Oh my gawd what just happened!!??
A freaking amazing surprise
! Don't open if you haven't played through
! Seriously don't!
! I warned you!! next one contains the real spoiler
! Surprise vist to rapture!!!
Oh my gawd what just happened!!??
A freaking amazing surprise
! Don't open if you haven't played through
! Seriously don't!
! I warned you!! next one contains the real spoiler
! Surprise vist to rapture!!!
I just beat the game.
Oh my god.
I think this actually might be a gaming masterpiece.
I have a feeling this game is going to take forever for me to beat, I'm exploring every nook and cranny and picking and interacting with everything. I'm over 4 hours in and I've only just gotten Elizabeth with me.
Not all that related to Infinite, but would you recommend playing the first Bioshock?
The only reason I ask is because I've bought some old games that got critical acclaim when they released, but the gameplay and other aspects were pretty dated, even for games on the current gen. consoles. I doubt that's the case in Bioshock, but nowadays $20 isn't something I can just drop (yet if I ever found a copy for $5 or $10, I'd buy it pronto).
That and I want to play Infinite, although I feel that's a game I can jump in on without having to know 1 or 2.
Go for it. Both Bioshocks are still great games and haven't…really aged at all at this point <_<. Wait about 3-5 more years before Bioshock starts to look a bit wonky compared to the next gen console stuff. Systemshock on the other hand...is still a great game, but its age does show.
PS. I'm pretty sure you can jump into Infinite without playing either Bioshocks.
Go for it. Both Bioshocks are still great games and haven't…really aged at all at this point <_<
Good to know, my only concern was Bioshock 1 since that came out nearly 5 years ago, and some games around then have definitely aged terribly. I didn't worry all that much about 2 showing any signs of aged gameplay or anything.
And the best cover I saw, particularly because of IGN's quote:
[hide][/hide]
11/10 - "It's okay."
FUCKING LOL!
Regardless, it's a damn good game. I'm about halfway through it so far, and I love it more than the original Bioshock.
@Mr.:
The only reason I ask is because I've bought some old games that got critical acclaim when they released, but the gameplay and other aspects were pretty dated, even for games on the current gen. consoles. I doubt that's the case in Bioshock, but nowadays $20 isn't something I can just drop (yet if I ever found a copy for $5 or $10, I'd buy it pronto).
Just a head's-up, Bioshock is in many ways a mechanically dated shooter, but by choice. It adopted very little of the cover/left trigger to aim mechanics of most FPS in recent memory, and so it might feel a little clunky initially. Some of the graphics were also pretty ugly when it initially came out, but most would argue that the aesthetics more than balance that out.
I'm personally not a huge fan of the game, but I'd be hard pressed to find a reason to argue against picking it up for ten bucks. It's a piece of gaming history.
Just a head's-up, Bioshock is in many ways a mechanically dated shooter, but by choice. It adopted very little of the cover/left trigger to aim mechanics of most FPS in recent memory, and so it might feel a little clunky initially. Some of the graphics were also pretty ugly when it initially came out, but most would argue that the aesthetics more than balance that out.
I'm personally not a huge fan of the game, but I'd be hard pressed to find a reason to argue against picking it up for ten bucks. It's a piece of gaming history.
Were there texture problems? I don't remember, it looked pretty amazing on the pc to me at the time.
–-------------------------------------------------------------------------------------------------------------------------
Also to anyone playing through the game I'm not sure if that was the trigger for me but don't skip the credits there is an extra scene(I didn't get it and I skipped the credits but there might be another reason for it, just watched it though).
my favorite part of that image is the coca-cola on the blimp
EDIT: As far as Bioshock 1 looking dated, I think their design philosophy had the added benefit of additional future-proofing by having it all take place in a dank-ass submarine city. There's so little light in the game that there's less opportunity for getting up close and personal with fugly textures and such.
Yeah, textures weren't great, and some of the splicer character models/animation don't hold up that well either, but it can be ignored somewhat because it makes things seem all the more unsettling.
