EA seems to have MAYBE learned that lesson
….Don't know considering DA2 and Mass Effect 3 all happened after the NBA Elite debacle. And then of course there was Medal Of Honor Warfighter and Battlefield 3.
EA seems to have MAYBE learned that lesson
….Don't know considering DA2 and Mass Effect 3 all happened after the NBA Elite debacle. And then of course there was Medal Of Honor Warfighter and Battlefield 3.
The real joke though is Bioware Jesus :-x and don't get me wrong I certainly enjoyed parts of Inquisition and ME has a lot of great things going for it.
But I think I'm ready to have a protagonist that doesn't invoke that feeling of being Jesus. Like it's actually Man of Steel levels of on the nose and I didn't even hate that movie but I want to believe Bioware growing more sophisticated story wise.
Haven't been paying attention to any news since it was announced, but after seeing the trailer last night, I gather we'll be playing as refugees that migrated to Andromeda galaxy to escape the Reaper threat? It's a reasonable solution, I guess.
Anyway, after the ending it would have been hard to continue the story where we left off, so I guess it's cool they removed the plot from everything familiar. I think I will love the feeling of exploring the unknown.
Ah, right, not a fan of another "special" main character. Give me an everyman that's just optimistic enough to pull through all the shit he has to deal with.
Let me play as a Krogan dammit, fuck humans.
Haven't been paying attention to any news since it was announced, but after seeing the trailer last night, I gather we'll be playing as refugees that migrated to Andromeda galaxy to escape the Reaper threat? It's a reasonable solution, I guess.
Anyway, after the ending it would have been hard to continue the story where we left off, so I guess it's cool they removed the plot from everything familiar. I think I will love the feeling of exploring the unknown.
Ah, right, not a fan of another "special" main character. Give me an everyman that's just optimistic enough to pull through all the shit he has to deal with.
Wouldn't both those terms apply to Shepard?
Wouldn't both those terms apply to Shepard?
Yes. Shepard started off as a soldier just being lucky or cursed to be in the right place at the right time and then evolved into a messiah along the way. Assuming you kept playing as Shepard, of course. So I was hoping for less messiah and more accidental hero. I even favor playing as a regular soldier for some reason. I guess the feeling of being a normal person who relies on training, quick reflexes and weapons to get through the challenges. Maybe that's why I always prefered Batman/Robin/Nightwing over other DC heroes.
After the severe disappointment that was ME3 (granted, it was still mostly good for the action gameplay and closing character arc interactions) the only reason I would ever be excited for ME:A is if we would be able to play alien races or have a multiplayer that would allow us to do it that wouldn't be online only or integral to the campaign (the multiplayer was horribly implemented in 3).
But upon hearing that we will in fact only be humans has greatly soiled my hype for the project.
I'm looking forward to ME4, I was one of the (few I think) people who wasn't thrown into a blithering rage over the ending of ME3, though I did like the extended cut they did. Mass Effect was, and still is the most recent series of games that I rank in my all time personal best, games I can go back and play over and over and not get bored. (Gens 1/2 of Pokemon, World of Warcraft are the others)
This looks fun, but I'm not expecting anything at all. Keep those expectations in check.
My issues with ME3 went well beyond the ending (though god damn that was a clusterfuck to have to deal with involving bad writing and incohesive reasoning). The feeling of our choices actually mattering was nigh non-existent which was disappointing. The mission tracking was god awful as well as the acquiring of missions just being awkward. And oh my god the having to spam scan to find stuff resulting in being chased by quicker than you and impossible to kill Reapers just made side missions just not even worth bothering with.
As I said, ME3 had a lot of spectacular parts to it, but god damn it is by far the worst in the entire series by a long shot. ME1 is just boring after the first play through, while ME2 has that perfect balance of things that make it a still fantastic game. ME:A will need some major stuff in it for me to be interested in continuing the series.
@Dairy:
The feeling of our choices actually mattering was nigh non-existent which was disappointing.
