Posting for reference because i keep forgetting
[hide]**Sniper Goggles: **2,000 [Choose a target: Learn of any items used on your target.] **Color Trap: **3,000 [Choose a target: Prevent one player from targeting another in the night.] **Energy Steroid: **4,000 [Choose a target: Protects a target from being killed in the night.] **Tone Dial: **5,000 [Increases the buyer's vote by one for the next day.] Rumble Ball: 8,000 [Makes the buyer immune to being killed for one night.] **Log Pose: **10,000 [Choose a target: Learn of any players visited by your target that night.] **Vivre Card: **15,000 [Choose a target: Learn of any players that visit your target that night.] **Sea Train Ticket: **21,000 [Choose a target: Learn the alignment of your target.] (In the form of is/is not aligned with the village.) **Reject Dial: **25,000 [Choose a target: Your target will die that night.] **Buster Call: **50,000 [Choose a target: Target dies.] Item is used during the day. Item is used during the night.
- Players may not target themselves.[/hide]
Okay I skipped Mrs.Wallberg for the min because there was already a lot to digest in one sitting.
My reasoning for agree to co-operate money is simple, none of the town can individually buy the most useful abilities(namely the cop and the kill) - therefore we should pool money.
On thinking I have decided I would like to keep at least 4k in reserve so I have the option of buying the energy steriod to protect someone at any time.
Mafia-wise the most suspicious was Kitsune's response to Mr.Habaneroo.
I'm about to lynch you here and now, but you confuse the hell out of me. does'nt sit right with me.
As of now I will be likely giving funds to Mr.Habaneroo(if he remains unlynched). I would be willing to contribute to Bogart-Shuhan inc. but at this rate I think they may get enough without my help.
Limit is 6k obviously.