A friend tipped me off that infinite is currently tied on metacritic with bioshock 1 at 96 average, I normally wouldn't care but I found the irony amusing that they did that while not trying to recapture the spark that made bioshock 1 so great at the time but going for something else.
Something I feel like many other developers could take note from.
I have to hand it to BioShock Infinite. It's the only game with racism that makes me feel uneasy, knowing that it was probably that bad (possibly worse) back in America during that time.
Also, in a way, I wish they would have waited next-gen to release BioShock Infinite. I would have LOVED to see next-gen "horsepower" behind it, because it's amazing already.
Hmm. Just have to wait for BioShock Colony or BioShock Galaxy, I suppose. lol
Finished the game on release day. Short and sweet thoughts: it was amazing. Surpasses the original, an all time favorite of mine, and its the best game I've played since Dark Souls. The best game I've played in years actually. The story was phenomenal, the game play was chaotic in an ordered way. I've always hated first person shooters; Bioshock and Borderlands were notable exceptions, and infinite is right up there as the best of them.
I recently started in on 1999 mode, and the game has a whole new level of depth knowing what happens.
This should definitely win Game of the Year.
^
! Played on hard and the ghost fight and the airship one with songbird really made me regret it a bit, I don't even want to imagine what those are like on 1999. Although the decision are pretty minor I'm kind of interested what people chose on their first playthrough.
! Me: - Tried to throw at the announcer (interestingly doing nothing is also an option which I did in my new current playthrough)
As for GotY as I am pretty cynical about those public one's since I find them pointless to me personally I will just say that it's probably going to be a duke out between this and GTA V.
As for me this is probably going to be my GotY but maybe some other smaller title like journey will surprise me, but it's unlikely.
I rate the writer teams at rockstars pretty high within the industry but I don't think their title will be as poignant as this one.
But that's good since they're different, but personally infinite's kind of story just resonates with me a lot more than any story about small criminals becoming big could.
This is one of the few games that got me teary-eyed almost right from the start.
!
! When this song was playing in the background of the Welcome Center when you first enter Columbia, I actually got minor chills and teary-eyed.
@The:
This is one of the few games that got me teary-eyed almost right from the start.
!
! When this song was playing in the background of the Welcome Center when you first enter Columbia, I actually got minor chills and teary-eyed.
that's good..but i'll raise you this as a tear-jerker.
what can i say, i enjoy a good barbershop quartet.
^^^That's even better when you realize its implications.
I bought the digital version of Bioshock 1 back then but later deleted it cuz it was way too creepy n scary. I'm way too lonely in that game, too quiet, every cricking noise n vibration especially when one of those Big daddy is near each step they take vibrates everything making my heart skip, couldn't finish it but I hope Bioshock infinite is like that.
Infinite is definitely superior to Bioshock 1 and is a great redemption after the uninspired Bioshock 2 which I haven't had the willpower to even finish. And there's definitely some shades of Dishonored both aesthetically and a little in feel imo. My only issues are that the series is still a bit clunky on consoles (I still have issues picking up small items without walking over them multiple times looking for the "sweetspot") and that the twist is a little convoluted.
! The whole Booker is Comstock thing loses kapow if you've played through Infamous like I have, I'm not going to be overly critical because pretty much everything has been done before but I just find the twist to not be as good as Bioshock's and a little too overly complicated.
Infinite is definitely superior to Bioshock 1 and is a great redemption after the uninspired Bioshock 2 which I haven't had the willpower to even finish. And there's definitely some shades of Dishonored both aesthetically and a little in feel imo. My only issues are that the series is still a bit clunky on consoles (I still have issues picking up small items without walking over them multiple times looking for the "sweetspot") and that the twist is a little convoluted.
! The whole Booker is Comstock thing loses kapow if you've played through Infamous like I have, I'm not going to be overly critical because pretty much everything has been done before but I just find the twist to not be as good as Bioshock's and a little too overly complicated.
! The twist fits in with the title of the game though, BioShock Infinite, and one of the game's main themes. There's Infinite Dimensions/Universes etc. That's also why there's a quote about trans-dimensional travel at the beginning of the game.
