I'm still waiting for Burning Blood 2.
Posts made by Wanted Sogeking
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RE: One Piece Pirate Warriors 4 (Switch, PS4, XBox One, PC; 2020)
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RE: JUMP FORCE (2019 Video Game)
I'm starting to think that's not the officially release date, Bandai didn't set it for early 2019. It's taking while to get a new scan from wsj or vj for full confirmation even though the vj cover says "Scheduled to be released in 2019".
It just seems YonkouProductions and this user
probably just went off ScotchInformer info.
If it turns out to be true, i apologize.
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RE: One Piece World Seeker (PS4, Open World(?), 2018)
I like this scan. I wish Garp, Coby, and Hina were part of it.
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RE: JUMP FORCE (2019 Video Game)
Wah, I'm really warming to the look of it - I hope the gameplay shapes up. So tired of tag team stuff though. Bleh.
I understand Japan players complaints about Jump Force not being 2 vs 2 similar to J Stars.
But your complaint about this game tag team makes no damn sense when you want a One Piece fighting game catered to Dragon Ball FighterZ.
We barely have many arena fighters with this battle system. 2D/Tekken style fighters have a freaking wardrobe of games with a tag team battle system.
All this tag team is inspired by wrestling, it's a popular genre, that's why they're using it.
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RE: JUMP FORCE (2019 Video Game)
If Blackbeard is a playable character along with the other One Piece characters from J Stars Victory VS, this makes me believe we might get 4-6 characters per series.
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RE: JUMP FORCE (2019 Video Game)
I'm definitely maining Zoro after seeing that sick detailed one sword style lion strike. Sasuke moveset is awesome too, I like how they zoom on his face for his attacks and amaterasu feels more realistic than J Stars Victory VS.
I can't wait to see Ace, Boa Hancock, and Akainu.
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RE: JUMP FORCE (2019 Video Game)
Spike never ceases to amaze me. I guess Burning Blood 2 for 2020, perfect opportunity to add Revive and Wano content.
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RE: July 23rd, an "important announcement" for One Piece.
Probably a new movie, but who knows.
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RE: One Piece World Seeker (PS4, Open World(?), 2018)
Tales games are like fast food mid tier RPG's, Namco ain't moving the teams off those games.
I disagree because the Tales of are more than just RPG games. They also have fighting game elements.
We haven't got any One Piece game focus on team party members fighting together against enemies nostop with so many different styles of team attacks.
Bandai Namco in Dragon Ball FighterZ interview by Game Informer said they willing to work with any gaming studio even western developers to develop anime games as long as they fully know the series.
So that statement about Bandai won't let the Tales of team to develop a One Piece game is load of crap.
I can say the same thing for Ganbarion never going to develop a Dragon Ball, but they did and it's pretty decent. Sold well in Japan as it should.
Spike was stuck developing Dragon Ball games for long and now they're free from it. J Stars Victory VS and One Piece Burning Blood may not be their best games, but it's still a start for them to try something new. They just need sequels.
I personally think the developers of the Seven Deadly Sins game should have developed One Piece game instead Spike because they would add adventure/free roaming/RPG and fighting. It would be One Piece Burning Blood + One Piece Pirate Warriors. This way pleases every One Piece fan.
No developer is limited to one game dude. Look up Sword Art Online Fatal Bullet, it's develop by Dimps and not Artdink this time. One day, I hope Dimps develops a One Piece game.
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RE: One Piece World Seeker (PS4, Open World(?), 2018)
Although judging from interviews, it seems the producer planned an open world game as soon as Burning blood was released.
Same Burning Blood during Unlimited World Red interview in 2014 hinting Aokiji moveset.
Siliconera have some mods that are One Piece fans. I hope interview One Piece World Seeker the same way hinting the next One Piece game.
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RE: One Piece World Seeker (PS4, Open World(?), 2018)
Maybe the team behind the latest Black Clover PS4/PC game should have developed One Piece World Seeker since their game is not going to be an anime fighter or a musou. Bandai even saving it for last. Who would be down for Tales of One Piece?
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RE: One Piece World Seeker (PS4, Open World(?), 2018)
Well, all hype completely deflated. This will be another generic low budgety anime game. Developer and screenshots only prove it. Shame they couldn't give cc2 for example a nice budget to finally make a game op deserves.
Sub par developer, only playable luffy,uninspired landscape in a series full of wonderful ones.