At the very least it didn't flat out invalidate a number of choices made in the games that preceeded it like The Witcher 3 did.
@Dairy:
And oh my god the having to spam scan to find stuff resulting in being chased by quicker than you and impossible to kill Reapers
It wasn't that bad obnoxious but not terrible.
I expect DA:I, ME edition the structure seems even more fitting for ME given due to the nature of planets and stuff instancing each location just makes a lot of sense. I feel like Bioware has become this B student after being an A student for a looooong time. I feel like I'm being overly harsh cause I know how insanely great they can be, it's just when I look at their recent efforts and then I look at other A students it hurts a little. I want to blame things like them not taking the necessary time, not paying attention enough, not having enough ambition.
But yeah, aside from DA2 which I just want to keep forgetting about(Honestly D+ at most) they're still pretty good in my book.
Darth - Bioware game mom :ninja:
Also someone where the ME ending just invoked strong apathy for the franchise I will still say many of the character send offs are amazing.
Mordin is just an all time great gaming moment, sometimes I want to replay just to go through that again.
Inquisition and its structure and quests were a hot mess. I fear for mass effect andromeda being a by the numbers we have to milk the franchise game.
Hey, Octodad is male!Ryder..
My big hope for the mains being siblings, is that we won't end up having the Bethany/Hawke/Carver dynamic all over again. I still want to punt Carver across Thedas.
But we love Bethany. It's a 50/50 chance.
GameInformer put up a video showing off the design elements and thought process that went into creating the new Andromeda species the Kett
GameInformer put up a video showing off the design elements and thought process that went into creating the new Andromeda species the Kett
The TLDR is rigging/animating sucks that's why we make aliens that fit perfectly on a human rigs that can reuse animations.:ninja:
That said Bioware indeed never has been super strong on the animation front, well that is if you're comparing among the top stuff, they're still more than passable.
The bits of info on the companions we know: http://www.eurogamer.net/articles/2016-11-24-now-we-know-four-mass-effect-andromeda-squadmates
Also looks like Official Playstation Magazine forgot that Jacob's full name is Jacob Taylor; not Jacob Black.
@TLC:
Let me play as a Krogan dammit, fuck humans.
I agree, it's about time to let us play with other species of our choice. I personally don't want to play a Krogan, but an Asari or some other species definitely.^^
It is time for the Turian Galactic Savior.
Also looks like Official Playstation Magazine forgot that Jacob's full name is Jacob Taylor; not Jacob Black.
https://s17.postimg.org/tqmhar40f/Mass_Effect.jpg
Wonder how they could make such a mistake.
That's a pretty funny error.
Also, the multiplayer for Andromeda sounds like it's going to be awesome! I love the idea of individual cooldown times for powers.
I loved ME3's multiplayer… spent more time on it than the actual game. The PvE instead of PvP, revive mechanics, that it was third person instead of first person, general amount of challenge, variety of characters... really enjoyed it.
Its main flaw that eventually became apparent though was that the power of the guns far outweighed the power of the abilities. If you had a fire or ice shot or whatever, it did very little which made some of the classes basically useless. Ultimately the only worthwhile powers were the healing, movement and cloaking ones.
And given the complete random nature of unlocking weapon upgrades, well..... (I was never able to get a grenade troop more than two extra grenades... as opposed to the potential full 5)
hopefully this time though the powers and guns are a bit better balanced... and they have some sort of currency or shop to actually buy what you want.
Fighting Collectors was also the worst fucking thing.
"Hey, remember Pretorians? Remembe r how they sucked to fight so much in ME2? Here's three of them at once, have fun Drell Adept!"
@Cyan:
Fighting Collectors was also the worst fucking thing.
"Hey, remember Pretorians? Remembe r how they sucked to fight so much in ME2? Here's three of them at once, have fun Drell Adept!"
Well you know they all about that "focusing their attacks on people".
New ME footage. That's some uncanny valley shit with the facial animations. When is the game coming out again?
