This post is deleted!
Video Game Franchises That Jumped the Shark
-
This post is deleted!
-
@Sandai:
2. Carter me and you have clashed a number of times over me & my opinions it will usually go from a straight and simple exchange of words to you showing you're true nature as a troll, why you can't seem to see the truth which is right there in front of your you're face as to you being a troll is completely unknown.
Solar Knight you remember that talk about irony from before?
-
Sandai Mera, would it be cool to call you Super Mega Bro Bro?
@Tommy:
…we ever gonna get back on topic?
Viewtiful Joe: Red Hot Rumble. But then again it probably wouldn't be considered jumping the shark in the sense that all the games in the series released after this one weren't as good as the games before this game was released were. Mostly because this was the last game in the series.
Anyway, I thought it was pretty disappointing since I loved the first two on the Gamecube.
-
@Solar:
Sandai Mera, would it be cool to call you Super Mega Bro Bro?.
Sarcasm or not I actually thought of changing my name to that but I can't decide
hmmmmmmm
I would kind of have to say the Castlevania games after they starting getting RPG elements placed in them I mean what the hell was this for?
And Warioland 4
-
Frogger jumped a serious shark.
It started as a game where you get from one end of a level to the other to save baby frogs or whatever, then it jumped to 3D, where it was the same basic thing, no problem. Then it became a platformer, where the main character walked on two legs and completely ditched it's original concept…and that game was terrible. Sure, all the games proceeding it went back to the classic concept, but the character was stuck as being extremely childish. -
I've hated Frogger from the very beginning.
-
Pretty much what happened to Pac Man.
-
Oh man, I completely forgot about Frogger.
@Sandai:
Sarcasm or not I actually thought of changing my name to that but I can't decide
Go for it, I think it fits you well. :happy:
-
Yeah, the Castlevania games most certainly didn't jump the shark. Neither did the Wario games, but I suppose we all have our opinions.
-
I felt that Rayman jumped the shark at Rayman 3. Sure, it was pretty decent, but I felt it degraded from there on, when the series took its focus off of the fantasy and whimsy from the previous two games, and opted for "zany comedy". I don't even wanna play the Raving Rabbids series, cuz I can't stand those annoying little buggers anymore. After the eight billionth time you've heard them go "DAAAH", you start wanting to kill them.
-
I don't think that video game series can really "jump the shark" the way tv shows do. I mean, when you talk about a tv series that jumped the shark, you're usually referring to the fact that it stopped being funny or the plots became unoriginal. With games, you may have a series of stinkers but a new development studio can be brought in to revive the series. I know sonic games have been bad for a while, but I'm sure that SEGA can eventually realize what they are doing to the series and make a good one again. And with mega man, yeah the battle network games have gotten pretty tiresome, but capcom still puts out decent mega man games, first with the zero series on GBA and now with ZX on DS. They aren't fantastic but they stay true to what made mega man great in the first place.
By the way, the term "jump the shark" never reallly made sense to me because Happy Days always sucked, way before Fonzie did the deed.
-
Sonic the Hedgehog
There, I said it. When Sonic Shuffle came out, it was the beginning of the end. Sonic Adventure 2 was okay, as were the Advance titles.
…Then Sega felt an urgent need to release a new Sonic title at least once a year when they went third party.
Seriously, what the crap? It's bad enough that you know the series has gone and jumped the shark when they try different methods such as a fighting game, a "teamwork" game, a game with a story for a character that should have been dead that is likely written by 12-year old fanfic writers, a "boarding" racer, a game that tries to put realism into a franchise that has no business being in a realistic world and an olympics game.
-
Going from that chart, Sonic became bad around 2005, cuz about 95 percent of the games before then were decent
And yeah, kinda agree with Gon. The right studio can breath new life into a bad series. Let's not forget how Tomb Raider got a new leash on life. Which is why I always think about how good a Sonic game would be if Nintendo took a shot at the series
-
@Gon:
I don't think that video game series can really "jump the shark" the way tv shows do. I mean, when you talk about a tv series that jumped the shark, you're usually referring to the fact that it stopped being funny or the plots became unoriginal. With games, you may have a series of stinkers but a new development studio can be brought in to revive.