Unlimited World was also subpar, but at least it blended the characters artstyle with the environments better. This looks as if they dropped Cel shaded Luffy into a generic more realistic looking landscape.
What can CyberConnect2 do that Ganbarion can't do besides graphics?
Ganbarion has been developing One Piece games for decades. They were stuck on developing handheld games, now they finally can show their talents with these powerful consoles/PC. I'm sorry, but CyberConnect2 isn't the only talented developers, there are plenty. Bandai Namco made the right decision picking them.
I understand the complaints about Luffy as the only playable character, but I also see it as quality over quantity.
As for everything, well the developers are trying to do something different and it's another made up story.
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RE: One Piece World Seeker (PS4, Open World(?), 2018)
This the background on the website.
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I can't get the very bottom one, but it's just the marine headquarters I think. -
RE: One Piece World Seeker (PS4, Open World(?), 2018)
@All:
The art direction doesn't look very…."One Piece".
I agree bro, but gameplay > graphics.
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RE: Two new One Piece games revealed (PlayStation VR and ¿¿??)
I'm so glad I'm not the only one with NZH97's opinion.
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RE: Two new One Piece games revealed (PlayStation VR and ¿¿??)
I see many new anime games being announced done by new/old developers. Brings me back to the PS2 days of anime games. CyberConnect2 is probably behind one of them. The fact that One Piece World Seeker is not getting a Nintendo Switch version proves Ganbarion not the developers, but who knows.
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RE: Two new One Piece games revealed (PlayStation VR and ¿¿??)
The only things I like is Sanji's kick to cannon ball, Chopper facial expressions, and seeing all the StrawHats together.
Honestly, it's look like an awkward Burning Blood VR game.
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RE: Two new One Piece games revealed (PlayStation VR and ¿¿??)
This is late, but my friend on Twitter posted this.
https://amp.reddit.com/r/OnePiece/comments/7cvj48/project_dawn_leaks/ -
RE: Two new One Piece games revealed (PlayStation VR and ¿¿??)
I can see character creation being part of this game by you being one of the rescued slaves if the story relates to Fishman Tiger's flashback.
Edit: I didn't see anyone post this, but for the VR game Doffy is a boss. That's pretty cool. I hope the developers continue to add more boos fights, like Eneru, Hody Jones, Buggy, Wapol, Rob Lucci, Smoker, Garp, Kuzan, Fujitora, Z, and Shiki, would fit. It would help the game feel less repetitive.
http://www.shonengamez.com/2017/10/27/luffy-faces-doflamingo-in-one-piece-grand-cruise-vr/ -
RE: One Piece: Unlimited World Red (2014 Worldwide Release; 3DS/Wii U/PS3/Vita)
I hoping the Nintendo Switch version sells well, especially since the Japanese version supports many different languages which is awesome.
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RE: Two new One Piece games revealed (PlayStation VR and ¿¿??)
@All:
Or probably Jump Festa.
That would be too long lol. For Jump Festa they can show a second trailer.
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RE: Two new One Piece games revealed (PlayStation VR and ¿¿??)
Bandai Namco probably saving Project Dawn for Tokyo Game Show.
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RE: New One Piece game for Nintendo 3DS
Any word on whether this really is being localized?
Maybe.
Leading interactive entertainment developer and publisher Bandai Namco Entertainment Europe today confirms its attendance at gamescom 2017, (from 23rd to 26th August 2017 – Cologne, Germany) one of the most awaited videogame events of the year. Bandai Namco Entertainment Europe’s booth is twice as big as last year and will be located in HALL 6 – A41/B41 and will feature a total of ten playable games which some are yet to be announced.
http://gematsu.com/2017/08/bandai-namco-announces-gamescom-2017-lineup -
RE: Two new One Piece games revealed (PlayStation VR and ¿¿??)
I didn't expect any interest for the VR game because I don't see many people talking about it and the repetition for any VR game. Same goes for me to be honest. I'm more interesting in the new console game if it gets my attention.
I didn't bother posting this, but Famitsu and 4gamer posted information last month if anyone still cares to look.
https://www.famitsu.com/news/201707/23138246.html
http://www.4gamer.net/games/388/G038806/20170722002/ -
RE: One Piece Burning Will (new mobile game)
Bandai Namco is trolling hard with that title, but I guess it's no different than Naruto games.
As for the game, it's interesting seeing actual models than chibi and a good direction for One Piece based on exploring hubs as any character. However, the gameplay might turn some fans off.