It's their first time employing facial mocap too, hope they do some touch ups.
I dont know if it only bothers me, but something about the animations during talking segments especially still feels stiff in bioware games. Other than that, gameplay looked cool.
Game releases March 21
https://www.masseffect.com/news/mass-effect-andromeda-coming-in-march
Can I finsih Witcher 3 before then? Can I start Horizon Zero Dawn and finish that by then? Arrgh!
Well, probably going to be a day 1 release for me at any rate for the multiplayer. Want to really enjoy that this time around.
Awwww come on I still haven't gotten Dishonored 2, and may not be able to get Nioh next month.
Is this going to be a continuation or would I be able to play this independently of the 1st 3 games? Try as I might I'm having the worst time getting through the first game.
Is this going to be a continuation or would I be able to play this independently of the 1st 3 games? Try as I might I'm having the worst time getting through the first game.
It's a new story so you'll likely not have to play the pdevious trilogy.
….so apparently you can just swap your class on the fly in this game...
Remember how earlier that I was complaining about how classes felt they were being homogenized? This is much worse...
They've already said that you have access to the basic tools of the classes, but if you want to go into the advanced part of the tech trees you have to invest in it.
Yes you may be able to drop a turret as any class, but if you want to drop three turrets that multishot and freeze enemies, you have to put points into. ANyone can do a vanguard dash, but if you want to get good shields and restore health and dash trhough walls, you have to invest in it.
Witcher does the same thing. You can do physical, magical, potions and items no matter what, but if you want to be any good with those things, you have to go all in on one tree for most of the game. Even within a pure page build, you have to choose if you want to have great fire attacks OR great shields. You can middleground on it but they're all worse for it. (And rpgs have let you eventually buff your companions to multiclass for decades.)
In that demo you can clearly see the character has maxed some skills, but has zero points in incinerate, invasion, offensive tech.
It'll be fine. And its better than asking you two minutes into the game "what do you want to be" and locking you into it without you having any real context for what you want. I know in Mass Effect 2 I went all in on Vanguard and I loved it, but was 100% fucked on the last boss which required ranged attacks and vaguard was completely useless. Having some versatility is a good thing.
I don't know about you but when I invest in a class, I expect that to be my class. The video clearly shows a player just switching classes at the drop of the hat. It's like if in D&D a guy could go from wizard to warrior and back whenever he wanted. That just…completely defeats the point of an RPG and the character immersion it's supposed to provide. Witcher lets you do anything but you can specialize in what you want like how I specialized in runes and sword combat, but once I decided to go with that build, I stuck with it. I couldn't just decide to change my points to potions at my convenience. Like why bother even having classes, just make a you can do anything class, screw working with your team and choosing the right teammates and making the most of your strengths and managing your weaknesses. This goes beyond handholding, it's...not a game.
Basically "why are they giving me the option to do something that I don't have to do instead of forcing me into something like
I'm used to".
Getting inquisition vibes and that's not a good sign.:ninja:
@TLC:
The video clearly shows a player just switching classes at the drop of the hat.
Its a demo video with a bunch of points already invested and stocked up. The demo showed the player turning around and investing a lot of points in flamethrower. They started with 52 points to spend and ended with 3! But they did not put points into incinerate, or infiltrate, or close combat or other synergy abilities. That was a lot of saved points at once to show the extreme possibility in a 1 minute demo. In game you probably won't ever hoard points for that long, and switching over to a wholy different class will deprive whatever you've already invested.
Witcher lets you do anything but you can specialize in what you want like how I specialized in runes and sword combat, but once I decided to go with that build, I stuck with it. I couldn't just decide to change my points to potions at my convenience.
Yes you could. You just wouldn't be any good at the new class and all your old points were already invested, so you'd be much weaker as a result of not using your built talents. (Until late game when you get potions that let you completely reappoint everything.) This will be the same.
