It's just a filler though, so it's not changing anything.
A Study of One Piece Animation
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It's just a filler though, so it's not changing anything.
Well if the movie gets a chapter and is stated to be canon, I imagine this could confuse some people (since this is the tie in), but of course, the way he got there isn't that unbelievable anyways.
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@Galaxy:
Well if the movie gets a chapter and is stated to be canon, I imagine this could confuse some people (since this is the tie in), but of course, the way he got there isn't that unbelievable anyways.
Movies and fillers always confuse don't they.
Of course. He could've been tracking down the SHs all this time, but since they were underwater, he can only attack now that they resurfaced.
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@Galaxy:
I don't think so.
I believe a man who looks very similar to him was the one we saw back then.
Like Nolus said, he has the same facial features and mustache. It's definitely Momonga.
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Here is the picture from back then.
! LER]
Then here's Momonga Pre Timeskip.
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I'm really not seeing this resemblance.
Edit: Oops, you edited in the manga image later. It looks more like him there I guess. Either way, his appearance isn't unbelievable so it really doesn't matter.
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Wait…that first picture is from post time-skip at G1?
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Wait…that first picture is from post time-skip at G1?
Yeah. I guess Toei just messed up.
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The chin and mustaches look different to me. Oda does tend to recycle designs for marines a lot.
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I feel like this Fishman Island arc has had such poor animation. But that's just my opinion.
Agreed fishman island animation has been crap. Let me know if this has been said but, they were probably saving up money so they could make an awesome filler for the lead up into Z. They will have made enough moneys from the movie so hopefully they go back to normal/ not so crappy animation for the next arc. Which if you aren't reading you're in for a treat.
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The chin and mustaches look different to me. Oda does tend to recycle designs for marines a lot.
This. I really doubt Toei would "mess up" that. It's not like Oda doesn't send them information.
And i believe Momonga is a fairly relevant Marine to be reintroduced after the timeskip in such a poor, barely noticeable way like that.
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@The:
Agreed fishman island animation has been crap. Let me know if this has been said but, they were probably saving up money so they could make an awesome filler for the lead up into Z. They will have made enough moneys from the movie so hopefully they go back to normal/ not so crappy animation for the next arc. Which if you aren't reading you're in for a treat.
I haven't read it so I can't wait!
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@The:
Agreed fishman island animation has been crap. Let me know if this has been said but, they were probably saving up money so they could make an awesome filler for the lead up into Z. They will have made enough moneys from the movie so hopefully they go back to normal/ not so crappy animation for the next arc. Which if you aren't reading you're in for a treat.
The animation for Fishman Island as a whole was pretty much the same as the standard animation that Toei has been using for the past 3-4 years.
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So Oda's involved in this filler? At least to that extent to make Toei not use existing characters poorly?
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Here's a few of the screencaps from the Romance Dawn PSP game.
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Looking pretty good. Apparently it has a total of 30 minutes of updated anime footage, so it should be nice to see a lot of old scenes reanimated.
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I'm glad to know that Tomita is doing a lot of scenes, like Nami, Robin, Ace/Luffy Backstory, and Luffy Punching Garp!
Tomita is also doing the part with Ace grabbing Luffy from the fire, originally it was done by Shida, a good chance for a comparison.
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Uhm, who is AD of the new episode? I already read Yuusuke Isouchi, Natsuki Watanabe, Kazuya Hisada and Kazuyuki Igai. I can't really believe they are all. xD
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2ch info was a bit wrong:
Animation supervisor: Igai Kazuyuki & Watanabe Natsuki & Isochi Yusuke
Chief animation supervisor: Hisada Kazuya -
Huh, and I was wondering why some of the art looked off. I guess that's Igai.
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Is the Sunny using its anchors as grappling hooks? That's pretty cool. The brief fighting bit looked like Tomita's work.
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Gear 2 armament without fire effect? Looks like anime fail
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Preview looks nice, but I don't think that's Tomita, could be Shuichi Ito's work? But the smoke animation seems different, could be someone new. It's hard to tell with such a short preview.