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RE: One Piece Live-Adaptation Drama Announced
Good luck to them on this project whatever it turns out good or bad.
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RE: Two new One Piece games revealed (PlayStation VR and ¿¿??)
I'm surprised no discussing EMUNOPLA's link. It has lots of good information, especially telling you who's part of every One Piece game. I don't think many One Piece fans or people in general outside of Japan know who Koji Nakajima is.
Suzuki Yuji: Says the game will be something fans always wanted. Open world game comes to mind. I think most fans want a MMORPG game because it will last longer.
Koji Nakajima: Says they have been planning this game for a long time and can't wait to show fans all around the world. I wonder if they planned this before or during the One Piece Pirate Warriors series and worldwide localization is pretty much confirmed here.
Sugita Suguru: Says he's happy to work with Oda on this game based on the characters and settings. This might be introducing new characters and islands similar to One Piece Unlimited games.
Koyama Hiroki: Says the game will take influence from the anime and its music. He also says they will put lots of effort making the game even better than One Piece movies. It seems like they will not follow the manga, which is good for anime only watchers, casual fans, and possibility a dub version. Since Koyama Hiroki said this game will be better than the One Piece movies, it makes me believe this game will have huge story focus similar to Dragon Quest and Final Fantasy games.
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RE: Two new One Piece games revealed (PlayStation VR and ¿¿??)
I still waiting for One Piece Burning Blood 2. These two new One Piece games are basically a celebration of the One Piece 20th anniversary.
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RE: General Musou Warriors Thread
I hope Nintendo and Koei Tecmo/Omega add SRPG elements or gameplay mechanics from Kessen and Bladestorm, not just a full focus hack&slash game. Despite its popular, Arslan Warriors had SRPG elements and gameplay mechanics similar to Kessen and BladeStorm. I know a lot die hard fans wanted a new Fire Emblem console game similar to Fire Emblem Path of Radiance and Fire Emblem Radiant Dawn. Same goes for me, but I'm okay with this because I know it will be more than just mindless button masher and Dynasty Warriors clone.
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RE: One Piece Thousand Storms
The game is fun, easy, and challenging. It basically plays like those tower defense RPG strategy games, but no tower to defend, just protecting your teammates upon waves of enemies until the boss appears. The game is easy as first, but once you get deeper into the game waves become more difficult. You have to level up your characters to the current time event versions. For example, you start out as early Luffy then grind to mid Luffy. The game has alchemy elements that you have to combine items to create new special attacks. Not many characters have a huge moveset list, so stress it if you can't find a lot of special attacks. Level up your character's special attacks is an option by combining them with other items. For example, combining Luffy's Gatling Gun with lots meat items makes it stronger. The game has decent about characters playable for everyone to enjoy, even characters people strongly dislike. Characters do level up at the same time, but it doesn't carry over for another character who didn't participate, you to make sure to level everyone. This makes the game replayability. It might be a chore for some people I guess. There's a hub world you can speech chat text with One Piece character you choose as your avatar. The game also has online multiplayer which is a cool feature if you want to play with your friends.
I got very far in the Japan version but stopped playing because it was eating my phone's memory.
I am glad Bandai Namco finally localize this game. I knew it was coming because it got trademark back during 2015 along with Burning Blood. An awesome way to start out with the new year and One Piece anniversary.
http://gematsu.com/2015/09/bandai-namco-trademarks-burning-blood-thousand-storm-slashy-souls-us-europeFor them to stretch until December 2017 is understandable. The game has a shit load of content. I don't see how anyone can get bored. Plus you have chibi Gear 4 Luffy.
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RE: One Piece: Burning Blood
This is pretty much the last DLC "Garp and Caesar". I know most people are disappointed with the story mode, modes, and roster. However, improvements will be better in One Piece Burning Blood 2. Since this game is developed by Dragon Ball Z Budokai Tenkaichi team, They will add plenty of females regardless of their screen time, moveset, or a nonfighter and make the story mode longer in the next game. These are the top two aspects fan were complaining about. Bandai Namco will keep supporting One Piece Burning Blood until they announced the sequel during some time in 2017 and release the new game in 2018. This is good decisions because the producer of One Piece Burning Blood wants to get more source martial of the 3 new arcs Whole Cake Island, Reverie, Wano. The manga is his main focus based on adding Gear 4th Luffy before the anime. The next big dog is Kaido.
