Not exactly related to Reach, but here's what one of the employees at Bungie said about their new IP after finishing off Halo and leaving it to MS
_Bungie has told CVG that it is in a better position than ever now it's moved fully into cross-platform development - and that the firm's new project can even out-do its classic Halo games.
That's according to community man Brian Jarrard, who told CVG last week that "there's not anything holding us back now".He said: "I think Bungie is better poised now to do great things than we ever have been in the history of our studio, just in terms of our infrastructure, our new office, our team are at over 180 employees now, our Activision partnership, the creative control that we have, our freedom, our funding…
"There's not anything holding us back now," he said. "It's up to us to sink or swim and execute our own destiny, really try and bring our next big universe to life."
The Bungie man said that the firm can hopefully "even out-do what we've done in the last few years," and "try and define a brand new type of gaming for a decade to come". Bold stuff.
In the same interview Jarrard revealed that about 98% of Bungie have now stopped work on Halo.
"We're going to have a team that's supporting Reach beyond launch obviously and those guys are actively doing stuff now to get matchmaking ready for launch," he said.
While we're on the subject of Reach, stick your eyes on our just-published interview with creative director Marcus Lehto. Interesting fella._