Tell that to the people who didn't like Knights Of The Old Republic II.
Sonic the Hedgehog
There, I said it. When Sonic Shuffle came out, it was the beginning of the end. Sonic Adventure 2 was okay, as were the Advance titles.
Why people refuse to accept the Adventure games is beyond me personally I thought it was a much better example of a character making the jump from
2-D to 3-D over Super Mario 64 yes I said it and I meant it.Yeah, the Castlevania games most certainly didn't jump the shark. Neither did the Wario games, but I suppose we all have our opinions.
I just couldn't understand why you leveled up after killing a certain number of Monsters and why whenever you got hit or hit back why damage was measured in points as opposed to a health bar (for enemies) or why Bosses no longer have health meters which showed up in Symphony Of The Night creating a since of Impossibilty at times by way of Aria of Sorrow & POR.As for Warioland 4 I never got used to the non-linear setup which wasn't present in the earlier games I had other discretions about the game but as usual my short term memory sucks ass.
@Solar:
O.
Go for it, I think it fits you well. :happy:
I guess if Greg did why cant I, how do I change my alias anyway.
-
For what it's worth, Sonic Rush was pretty awesome. Rush Adventure is pretty cool, too. Secret Rings is kind of a mixed bag but overall it's decent.
It's kind of sad to see where we've come, though. Anyway, I'd say Final Fantasy, but I've hated FF from the very beginning, so it wouldn't do me very good.
I wish they'd make a good Star Fox game again.
-
The odds of Nintendo making a decent Starfox game on par with 64 is the same as them acknowledging the fact that Wii has a slight chance of
falling off to PS3 or 360. -
@Sandai:
Why people refuse to accept the Adventure games is beyond me personally I thought it was a much better example of a character making the jump from
2-D to 3-D over Super Mario 64 yes I said it and I meant it.I loved Sonic Adventure. Sonic Adventure 2 was okay, but not entirely great. Mainly because of the fact that it pretty much forced you to play three different types of gameplay methods that were ridiculously long.
SA had treasure hunting, running away from Zero, shooting and fishing, sure. But they were actually far shorter than the shooting and treasure hunting in SA2. Not to mention, they made the treasure hunting levels too god damned big at later points. For whatever reason, that aspect was more enjoyable in SA.
The story was really overly cliché (hero mistaken for a villain that looks similar to them, scientist goes mad and makes a creature to exact his revenge even after death, heroes and their enemies team up to take down said creature, villain has a change of heart and makes a sacrifice) and really damn confusing at the end and only later on spawned the awful stories for Sonic Heroes and Shadow the Hedgehog.
SA just felt more epic than SA2 did.
-
@Sandai:
Tell that to the people who didn't like Knights Of The Old Republic II.
What?
16 shamalamadingdong -
I loved Sonic Adventure. Sonic Adventure 2 was okay, but not entirely great. Mainly because of the fact that it pretty much forced you to play three different types of gameplay methods that were ridiculously long.
SA had treasure hunting, running away from Zero, shooting and fishing, sure. But they were actually far shorter than the shooting and treasure hunting in SA2. Not to mention, they made the treasure hunting levels too god damned big at later points. For whatever reason, that aspect was more enjoyable in SA.
The story was really overly cliché (hero mistaken for a villain that looks similar to them, scientist goes mad and makes a creature to exact his revenge even after death, heroes and their enemies team up to take down said creature, villain has a change of heart and makes a sacrifice) and really damn confusing at the end and only later on spawned the awful stories for Sonic Heroes and Shadow the Hedgehog.
SA just felt more epic than SA2 did.
All things are bound to get cliche over time video games defintely are no exception.
What?
I don't think that video game series can really "jump the shark" the way tv shows do. I mean, when you talk about a tv series that jumped the shark, you're usually referring to the fact that it stopped being funny or the plots became unoriginal. With games, you may have a series of stinkers but a new development studio can be brought in to revive.