Some interesting online modes are 9 VS 9 cooperative play gathering 9 friends playing against other 9 players online (The game already has a 9 vs 9 offline mode which symbolizes the number StrawHats, the developers knew what they were doing). A Davy Back Foxy theme mode fighting for your teammates until you or your opponents has no teammates left. A Beli mode betting fights to who wins or loses while talking shit or having a good time winning your matches and making beli. A King of the Pirates mode which is basically fighting. A Dressroa Corrida Colosseum Battle Royale mode similar to Naruto Storm Revolution 4 player mode or J-Stars Victory VS/VS+ 2v2 (I didn't have a problem with these games like most people did), but all for one and knocking each other out the ring getting eaten by fighting fishes then retry getting the most K.O points. And a tournament mode, a key feature in any fighting game. These modes will be perfect for the next game.
Cross your fingers and hope we get a Nintendo Switch version because Bandai Namco and Spike Chunsoft will both support it.
I know most people didn't like this game because it was J-Stars copy and paste, not Pirates Warriors 4, or not the same level as CyberConnect2 Naruto Storm games. But the game doesn't play anything like J-Stars, that game was 2 vs 2 casual brawler, it's not even depth death compared to Burning Blood which is focused as a 1 on 1 area fighter. J-Stars did have a little depth "tag team combos', but that's it. If we get J-Stars 2, it will be better because the PS3 and PSV won't hold it back.
I don't have a problem with the Naruto Storm games, but CyberConnect2 is quality over quantity based on their Road To Boruto DLC expansion pack. They focus way too much on the 3 to 4 hours Boruto story mode, but won't develop the main villains or any characters part of the story mode as playable characters (Confirmed by CyberConnect2 Naruto Twitter account). Nobody cares about the story mode as much because once you are done, you hope straight into online. It's not really CyberConnect2 fault since that's the main reason why people like their games. Same situation with Telltale Games and their games. It's the main reason why the Walking Dead games are so freaking popular. CyberConnect2 did add a new offline mode "Adventure Mode", but it wasn't entirely new or interesting because it's basically what you did in Naruto Storm 2, 3, and Revolution, but bigger "exploration and side/story missions".
Spike Chunsoft is quantity over quality. They added new online and offline modes never done in their past games (Coop, 9vs9, and Pirate Flag Battle). They didn't focus too much on the story mode. The story mode was basically a tutorial teaching you the haki and logia gameplay mechanics. Not every anime game needs to play like Naruto Storm games or their won't much variety in the gaming market. If CyberConnect2 did develop a One Piece fighting game, it wouldn't be the same as Burning Blood at all. The fighting system would be very similar to their Naruto Storm games or .hack Versus. 1-2 health bar, energy bar, stamina/sub bar, QTEs, traditional/health remains rounds, up/down/side combo, and one special technique. Not to mention, they would release the main game, the next year spin-off game, then main game, and after that main game complete edition. Nobody wants to deal with CyberConnect2 scummy tactics, lack of support, remvoing features then adding them as paywalls, shitty netcode unless you only care about the story mode. These fools still haven't patch Jojo Bizarre Adventure Eyes of Heaven and I paid a full $60 retail for that game.
I don't have a problem with Pirate Warriors series, but many people hate those games because they're very boring. Fighting games are not as boring because each match is different and you don't what to expect. They do get boring but constantly adding new characters, new stages, and modes solve that problem. For example, look at Dragon Ball Xenoverse 2 and Street Fighter 5. Anyone can play the Musou games like the Japan girls fanbase is huge for these type of games so….That tells you they're not that hard. I want a Naruto Musou, but the Naruto Storm community don't want it.
I would say give Burning Blood a chance. The story mode is icing on cake. The Marineford Arc ended 6 years ago (RIP Ace). Playing with the characters trying to perform different tag team combos similar to Marvel Super Heroes, Marvel VS Capcom, Tatsunoko vs. Capcom, X-Men VS Street Fighter, Street Fighter VS Tekken, and Tekken Tag Tournament 2 for each team is fun. The game is still pretty active thanks to last DLC. For the PC version, just find friends to play with and you're good.
Based on the complaints of Burning Blood being too hard or people can't understand the game well. Spike Chunsoft might remove the haki/logia gameplay mechanics and 3 vs 3 battle system(unity chain, assist, and clash). This might upset a lot of people since that's how the developers advertise this game, but it's not their fault. They need to make sure everyone can play the game equally. This is the same situation with Dragon Ball Raging Blast 2. Bandai Namco and Spike dropped Dragon Ball Raging Blast 3 because the fanbase had a hard time understanding how to play the second game. They developed Dragon Ball Z Ultimate Tenkaichi instead so everyone can play equally.
