@Elektrik:
Who is in the brown, in the furthest back right behind Iva?
Hard to say… maybe Genzo?
The opening is alright. Makes me think of a more upbeat, but less good, One Day.
@Elektrik:
Who is in the brown, in the furthest back right behind Iva?
Hard to say… maybe Genzo?
The opening is alright. Makes me think of a more upbeat, but less good, One Day.
Random Shirahoshi makes me chuckle everytime
The opening would have been a lot better without ugly scenes like this
why's robin running like a stereotypical "12 year old girl run" kinda thing? where's vivi? idk half of what's going on in this op but i really like some of the montage parts at the end
The opening to this was garbage. The previous intro had a better song and tighter animation.
The opening was a bit… meh. It felt like they filled it with random stuff with no real afterthought. Some scenes, like the straw hats pulling Luffy were pretty cool, others like the one with Rebecca and Robin... nope. I'd like for it to be a bit more Dressrosa and less random stuff (granted, the openings haven't always been all that arc-centric. Poor Skypiea...).
At least it's better than Wake Up.
Edit: Nevermind, I can see the Mohawk. That's probably just Momonga.
Overall, I like the new opening. I love the touch of using Rocinante's pose smoking his last cigarette with Law at his back. It's a nice touch.
Full version:
Well, actually i don't think it's full since the song doesn't properly end and there is a fade effect :blink:
We'll see on august 12 when the single will be released
Doesn't seem like it's the full version because of that fade, probably just a way to prevent people grabbing an mp3 from Youtube instead of buying it. The TV version is a lot more repetitive right from the beginning. Ever notice the fast paced rhyming sections in the middle of Jungle P, Wake Up, and Hard Knock Days? Must be a Japanese thing.
This opening is definitely better than the complete and utter trash that was Opening 17, and I am surprised by the amount of content relevant to the current arc that was shown. The Senor Pink and Franky part was hilarious. With that, I'd have to mention what's so wrong with this opening. It's a mess. The song is tragic, the art is poorly drawn, and the animation is noisy. The visuals themselves could be inoffensive if it weren't for the song. The typical Straw Hat filler at the first minute of the opening is terrible, with no sense of direction. The whole thing just doesn't mesh well together. People criticized Opening 10, 11, and 12 for their lacklustre music on top of their visuals, but at least all three of those openings felt like their was a sense of direction to what's being shown. Opening 10, all the current Straw Hats are shown, then the run to the left and we see our friends from the past. Opening 11, we get introduced to the Straw Hats as they do calming stuff, then we flow into the ship, then we transition to the Sabaody stuff. Opening 12 was actually the best out of these three. Really, the problem with opening 12 is how out of place it is. Opening 18 just throws shit together. There's no sense of coherence or attempt to do so, and the song only amplifies that lack of direction.
Opening 17 is still the shittiest of them all though.
I honestly do not get how people can say this opening is better than the last one was. At least Wake Up had an upbeat and catchy tune to it. This one… It's just the epitome of bland and dull to me. There's just no energy to it at all. And, yeah, the art, animation, directing and storyboarding is pretty worthless too, but to be honest, looking back, that's been a problem for a while now. I don't think we've had a truly good opening since We Go.
@Vegard:
I don't think we've had a truly good opening since We Go.
Exactly. Whether or not you think this one is better than last one, or vice versa, all the openings since 15 have been very sub-par, both in songs and animation.
@Game:
Exactly. Whether or not you think this one is better than last one, or vice versa, all the openings since 15 have been very sub-par, both in songs and animation.
This isn't true. Openings 16 and 17 had very consistent art and nice cuts of animation. Opening 18 had some bad art in some parts but it also had some nice cuts in animation. Song taste is all subjective. It cannot be proven right or wrong. Saying they are sub par is not and cannot be fact no matter how much you don't like them.
Openings 16 and 17 had very consistent art
Consistent doesn't equal good.
If Opening 16 actually stayed consistent, we wouldn't have gotten this:
!
And yes, 17 was consistent, but whoever was behind those outfits man.
And please don't go on telling me my opinion isn't fact when you go on and enforce your own opinion. This is far from the first time I've heard the whole "x dropped in quality" and "don't say x dropped quality, it's just your opinion" and "here's my opinion on how you saying x dropped in quality is an opinion"
man I don't need to hear that stuff a billionth time. It's given. Go ahead and like what you want. But don't go on telling me how my opinion is an opinion with your own opinion.
@Game:
Consistent doesn't equal good.If Opening 16 actually stayed consistent, we wouldn't have gotten this:
! [qimg]https://dl.dropboxusercontent.com/u/97895660/wut.png[/qimg]And yes, 17 was consistent, but whoever was behind those outfits man.And please don't go on telling me my opinion isn't fact when you go on and enforce your own opinion. This is far from the first time I've heard the whole "x dropped in quality" and "don't say x dropped quality, it's just your opinion" and "here's my opinion on how you saying x dropped in quality is an opinion"man I don't need to hear that stuff a billionth time. It's given. Go ahead and like what you want. But don't go on telling me how my opinion is an opinion with your own opinion.
1. That shot of Nami was literally the one of thr only off-model shots of the entire opening so naturally you'd choose it to try and prove come kind of point when it's only your confirmation bias. 2. Taste in outfits is also subjective so there's nothing else to say about that. 3. Saying that openings 16 & 17 had consistent art and well animated cuts isn't "forcing an opinion" on you. It's relaying fact. 4. Telling you that taste in music is subjective isn't an opinion, it's fact. 5. The rest of your post has nothing to do with what we're talking about so it won't be getting a response.
1. That shot of Nami was literally the one of thr only off-model shots of the entire opening so naturally you'd choose it to try and prove come kind of point when it's only your confirmation bias.
That entire group shot and the group shot at the end was drawn poorly, sans the colour spread animations. Have you noticed Usopp in that screen I took. You claimed consistence, and you tell me it's confirmation bias to point out that a part of the entire isn't consistent with the rest?
Don't get me wrong, Hands Up was pretty good if it weren't for the painfully and obviously drawn out scenes at the end to fill up the 2:30 long song. It's not just the lazy art that brings Opening 16 down. I made
when Hands Up came out and it would have been leagues better if the whole thing wasn't just lazily extended.2. Taste in outfits is also subjective so there's nothing else to say about that. 4. Telling you that taste in music is subjective isn't an opinion, it's fact
What in the world are you trying to prove? I accept that what I said is an opinion - it is given that is an opinion. Did you miss the part when I said that. I can say my opinion as matter of factly as I like, and it's still be an opinion. Am I not allowed to do that?
The outfits are terrible, and on top of that, they are animated terribly. In Opening 12, the outfits in that anniversary opening at least looked as if they were naturally moving with the person. 17 outfits look as if they were placed there like paper clothes on a paper doll.
3. Saying that openings 16 & 17 had consistent art and well animated cuts isn't "forcing an opinion" on you. It's relaying fact.
You're a pot calling the kettle black. "Your opinion isn't true, let me give you an opinion on why it isn't true." The whole idea of subjectivity doesn't apply to my opinion only, it applies to yours as well. Of course, it's given and common sense to know that "tastes" are subjective, but to say that "x is objectively like this" in your opinion doesn't make it fact.
@Game:
That entire group shot and the group shot at the end was drawn poorly, sans the colour spread animations. Have you noticed Usopp in that screen I took. You claimed consistence, and you tell me it's confirmation bias to point out that a part of the entire isn't consistent with the rest?
It was good enough for what it was. Far away shots of characters are not easy to draw and they're not going to look great. It is confirmation bias. You choose one scene from the entire opening simply because it aligns with whatever claim you're trying to make in an effort to make it seem like everything else was like that. Being consistent just means that it was a certain way more often than not.
What in the world are you trying to prove? I accept that what I said is an opinion - it is given that is an opinion. Did you miss the part when I said that. I can say my opinion as matter of factly as I like, and it's still be an opinion. Am I not allowed to do that?
Now you just sound condescending and obnoxious and you're hardly making sense. If you didn't want anyone to respond to you then you shouldn't be commenting on a forum where people have that option. You're allowed to have any "opinion" you want, but when you make a bogus claim, I'm allowed to respond to it and correct you on it.
You're a pot calling the kettle black. "Your opinion isn't true, let me give you an opinion on why it isn't true." The whole idea of subjectivity doesn't apply to my opinion only, it applies to yours as well. Of course, it's given and common sense to know that "tastes" are subjective, but to say that "x is objectively like this" in your opinion doesn't make it fact.
You're attenpting to sound smart and you're failing horribly. Something being well animated and on-model isn't based on subjectivity. It's based on how many frames are being used, how well it flows, and how consistent the characters look in comparison to what models they were using. I'm just going to end this discussion now since it seems as if you're arguing just to argue.
I think fans often forget about the amount of people and constant hard work it takes to create any sort of consistent animation and meet expectations, I still think opening 15 was the best representation of the series, but from time to time they have to keep it fresh by changing things up, not everyone's going to be happy about it but that's just the way things go with these long running shows to keep things relevant.
Glad I'm not the only one who dislikes this opening. The song just doesn't appeal to me at all, and it seems like such a really long opening, too. I always skip over it!
You guys are crazy. This is one of the best openings yet. I find the song addictive.
But remember taste in music plays a role in what you like and dislike.
I actually like the song, but some of the animation and art cuts really don't do it for me.
The single finally came out today, which includes and instrumental version.
credit to hikarinoakariost
@The:
The single finally came out today, which includes and instrumental version.
credit to hikarinoakariost
Thanks for sharing and also thanks to hikari for the link.
The theme song feels really down beat and muted. The animation feels quite rushed and slapped together, most likely the team had a small schedule to work with. It needed more colorful moments of the Straw Hats exploring Dressrosa and having fun.