What I meant earlier is that a new development team taking over a series doesn't always equal sucess KOTOR II wasn't exactly enjoyed by fans of the original most likely because it wasn't developed by Bioware.
-
Greg, are you sure you don't want to change your signature?
There's a fucking gold mine in here.
-
@Sandai:
What I meant earlier is that a new development team taking over a series doesn't always equal sucess KOTOR II wasn't exactly enjoyed by fans of the original most likely because it wasn't developed by Bioware.
Alright, I never said anything to the contrary.
-
@Earthworm:
Sonic the Hedgehog 360
I haven't gotten the chance to play it myself yet, but I hear that it's a good game and that it goes back to Sonic's roots. If that's the case I don't see how it's a bad game.
@Geg:
Everyone's also missing that he's calling Wind Waker a bad game.
I have nothing against Wind Waker. I actually liked Wind Waker, but I do remember people hating it just because it was cel-shaded and crap. I'm just saying that's pretty much no different from hating Shadow the Hedgehog just because Shadow used guns. Which was why I made the comparison that if you think Sonic games jumped the shark because of Shadow the Hedgehog does that mean you think Zelda games jumped the shark because of Wind Waker? I mean how more obvious of a question is that?
-
I haven't gotten the chance to play it myself yet, but I hear that it's a good game and that it goes back to Sonic's roots. If that's the case I don't see how it's a bad game.
Camera problems, bad voice acting, lip syncing problems, character movements errors. It continues the faults of the previous 3D games.
-
@Pass:
Camera problems, bad voice acting, lip syncing problems, character movements errors. It continues the faults of the previous 3D games.
Well as long as the gameplay is good I can excuse the bad voice acting. I wouldn't exactly say Sonic Adventure 1 and 2 had good voice acting either.
-
Not like you'd be the first.
-
I haven't gotten the chance to play it myself yet, but I hear that it's a good game and that it goes back to Sonic's roots. If that's the case I don't see how it's a bad game.
Whoever told you that should be ashamed of themselves.
-
I'm just surprised that people in this thread actually thought I hated Wind Waker. Talk about retarded. I mean people saying Sonic jumped the shark just because Shadow used guns (which you had the option of not using them by the way) is no different from someone saying that Zelda jumped the shark just because Wind Waker was cel-shaded. Thing is though that slight change in both series only happened in one game and didn't really affect any of the future titles. That was my entire point.
To be honest I love both Wind Waker and Shadow the Hedgehog. I felt they were really fun games, and I still enjoy the Sonic and Zelda series to this day. I'm just saying that pointing out the game that "everyone hated" despite the fact that people enjoy the future titles, and claiming that because of that one game the entire series jumped the shark is just plain retarded, but no where was I saying that I felt Wind Waker was a bad game.
-
Sonic Adventure was pretty much the end for Sonic.
It was the start of all the overserious weeaboo crap, TOTALLY ROKIN MUISC, horrible voice acting, and of course the embarrasingly horrible controls/camera of the 3D sonic transition.Sega ended up performing an abortion to thier little love child when they tried removing it from the 2D era.
-
@Cyringohn:
Greg, are you sure you don't want to change your signature?
There's a fucking gold mine in here.
In time….in time...
-
I haven't gotten the chance to play it myself yet, but I hear that it's a good game and that it goes back to Sonic's roots. If that's the case I don't see how it's a bad game.
Sega was full of shit when they said that. SONIC THE HEDGEHOG (not to be confused with the original game titled "Sonic the Hedgehog") is absolutely NOTHING like the games of old days and does NOT take Sonic back to his roots. The game is horribly broken and unless you like playing shitty games, you will not want to continue past the first few stages.
Sonic Adventure was pretty much the end for Sonic.
It was the start of all the overserious weeaboo crap, TOTALLY ROKIN MUISC, horrible voice acting, and of course the embarrasingly horrible controls/camera of the 3D sonic transition.Sega ended up performing an abortion to thier little love child when they tried removing it from the 2D era.
