The Nintendo Thread
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It's not on the NoA page, and from what I can understand, it's more Switch hardware/specs stuff?
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There is a thing tomorrow.
What is it going to be a lemon, fire extinguisher, electric fan, plunger?
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Got some insider info from my dad that works at Nintendo:
! apparently some staffers on the official Facebook page of a certain franchise published the reminder of the "direct", but only for that particular series, which happens to be Animal Crossing
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Welp, thank to the magic of Timezones, we'll know in about an hour and 45 mins.
No idea what this could be exactly.
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Remember all those Wii plastic peripherals? We're bringing them back, only they're cardboards now!
EDIT: So there seem to be two sets coming with the cardboxes and accompanying apps for the Switch, release date April 27th
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So, it's a "build your own periferials thing"? I don't get it but it seems at the very least interesting.
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Is it me or I saw that Project Giant Robot that was scrapped during the Wii U Era?
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Hey. Um. Nintendo. I think you forgot to localize the name of this thing. The shortened version of Laboratory in English is Lab. Not Labo.
Cuz, like, it's not as if you marketed your most recent console as Suwicchi in the West (oh wait…but "Wii" actually is the kana version of the English word "We"... So there is precedent...)Jokes aside I'd enjoy assembling a cardboard piano but I sure hope replacement pianos alone wouldn't cost another $70.
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God this is so fucking stupid.
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Mmm, Nintendo, doing Nintendo things.
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Nintendo and their gimmickry. As long as this stays as an optional side feature and isn't central (think the Wii and the annoying motion controls that were forced on us to get past the menu and in most games), I'll be fine. If some people find this fun, that's fine… But the video was so cheesy. And I really think Nintendo should be talking about and focusing on the Switch itself, which is so bare-bones. Nearly a year after release it is still lacking so many things like a web browser, and there's still this online system that they expect us to have to pay money for, yet they won't say a word about it.
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The thing actually offends me on so many levels.
Want to be creative and build junk out of cardboard? Excellent, play is fun, go have fun.
Want to pay Nintendo full retail price for guided IKEA cardboard and a tech demo, so that you can build shitty stuff around your $300 console/portable hybrid and feel creative? Stay away from my gene pool. -
Not for me, but maybe kids will get a hoot out of it.
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Not for me, but maybe kids will get a hoot out of it.
Tell that to the parents of those kids.
But if it was like a product that a group of fans created from a Kickstarter project and not an official Nintendo thing, everyone would be praising.
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As I watched the video, my mouth slowly dropped.
Can I get the drugs Nintendo is having? It seems they tried to bring back the ~inspiration~ they had when creating their classics, but someone rolled a joint using cardboard and imploded everyone's mind in the meeting room.
Is it at least…sustainable?
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Tell that to the parents of those kids.
But if it was like a product that a group of fans created from a Kickstarter project and not an official Nintendo thing, everyone would be praising.
but it needs a console to function :^)
I was never the "builder" kid growing up. That was more of my brother's domain.
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@K.:
As I watched the video, my mouth slowly dropped.
Can I get the drugs Nintendo is having? It seems they tried to bring back the ~inspiration~ they had when creating their classics, but someone rolled a joint using cardboard and imploded everyone's mind in the meeting room.
Is it at least…sustainable?
During a Nintendo conference
Takahashi: "guys, the portable/console thing hybrid is selling super well, but the question is, how do we follow it up?
miyamoto is off in the corner playing with boxes Takahashi: "damn it Miyamoto, focus, we need you for this"
Tezuka: "hold on… maybe he's on to something...." -
I thought the robot part was cool for the half-second I assumed it was VR.
Still, I'd probably buy this if it turns out to be inexpensive (which seems very unlikely).
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"Hey kids, know how you love them boxes your consoles and other appliances come in? Well how about you pay for the boxes alone, so you can make cool designs!~ YAAY!~"
"Bu..but, couldn't you just give as the schematics that way we can use the boxes we already have?"
BANG
"Any other questions?"
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hehe, look at you all hoping for reasonably priced from the people who brought you $70 peripheral everythings: https://www.amazon.com/exec/obidos/ASIN/B01N4N8NAL/ref=nosim/cheapassgam08-20
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$80 for a few pieces of cardboard.
Yeah, no, I'm 100% on the "this is incredibly idiotic" train now.
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Still not a big of a scam then Hey You, Pikachu.
Shakes head
Such a fool I was as a boy….
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It's only 80$, that's not thaat bad. What was that? The Switch is required and sold separately? Well I'll be damn, 700$+ to play with cardboard.
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@S.C.:
Still not a big of a scam then Hey You, Pikachu.
Shakes head
Such a fool I was as a boy….
