@zeltrax225:
Out of curiousity, , is this your first emblem game? If not how does it compare?
I'm a long time Fire Emblem fan and I've played every game that's been released in the States. How does it compare? Well, that's a little tricky to answer since some of the games I haven't played in over 10 years, so I've forgotten some of the details. But suffice to this is a very different Fire Emblem from previous installments (though that seems to mean less and less as almost every new Fire Emblem is trying out some new thing), particularly with the long breaks from battle with the monastery and it changing the methods by which you raise the stats of your party. Challenge-wise though, yeah, I suppose it is overall relatively easy (at least on normal mode), but then I think a lot of recent FE games have been as well (although I seem to recall Echoes being pretty excruciating).
I honestly feel like the resource management part is a breeze late in the game once you hit a few Rare maps for good amount of G.
Well, I was speaking more in terms of what you have available to you during any given map. As in, you have to watch out for when you use Gambits, how much of your spells you're using up, etc. But yes, if you're willing to grind, accumulating gold is pretty much a breeze.
You can forge brokenly good weapons easily and once skills reach S, crits for archers and swords kept coming.
Unless you are trying to grind all the students out, then time management and resource management will be tighter but there's no incentive to do so .
Truth is, I generally refrained form forging and repairing weapons since I'm kind of a hoarder that way (never know when you might need that smithing material or high-grade weaponry). And, you know, as much as I've played FE you'd think I'd have this down, but I think I was pretty stupid with how I accumulated skills for my party. Rather than maxing out one skill, I think I tried to make them more "balanced" and give them a bit of each skill. It wasn't until about halfway through that I realized that wasn't really working. I don't think any of my units got past A rank. Or, I dunno, maybe it's because I only 18 chapters instead of the 21-22 that the other routes get. Well, I'll have to do better next time.
Honestly the divine pulse just makes things more of a drag than exciting.
The best maps I had was when I used up all the pulse in one turn, leaving myself with zero.
Maybe I'll go with that.
I think I've used Divine Pulse a maximum of 3-4 times throughout the whole game. Having two or three as a safety net is fine, but over a dozen is pretty ridiculous.
EDIT: And I just beat the final boss on the Black Eagles route and…yeah, not really that hard, to be honest. I think it was just more being afraid of things going wrong rather than things actually going wrong. Well, regardless, I still had a lot of fun, and even though I spend about a month on just this route, I really do wanna pick it back up and play through another route. But we'll see. I've got other games in my backlog I want to get through.