Barto is to tank Pica, right?
One piece treasure cruise (7/11 Never Forget)
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Yep yep. On the solo version as long as you have above 45k~ you can tank the first hit without, but the mini boss stage can mess that up.
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@ntk:
I dont own Lucy and I just managed 30 hits against Dellinger and Doffy/Pica.
Team: friend Lucy, V2 Law, Boa sisters, Orlumbus and Colo Kyros with the Raven ship.
Stage 1 and 2: use Lucy to get 10 hits.
Stage 3: use Kyros, make sure that the Boa sisters and Law are placed so they get orbs. Tactic is to kill the last row first with the orbs and then use the left-over team mates to get above 500k damage. Make use of type advantage here. If you make sure the sisters get the orbs, you will have enough time to manually switch. Thats 6 hits.
Stage 4: Dellinger here. Skip first attack. Tap only red sister and colo Kyros. Next turn use Orlumbus and Law on Dellinger. 2 fodders should still be alive. Tap this order: Orlumbus -> green sister -> Lucy -> Law. Thats 4 hits.
Stage 5: basically try to get as many hits as possible without killing Pica. You can tank one hit from Doffy, so only boost on turn 2 with the sisters and try not to kill Pica on that turn. Manual switching is required. Unfortunately I didnt record it but I got 10 hits here.
So it is possible to get 30 hits even without Lucy. But its still a lot of rng…
I was working with this team again and got lucky and managed 32 hits today. It was against Dellinger and solo Pica. Everything exactly as said above, but on the last stage I was lucky to get 3 matching orbs every turn (=3x 500k). So I only used the red sister beforw Picas attack to cut the damage which allowed me to win one turn. Only after that I boosted with the green sister to finish him off. After the revive it was another 500k hit thanks to that boost.
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So far my best run is 34 w/ Gladius.. I think 36/37 is the absolute max I can do but I never seem to get Dellinger.
Using the same Lucci team I posted above but I swapped Franky for 6☆Robin. Always hitting with Leo on the third perfect for 600k~ and stopping. Using Barto for Pica first hit, Robin for 2nd, Croc for third, heal up with the Luccis and tank the 4th, and Barto will be back for the next.
Update: [hide][/hide]Finally got the Dellinger/soloPica variation and 36/37 is definitely doable. 30-35 is pretty easily done with the other variations tho.
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how are you guys getting points on dellinger? it completely ruins my runs .
my max is 33 (yesterday) hitting 6 miraculously hits on gladius (I think was that) and and getting solo pica (I can get 13 hits on pica - depending on orbs)
another thing that ruins my runs is doffy/pica
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My max is also 33. Done against Dellinger and solo Pica.
Honestly I dont really care anymore. As long as I get my 29 hits a day I dont aspire to improve that anymore. ^^I think Im at 49 runs, so after 70 I will also stop with that. :D
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One thing I'm trying is a modified version of that team Brotato posted of Double Lucci with Sandersonia, Croc/Daz, Raid Bart, and Zanji. So I have two chances of getting an orb on Sandersonia and a 0.5 chain boost every turn.
Even with consistently bad orbs despite the double switch, I still hit 23 the first time I tried it.
So far on the pulls:
DEX Rebecca
PSY Pink
INT Pica -
I've only gotten 2 posters so far and they were both Kuma. One psy, one str. Outside of the daily ranking run(s) I've just been speed running w/ double Lucy and colo Kid to burn stamina but I guess I'll end up having to gem at some point for the 70. Really wish we'd get some variation of the snails back.
Strongly disliking the new support system too. Revamped Ener raid is okay but I think having to bring specific support units to even enter a clash is setting the stage for some shitty stuff going forward.
how are you guys getting points on dellinger? it completely ruins my runs .
How so? I always just use Croc/Daz to shuffle orb and then skip first turn. After that I can get 2-3 500k hits in on Dellinger and then one on each add.
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I'm doing:
double lucy
marigold sandersonia
orlumbus lawlucy first turn, boost on second, lucy on third again.
against dellinger I have to skip a turn so I lose the boost. then I use orlumbusn and get 3 hits (4 with luck if I get matching orbs on my dex characters next turn)
against gladius is orlumbus then hitting greats/good to try and maximize the hits
against machvise is killing the fodder with my strongests with matching orbs (1 point on each, with luck) and then trying to hit him laterdoffy x pica kills me in 2 turns, so I have to use sandersonia and kill doffy quickly (6 hits) and then pica has lower hp I think? he also dies quite easily.
solo pica is better, hitting with law third hit is already one point, with matching orbs is 4 per turn, use marigold to tank one hit and keep slowly killing him hitting points , sandersonia for the kill last turn (or the revive)
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Well, I finished 70 Pica runs. :D and I am on 114 if I hit 29 the next four days it should be possible to finish on 230 …
I got Akainu from my free recruit which is new for me.