Infinite is definitely superior to Bioshock 1 and is a great redemption after the uninspired Bioshock 2 which I haven't had the willpower to even finish. And there's definitely some shades of Dishonored both aesthetically and a little in feel imo. My only issues are that the series is still a bit clunky on consoles (I still have issues picking up small items without walking over them multiple times looking for the "sweetspot") and that the twist is a little convoluted.
! The whole Booker is Comstock thing loses kapow if you've played through Infamous like I have, I'm not going to be overly critical because pretty much everything has been done before but I just find the twist to not be as good as Bioshock's and a little too overly complicated.
It's fine it you weren't just that amazed since you already experienced it elsewhere but something has to be said about how much better the twist is implemented.
I recommend replaying the game again, so much of the things that are said will be perceived differently with your knowledge of the end.
! Little example's: Booker calling out for anna and elizabeth replying that it's "elizabeth"; Elizabeth distressing about combstock being her father, a lot of comstock's knowledge about booker, etc etc
I don't remember this being the case in infamous.
! My main issue is that I just didn't buy the idea based off what we saw from his character that a down and out Booker gets baptised, creates his own odd religion based on patriotism and xenophobia/racism after having a vision. Also Kessler in Infamous hinted things to Cole throughout the game and there's a female boss character who actually calls Cole Kessler. Don't get me wrong I don't hate the twist I just wasn't blown away by the execution after playing Infamous and similarly seeing Fight Club.
! My main issue is that I just didn't buy the idea based off what we saw from his character that a down and out Booker gets baptised, creates his own odd religion based on patriotism and xenophobia/racism after having a vision. Also Kessler in Infamous hinted things to Cole throughout the game and there's a female boss character who actually calls Cole Kessler. Don't get me wrong I don't hate the twist I just wasn't blown away by the execution after playing Infamous and similarly seeing Fight Club.
! Booker himself isn't that great of a person, he even says so himself at the museum. The "good " booker sold his daughter to pay off his debts, which isn't a class act. It wasn't the religion that made him crazy , it was the power to see the future using tears that did. Nationalism and religion were a means of exploiting his power. Thats my interpretation of it anyway.
Infinite is definitely superior to Bioshock 1 and is a great redemption after the uninspired Bioshock 2 which I haven't had the willpower to even finish. And there's definitely some shades of Dishonored both aesthetically and a little in feel imo. My only issues are that the series is still a bit clunky on consoles (I still have issues picking up small items without walking over them multiple times looking for the "sweetspot") and that the twist is a little convoluted.
! The whole Booker is Comstock thing loses kapow if you've played through Infamous like I have, I'm not going to be overly critical because pretty much everything has been done before but I just find the twist to not be as good as Bioshock's and a little too overly complicated.
To be fair, one shouldn't really compare this to dishonored considering Infinite went into development 5 years ago.
! As someone who has also played Infamous, I think Infinite did it better for a simple reason. "No, I'm both."
Also, there were three twists: Elizabeth is Anna, Booker is Comstock, Booker has to die. The game doesn't revolve around the Booker/Comstock twist, it uses it as a means to a devastating end. Whereas Infamous ends with the twist and with Cole vowing never to be him, Infinite confirms that Booker already is him. There is no "good" in Booker. If he didn't need to get square he would have left Elizabeth to die. Whether Booker or Comstock, he was a bastard through and through. ANd when he realizes that and resigns himself to death it was just absolutely phenomenal. And heartbreaking.
! There's a Voxophone in Lutece's lab that implies that Comstock is the result of Booker fusing with more than one of the possible realities; probably all the realities in which he would accept the Baptism and become Comstock. That would explain why, at 37 years old, he looks way older than he should as Comstock. It would also explain why he wanted Anna in that reality, and was willing to make a deal with his alternate reality self (the Booker who didn't accept the Baptism) to obtain Anna, as fusing with his multiple identities made him sterile (Lutece states as much on the Voxophone in her lab). My guess is that he opened a reality where Anna existed, and by then it was too late to have children of his own, so he did the next thing he could… Make an offer with himself. And, knowing himself better than anyone, he knew that Booker would take the wager. But he also knew that Booker would have remorse, and come back for Anna. Hence, the Songbird and the Monument Island prison, and the whole setup to spot the "false shepherd". What I don't understand is that Lutece could have taken Anna back to Booker at any time. Comstock had them killed, but he essentially made them infinite by doing so. Any number of the Luteces could have taken Anna or Elizabeth back to Booker and ended the whole mess. Instead, they let Booker rescue her for himself and discover the truth. I guess they just wanted a good story to watch.