Lol. I'm so glad I only rented that game. I don't remember being particularly impressed by it and never asked to have it or anything like that. Nevertheless my parents wasted enough money on those stupid Pokemon cards either way and I feel terrible.
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The most subtly aggravating hot takes are from 30-something nerd men on twitter who genuinely seem enthused about it as a thing for the children they inexplicably possess.
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@S.C.:
Still not a big of a scam then Hey You, Pikachu.
Shakes head
Such a fool I was as a boy….
Could be worse you could've been one of the poor sops who bought a virtual boy.
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@CCC:
The most subtly aggravating hot takes are from 30-something nerd men on twitter who genuinely seem enthused about it as a thing for the children they inexplicably possess.
"No one should enjoy something that I don´t like!"
Want to pay Nintendo full retail price for guided IKEA cardboard and a tech demo, so that you can build shitty stuff around your $300 console/portable hybrid and feel creative? Stay away from my gene pool
So no one should enjoy this? just because you hate it? ok, logical
Is funny how this product is mostly focused for kids but the "adults" (teens) are the ones that are complaining the most, and only because "oooogh is not for me Nintendo!"
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Adults are probably not keen to shell out $80 for something their kids are demand that could be replicated with a box, some markers, and instructions.
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Or because they want to charge $70+ for fucking cardboard. It's just wrong. "Kids might like it" is not automatic justification for selling overpriced literal garbage.
Edit: got sniped lol
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A company is charging people an exorbitant amount for the intrinsic fun of playing with boxes and imagination.
Yes, obviously the part we hate out of that equation is the fun part, not the whole notion of asstards defending the company that wants to charge them money for cardboard.
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Adults are probably not keen to shell out $80 for something their kids are demand that could be replicated with a box, some markers, and instructions.
So that justificate that immature reaction from this so called adults? If you don´t want it, you just don´t buy it.
But then don´t go and start to insult people just because they want this thing, that is stupid and really childish.
BTW some new information about this thing… -
I like fun. I want the damn piano.
This just feels like a weird/misguided/exploitative use of resources, and people spending money on it will only encourage more Baby's First Crafty Kit stuff from a company that's usually known for staying competitive via the strength of its properties. And because they're marketing it this hard, I guess? Feels like a goofy step backwards. Or sideways. Like who on earth asked for this.
Now free patterns I can get behind!
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So that justificate that immature reaction from this so called adults? If you don´t want it, you just don´t buy it.
But then don´t go and start to insult people just because they want this thing, that is stupid and really childish.
Didn't insult anyone, friend.
I think it's great people want this. It's fun, it taps into that childlike sense of wonder that is Nintendo's wheelhouse, it's goofy.
But it also taps into Nintendo's tendency to over- monetize everything in a way that runs counter to their general presentation. Their games stay full price for far longer than Microsoft and Sony, their peripherals are more expensive, they don't have nearly as many good sales or deals on their online service…. I just always feel like Nintendo's business and creative strategies are at odds with each other.
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Yes, obviously the part we hate out of that equation is the fun part, not the whole notion of asstards defending the company that wants to charge them money for cardboard
And how exactly does that affect you? How does that justificate that stupid thing that you wrote?
Because your response is just as childish, you basically are insult someone just because of his opinion. If they want to spend their money on this, well is their problem, not yours.@CCC:
This just feels like a weird/misguided/exploitative use of resources, and people spending money on it will only encourage more Baby's First Crafty Kit stuff from a company that's known for staying competitive via the strength of its properties. Feels like a goofy step backwards. Or sideways. Like who on earth asked for this.
Just like with the Amiibos and those movil games, the success or faliure of this doesn´t mean nothing, is just another product.
So if you don´t want this you still have Dark Souls or Bayonetta or Metroid, so, what is the problem here? -
A company is charging people an exorbitant amount for the intrinsic fun of playing with boxes and imagination.
Yes, obviously the part we hate out of that equation is the fun part, not the whole notion of asstards defending the company that wants to charge them money for cardboard.
To be fair, they're providing the stencils for free online, so you can use your own cardboard. You still need to pay 60+ each for the two cartridges, though.
A third set with stickers, stencils and colored tape is also coming soon (because kids don't have any of those things laying around).
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@CCC:
I like fun. I want the damn piano.
On that note (pun intended), I actually cannot imagine them having sophisticated enough camera software to make that work. To actually consistently know which note you're pressing and have it just do the right thing every time. In a world where it takes an $1100 cutting-edge smartphone to even properly do facial recognition.
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Didn't insult anyone, friend
I wasn't talking about you, I was referring to other user here
Sorry for the confusion -
I wasn't talking about you, I was referring to other user here
Sorry for the confusionWe're all friends here.
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And how exactly does that affect you? How does that justificate that stupid thing that you wrote?