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RE: One Piece: Burning Blood
Hey everyone! Here's a combo list for Garp & Caesar thanks to my Japan friend "Meso". Enjoy!
Monkey D Garp Combo List
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□ = Attack
△ = specific technique
○ = Guard Break
Motivation maintenance = maintenance
Since it is a personal note, it is expressed by the above description.
! Xbox Gamers
□ = X= Attack
△ = Y = Specigic Technique
○ = B = Guard Break
! ■ Specific Characteristics
· Capacity gauge consumption is low
· Increase attack power with ability release
· A loving fist can not be withdrawn by cancellation
· You can extend the sustenance a little by accumulating iron balls
! Generation technique
· □ × 6
! · □ 2, 4,> Its Special Move
! · □ 1 to 4> ↓ □
! · □ 1 to 4> ○
! · ↓ □> △
! ↓ □> ↓ △
! △> ↓ △
! · ○ (1st and 2nd row)> Special Moves
! ■ Combo
· □ × 6
! · □ × 2> ↓ □> ↓ △> ↓ □> ↓ △> ↓ □> ↓ △> love fist
! · ↑ □> □ × 2> ↓ □> ↓ Δ> ↓ □> ↓ Δ> J △
! · ↑ □> ↓ △> □ × 2 (First row swing)> Meteorite> ↓ △> Meteorite
! · ↑ □> ↓ □> ↓ △> ↓ □> ↓ Δ> Meteorite> Ai no fist
! · (Position limitation) ↑ □> □ × 5> special movement> ↓ △> love fist
! · ↓ □> ↓ △> ↓ □> ↓ △> ↓ □> ↓ △> ↓ □> ↓ △> love fist
! · (Position limited) ↓ □> ↓ △> ○> iron ball> meteorite
! · J □> Δ> ↓ Δ> ↓ Δ> Meteorite> Ai no fist
! · J □> □ × 2> ↓ □> ↓ △> J □> ↓ △> love fist
! · (Position limited) J □> ↓ □> ↓ △> ○> special movement> □ × 6
! · (Position limited) J □> ↓ □> ↓ △> iron ball (sump)
! · (Position limited) J □> ↓ □> ↓ △ >> iron ball> love fist
! · ○ (1st stage)> iron ball
! · (LIMITED POSITION) ○> ↓ △> ↓ □> ↓ △> ↓ □> ↓ △> ↓ □> ↓ Δ> A love fist
! · Flash light counterattack> ↓ △> ↓ □> ↓ △> meteorite> love fist
! · Flashing protection> ↓ □> ↓ △> ↓ □> ↓ △> ↓ □> ↓ △> ↓ □> ↓ △> love fist
! · Capacity releasing> J □> ↓ □> ↓ △> ↓ □> ↓ △> Ai no fist> tied bounce> ↓ △ (per custaceous)> change> ↓ ○
! · ↓ □ × 3> bond tie> ↓ △> ↓ □> ↓ △> love fist
! · Maintenance J □> Maintenance □ × 2> ↓ □> ↓ △> Maintenance ↓ □> ↓ △> Maintenance ↓ △> Maintain fistula meteor showerCaesar Clown Combo List
!
□ = Attack
△ = specific technique
○ = Guard Break
Motivation maintenance = maintenance
Since it is a personal note, it is expressed by the above description.
! Xbox Gamers
□ = X= Attack
△ = Y = Specigic Technique
○ = B = Guard Break
! ■ Specific characteristics
· When you release the ability, slip damage to the opponent within range.
· MIOK GAS changed to another technique during ability release.