Gold Tickets were all dupes. (Leo, Koala and Bonney iirc.) -
I got 4 dupes, 20th sanji, rakuyo, qck ray and v1 ray.
I had 31, 33, 33 and today 32. I think I'm ok keeping that up. just have to remember last day (since It will be only 5 hours I think)
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And the Sugo pull is a dupe; an Evolved Ener. Great. An unevolved one would have at least been something since the 6+ is a straight upgrade.
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^Making it so we're able to pull evolved reds is such a shitty change. Hope that never happens on JP..
Reward pulls were psy Kuma(LB dupe, for double special~), str Kuma aka Ray pts, Ichiji for LB, and my red pull was Inuarashi who is new for me. And just in time for easy socket farming too since his Fn is next.
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wow I just got 33 missing like 3 hits on pica (with law I hit a less than good and gave 300k, then lucy wasn't strong enough and hit for 470k, then I killed him after with an matching orb on marigold)
for the first time I got close to pass 33.
when does it end? I need 2 more days to get 230 (is it 230 for the 1 million bounty?)
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Im currently on 190 hits, so reaching 230 shouldnt be a problem in the end. I guess that will be the 1m bounty. Im currently on 350k for the bounty…
Just got my legend pull. Dupe v1 Lucci. The effort was okay for 5000RP I think. It was quite a lot time to get to 70 wins, but at 290 max stamina atm its relatively easy. Even rerolled accs that could go for dpuble Lucy teams will have had stamina trouble.Edit: yup, 222 hits now -> 750k bounty. Reaching 230 will be 1m then.
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So the new gem packs are here.
I bought the advanced set and got my fifth Usoland. My lust for Shirahoshi is reaching deckenian proportions!! AhhhStill a very good deal though. Translating it all into Ray points means like 6/7 legends or so. 10k points like that and the 3 CCs already make 25k points.
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I can't resist those Gem Packs and this is particularly good with all the extras. I got V2 Boa, who I didn't have before and will probably start pulling all of the time now that I do.
Global is getting a Neo Garp soon; with all of the focus on him lately, I wonder if they're setting up an event with his rankings since we haven't gotten those yet.
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I bought the gem pack… lets see what I get
edit: another neko dupe :(
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Couldn't resist the gem pack either, and frankly wanted it since I haven't been able to play a lot the past couple weeks and want a gem boost before anni. Aokiji v2, pretty happy!
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Neo Garp is super easy. Max bind/despair sockets are enough to be safe.
Ive been doubel Enelling him for the fun of it. ^^
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game is kinda boring these days… why no new fortnites?
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I did the discounted multipull, didn't get much at first, but the plus one was Legend Garp. Too bad I can't use him in Neo Garp to speed things up even more.
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If I'm using Sanji V2 is it right I shouldn't super evolve any of his brothers
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Wow, 0/11 on Neo Garp. Too bad for him, because Im finished with Chopperman missions and I wont be doing his raid again now. So hes just gonna rot in my box like the useless little unit he is.. ^^
Should have just used him for socket fodder. -
he max at what? I just got a 0/5 and I was also thinking "wow I'm just gonna do the chopperman missions"
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I think it's fourteen while all of the other Neo Raids are nine.
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but the original garp isn't 13?
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Are full boards of badly matched orbs and one countdown opponents guaranteed on the first round of Neo Sabo? Because that's happened every time so far on Cerebral and I remember that being that being the case the first time he showed up as well.
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Okay, the next run gave me matching and neutral orbs so at least that part isn't guaranteed.
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I think its always on 1 CD all mobs. but thats it
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Can someone give me some tips how to beat Forest Sun? 17 to 18 is my max I can reach with my fighter team. Hp is just too low. And my other teams sjck. Have 6+ Zoro and Legend WB but dunno
I really need that ship
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Can someone give me some tips how to beat Forest Sun? 17 to 18 is my max I can reach with my fighter team. Hp is just too low. And my other teams sjck. Have 6+ Zoro and Legend WB but dunno
I really need that ship
what team are you trying to use? v2 sanji team?
it isn't suited for forests because it doesn't have much hp or damage reuction..for forests you need bulky teams so that you can stall and recharge specials.