! I'd say the Luteces motivations are probably the largest mystery in the game. Sure they are conducting tiny experiments like the coin toss… and they even call it "the exercise". But why now? why did they wait so long to summon the un-baptised booker to the columbia world? Is it revenge against Comstock for their deaths? A crisis of morality? Or did they just want to see what happens? I relate the two of them to the idea of schrodinger's cat, being everywhere and nowhere at once. But it's really hard to see the "why" in their actions.
! Also... who killed the guy in the lighthouse? The one with "Don't disappoint us" written on him. There's a note on the map with the flight course for columbia that says "He is coming, stop him at any cost" -C. This is obviously a note from Comstock. But who killed the guy?... sure on the first play through, one just sees it as the consequence for Booker failing his mission... which is obviously not the case. The only conclusion I can come to is that the Luteces killed him as they prepared for Booker?... which seems a bit dark and out of character for the two.
! I also feel it's implied, but not really stated that the technology for the Songbird may have came from a tear leading to Rapture. Which would make his death all the more poignant.
! Sadly, one of my criticisms for the game is that Songbird was very underdeveloped. Not only does he barely pursue the couple... but his relationship with Elizabeth is sort of glossed over... which sucks because all the previews leading up to the game really built that idea up. I guess in light of everything else going on... that was probably deemed not as important. It really felt like there are parts of this game that are missing.
! Also, I remember complaining the choice of Booker holding a gun being the cover for the game was a break in tradition of having a Big Daddy on a Bioshock cover...
! ...funny how that works out.
! BTW Infamous has nothing on this game.
! I'm hoping the DLC will expand on the Songbird, as that's my biggest fault with the game.
Also, interesting to note, in Fink's office there's a diagram with the Songbird on it being modeled out and a whole lot of equations. It appears as if he was the one who designed it.
The only question is: what is it?
@Nex:
! I'm hoping the DLC will expand on the Songbird, as that's my biggest fault with the game.
Also, interesting to note, in Fink's office there's a diagram with the Songbird on it being modeled out and a whole lot of equations. It appears as if he was the one who designed it.
The only question is: what is it?
! There's a Voxophone right next to that diagram that explains that Songbird was built using technology discovered through a rift opened by the Luteces and was to be used as a guardian for Anna/Elizabeth. At first I thought it was implied to be Rapture, but if you look at the diagram on the highest settings, there are notes about how the Pressure variances caused issues with Songbird's operation, so now I'm not so sure, because obviously anything designed in Rapture would obviously be able to withstand very high pressure. Perhaps it came from another floating city further in the future?
This game.. is a game that is a vacation to get your mind lost in. It's one of those things that you just HAVE to experience at least once in your life.
!Esto fue maravilloso!~
This game.. is a game that is a vacation to get your mind lost in. It's one of those things that you just HAVE to experience at least once in your life.
I'll go one further. It's one of those things that you have to experience at least twice in your life. People say you only get to watch something for the first time once, and for the most part it's true. But as someone who has now beat Infinite twice, I can tell you that on your second playthrough you see this game for the first time again. I'd even say the game is more rewarding on a second playthrough. Knowing the ending, you catch things you didn't the first time. You see more symbolism and are able to piece everything together better. Certain cryptic voxophones make even more sense. It's absolutely phenomenal a second time through. I have to encourage everyone: Even if you have beat the game, play it again soon, while everything is still fresh in your mind. You won't regret it.
