Did you even read my post? I made it quite clear I'm aware that the character in the old games was a strong character, and in this she's weak. My point was her personality changing could fit with her losing her memory. Not saying that's right, but it could have actually been more than the developers simply deciding "Let's make her a stereotypical blonde, but give her a gun."
I heard you.
I also heard you call the fans whiny little bitches and berate them for an attachment to a strong female lead being turned, via whatever plot device, into a weak-willed bundle of insecurities and Outrageously Blatant Fanservice. Somewhat mystifyingly, you went on to acknowledge the universally panned storyline though, making me wonder how at all a conscious decision to rewrite the character is somehow saved by good intentions, when you admit it all amounts to weak soap opera crap anyway.
"All I hear about is how bad the story in a story-driven action RPG is! But maybe the developers meant to do that to Aya. Take your tampons out."
So… they meant to do it. And... everyone says it sucks. "But you sure have some nerve bitching about it, 'cuz they meant to do it?" That sounds like what I'm hearing.
alternatively: "I wish people would stop complaining about what happened to this character I don't know anything about. They should just sit down and play this game for its wicked cool shooter elements."
We can't do both?
It's a bit annoying to get told our complaints aren't legitimate from someone who has never even played a Parasite Eve game.
(Japanese) Men need to stop writing female leads