Actually, the music went bad with Sonic Adventure 2. Sonic Adventure's music was more of an homage to the original Sonic games. Hell, some of them came from 3D Blast in the form of remixes. SA2 shat all over it by setting it up like this:
Sonic & Shadow = Rock/Alternative music
Tails & Eggman = Techno music
Knuckles = Rap
Rouge = JPop-ish musicNothing about the music in SA2 felt like one was listening to the music of a Sonic game. Not to mention, SA's levels generally had more than one song per portion of the levels. SA2 just had one tune set for each specific level.
Let's compare, shall we?
SA's Second Stage:
(Part 1)
SA2's Second Stage (Hero Story):
SA2's Second Stage (Dark Story):Now, regarding the camera, this is another problem that SA2 screws up on. In SA, you COULD move the camera where you wanted. It wasn't great, but it worked. SA2's, however, was broken. If you wanted to move it, it would not stay in place. It would swing right back to where it was, making some things difficult to pull off. Let's say you're trying to make a jump and turned the camera. When you make that jump, that camera pulls a damn 180 on you and can effectively screw with your perspective, thus screwing how you control yourself in the game.
As for "overserious weeaboo crap," no idea what you're getting at there. Unless you mean the story. This is where the first game, once again, trumps the second. The first is merely about Sonic trying to stop Eggman from getting away with his plans with another "tool" of his. The only serious part of the game are the origins of Chaos, though it's not too deep and is a nice touch.
However, SA2 really pushed it with the overly cliché story (as I mentioned already before) and the batshit insane, emo hedgehog that should've died at the end of the game.
-
Knuckles became a disappointment after his find the Emerald shards adventures. I could live with the other characters and their different playing styles (either Adventure game), but I hated the Knuckles/Rouge levels. D=
And on music, I thought the first song in the Hero story in Adventure 2 was pretty catchy.
@Sandai:
I guess if Greg did why cant I, how do I change my alias anyway.
PM an administrator saying that you'd like your username changed along with what you want it to be.
-
Rouge = JPop-ish music
Funny, I always thought of it as some kind of crappy elevator music/jazz mix up.
-
Even though Knuckles wasn't all that bad [when he first came out, anyway], I consider him the first sign in Sonic's spiral downwards, CHAOTIX as the second sign, and Sonic Adventure 2 as the final stage of the disease.
Knuckles started the trend of ULTRA COOL HIP BADASS GRRRRRRR Sonic characters.
-
I kinda thought they were going him being a dick instead of badass when he first came out.
"OH I GOT YOUR EMERALDS WHAT NOW???"
-
I always thought the Chaotix were there for comic relief.
-
Yeah I really don't think Chaotix had much of an impact on the series
especially since they were on the 32X, a platform no one bought
-
Actually, the music went bad with Sonic Adventure 2. Sonic Adventure's music was more of an homage to the original Sonic games. Hell, some of them came from 3D Blast in the form of remixes. SA2 shat all over it by setting it up like this:
Sonic Adventure wasn't as bad as SA2 in that regard but there's no argueing its started it.
SA1 started planted the seeds, SA2 was where the tree was fully grown.
3D Blast was arguably even worse as a game so I'm not sure why your counting that as "old school homage".Now, regarding the camera, this is another problem that SA2 screws up on. In SA, you COULD move the camera where you wanted. It wasn't great, but it worked.
I never said it didn't have a controllable camera, that doesn't cahnge taht it was godawful.
I honestly preferred the SA2 lousy fixed camera.As for "overserious weeaboo crap," no idea what you're getting at there. Unless you mean the story.
Clearly.
This is where the first game, once again, trumps the second. The first is merely about Sonic trying to stop Eggman from getting away with his plans with another "tool" of his. The only serious part of the game are the origins of Chaos, though it's not too deep and is a nice touch.
Forgot about the robot story didn't you. Or lets see, the Knuckles flashback acid trips, or the CHOAS IS TOTALLY A RIGHTOUS MONSTER THAT IS JUST OUT FOR REVENGE.
They started trying to add real plot to a farnchise that was ridiculous to begin with.
They didn't seem to realize talking anthromorphic technicolor animals would become furries once you crossed that line but they went ahead anyway.However, SA2 really pushed it with the overly cliché story (as I mentioned already before) and the batshit insane, emo hedgehog that should've died at the end of the game.
