsistency.
-
I don't know how else to say this, but I feel like the characters went from normal-looking to perfect-looking.
And I know you'd expect me to point to Nami or Robin, but the biggest offender is actually Chopper. He went from having a small head and a large body, as is anatomically accurate, to having a small body and a fuckin' huge head, as is "cuter".
It's begining to be less the one piece that we all loved and it is becoming a commercial rubbish. Oda characters are starting to look like those of generic harem animes(giants tits, "unreal" looking characters(chooper), looks of the characters(look at Nami she looks like a hooker, now)) just so that make more toys and earn more money. It can be seen trough color spreads
! http://images2.wikia.nocookie.net/__cb20120526210757/onepiece/images/thumb/7/79/Ch_1.jpg/1000px-Ch_1.jpg
http://images4.wikia.nocookie.net/__cb20120915232332/onepiece/images/thumb/d/dc/C128.jpg/640px-C128.jpg
http://images2.wikia.nocookie.net/__cb20110418131705/onepiece/images/thumb/3/36/Chapter_540.jpg/640px-Chapter_540.jpg
http://images1.wikia.nocookie.net/__cb20121028112747/onepiece/images/thumb/6/65/Arlong_Arc.jpg/392px-Arlong_Arc.jpg
and then we have this
! http://www.deviantart.com/download/341325229/one_piece_691_color_spread_by_stardrummer-d5n7s8d.jpg
(I wonder how her p. doesn't fall out, it's a glorified belt)
http://images4.fanpop.com/image/photos/16800000/The-strawhats-after-the-timeskip-one-piece-16880640-1741-1250.jpg -
Most of them look the exact same.
Then you're needing glasses. The East Blue five changed the most, since they were introduced earlier.
Btw, everytime someone posts that evolution chart i miss Oda's Water 7 style. Luffy in particular suffered from a childification after that.
-
Lot's of new sakuga info from Film Z, Ep of Luffy, and today's ep had Shuichi Ito's best performance so far. I will share as soon as I finish researching.
-
Hm, there were seven animation directors for Hand Island underneath Hiroshi Shimizu, though the only name that I recognize apart from his is Nakatani's. That does explain why the flashback on Alvida's ship looks like her style. Looks like Sushio did some work too.
Heh, I was amused at how jarring it looked to see the 720p HD Episode of Nami footage in the credits amid the old thirteen-year-old original 4:3 footage from the rest of East Blue.
-
Hm, there were seven animation directors for Hand Island underneath Hiroshi Shimizu, though the only name that I recognize apart from his is Nakatani's. That does explain why the flashback on Alvida's ship looks like her style. Looks like Sushio did some work too.
Yeah, I thought the same as well, it looked like Nakatani. I still don't know who animated that part though, the whole flashback had nice animation.
When you say Sushio, I think you meant this scene. Cause before checking the credits I was thinking Sushio when I watched this scene, which was the best animated part in the episode.
This is probably Kan Ogawa, let's see if he will answer me back on twitter.Also, Akira Matsui did the final attack, which I thought it was good, but not the best Gattling, cause some parts looked off with many hands that it felt it's not moving at some points, still, good scene.
This special was only produced by Toei, it's done by two different studios Ascension and Dream Force. So no regular One Piece animators, but a lot of notable animators like:
中嶋 忠二
古佐小吉重
井口忠一 Chuuichi IGUCHI
増田敏彦 Toshihiko MASUDA
小川完 Kan OGAWA
東出太 Futoshi HIGASHIDE
松井章 Akira MATSUI
栗尾昌宏 Masahiro KURIO
森田宏幸 Hiroyuki MORITA
横田晋一 Shin'ichi YOKOTA
針金屋英郎 Hideo HARIGANEYA
清水洋 Hiroshi SHIMIZU -
I see my mistake, there's someone in the credits listed as Neshio (ねしお) which I mistook for すしお.
The effects for Impact Wolf were interesting. Reminded me of what Sai's ink scroll creatures look like in Naruto Shippuden.
-
Oh, I see.