Because your response is just as childish, you basically are insult someone just because of his opinion. If they want to spend their money on this, well is their problem, not yours.What people decide to pay for or not dictates to a company what they do or don't do. When you tell a VIDEO GAME company that you'll buy their products whether it's a quality game or simply a tech demo with cardboard boxes, that just sends the message that they ultimately do NOT need to actually give any fucks about the quality of their games.
It's the whole bit of economics people don't think about when they keep wondering "but people have fun, what's wrong with this?" without realizing that supporting weaker products discourages investment in more robust experiences. Especially in a video game industry rife with high-profile companies intent on finding bullshit ways to gouge money out of consumers who ultimately just want quality games.
I also fail to get why people WANT to pay for these when, for lower, much lower prices, they could pursue equally (or more!) creative alternatives for their kids. The gimmick of Nintendo selling this to surround their current system is just that, a gimmick, and people who defend it because "it's fun for kids" are not looking at the reality that this is not a sort of idea that kid toys are exactly lacking in.
Furthermore, you also come from this entitled opinion that what anyone might think about what Nintendo does is equal to anyone, where to some of us discussing what video game companies do is something we do and think about as a career and life thing, and as a result the question of "but if I find it fun it should be ok to everyone" is asinine. Why not walk into the house of a movie critic and tell them they're assholes for dissecting a movie despite the fact you find it fun.
Just like with the Amiibos and those movil games, the success or faliure of this doesn´t mean nothing, is just another product.
So if you don´t want this you still have Dark Souls or Bayonetta or Metroid, so, what is the problem here?Just because you have no interest in having standards regarding what these companies sell you for your entertainment, don't come in here acting like you're higher and wiser than people who HAVE developed standards and a history with this companies to know what's bullshit and what isn't. Because ultimately that's what annoyed me about your entry post, the instantaneous might with which you walk in to treat CCC and I like we're assholes without even considering our position.
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So if you don´t want this you still have Dark Souls or Bayonetta or Metroid, so, what is the problem here?
Nintendo doesn't develop Souls or Bayonetta, and Metroid isn't the best example of a series that the company is exactly loyal to…?
The huge success of the Wii (on the heels of perfection incarnate: the Gamecube) taught Nintendo a bad lesson (bad for people who want capital going towards core first-party series) - that goofy peripherals and non-traditional controllers created with the buzzwords "family friendly" and "non-gamers" in mind, sell. It's indirectly why we got DKC Returns with awful non-optional waggle-to-roll controls that made speedrunning sessions nightmarish, and more recently, that infuriating shit in Odyssey where you're forced to shake the whole unit (if you're going portable) to use animal buddies' special moves. In fact, all of the shaking in Odyssey was frustrating, because they haven't come out with Joycon Motion Plus yet.
Those experiences were made tangibly worse because some higher-ups said "motion controls are now what we do, ergo they are mandatory."They charge insane amounts of money for balance boards, MotionPlus (because the preexisting motion capabilities weren't good enough for the stain of a Zelda game they ended up mangling), and now cardboard, the (presumably) target demo apparently eats it up (yeah, I'm guilty of that re: Skyward Sword), and they're encouraged to continue in that direction, which could gosh darn well divert resources away from...y'know...games. Yeah I get that that's capitalism but c'monnn the last F-Zero was 14 years ago. This feels like somebody's pet project that got some of those sweet sweet Switch profits thrown at it because why the heck not, and that does make me want to insult the executives and their implicit enablers.
EDIT: Oh. Noqanky said the things I wanted to say in the hour I was collecting my thoughts and typing this haha
This conversation is reminding me of how people continue to buy demonstrably overpriced Apple products because they're white and shiny and because branding. People line up out the door for the stuff, so the price never drops, and in the court of public opinion they get away with practically bricking old phones to get people to buy new ones. Not an exact analogue in plenty of technical respects ("Macs are better for artists/musicians"- I get it), but, like…"Cardboard...with a Nintendo sticker on it! Wowee!" (In this tortured analogy, I guess PCs are the empty refrigerator box in the backyard that Calvin would turn into a transmogrifier or spaceship for Spaceman Spiff)
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So, the tech demo with cardboard isn't tech demo a with cardboard priced, but full game with silly peripheral priced? I do wonder how many 1-2 switch or Nintendo land were ever sold? I'd pay 10$ for the box set, and nothing for the games.
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It's a frustrating step backwards to me because I like to think the early success of the Switch can be attributed mostly to how absurdly strong its first year lineup of games was. In isolation, fine, sure, they sell some overpriced cardboard, but yeah, if they're turning just as much profit from that crap as something like Xenoblade, we've got a real problem here. Sometimes I wonder if Nintendo is just weird and out of touch or if they're predatory and this definitely crosses into the latter (though I guess they can be both).
@Noqanky:Why not walk into the house of a movie critic and tell them they're assholes for dissecting a movie despite the fact you find it fun.