! Generation technique
· □ × 6
! · □ 2, 3,> Its Special Move
! · □ 1 to 4> ↓ □
! · □ 1 to 4> ○
! ↓ □> ↓ △
! · ○> Special Move
! ■ Combo
· □ × 6
! · (Position limited) ↑ □> □ × 6> ↓ □> ↓ △> Gastille
! · ↓ □> ↓ △> J □> J □> ↓ □> ↓ Δ> J △
! - (Position limited) ↓ □> ↓ Δ> J □> □ × 6 (1st stage free swing)> □ × 6
! · □ (idle swing)> ↓ □> ↓ □> ↓ Δ> J □> ↓ Δ> J □> ↓ Δ> Guthille
! · Smileys> Special Movement> J □> ↓ △> J □> Gastanet
! · J □> ↓ □> ↓ △> J □> Guthille> GastaNet
! · J □> ↓ △> J □> J □> J □> ↓ □> ↓ △> Gastille
! · (Position limited) J □> ↓ △> J □> □ × 6 (1st stage free swing)> □ × 6
! · (Limited position) Capacity release> J □> ↓ △> J □> Capacity release GAS> ○> Gastille
! · (Position limited) ○> Guthille> ↓ □> ↓ △> Gastille
! · ↓ ○> MIOK GAS
! · Flashlight counterattack> ↓ □> ↓ △> J □> ↓ □> ↓ △> Gastille
! · J □> ↓ △> J □> Guthille> Bound cohesive> □ × 4> Heat
! · Ever White >> Bound Coupled Shooting> ↓ △> J □> ↓ □> ↓ △> Gastille
! · (Position limited) J □> ↓ △> J □> □ × 6 (1st stage aerial swing)> □ × 3> This is my … Science power !!!Local Couch Co-Op Gameplay
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Commentary Gameplay
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RE: One Piece: Burning Blood
First timer in burning blood, im currently playing Whitebeard on marine ford but would like to expand in play, anyone care to join or help?
Join this discord.
https://discordapp.com/invite/wQ2FtRkHere are some starter videos.
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Watch Joseph More, Sakura Otoko, Teach Da Dyin Breed, AtomicOreoGaming, KommAndo Liters, and メソ meso.
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RE: One Piece: Burning Blood
Spike is on point with Garp and Caesar moveset! I am impressed! They did a very awesome job!
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RE: One Piece: Burning Blood
If they tried to make it balenced then they kinda failed since the game is still pretty broken. I mean I guess they tried, but it didn't really pan out, even with all the classes. Street Fighter or Virtual Fighter this is not. This is very much just a fanservice anime game and we shouldn't pretend to think it's anything else
Reviews and player impressions have revealed that it isn't really balenced.Spike Chunsoft has been patching this game since June. Patch 1.06, 1.07, and 1.08 is not included. We had to figure it out ourselves and we did.
http://opbb.bn-ent.net/pc/special5.htmlOne of the patches changed Sanji's block stance. Instead of blocking with his arm, he blocks with is leg as he should.
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This proves the developers still care about the game and want to be detailed to anime/manga. I see many fans complaining about Jesus Burgess should have Armament Haki. I hope they fix that.
This is Spike Chunsoft first One Piece game, you shouldn't expect the game to be perfect.
The One Piece Grand Battle series started out like this…
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Ended like this…
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Spike Chunsoft is trying their best to be detailed to the series, especially with Haki Clash, Conqueror's Haki, and Easter Eggs.
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I'm not going to worry about reviews and player opinions because most of them are the same thing.
The story mode being difficult made sense because Luffy wasn't ready. The developers want to relate to the anime/manga. I agree there should have been an option between easy, normal, and hard because not everyone plays the same.
I agree with IGN score because the graphics are manga style similar to Spike Chunsoft past Dragon Ball game "Dragon Ball Z: Ultimate Tenkaichi", 42 playable characters is enough for a first game, you come with many tag combos, and story mode did need to be longer because not many casual players would enjoy this game or understand the series.
! 6.5 Okay.
! Pros
Lovely graphics
Dense roster
Flashy Combat
! Cons
Short single player
Bad for non fansI don't care this game not the same level as Tekken or Street Fighter. It's still a fighting game regardless it being a niche game. Not to mention, there's plenty of unbalance traditional fighting games, Mostly the spinoff ones, not Rival Schools though.
You shouldn't segregate anime games as fanservice only. That goes for anything. For example, Game Freak adding Dark Mewtwo in Pokken Tournament was basically fanservice. Fanservice is giving what people desire the most so they can be happy, it's not just all about boobs and girls in most people's opinion.
This game is basically an anime Marvel Vs Capcom 3, but 3D arena fighter in One Piece Universe. The game has a co-op system, but it's only offline. Even a 9 vs 9 mode which symbolizes the number StrawHats. The next game will be very fun if developers add these options online.
! Here are online mode suggestions based on the One Piece community feedback.
! 1 vs 1
The battle against your opponent with only one character. The player with the most round points wins.
! 2 vs 2
Battle with your partner against other players online with only two characters on the same screen. Team with the most KO points wins.
! Tag Team Co-op
Battle with your partners against 3 other players in a 3 vs 3 match. Team with the most defeats are the winners.