Edit: I think that might be Katsuyoshi Nakatsuru, it would be great to have him back.
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It could be Nakatsuru, but there isn't enough animation for me to tell. If he's been away working on Dragon Ball Z: Battle of Gods it'd make sense that he'd be able to return to One Piece around now.
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It just got repeated.
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**Full staff
577
Script: Nakayama Tomohiro
Storyboard: Imamura Takahiro
Episode director: Imamura Takahiro
Animation director: Murakami Naoki578
Script: Tanaka Hitoshi
Storyboard: Endo Tetsuya
Episode director: Endo Tetsuya
Animation director: Yamashita Megumi579
Script: Uesaka Hirohiko
Storyboard: Ito Naoyuki
Episode director: Hiraike Ayako
Animation director: Shingaki ShigefumiCredit to Archah.
who it is Murkami Naoki? is he good?**
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Titles too.
! Next titles (rough translation)
! [12/16] 577: Z's ambition arc · A desperate big escape strategy!
[12/23] 578: Z's ambition arc · Luffy vs Shuzo!
[1/6] 579: Landing! Punk Hazard, the burning islandCredit to Archah.
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who it is Murkami Naoki? is he good?
He was one of the lesser AD in Thriller Bark who came back to do a single Fishmen Island episode (567) which didn't look that bad.
Anyway, Shingaki to start off Punk Hazard, sounds good.
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I am entirely tickled that Shindou Mitsuo appears to do key animation for every two-to-three episodes nowadays. The man supervised twenty-three episodes of Dragon Ball and twenty-two episodes of Dragon Ball Z yet only ever did key animation for Dragon Ball episode #149. Now, suddenly, twenty years later he's doing key animation for every two-to-three episodes of One Piece like he needs the money. I am floored good sir, floored.
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Man DBZ had some bad animation..
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Man DBZ had some bad animation..
DBZ animation was amazing for its time - in fact, most of its key animation remains amazing to this day.
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@Yuugi's:
I am entirely tickled that Shindou Mitsuo appears to do key animation for every two-to-three episodes nowadays. The man supervised twenty-three episodes of Dragon Ball and twenty-two episodes of Dragon Ball Z yet only ever did key animation for Dragon Ball episode #149. Now, suddenly, twenty years later he's doing key animation for every two-to-three episodes of One Piece like he needs the money. I am floored good sir, floored.
Y'know I heard this exact same statement made somewhere…
wait a minute?!Ohhhhhhh! Riiiiight!
I get it!
Anyway, the thing with Toei is they had a better evolving budget with Dragon Ball and Z. They also didn't play musical chairs with the animators as notoriously as One Piece does. It was less noticeable when there wasn't as strong as a gap between the good animators and the average ones, One Piece is kind of there art wise but I get really disgusted when the animation shifts between epic moments of fluidity to a lot of moments of mediocre and lazy animation.
O-chan
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577 = d
578 = b
579 = b -
677 = d
678 = b
679 = b -
Anyway, the thing with Toei is they had a better evolving budget with Dragon Ball and Z. They also didn't play musical chairs with the animators as notoriously as One Piece does. It was less noticeable when there wasn't as strong as a gap between the good animators and the average ones, One Piece is kind of there art wise but I get really disgusted when the animation shifts between epic moments of fluidity to a lot of moments of mediocre and lazy animation.
O-chan
A lot of the issue seems to be that Toei isn't just shuttling out entire episodes to one small studio anymore. I think episode #1 was done entirely by Seigasha before Take'uchi passed and Hisada, Tate, and Shimanuki were hired and made in-house Toei staff. Back in the Dragon Ball days Toei simply saved all of their in-house staff for in-house episodes and that was that, each episode was clear-cut. Now nothing is clear anymore.
