@Deicide I can get behind that reasoning, for sure. Kuma sacrificing himself for the sake of others does work consistently throughout the flashback; up to the point where Vegapunk has finished her treatment, everything aligns perfectly and I support his decisions.
However, for me whatever hopes he may have held for his daughter's future don't quite excuse that he accepted to let her become a hostage. Especially considering everything he previously agreed to for her sake. That part wasn't self-sacrifice, it was putting Bonney in danger with no good reason. The moment agent Alpha cracked that rock and made her threat, I would have wanted Kuma to crush her then and there and vanish with his daughter. But... honest to a fault and foolishly naive, he was.
In other news, I completed my Egghead re-read.
Some parts flow better in one sitting, others are still just as bad. The first dozen chapters after the elders make landfall work nicely, until 1112-115. The elders are relentless and efficient, they're everywhere and practically tip the balance by their actions alone. At some point you really feel the Straw Hats are in a pinch, which is good. Bad points however for the constant chit-chat in between moves, which makes parts of the action feel like a caricaturally overdone bullet-speed sequence. Bonney gaining control of the Pacifistas is one very nasty offender in that respect.
Then the core content of the message starts and everything gradually weakens. I really enjoyed the message altogether, but it's too little information spread over too many chapters with parts that should have been cut.
At first the worldwide reactions are a nice touch, it's nice to see long-gone faces and the revelation of the sinking world is one tough blow to the guts. Then the reactions and VP monologue go on and on and on, to the point where they make it difficult to keep track of the main action, which in return feels like a disjointed sequence when it should be one furious rush of adrenaline.
At the same time, the elders lose their efficiency because they're frantically trying to locate the source of the transmission. Which kinda makes sense, but when Saturn just vanishes in the middle of a fight against the Weak Hats it really becomes too much. Previousy these guys felt threatening, but progressively all they do is big flashy moves with conversely tiny consequences. Partly because they're fighting Nika plus the giants and apparently a big laugh and popping eyes will let them shrugg off anything. Fight choregraphy is really weak throughout this part and scale is all over the place when they're in their giant form, which doesn't help.
It doesn't get any better afterwards, with the message refusing to end - it really should have concluded after the sinking world and ongoing war, we didn't need to hear again about the Roger pirates and One Piece, this last parts felt off-tune. Plus, too much action crammed in a very short sequence, between Ju Peter and Saturn invading the boat one after the other, more elders coming after the robot, robot coming back out of the water, haki bomb...It's just too much, I would have prefered a more concise ending with additional breathing space.
Bad points also for the Vegapunk memory wipe afterthought. It explains his actions, but I can't accept that he didn't even once try to stop York or secure the Mother Flame out of the World Gov's reach.
All in all a good arc that kept me entertained, but the last part is clearly weaker and dilutes the fun, eventhough it had some massive reveals.