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Can someone give me some tips how to beat Forest Sun? 17 to 18 is my max I can reach with my fighter team. Hp is just too low. And my other teams sjck. Have 6+ Zoro and Legend WB but dunno
I really need that ship
What does your team look like? I just went on a test run using only clash units to see.. no stalling, pretty much just used Sengarpku switch boost non stop, used Sabo on the 3D2Y Zoro/Sanji stage, and everything else to kill Jinbe over 2 turn. Aside from Goku/Garp and Sabo anyone can replaced by anything.. in fact I wouldn't recommend Lucci because his barrier penetration is annoying on boss stage.
[hide]Also, no orb luck required.
[/hide]
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What does your team look like? I just went on a test run using only clash units to see.. no stalling, pretty much just used Sengarpku switch boost non stop, used Sabo on the 3D2Y Zoro/Sanji stage, and everything else to kill Jinbe over 2 turn. Aside from Goku/Garp and Sabo anyone can replaced by anything.. in fact I wouldn't recommend Lucci because his barrier penetration is annoying on boss stage.
[hide]Also, no orb luck required.
[qimg]https://i.imgur.com/JGWyTgf_d.jpg?maxwidth=640&shape=thumb&fidelity=medium[/qimg]
[qimg]https://i.imgur.com/dZR78uG_d.jpg?maxwidth=640&shape=thumb&fidelity=medium[/qimg][/hide]
Sanji
Ichiji
Yonji
Zeff
DEX LucciTo be honest HP is the main.problem because of Afro Luffy, Zeff and Franky
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Try checking Youtube for specific quests. Theres tons of content on there.
Maybe this can already help with tactics:
Its v2 Sanji f2p -
Sanji
Ichiji
Yonji
Zeff
DEX LucciTo be honest HP is the main.problem because of Afro Luffy, Zeff and Franky
Luffy goes down just with a Sanji special so no need to take dmg there.. from the other 2 I was healing up just from autoheal and was okay? Wasn't a reason to even take a hit from anyone else.
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Luffy goes down just with a Sanji special so no need to take dmg there.. from the other 2 I was healing up just from autoheal and was okay? Wasn't a reason to even take a hit from anyone else.
Problem is that Foxy is binding your people if you don't KO him fast enough
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Well tried a lot but not coming further than 17/18
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@ntk:
Try checking Youtube for specific quests. Theres tons of content on there.
Maybe this can already help with tactics:
Its v2 Sanji f2pOk how has he 30k HP?
For real now
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That team already has the Sun Pirates ship, which seems counter-intuitive really.
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Damn, so many new things coming to Global now after the drought. Really curious about that Shanks/Mihawk duo unit. Feels weird to say but I feel like Global has been the better version for a bit now, been pretty disinterested in JP stuff lately.
Problem is that Foxy is binding your people if you don't KO him fast enough
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Well tried a lot but not coming further than 17/18
Hummm, I still don't understand your problem? I kill AfroLuffy with a Sanji special and then Foxy right away. Maybe you're getting the bind from his preemptive due to lacking sockets? Only damage in the entire run you have to take is from Zeff HP cut, Franky after death dmg, and Rayleighs preemptive.
Did another run with a very low HP team to see.. 5+ Luffy, and 2 FN units. Only level 4 AH and still didn't have any real issue. Sanji is just stupidly strong as long as you don't let the chain drop with a miss.
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Damn, so many new things coming to Global now after the drought. Really curious about that Shanks/Mihawk duo unit. Feels weird to say but I feel like Global has been the better version for a bit now, been pretty disinterested in JP stuff lately.
Hummm, I still don't understand your problem? I kill AfroLuffy with a Sanji special and then Foxy right away. Maybe you're getting the bind from his preemptive due to lacking sockets? Only damage in the entire run you have to take is from Zeff HP cut, Franky after death dmg, and Rayleighs preemptive.
Did another run with a very low HP team to see.. 5+ Luffy, and 2 FN units. Only level 4 AH and still didn't have any real issue. Sanji is just stupidly strong as long as you don't let the chain drop with a miss.
So I am simply to dumb for the game as it seems. Have my team at 18k HP and it is just too low… And I have no luck with healing slots. At Franky it is stop... If I manage to pull the next level I'm nearly dead
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So I am simply to dumb for the game as it seems. Have my team at 18k HP and it is just too low… And I have no luck with healing slots. At Franky it is stop... If I manage to pull the next level I'm nearly dead
just pair your v2 sanji with a jinbe friend captain
sanji already has way enough damage to deal with a low level forest like the sun one, so you don't need double sanji probably, and jinbe's x1.5 hp bonus will rise your hp significantly
or just use your other captains..a 6+ zoro team will have a shitload of hp and good enough damage..you have already a class booster with him and a free orb booster with raid doflamingo..
also,remember that forests have to be approached differently than the other content in this game, they are about surivivabolity and careful stalling more than brute force..don't be scared to stall on a single enemy just to recharge some specials.
also, considering how many hp you would have with zoro and the fact that he doesn't have problems briging other class characters, you might as well bring a big healer, even if not a slasher, with you: qck marco, psy shirahoshi,psy mansherry, 6+ corazon..depends on what you have.