! 9 vs 9
Choose up to 9 different pirates and battle against your opponent's 9 other pirates. The player with most pirates is the winner.
! Tournament
Choose your 3 pirates and become the champion against 8 other players.
! Dressrosa Corrida Colosseum Battle Royale
Choose a pirate and battle against 3 other players on the same screen by knocking them out of the ring or defeating them.
! Davy Back
Join a team and battle against other teams online for their teammates. Those players will join your side and battle with you. Team with most teammates is the winner.
! King of The Pirates
Choose your 3 pirates to join a room and become the top against 10 other players. Bet your beli on battles to earn more beli. The player with 10 streaks is the winner.This how you should be playing the game. There are about 42 players to come up with many different creative tag team combos. That's why Spike Chunsoft developed this game in a 3v3 battle system, it's basically rock, paper, and scissors.
https://sendvid.com/sftsxd05# -
RE: One Piece: Burning Blood
Something is better than nothing
I really dont like how slow enel is in the game he is lightning it self he shouldnt be that slowYou're right.
I agree that Enel should be a little faster. Same said about Rob Lucci, but the developers wanted this game to be balance. That's why the game is breakdown into grade points and 5 different battle types (Speed, All-Round, Power, Tricky, and Technical). This makes me wonder if Garp and Ceasar will be Power/Tricky or both Technical like Gildo and Rob. For their future game, they could add Marvel VS Capcom battle system mechanics in terms of allowing us to choose different battle types for each character. For example, Zoro can be Speed, Power, and Technical. I would say change moveset play style as well, but that would be a lot of work.
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RE: One Piece: Burning Blood
@Joy:
I got a new PC so I also got to download the game.Man it was just so lackster.The gameplay is average at best,some characters just don't feel fun to play at all and the game modes are just boring and repetitive.
This has been a pretty bad year for OP games.
Maybe it's not the game, it's you not understanding the battle system and gameplay mechanics.
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Beginners guide by kashimaro click clickI don't think that will help. It's bit too late for that.
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RE: One Piece: Burning Blood
No more DLC planned. Confirmed by Isshak Gravi community manager from Bandai Namco Europe.
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RE: New One Piece game for Nintendo 3DS
If anyone interested in watching Dragon Ball VS One Piece 3DS gameplay. Watch this Japan YouTuber. Sorry for the quality.
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https://www.youtube.com/playlist?list=PLvt2Cz0pu2CMJfLF8Mgb5s_I9nikwgs_n -
RE: One Piece Kaizoku Musou 3 [PS3/PS4/PSVita]
WARNING THIS IS A RANT/SPECULATION POST ABOUT BB PROBLEMS AND WHY PW4 SHOULD HAPPEN
A part of me knows this is pointless but still, i feel like if the Burning Blood series dies out. (hard to say whether it will or not) That the PW series may still have a chance. I realized that when Naruto Storm 4 released, so did Burning Blood (only 2 months later) perhaps they were trying to grab that audience since there wont be anymore Naruto Storm games (at least not for awhile) and give them some new content to bite into. But the problem with that was the game didn't have enough content for a newcomers into the series with the story mode being 1 arc and that arc being critical in the series, however it leaves many people who don't know the series very well in the dark as to what happens before hand. As for us veterans, it wasn't enough content. The story mode being one arc was utterly ridiculous. There were no pre-time skip straw hats (except luffy) and certain key charcters were not playable. Now if BB2 happens im sure they will patch up those rough spots (hopefully).
I am trying to figure out what does Naruto Storm 4 have to do with anything OP BB. The game was developed for the One Piece fans who wanted a new fighting game based on the anime and manga, not for Naruto fans.
The story mode is not important, especially for a fighting game. The developers won't be able to do 800+ chapters into one game unless they are cheap about it, but since we are in modern day gaming, nobody wants to see scale images or stop motions.
The game has enough key characters based off on Japan's popular character sheet. For example, Bartolomeo, Perona, Koala, and Eneru.
If the developers sacrifice some of these characters for the Pre-Time StrawHats, the character roster wouldn't be much variety, you will constantly fight same characters over and over again. Even though that's already happening, but still a horrible decision in my opinion. It would just ruin the whole 3 vs 3 battle system.