Started mine yesterday. It's pretty decent. I don't feel the same way about it as I did Bioshock 1. The atmosphere going around Columbia isn't quite the same as Rapture. Maybe its because Rapture when you looked out you always saw something. This time it's just clouds. Combat is really fun however. (once you get Elizabeth that is.) and am liking the strategy of being forced to just have two weapons. I just wish I knew how to get my old Plasmids back.
Too early to call but I'm already liking this better than Bioshock 1 .
Bioshock 1 had more depth with the upgrade system. It forced the player to make some pretty big choices on how to tackle each situation within a claustrophobic environment. Bioshock Infinite is about momentum, speed, and expansiveness. It's large areas free the player a bit more and the plot the player is in calls for a bit more haste (you ARE on the run).
You aren't figuring the best combo to take down a genetically tough splicer… you are shooting droves of normal human sky-nazi's.
Depth vs freedom.... get it? lol puns.
There is a difference in metagame though... but with Infinite... every design choice is deliberate. To say it's streamlined or even downgraded from the first game would be incorrect in my eyes.
! Seriously, everything is deliberate. The second playthrough, I notice so many things with my view being different.
! In the end of the game, in light of Elizabeth explaining everything… Booker mentions "constants" in light of the endless cycle of the universe. A voxaphone you find before meeting Elizabeth has a girl named "Constance" who, while speaking of Elizabeth, says she'd like to meet her as "they have much in common".
! There's a lyric in "God Only Knows"
! God only knows what i'd be without you. Which is a nod to the duality of Booker's character if you ask me.
! Didn't notice the rendition of "Girls Just Want to Have Fun" at Battleship Bay. That was a treat.
! The entire encounter with Slate is changed with your newfound knowledge.
! I love how this game has so many people online engaged in in-depth discussion about the ending. Now here's something I would love to discuss here in this thread.
! As Elizabeth said "There is always a man, a lighthouse and a city"
! Based on her statement, how does Rapture and Andrew Ryan intertwine with Booker and Columbia?
! Either A) Ryan and Comstock/Booker are the same person
! (There is evidence to suggest that they are, but I won't reveal it yet in'till I read what you guys have to say first)
! or
B) Rapture is just another version of Columbia, but this time is built by a different man.
! What do you guys think?
! ¿qué es lo que ustedes piensan~
! well, since booker is the one who can operate the bathysphere, then I suppose it's implied he's related to Ryan… at least on a genetic level. It's a nod, but also a long shot. Ryan was born in Russia, Booker clearly in America... so it's a bit off the beaten path, but possible given Infinite's....well... infinite universal possibilities. I don't think there's really a clear way to tie it... but it was a fun nod to the previous games.
! Like I said before, I do feel that the tech for Songbird for "uniting soul and machine" came from a tear to Rapture... they just altered the tech to meet the demands of their environment... which became songbird's downfall.
Just finished playthrough 1
! part of me is torn on how to feel about the game. Plot wise I feel it was slightly higher than Bioshock. The last hour especially was amazing plot wise. However there were quite a few niggles. Gekko summed it up for me. The stuff I loved about Bioshock 1 in the combat wise was gone, and I felt the weapons in this one were pretty dull, eventually I felt that bored of the combat that I was cringing every time I had to do it. Which seemed to be a lot of the time. Aside from the main three in Booker, Elizabeth and Comstock I felt very little attachment to the other chars. Having said that, exploring the place did turn out to be fun. While it wasn't as fun as Rapture was to just look out a window and see what was happening. Exploring it did feel good. Although I must have missed out a huge segment somewhere since I was missing about 10 viewing things. And kinda went out of the way for those.
! Handymen felt like a waste in some ways too. I loved the Cyberman feel from them from the way the Voxophone near one made them out to be. But they just seemed to be thrown in with no real purpose in the end. Maybe because you only fight about 4 in the entire game. overall I feel it was an excellent game. Although still don't feel its as good as the first
OH yeah. Anyone know if there's multiple endings in this one?
rewatched the ending and it has grown on me in light of some of the opinions posted here. As for Songbird it is stated that it's a part man part machine creature obviously far more twisted than any handyman. Additionally Ken Levine has stated that enough content to make 5-6 games was cut in order to get the game out and polished so that's more than likely why Song bird feels like an afterthought in comparison to what we were lead to believe his importance would be.