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just pair your v2 sanji with a jinbe friend captain
sanji already has way enough damage to deal with a low level forest like the sun one, so you don't need double sanji probably, and jinbe's x1.5 hp bonus will rise your hp significantly
or just use your other captains..a 6+ zoro team will have a shitload of hp and good enough damage..you have already a class booster with him and a free orb booster with raid doflamingo..
also,remember that forests have to be approached differently than the other content in this game, they are about surivivabolity and careful stalling more than brute force..don't be scared to stall on a single enemy just to recharge some specials.
also, considering how many hp you would have with zoro and the fact that he doesn't have problems briging other class characters, you might as well bring a big healer, even if not a slasher, with you: qck marco, psy shirahoshi,psy mansherry, 6+ corazon..depends on what you have.
Nope fuck it… Tried it with all my different teams. Still too dumb.
Still do not understand how int he one YT video a Sanji V2 team has 30k HP
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Nope fuck it… Tried it with all my different teams. Still too dumb.
Still do not understand how int he one YT video a Sanji V2 team has 30k HP
that team is already using the sun ship, wich gives fighters 1.5 HP. makint it easy to have high HP (most teams have usually 20k hp, 1.5 that is already 30k… even your team with some FN units have 18k, would have 27k with the jimbei ship)
if HP is your only problem, try the WB forest. is not hard nowdays, and even starting at half HP, you can be with full HP by stage 11 just by meats and AH
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that team is already using the sun ship, wich gives fighters 1.5 HP. makint it easy to have high HP (most teams have usually 20k hp, 1.5 that is already 30k… even your team with some FN units have 18k, would have 27k with the jimbei ship)
if HP is your only problem, try the WB forest. is not hard nowdays, and even starting at half HP, you can be with full HP by stage 11 just by meats and AH
And will I gain from WB forest?
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And will I gain from WB forest?
moby dick ship
universal ship that boosts atk x1.5 and hp by x1.4 but make you start with half hp
but that is not a problem for forests because the first ten stages are easy and you can recover the hp there
still my suggestion is just to slap a jinbe 6+ as friend captain..you will still have plenty of damage but also more survivability
here's how your team would look like with no cotton candy or limit break with jinbe and the moby dick
around 700k of attack damage and almost 39k hp
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The only ships besides the Sun Pirate ship that boost HP more than the Moby Dick are the Navy Ship and Dreadnought Sabre; the former only has a slight attack boost for Shooter characters only and the latter doesn't boost attack at all but does 5K end-of-turn damage. That's handy for dealing with characters with resilience and speed-farming but not really good for Training Forests.
Speaking of additional damage, there's also the V2 Akainu Friend Captain option; so long as you hit your perfects, his post-turn damage alone should murder pretty much anything up to Jinbe. He won't boost Sanji but the chain will compensate for that. Just start with Sanji if he gets an INT orb, the DEX characters, (Sanji if he didn't get an INT orb), Zeff, Ichiji, and then Akainu.
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Hmmm OK will try it out. Thank you again
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And will I gain from WB forest?
I don't know, but the forests are in order of difficult.
sun forest is harder than the WB one. so there are more chances that you beat WB forest first.
try the easier one (mihawk), then ace, then WB . I'm not sure about WB forest but I think nowdays it will be a piece of cake like the other 2
once you have the moby dick (wb ship I think thats its name) you can try the jimbei forest with higher HP
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Well, let's see what's what.
DEX Law.
Marineford Hancock! New! Evolved though.
Reiju. Dupe but useful LB.
Chobro. Dupe.
Unevolved WCI Carrot. New!
Another Boa.
Fukuro. MEH.
Another Carrot.
RED! Inurashi. Dupe.
Thatch. Really?
Plus one: Pedro.I got a few new characters and some solid LB material.
Second multi:
Brandnew.
Blamenco.
20th Robin.
Speed Jil.
Carina.
TS Sanji.
Log Zoro.
Ace.
Another Log Zoro.
Bepo.
Plus one: Unevolved Boa. So, technically new.Wow. If this is any indication, I'd recommend a one and done approach to this Sugo.
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Holy Crap… I couldn't resist doing one discounted multipull. Although my gem count was only 46...
Well seeing the pullsecreen was ok - One Red out of the 10 which was a dupe Robin.
And then the tenth gold one turned into red and I got new Warco. :D :D :DOnly other new was Strawberry all others pulls were dupes. But who cares. Happy