I'm totally with you on everything but I'd be lying if I said this isn't something I kinda sorta want to do lol.
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Is it really that hard to imagine that Nintendo can do this thing and still make their regular games ? I don't see how this Labo can impact the games that their studios are currently making and will make in the future.
Anyway, the review are great enough that I would like try it one day.
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@CCC:
Nintendo doesn't develop Souls or Bayonetta, and Metroid isn't the best example of a series that the company is exactly loyal to…?
The huge success of the Wii (on the heels of perfection incarnate: the Gamecube) taught Nintendo a bad lesson (bad for people who want capital going towards core first-party series) - that goofy peripherals and non-traditional controllers created with the buzzwords "family friendly" and "non-gamers" in mind, sell. It's indirectly why we got DKC Returns with awful non-optional waggle-to-roll controls that made speedrunning sessions nightmarish, and more recently, that infuriating shit in Odyssey where you're forced to shake the whole unit (if you're going portable) to use animal buddies' special moves. In fact, all of the shaking in Odyssey was frustrating, because they haven't come out with Joycon Motion Plus yet.
Those experiences were made tangibly worse because some higher-ups said "motion controls are now what we do, ergo they are mandatory."They charge insane amounts of money for balance boards, MotionPlus (because the preexisting motion capabilities weren't good enough for the stain of a Zelda game they ended up mangling), and now cardboard, the (presumably) target demo apparently eats it up (yeah, I'm guilty of that re: Skyward Sword), and they're encouraged to continue in that direction, which could gosh darn well divert resources away from...y'know...games. Yeah I get that that's capitalism but c'monnn the last F-Zero was 14 years ago. This feels like somebody's pet project that got some of those sweet sweet Switch profits thrown at it because why the heck not, and that does make me want to insult the executives and their implicit enablers.
It's true that the Wii outperforming the Gamecube ten times taught them a bad lesson for the long term after the initial success, that coupled with Iwata's ideal of making the medium available to anyone resorting to something simple and familiar, which sadly turned out with the vast majority of people having their fun with it and then moving on without sticking to the medium as Iwata and Nintendo hoped they would do.
The big difference is that videogames should be available to anyone, but not every game should. In contrast to the simplicity of the Wii or DS, this cardboard nightmare seems the opposite of practical and inviting to a non gaming audience. Anyone could pick up a Wiimote and have fun without learning the intricacies of motion controls, but good luck turning a random person into a Nintendo/videogames fan by introducing them to fragile, complicated pieces of cardboard to integrate with the 300$ console.It could be wonderful however to have parents spend their time with (little) kids and figuring out how to create all those megazords, or why they even purchased it in the first place. This too though has a very big problem underneath that they still haven't noticed apparently: kids dont like to be reminded they are kids, they like to feel like adults and especially as teenagers most of them would hate to spend time with their parents, or even be seen by their peers with the cardboard backpack and be bullied to death, with possibly the Switch being crashed alongside it.
In all honesty, Labo seems to be made by the same team of 1-2 Switch, and it's more than likely just to test the waters since it will be released after the first successful year, and before either E3 or Christmas. We can imagine what a laughably weak first impression the console would have made if this was the launch game instead of Botw.
We can argue and be shocked about its existence all we want, but as long as it doesnt tamper with the big releases (like Amiibos and PS+ do sometimes), it should be just a weird experiment that will be featured as a stage in Smash 5, and possibly even as a character with the Robot. I would say its very likely to sell 300k copies at most and fail, which should teach them the lesson that games like Botw and Odyssey can move 6 million copies, and weird experiments sadly don't turn people into gamers as Iwata once hoped.
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Took me like five minutes but
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God DAMN it Nintendo, just when the world thinks you can't out Nintendo yourself, you do it AGAIN.
This company is the real world living version of "Holy my beer."
Congratulations you insane Japanese bastards..
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This project is likely headed by the division that works on the games like Miitopia. I highly doubt they would be taking directors away from their more traditional franchises to work on this stuff. This is the company that despite the obvious success they could have in mobile and their shareholders constantly hounding them about it, still stay committed to home console development and treat mobile games only as a potential gateway into their full software.
They may stray in some weird directions once in a while but they've never abandoned their core competency. Even if they may have carried some of the wrong lessons over from the Wii to the Wii U, the Wii U still ended up having an incredible first party lineup. Labo is not to my tastes at all but I'm not concerned about it entirely shifting Nintendo's focus or anything like that. If anything, extra revenue from diversified venues will allow them to continue funding niche games that won't make that much money on their own but serve to diversify their portfolio, like Xenoblade. And speaking of Xenoblade, the fact that Nintendo does continue to fund a series as niche as that should already tell you they are dedicated to maintaining a strong software lineup.
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