! And yeah this game is much better than Infamous, I was never debating that
Huh, I have yet to try the game, but if there is enough cut content for 5-6 games, I am wondering if there is a sequel in the works (note: obviously I haven't spoiled myself with the ending or such so I wouldn't know any better if I'm totally wrong).
! Gekko I thought the same about Booker too but just like me you're confusing Bathyspheres with Vita-chambers, those are Ryan DNA exclusive.
Find out the BioShock universe and the SystemShock universe are connected in the next BioShock game; leads to a complete reboot of the SystemShock series. lol
Hey… SystemShock (2) was developed by the same company.
rewatched the ending and it has grown on me in light of some of the opinions posted here. As for Songbird it is stated that it's a part man part machine creature obviously far more twisted than any handyman. Additionally Ken Levine has stated that enough content to make 5-6 games was cut in order to get the game out and polished so that's more than likely why Song bird feels like an afterthought in comparison to what we were lead to believe his importance would be.
! And yeah this game is much better than Infamous, I was never debating that
5-6 games worth of content being cut? I'd believe it. Gives me high hopes for the DLC.
! I'd say the Luteces motivations are probably the largest mystery in the game. Sure they are conducting tiny experiments like the coin toss… and they even call it "the exercise". But why now? why did they wait so long to summon the un-baptised booker to the columbia world? Is it revenge against Comstock for their deaths? A crisis of morality? Or did they just want to see what happens? I relate the two of them to the idea of schrodinger's cat, being everywhere and nowhere at once. But it's really hard to see the "why" in their actions.
! Also... who killed the guy in the lighthouse? The one with "Don't disappoint us" written on him. There's a note on the map with the flight course for columbia that says "He is coming, stop him at any cost" -C. This is obviously a note from Comstock. But who killed the guy?... sure on the first play through, one just sees it as the consequence for Booker failing his mission... which is obviously not the case. The only conclusion I can come to is that the Luteces killed him as they prepared for Booker?... which seems a bit dark and out of character for the two.
! I also feel it's implied, but not really stated that the technology for the Songbird may have came from a tear leading to Rapture. Which would make his death all the more poignant.
! Sadly, one of my criticisms for the game is that Songbird was very underdeveloped. Not only does he barely pursue the couple... but his relationship with Elizabeth is sort of glossed over... which sucks because all the previews leading up to the game really built that idea up. I guess in light of everything else going on... that was probably deemed not as important. It really felt like there are parts of this game that are missing.
! Also, I remember complaining the choice of Booker holding a gun being the cover for the game was a break in tradition of having a Big Daddy on a Bioshock cover...
! ...funny how that works out.
! BTW Infamous has nothing on this game.
After playing it a second time
! I'm fairly sure their motivation was to prevent future new york being burned by elizabeth due them bringing her into another time line. Robert Lutece was the one who urged his "sister" to help him with that while rosalind would have been content with their new existence between all worlds.
I can't quite wrap my head around why they couldn't just bring anna back to booker but I guess it has something to do with it not being that simple so they had to do it in a more elaborate way. The paper at the beginning warning booker to avoid drawing the 77 and it happening anyway hints that some things are fated to happen anway.
! Elizabeth and Booker had moved to a universe where the gunsmith was still alive. In that universe Elizabeth had been moved to Comstock house before Booker even arived at Columbia. Booker never rescued Elizabeth and so teamed up with Slate to help the Vox Populi rebellion. Knowing all this then WHY did the songbird come to take Elizabeth back? There was no need cause the Elizabeth of that world would have been locked up already in Comstock house. What gives?
[hide]Well, there's a lot of things that can be considered…
But who is to say that in THAT realm, Elizabeth had left the tower yet? The Vox Populi is having their rebellion and Comstock has his hands tied with dealing with them. He probably has started the experiments with Elizabeth YET. Because of this, Comstock and Songbird start noticing that Elizabeth (not their Elizabeth, but an Elizabeth from another world) is roaming around with a man who is supposed to be dead. The immediate assumption is that she escaped the tower. For all we know, the Elizabeth of THAT world is still there! Either way, ANY Elizabeth escaping from Comstock's hands is a problem to him.