In a game that will presumably be 60-100 hours long, why would you want to completely lock a player into just one thing and one thing only with no agency or ability to change it later? The old games you had to choose your class in the first five minutes based on a quick description, and then you were stuck. As I mentioned, being a vanguard nearly made the final boss of ME2 impossible for me because none of my abilities could reach him and I couldn't recharge my shields, because I was stuck with zero options and no ability to adapt.
Like why bother even having classes, just make a you can do anything class, screw working with your team and choosing the right teammates and making the most of your strengths and managing your weaknesses. This goes beyond handholding, it's…not a game.
Because there are still different classes with different strengths and abilities. Sure, you can teach everyone a heal spell, or how to put up a shield, but there are still specialists, and probably race based skill trees. You can teach everyone a mild heal, but you can't teach everyone a good heal, that's only for the characters and teammates that have invested 40 hours and all their points into it. Maybe some characters just can't ever cloak. Maybe giving a Salarian a vanguard build is a huge mistake because they're too fragile to make it work, and giving a Krogan turrets ignores all its built in strengths and defenses. There are hundreds of RPGs that have this, going back at least as far as Chrono Trigger and Final Fantasy 6. Where eventually, everyone could learn all the spells! But the mages were still better with them, the healers were still better at healing, and the fighters were still better going with swords instead of staffs, and they all still got more skills that played to their strengths. It just gave you options. I don't get why you're freaking out so much about a completely standard utility.
The demo ALSO showed that like ME3, the abilities still had the "pick a branch path" within a skill tree" which means you can have two vanguards doing completely different things with even the same ability. Do you want damage or recharge speed? Reach or lingering burn? Anti-armor or blinding heat? You have to pick and choose, even within a single tree. It won't be complete overlap and your teammates can do completely different things even if they have some of the same abilities.
–- Update From New Post Merge ---
Getting inquisition vibes and that's not a good sign.:ninja:
Inqisition was great aside from the fetch quests padding out the time. If you ignored that stuff it was a fantastic 70 hour game with a great 25 hours of DLC at the end. If you did all the fetching it was a decent but sometimes dull 100 hour game.. with 25 hours of great DLC at the end.
There's a new trailer out. Not sure guess I was pretty serious years back ME3 has kind of infused me with apathy for the series or the marketing is garbage. But I'm simply feeling 0 excitement around the release. Still at least curious how it will turn out. Maybe I just going to pull an FF15 and try to find someone to borrow it from.
I like the new race shown here. Not excited with the squad members so far (WHERE. IS. MY. VOLUS???), but the comments for the video made me start rooting for them because of all the bigotry going on there.
Also, was hoping the next salarian member would be very unique in appearance to not look like a poor man's Mordin. Seem it was not the case.
I was really hoping that we could play as different races this time around. I played as an asari in ME3 multiplayer and using the charge and blast abilities made it so much fun/easy. As someone who is not especially skilled at multiplayer, I was the top scorer on my team at least half the time. I really hope they just bring back that class with those ability combos
Getting inquisition vibes and that's not a good sign.:ninja:
Inquisition was great, I call that a good sign.
@.access:
I like the new race shown here. Not excited with the squad members so far (WHERE. IS. MY. VOLUS???), but the comments for the video made me start rooting for them because of all the bigotry going on there.
Also, was hoping the next salarian member would be very unique in appearance to not look like a poor man's Mordin. Seem it was not the case.
Heh heh. "I don't need an army, I've got a Krogran." Classic.
Also: the only difference in Salarians I've seen so far is skin color. I guess we could ask for a more green/blue Salarian . . .
And I highly doubt you'll get a volus. What I want is a Hanar.
About that….
Hmmmm . . . .
Review embargo already out.
Currently having a 75 on Metacritic.
But is the online any good?
Because that's the only thing I'll be touching for the next like, 2 months, while I work through Horizon.
This is what people are more talking about it.
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My face is tired.
This is what people are more talking about it.
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They are? I thought they still were talking about how the game panders to the gays and Manveer Heir picking on the white people?
To no one's surprise, the mediocre product ends up being a mediocre product.