Ever revisited an old game for memories sakes? Like, a game you really liked as a kid or, a game you probably never finished due to something you can now see as absolutely stupid?(like being stuck on something that should have been childsplay)
Recently I finished the orignal Donkey Kong on Gameboy. It was a game my friend owned, and one I borrowed. It was pretty much the first game I ever played and invested time in aside from Super Mario Bros.
What intrigued me about it at first was how it showed they way you progressed.
I was like,"OKAY, Finish 4 stages and I BEAT THE GAME!" . It seemed so simple. Deceptively enough, the game wasn't even close to done. I remember spending days and weeks on single worlds and trying my absolute damnest to see if the game had any end, but never really did. I'll admit, the game had this really deceptive nature of having worlds that made it "seem" like you were close to the end. That is until it throws a curveball and then kicks you into NEW worlds with NEW stages. After around 70 or so stages, I quit and declared that it never really had an ending.
After going back to it, I realised that even with it having 90 or so stages in total, it wasn't as bad. I got through the worlds rather quickly, and the challanges didn't leave me hanging for weeks. It took me 2 days with even less playtime in total for that matter. It was honestly kind of disappointing… I mean, I saw this game like an all powerful indestructible demon that I could not be damned to topple over with my weak abilities alone. Now it's just another game didn't give me the catharsis I craved when revisited.
I suppose that's a given for any game I revisit with any sort of nostalgia factor. I could remember playing games that I enjoyed and now absolutely hate due to mechanics that aged very badly. Like GTA: Vice City for instance. Despite how prettier it looked compared to SA, the controls and armor/health system seemed too frail to make it playable for me now.