I searched and found no thread for that game… 20 or 40 days (depending on which version you get) before release. Here's what Edge had to say about it:
"The message is clear, this time Nintendo has made a game unafraid to stand tall beside those two previous titles (OOT, LTTP) widely regarded as the greatest in a series of greats. This is no 'what if' whimsy like the WW or the minish cap. TP is Zelda by the book and there's every sign that it's the most involved, the most ambitious, the just plain biggest zelda there's ever been."
"The sheer amount of content in TP is overwhelming. It throws new skills, items and intriguing twists at you far faster than any zelda before it."
"Epona is no slender pony this time, instead a solid, gigantic, invincible animal."
During the first 6 hours you will have done more than the equivalent of 3 dungeons in on any other zelda game in terms of new items, skills etc.
The first dungeon reminiscent of the forest temple is
"though hardly hard, it's probably as involved and suprising as any other initial zelda dungeon, if not more so."
"you begin to get a sense of the sheer dizzying scope of TP, it threatens to be absolutely immense, an epic seldom rivalled in scale outside the rpg form (and never by another launch game) and loaded heavier than ever with items, details and possibilities as yet unseen in a test that made 6 hours feel like 6 minutes."
"It's almost forbidding, TP is certainly no populist rethink of zelda, in tune with the popular all cuddly all access Wii. It is instead an all guns blazing assault on the hardcore, a fanboys wet dream (if there's any worry at all it's that it might overburden itself)"
"That's reflected in the involved controls of the wii version, though not as off putting as the E3 demo, when introduced and gradually relaxed into over time, they are delicate, sometimes demanding and occasionally frustraing. Attack gestures flow beautifully, but are sticky to start and jumping to pointer aiming can be awkward and dis-orientating. However they more than make up for it with tremendous tactile excitement, the shrill thrill of the speaker effects and the very real and seriously welcome freedom and comfort that comes from having your hands attached by 3 feet of wire, not 3 inches of plastic. . Factor in the Wii only widescreen support -no small consideration- and it's clear which version is a must have."
"The questions it answers are the important ones. Is it a challenge? Is it a mystery? Will it make your heart stop? Is it Zelda? Yes, yes, yes and yes."
To say that I'm hyped would be the understatement of the decade. This game is going to be the game of the 128 gen and probably on par with OoT.