Who says two Elizabeths can't exist in one world? Robert and Rosalind are the same person, just born with a different genetic make-up. Rosalind went to an alternate world than her own and found Robert, who is herself if she were born a man. She forged his memories and now he is able to live a life with her, the two as like minded individuals.
Even still, there's the possibility that, since Elizabeth has been brought into the new world, the Elizabeth of the newly created world can be extended upon to OUR Elizabeth: Kind of like how Booker was accepted into that new world, even though he's dead. He gained the memories of that world (being in Vox Populi and such), but still, managed to keep some of his own. Who's to say the same didn't happen with Elizabeth. Who's to say that would have made much of a difference: Her memories of that world would be her locked up in a tower: Something she already experienced all her life.[/hide]
! I Love this game! I even love the ending! Here's another I'm not sure about. What was up with Slate? I feel like the 12 audio logs that I missed in total must have came from this point in the game. Slate did not know that Comstock was Booker but was lying about being there at Wounded knee. I'm guessing that Comstock found out that Slate was actually there at the battle and then sent men to silence Slate about the truth. It just seems like I'm missing something here.
! I Love this game! I even love the ending! Here's another I'm not sure about. What was up with Slate? I feel like the 12 audio logs that I missed in total must have came from this point in the game. Slate did not know that Comstock was Booker but was lying about being there at Wounded knee. I'm guessing that Comstock found out that Slate was actually there at the battle and then sent men to silence Slate about the truth. It just seems like I'm missing something here.
[hide]Actually, Comstock WAS at Wounded Knee. Slate just didn't know this.
Slate was supporting Vox Populi due to his hatred toward Comstock's "lie" about being at Wounded Knee. HOWEVER!
Booker is Comstock, after all. Booker DID go to Wounded Knee. There are two paths that Booker took:
1. Booker lived with the sins of Wounded Knee (thus creating OUR Booker and all of the Bookers that would take part in the loop to prevent Comstock from existing)
2. Booker refused to accept the sins of Wounded Knee, became reborn, took on the name of Comstock, built Columbia, and told that he DID take part in Wounded Knee.
Slate KNEW that Booker went to Wounded Knee, but he didn't know any Comstock that was at Wounded Knee. If anything, Comstock told a similar story to Booker of his experience at Wounded Knee, Slate recognized this story, and having knowledge that he didn't know of Comstock at Wounded Knee, believed that Comstock was lying about it.[/hide]
! Elizabeth and Booker had moved to a universe where the gunsmith was still alive. In that universe Elizabeth had been moved to Comstock house before Booker even arived at Columbia. Booker never rescued Elizabeth and so teamed up with Slate to help the Vox Populi rebellion. Knowing all this then WHY did the songbird come to take Elizabeth back? There was no need cause the Elizabeth of that world would have been locked up already in Comstock house. What gives?
! When two realities merge, everyone merges with their counterparts, with the stronger mind keeping control. Our Elizabeth who was strong willed triumphed over the sheltered one locked away in Comstock house. Thus, the latter ended up out of the house and inside our Elizabeth.
! Yea I got the part about Booker being Comstock, thats one of the big revealsafter all. My beef is that Slate did not know that Comstock and Booker were one and the same. The beard must have been why. :)
Anyway, It seems that Slate at some point did find out that Comstock and Booker were the same and thats why Slate rebelled.
Now I want to see the Lutece 'twins' showing up in more Bioshock games. They were fun.
–- Update From New Post Merge ---
@Nex:
! When two realities merge, everyone merges with their counterparts, with the stronger mind keeping control. Our Elizabeth who was strong willed triumphed over the sheltered one locked away in Comstock house. Thus, the latter ended up out of the house and inside our Elizabeth.
! This actually makes sense, belive it or not. So one of the Elizabeths would have had to die. :blink: