@RobbyBevard:
The story mode was the WORST part of the previous game. The platform levels were awful, being stuck as Luffy the entire game got old, and it meant only Zoro had any selection of levels in the free mode, that the fight matchups were predetermined and repetitive, and some characters got nothing at all… because it was trying to be true to the story... that everyone already knew anyway... but with having to skip large chunks.
(Also, it meant Luffy was OVER-developed. Its great that they squeezed all of his attacks in, but when he has to pinwheel a bonus menu bar to choose between like 12 different supers, attack modes, and has 4 different musou bars while other characters are struggling to reach 2... there's a problem. I can't even imagine how bad it'll be with the addition of haki, hardened mode, phoenix, ufo, and whatever else...
Easy fix is to have pre-gear Luffy, Gear 2 Luffy (with access to gear 3), and Timeskip luffy, each with a different spattering of moves, that would all play slightly different.)
Anyway, unique story and interactions is BETTER, we actually get surprises and new content, rather than seeing a recreated cinema of the same old events AGAIN. Its like the Dragonball and Naruto games... do you really want to go through the exact same story points AGAIN for the 8th time... or would you rather have a new creative fun thing that mixes it up?
You mean Dragonball Z, because Naruto Storm 3 is only going to the war for the first time.