Well guyz i have some good news and some bad news
Good News
Nintendo Will Begin Offering Downloadable Add-On Content On Wii
Wii games will soon be able to download add-on content, said Nintendo project leader Takashi Aoyama at Game Developers Conference.
DLC has been a big part of Microsoft's and Sony's online business, but Nintendo has thus far not allowed games to have downloadable add-on content on Wii. For example, the Wii version of Guitar Hero 3 doesn't currently let you download new songs.
But at his address at GDC this morning, Aoyama said that Nintendo will, in the near future, allow Wii owners to use Wii Points (purchased with a credit card transaction online or on cards in stores) to buy add-on content for games. He said that add-on contents would also be available for disc-based games as well as WiiWare downloadable titles.
The add-on contents for disc games would be purchased within the game, Aoyama said.
Bad News
Nintendo To Begin Charging Money For Some Online Gaming
Nintendo's Wi-Fi Connection service has always been entirely free of charge, but the company will soon introduce a pay-to-play service for some games, it announced at Game Developers Conference.
"Nintendo Wi-Fi Connection Pay And Play" will let users subscribe on a game-by-game basis to certain titles. Nintendo project leader Takashi Aoyama announced the service at GDC, but did not say what upcoming games would require payment for the service, or how much they would cost.
To avoid customer confusion, Pay-And-Play games will have a red icon on the game's box that reads Pay And Play, in place of the traditional blue Wi-Fi Connection icon, which will only be used for games that are free to play.
This is a pretty big change for Nintendo, who has always been adamant about wanting online gameplay to be free. While this might attract more developers to the service with a new revenue stream, it also might confuse consumers – and be a hassle if the payment system isn't easy. You'll use Wii Points to pay for the online gaming, so it should be interesting to see if this extends to the DS Lite or if it's just restricted to Wii.
And some other news
Aoyama moved on to discussion of the "Nintendo Channel," which launched last year in Japan – the channel that lets people see new games for Wii and Nintendo DS, that finds new games that match players' preferences and lets them vote on what games they like.
They will offer this service in the U.S. and Europe in the coming months, said Aoyama.
For WiiWare, you'll be able to read the game's instruction manual before you decide to download it, so you can get ample information about it before you buy.
You'll also be able to use Wii Points to get add-on content and paid services, said Aoyama. This, he said, will let Nintendo offset the development costs of add-on content. This feature will also be available for disc-based games, but the payment for those will be in the game, not on the Wii Shop channel
Aoyama then addressed how Nintendo is dealing with a hot topic: Storage limitations.
They'll compress the games and then expand them when you start playing them. "This step should help alleviate the problem with size limitations."
Apparently the manuals for the game will also be stored online-only, not inside the game ROM itself.
Aoyama then talked about some WiiWare games.
The first was LostWinds, from Frontier Developments in the U.K. He showd some footage of the game. you control the character with the Nunchuk and use the Wii remote to make the wind blow and carry the character. You can use the wind to surround an enemy and blow it away. The video looks realy pretty! This is apparently a launch title in the U.S. and U.K., so let's look forward to it (bow).
I'm hoping the Play and Pay program doesn't effect Mario Kart, but I'm still kind of disappointed that they haven't added any sort of USB/Hard drive support and haven't improved SD card support.
Nintendo, even when they print they money they're as frugal as ever.