Yeah, I thought they did it justice, compared to how ugly it looked in the anime. Loved the angle used as well, it felt like a strong attack.
-
-
..I've been waiting so long to here Luffy say "Punk Hazard"..!!!
This is a great day. Thank you Galaxy 9000! -
Why 8 seconds:getlost:
Thank you Galaxy 9000 -
DBZ animation was amazing for its time - in fact, most of its key animation remains amazing to this day.
You can show me some? I remmber when Goku turned to Super Saiyan that was good.
-
You can show me some? I remmber when Goku turned to Super Saiyan that was good.
Shimanuki Masahiro of Seigasha (on and off One Piece animation supervisor and key animator). His work in
and his work in . , from Last House. Ohara's best work is from the early portions of the series because after Shida Naotoshi left Last House in the #140s Ohara and Animation Supervisor Uchiyama Masayuki were forced to do the key animation for their episodes alone. . Tate was promoted from in-between animator to key animator by Shimanuki Masahiro starting with episode #68. , a freelance animator who tended to do entire episodes herself. Aoshima's final episode was Dragon Ball Z #30, her crowning jewel. , the founder of Seigasha and Hisada, Shimanuki, Tate, Yamashita Megumi's mentor. Take'uchi stayed on as a key animator for Dragon Ball Z and Dragon Ball GT after Shimanuki and Hisada began supervising for Seigasha's episodes. Take'uchi's last episode as animation supervisor was Dragon Ball Z episode #63, the battle with Ghurd. Take'uchi was also a key animator for One Piece before passing away in 2001.What I believe is the work of
, a monk-turned-animator. Yamamuro was Shindou Mitsuo's prized student at Shindou Pro and eventually relinquished animation supervising duties to him with Dragon Ball Z episode #122. Yamamuro went on to become animation supervisor and character desinger for Dragon Ball Z movies #8-13, the Tenth Anniversary movie, and the 2013 movie.Iwane Masa'aki from Studio Cockpit. This is to say nothing else of the great animators from Studio Cockpit episodes (Dragon Ball Z #179 and #279 for example).
-
I think Masaaki Iwane works on Pokemon now, and he's considered to be one of the show's best animation directors (his first episode was the perennial favorite Charizard vs. Magmar episode).
-
I wonder if Tate Naoki would be an episode director at this point if Strong World hadn't skyrocketed the popularity so high that Toei is playing it safe by not being overly creative?
I think Masaaki Iwane works on Pokemon now, and he's considered to be one of the show's best animation directors (his first episode was the perennial favorite Charizard vs. Magmar episode).
Yeah, the MAD I posted for his work is a showcase of his Pokemon stuffage, too. He's really good and even contributed to the climatic Satoshi versus Shinji match from the end of Pocket Monsters: Diamond and Pearl (if I'm remembering right, at least).
Also, I forgot to post this earlier:
from numerous animators. See if you can spot Shida Naotoshi! :p -
-
@Galaxy:
Huh ? Double episode ?
-
-
That's only the second chapter of Punk Hazard, so we're still on a 1:1 ratio if that's what's meant.
I'm going to guess that that's Yokoyama.
-
What is the episode title
-
@ŁǓḞḞỲ-SǺŊ:
What is the episode title
"A Scorching Hot Battle! Luffy VS The Giant Dragon"
-
^ ^ Thank you Vegard Aune
-
Huh ? Double episode ?
Nah. Episode previews have been releasing before the episode they are attached to airs for half a year now.
-
@Galaxy:
Nah. Episode previews have been releasing before the episode they are attached to airs for half a year now.
Yes, but the next episode is 379 not 380
-
Yes, but the next episode is 579 not 580
Fixed
And next episode previews have been released a few days before the episode airs for a while now. It's some kind of leak or something.
-
New opening??????????
-
Don't know if it'll have any bearing on anything, but it seems that Hisada's now the show's chief animation director.
-
As Character Designer he pretty much fulfills that role already. Although if they're using Chief Animation Supervisor I suppose that means he'll be overseeing those episodes more closely.
-
If he is indeed overseeing them, then clearly he is not doing his job properly. Still, Each ep have it's own style.