@Aaronrules380:
I'll agree from a business perspective Iwata hasn't been that great. I like a lot of his values, but I'll admit they don't really mesh with third parties. But it isn't fair to put all the blame on Nintendo. I've heard a lot to suggest Nintendo IS trying to offer incentives to third parties, including rumors of free dev kits. But third parties have been overshadowed by first party games on Nintendo consoles for a while, which creates a vicious cycle where they halfass the nintendo versions and then blame the fans for them not selling. I do feel Nintendo is trying to innovate with things like hardware, the problem is that third parties
a. Hate risk, and Wii U was pretty risky from the get go and since it hasn't been selling, of course they'll hesitate and/or cancel projects
b. Mostly prefer multiplat, and to take advantage of the Wii U would mean to pretty much abandon that
c. Ultimately prefer to operate the way they want to. It isn't impossible to make good games with motion controls or gamepad stuff, but figuring out cool uses with unfamiliar tech is much harder and requires more experimentation than with traditional tech.
No matter what Nintendo does, if third parties don't think they'll profit they won't develop. It doesn't help that many modern gamers (and a lot of game websites to be honest) are biased against Nintendo and I feel it garners a lot of unjustified hate. And many seem to want Nintendo to drop out because they want to play Nintendo exclusives without buying a Nintendo console. Also, a lot of gamers are resistant to change IMO and are pretty quick to shoot down new ideas before giving them a chance. And that's not even mentioning that whenever a third party does try to make a Nintendo exclusive that people want, everyone just whines until they get the game rather than even consider buying a system with games they want in order to play it. Case in point Rayman Legends. Hell, people whine even when Nintendo is the only reason the game can exist, as in the case of Bayonetta 2
One point I feel they may have done poorly is the idea that a house having more than one tv means there will be no competition over the one with the system. A lot of families have only one great tv, and a console is usually hooked up to a specific tv, so if its hooked up to a contested one (better size, location, etc.) it can cause disputes. I've personally experienced that.
Ultimately, I think Iwata's issue as a ceo is that he still has too much the developer mindset. He really wants to do new things and make great games, but he has a hard time stopping himself and realizing that a business needs to be run without taking tons of risks, and that even if he has a good idea, if people don't take to it, especially the developers, it'll be the guys buying it that are harmed. But honestly, I'm still not sure I'd want Iwata to be replaced. From the perspective of first party, Iwata's been pretty good, and far less greedy than other big publishers.
All good points, but fuck this perspective about Iwata being bad. When the man takes chances to try new things on the industry and it doesn't pay off, he cuts his own salary, and when it does pay off, the company benefits with millions of sales.
And that ultimately is the difference. People will bitch and moan about Nintendo and third parties complain about how they don't develop for it because they don't make money, but when you think about it it's because of their business plan being so shortsighted it hurts. The main goal is simply to make a game, get it out as quickly as possible, make a profit. So of course they'll stick with the safe development costs of other consoles, because then they whip out a CoD game yearly or so and make millions, regardless of how lazy the effort is. Iwata has Nintendo experiment, and then it hits on an idea that no one wanted to support or even thought of (Cel-shaded Zelda, Wii motion, two screens on a portable) and makes millions. They don't depend on the industry they define it.
Frankly, that's what I love about Nintendo. Even though consumers are slowly killing the industry by rewarding mostly tired sequels and not supporting innovative efforts, Nintendo (led by Iwata) is still out to seek new ways to play, and everyone else pretty much waits on what happens to them to then follow suit. Motion control gaming wouldn't have been such a thing without the Wii, and now everyone wants it as a standard in their consoles. And frankly, the same is bound to happen with the wii U gamepad.
As for third parties, I say reward the ones that try to give us good experiences. Ubisoft decided to punish Nintendo players for them lacking the balls to trust their product, so I say fuck 'em. If they decide to then stop supporting Nintendo, then that's their problem, by that time Nintendo will have rolled out their first party hits. And that's the sad part … Nintendo encourages other developers to explore the possibilities, to test out the technology, but in the end it's only when Nintendo releases one of their titles that the true potential is released. They need to stop this attitude of seeming so needy of third party developers and go back to the attitude of "we know what we're doing, and if your product doesn't match what we can do, then kindly go somewhere else." It's time for the Nintendo seal of quality again.