It was stated in a couple of Koji Nakajima's interviews and confirmed 2 years ago.
http://www.siliconera.com/2014/07/09/one-piece-unlimited-world-red-original-story/
http://www.godisageek.com/2016/03/one-piece-burning-blood-interview/
http://www.siliconera.com/2016/03/25/one-piece-burning-blood-director-luffys-gear-four-form-setting-game-marineford-arc/And they already asked for our feedback back in July.
http://www.onepiece-game.com/us/we-need-you-and-your-feedbacks/As for One Piece Pirate Warriors series, that's up to Bandai Namco if they want to publish the fourth game. Based on the last link interview we might be getting new One Piece open world games for the PS4 and Xbox One in the future. I don't think Ganbarion will develop One Piece games for Xbox One, so it has to be new developers. Maybe Koji Nakajima got connections with CyberConnect2, Level5, or Platinum Games. Who knows?
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RE: One Piece: Burning Blood
If you got a Twitter, support/join us…
#PatchBurningBlood
@BandaiNamcoUK
@BandaiNamcoEU
@BandaiNamcoUS
@onepiece_gamesThanks!
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RE: One Piece: Burning Blood
Join the new One Piece Discord!
https://t.co/s0mw7wgQWaDissus One Piece in general or find fans/friends to play OP BB with.
I'm sorry if this discord didn't live up to your expectations.
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RE: New One Piece game for Nintendo 3DS
Dragon Ball VS One Piece live gameplay. Starting soon.
https://live.line.me/r/channels/21/upcoming/112579 -
RE: One Piece: Burning Blood
Nope. They might as well stick to the One Piece Unlimited Titles.
They can add a round since rank has a sudden death round when the time runs out.
The community did send a lot feedback for online co op, 9 vs 9, and arcade mode.
I don't know about no QTEs because a lot of people like that stuff and we can blame Naruto Storm games for that. I think it would be fun boss battles for Mohmoo, Nola, Gorgon Sisters, Surume, Pica, Jack, Big Mom, and Kaido.
Team should be easy. They did it for Dragon Ball Raging Blast 1 & 2.
I agree with all the rest. I also saw people want what if characters for Robin and Boa Hancock. That should be no problem for Spike Chunsoft.
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I also forgot you mentioned a worldwide coliseum tournament similar to Dragon Ball Xenoverse 1 and 2. I don't know how that would workout because the community mostly wants it to be mode to play all the time, not one/two weeks/months time online event.
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RE: One Piece: Burning Blood
Someone on YouTube post a OP BB 2 Predictions video saying they want an RPG/free roaming aspect similar to Naruto Storm 1 or Naruto Broken Bonds.
This game is not for them because there's no way Spike Chunsoft can do that. They're not on Dimps or CyberConnect2 level. Not even Ganbarion level either. I mean, they did develop a Pokemon game (different team), but Dimps developed Street Fighter/Sonic games and CyberConnect2 supporting the most popular Final Fantasy game. Spike Chunsoft needs a bigger team. I think the developers of Ippo PS3 game should join them.
Especially based off their past games.
! Dragon Ball Z Budokai Tenkaichi 2
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! J Stars Victory VS/VS+
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! >!All I can see them doing is adding boss battles with QTE, exploring One Piece with the Thousand Sunny in third person while battling other pirate ships as Ussop fire the canon, fishing as anyone, cooking as Sanji, training as Zoro, and hanging out on the Thousand Sunny with the StrawHats as Luffy. The Thousand Sunny can be the virtual hub similar to latest Guilty Gear game or Persona 4 Arena.
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RE: One Piece: Burning Blood
@The:
I always thought we needed more movie/special episode characters playable in One Piece fighting games. The better question is which ones would be worth playing as?
Any of these characters will do to be honest, but Zephyr and Shiki are the top major choices.
Zephyr
Shiki
Ain
Binz
Saga
Shuraiya Bascud
Gasparde
Dice
Baccarat
Mr.Tanaka
Mad Treasure–- Update From New Post Merge ---
On a battlegame topic, BB was my dream game : haki, logia, power that makes sense (electricity < gum…), fanservices... It has everything I has always dreamed.
On a other games topic, my OP dream game is an actio rpg where you start with Luffy in the Alvida's ship and you can go freely where do you want. And with an online mode where you could play with your friends (choosing different characters) making your own crew.A BB2 with Zephyr, Shiki and Mad Treasure (great character!), would be awesome.
I follow your other dream One Piece game. For other characters like Zoro you start out the story mode as a bounty hunter with the help of Johnny and Yosaku. Nami will be a thief going to islands stealing treasure to save her village. I can play that.