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@Yuugi's:
A lot of the issue seems to be that Toei isn't just shuttling out entire episodes to one small studio anymore. I think episode #1 was done entirely by Seigasha before Take'uchi passed and Hisada, Tate, and Shimanuki were hired and made in-house Toei staff. Back in the Dragon Ball days Toei simply saved all of their in-house staff for in-house episodes and that was that, each episode was clear-cut. Now nothing is clear anymore.
I think they were originally doing this with One Piece but somewhere around or after Thriller Bark their standards went to "Let's save all our good animators for a 2 minute scene, instead of an entire episode."
O-chan
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@Yuugi's:
A lot of the issue seems to be that Toei isn't just shuttling out entire episodes to one small studio anymore. I think episode #1 was done entirely by Seigasha before Take'uchi passed and Hisada, Tate, and Shimanuki were hired and made in-house Toei staff. Back in the Dragon Ball days Toei simply saved all of their in-house staff for in-house episodes and that was that, each episode was clear-cut. Now nothing is clear anymore.
Not sure I understand. Are you basically saying that Toei is doing too much outsourcing for the newer episodes and that's leading to inconsistencies and varied animation quality in One Piece?
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Not sure I understand. Are you basically saying that Toei is doing too much outsourcing for the newer episodes and that's leading to inconsistencies and varied animation quality in One Piece?
I'm saying they're mixing too much, spreading their eggs too evenly for visual consistency. Back in the day they saved their in-house animators and supervisors for one episode in the rotation, nowadays they assign them to several in the rotation.
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Someone told me that since they've been using the same animation for 500 episodes they don't want to suddenly change it..
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Someone told me that since they've been using the same animation for 500 episodes they don't want to suddenly change it..
That doesn't make any sense.
Change it in what way? YBM was just talking about how it has changed…
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That doesn't make any sense.
Change it in what way? YBM was just talking about how it has changed…
My friend at school told me, I have no idea how it works.
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It most certainly has. Ever since Hisada took over as character designer the designs grew softer and more in-line with Oda's art compared to the more angular faces and sharp noses Koizumi's designs had. Even Ishizuka, whose art is still reminiscent of Koizumi's, has been changing recently.
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I have noticed how the characters look different. Although I liked the way they looked around the time in the Water 7 arc.
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Hey, I know the first budgetary increase happened for Episode 196, but when did the second occur? Or the third and so on?
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There was a bugetary increase?
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The animation in Arabasta was really good too
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The animation for the most part looked pretty average to me.
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There was a bugetary increase?
The G8 arc had a higher degree of quality. Episode #196 for example has detailed backgrounds and more attention paid to the directing. I believe this also carried on into the early 16:9 episodes, but I'm not sure.
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Hey, I know the first budgetary increase happened for Episode 196, but when did the second occur? Or the third and so on?
Well 196 is when the animation style upgraded to the animation style used in Movies 4 and 5. Before that point the TV Series and Movies had a large gap in terms of animation quality with the movies using a brighter and more varied use of colors and shading details but after 196 this style carried over into the TV series. The animation stayed consistent until around Thriller Bark.
Thriller Bark's design lent to the animation changing with the darker color palette (even the manga visually had a different atmosphere) but around the Oars fight the animators brought in their A game and the end result was the most detailed animation in the series. Problem was this was the last arc where, as Yuugi pointed out, where specific animation directors where assigned on an episodic basis. Also this was the last arc where vetran animators like Inoue where given excellent key animators like Shida Natoshi.
Starting with the Duval arc this is seemingly where Kazuya Hisada was doing the character designs. While many site Marineford was where he was listed as the character designer the designs seemed to take on a more manga accurate look in this arc. Then somewhere around Saobody they started using varied animation for specific scenes. This was very obvious once the Pacifista started attacking the Strawhats.
Amazon Lily is where they started bringing on some of the newer animators and the consistency of the animation started to suffer. The current style the show uses (barring the recent Z filler) is a mixture of okay to mediocre animation with moments of shiny good animation when something major happens. I don't really think it's the fault of Hisada because I like his current designs but I think the current director of the series doesn't know how to properly organize and delegate animation teams. So the overall budget for the show has been hit or miss.