Again, I'm blaming SA1 for starting the downward nosedive, not its full flung fall.
-
And yeah, Sonic Adventure 1 definitely started the Great Sonic Decline
-
@Cyringohn:
Even though Knuckles wasn't all that bad [when he first came out, anyway], I consider him the first sign in Sonic's spiral downwards, CHAOTIX as the second sign, and Sonic Adventure 2 as the final stage of the disease.
Knuckles started the trend of ULTRA COOL HIP BADASS GRRRRRRR Sonic characters.
Wouldn't that be Sonic himself? Sonic has always been about "HE'S 2KEWL4SCHOOL EDGY ATTITUDE!" Tails was added to kind of even that out. Knuckles was added to be a sort of rival. Sort of.
SA is what fucked it all up, though. Knuckles since then has just been the resident dumbass. It's a shame, too, I really liked him in Sonic3&Knuckles.
tl;dr: Knuckles was the same type of "badass" as Sonic. Shadow's the one who started the linkin park fueled hottopic angst.
-
@Solar:
I kinda thought they were going him being a dick instead of badass when he first came out.
i think he was just supposed to a gullible snob. I mean believing Eggman when he'd never met the guy before was kinda dumb.
"OH I GOT YOUR EMERALDS WHAT NOW???" http://img441.imageshack.us/img441/8058/aniknuxlaughhv5.gif
I always wanted to wipe that smirk off his face.
-
I'm just saying that's pretty much no different from hating Shadow the Hedgehog just because Shadow used guns.
Don't get me wrong, there are many reasons to hate Shadow the Hedgehog, not just the guns. But they were pretty much stated already. But as for not having to use them…have you tried doing a Homing Attack in that game? It takes forever to kill enemies with just the Homing Attack so you pretty much have to use guns. Plus there were even switches on certain levels that you had to shoot.
And overall, I just didn't think it was fun to play. This game just plain disappointed me.
-
Don't get me wrong, there are many reasons to hate Shadow the Hedgehog, not just the guns. But they were pretty much stated already. But as for not having to use them…have you tried doing a Homing Attack in that game? It takes forever to kill enemies with just the Homing Attack so you pretty much have to use guns. Plus there were even switches on certain levels that you had to shoot.
And overall, I just didn't think it was fun to play. This game just plain disappointed me.
meh I had fun playing it even with the guns. As for the story itself I liked that they resolved the whole issue with shadow and his past in that game. I doubt he has anymore of that linkin park hot topic emo bullshit (that people seem to hate about him for no real reason) after that game.
-
Ya know, I liked the first Sonic Adventure for it's time. Doesn't hold up too well know, but back then I had a blast. Must've beaten over a dozen time (even with the shitty Knuckles and Big the Cat levels). I think the series honestly went downhill after SA2, that's when things got bad IMO.
-
The point is that SA itself wasn't an awful game, it just started the series on a bunch of really stupid trends.
-
This has now become the Official Sonic the Hedgehog Discussion. So can a mod change the title already? :silly:
@Kidany:
i think he was just supposed to a gullible snob. I mean believing Eggman when he'd never met the guy before was kinda dumb.
Oh right, I forgot about him being gullible. Didn't he fall for the same thing in Adventure?
-
@Cap'n:
The point is that SA itself wasn't an awful game, it just started the series on a bunch of really stupid trends.
Yeah, I already got the point, just giving my viewpoint is all.
And thinking back again, SA2 is what started it. That's the point where Shadow came into existence.
-
This post is deleted!
-
I hold Sonic Heroes in much higher contempt. Shadow died at the end of Sonic Adventure 2, perfect. Then Heroes came along and ressurected him.
-
@Earthworm:
I hold Sonic Heroes in much higher contempt. Shadow died at the end of Sonic Adventure 2, perfect. Then Heroes came along and ressurected him.
I liked Heroes (I know, I know).
But, yeah, I think Shadow should've stayed dead. -
At least you could still call SH a Sonic game. Shadow's game was a sad attempt at making Sonic "edgy".