Being that even Rokushiki is beatable by the Strawhats, I thought up a new type of weapon that would be extremely effective and at the same time not lose its Odaverse feel. It's something I've thought a bit about and I'd like to know what you think.
They're called Gears. No, not like Luffy's gears. If anything, they're more like dials. Gears allow a person to extend themselves beyond their physical and mental limits, creating a fighting edge for its users. They come in various shapes and sizes, but most commonly are cog shaped. When in use, they glow slightly and emit a tiny bit of heat (Nothing significant).
Here are my gear ideas:
1. Charge Gear:
The Charge gear is attached to the arm or leg. When activated, it allows the body to channel Dorukiki into it, which in turn is recycled back into the limb in use. This generates enormous power in the limb, and allows it to strike with much more fury than ever thought possible.
The drawback? The charge gear creates enormous stress on the limb. The physical pain is immediately felt, unlike an Impact or Reject dial, and must be ignored. Only a disciplined individual can use the Charge Gear without risking permanent damage to their limb.
2. Optical Gear:
The Optical gear is attached to the eye. When the wearer observes his opponent through that eye, the lens on the Optical gear uses an advanced photographic process to "Burn" the image into the gear's memory. At any time during the conflict, the user can playback combat data by tapping on the side of the gear. This easily allows the user to predict his opponents' moves, much like Mantra.
The drawback? The optical gear has to observe the opponent to gain combat data on them. It records very quickly, but during playback, the user must still be aware of his opponent, in order not to get hit while reviewing the data.
3. Vibro Gear:
The Vibro Gear is attached to a limb. It creates a constant vibration throughout whatever limb it is attached to that is extremely fast, in essence making the limb a blade. At the speed it vibrates, the user is able to cut through anything, causing extreme havok to his opponent.
The drawback? Like the Charge Gear, it creates enormous stress on the user's limbs. It can't be used for extended periods of time without risking permanent injury.
4. Thrust Gear:
The Thrust gear is attached to the back of the legs. It creates forward thrust in controlled bursts. By hitting the dial with the palm of the hand, the user will sprint forward at a speed even faster than Lucci's Soru. The gear is easily adjustable to control the distance of the sprint, meaning it can be an easy tool for avoiding enemy attacks.
The drawback? Like Charge and Vibro, it creates stress on the legs. Not as much, but it's still evident after several repeated uses. Also, much like what Chopper did to Gedatsu, if one of the dials is removed, the person will literally spin in a circle when the other gear is activated.
5. Leap Gear:
The Leap gear is attached to the heel of the shoe. When the dial is stamped on, it creates an upward thrust that allows the user to jump extremely high. Much higher than they could achieve with Geppou.
The drawback? Unlike Thrust gear, it can't be adjusted. So you'll always jump like your jumping to the moon.
6. Lift Gear.
These are attached to the bottom of each arm. They actually go hand in hand with the Leap Gear. They are activated by spreading the arms straight out. While being far from creating flight for the user, they slow his descent greatly, allowing him to continue attacking while in midair.
The drawback? After coming out of spread eagle, the dials deactivate after about 10-15 seconds. So you must perform your move within that time frame.
7. Boom Dial:
The Boom dial is attached to the hands or feet. When the user kicks or punches with the dial attached, the dial will measure the force of that kick or punch, and amplify it. It will then project it out as a loud shockwave. This is esentially a projectile gear a helluva lot powerful than a gun or rifle.
The drawback? The loud noise can stun the user as well if it's powerful enough. Also, the gear does have a slight recoil.
I have a few more, but I'll wait and introduce them later.
What do you think?