I need to snatch PS2 games quickly before they become expensive
So after I finish my second playthrough of Final Fantasy VIII, I will start playing IX, then get back to FFXIII, then start FFXII for real.
I need to snatch PS2 games quickly before they become expensive
So after I finish my second playthrough of Final Fantasy VIII, I will start playing IX, then get back to FFXIII, then start FFXII for real.
Just beat Ni No Kuni. What a wonderful game.
This makes me wanna platinum a game since a long time.
Playing Dark Cloud 2 "still in chapter 2" and Captain Tusbasa on PS2. Man I forgot how much I loved these games and how awesome the PS2 games were.
I really wish they'd make a remake of Dark Cloud 2 for PS3 or Vita as it's the best RPG game I've ever played .
You just made me remember about how Dark Cloud 2 is one of the games that "I was close to the end but I just stopped playing it" and I had so much fun playing it… And since my PS2 doesn't work anymore, seems like it'll stay like that for a while.
Gave up on Etrian Odyssey for when I recover my patience for it. Been playing Zeus & Poisedon (or Acropolis, I never know the true name) and Rune Factory 3 (which is slowly falling to the same category as Dark Cloud 2... I really need to stop doing this kinda of stuff).
How can you kill something with the bow in monster hunter 3?
I downloaded and started playing the Hearthstone beta. I'm absolutely terrible at it, and I don't know how to get better beyond getting my ass kicked repeatedly (I am sort of getting more wins). I'm really just playing as a Hunter since its pretty easy to make a deck that has cards that synergise well.
I have nothing against paladins, area of effect, the mage's fireball, and when the enemy gets up there own field of minions. And I still lose the majority of games against everything else.
I recently bought Tales of Monkey Island (again) on GOG because it was just 5 bucks, so I've been replaying it. Way better than the piece of crap PSN port. It's still pretty fun even though I remember most puzzle solutions. And the ones I don't remember make it that much more enjoyable (can't believe that stupid puzzle to cast the fake gold turtle got me for several minutes again).
I also noticed it came with commentary videos for each episode as separate downloads. That got me excited but unfortunately they are almost worthless. They just crammed a bunch of people in a room with TERRIBLE mics/sound and basically had them watch all the cutscenes in each episode and "comment" on them. Which usually meant just laughing or boring banter that offered no insight into the creation. Every 10 minutes or so, something interesting was said.
There were two things that I found particularly interesting. One, they explained the name of Club 41 on Flotsam. It was called that because they wanted to have puzzles inside it in the first episode, but couldn't fit it due to the Wii's 40 MB RAM limit. So they called it Club 41 out of spite, in reference to that unreachable 41st meg of memory. Nintendo Wii: ruining creative freedom since 2006. The second thing I learned that I didn't know is that you can actually get out of the manatee by giving De Cava 100k grubs. They actually wrote lines for when it happens and it's in the game. Someone hacked the memory and posted a video online. Pretty awesome.
I recently bought Tales of Monkey Island (again) on GOG because it was just 5 bucks, so I've been replaying it. Way better than the piece of crap PSN port. It's still pretty fun even though I remember most puzzle solutions. And the ones I don't remember make it that much more enjoyable (can't believe that stupid puzzle to cast the fake gold turtle got me for several minutes again).
I also noticed it came with commentary videos for each episode as separate downloads. That got me excited but unfortunately they are almost worthless. They just crammed a bunch of people in a room with TERRIBLE mics/sound and basically had them watch all the cutscenes in each episode and "comment" on them. Which usually meant just laughing or boring banter that offered no insight into the creation. Every 10 minutes or so, something interesting was said.
There were two things that I found particularly interesting. One, they explained the name of Club 41 on Flotsam. It was called that because they wanted to have puzzles inside it in the first episode, but couldn't fit it due to the Wii's 40 MB RAM limit. So they called it Club 41 out of spite, in reference to that unreachable 41st meg of memory. Nintendo Wii: ruining creative freedom since 2006. The second thing I learned that I didn't know is that you can actually get out of the manatee by giving De Cava 100k grubs. They actually wrote lines for when it happens and it's in the game. Someone hacked the memory and posted a video online. Pretty awesome.
I would gladly take more Telltale Monkey Island games over all the choose-your-own-adventure things they're doing now. Criminally underrated. Managed to make Guybrush inept and heroic, Elayne a likable and strong character while still happily tied to Guybrush, and introduced one of the best characters in the series in Morgan LeFlay.
I would gladly take more Telltale Monkey Island games over all the choose-your-own-adventure things they're doing now. Criminally underrated. Managed to make Guybrush inept and heroic, Elayne a likable and strong character while still happily tied to Guybrush, and introduced one of the best characters in the series in Morgan LeFlay.
Oh it's a great game without a doubt. The point of my post was less that (since this is a replay) and more my peripheral opinions upon revisiting. But they did a really good job of respecting the lore and the feel of the Monkey Island franchise. They even kept inventory puzzles with item combining and everything. If I had to complain about something, it's the way the dialogue choices you're given often have little or nothing to do with what your character actually says when you pick them. I agree that Morgan is an amazing character. Made me actually want them to end up together for a while there… which says a lot.
But yeah as good as "games" like Walking Dead are, that's not my cup of tea or what I'm looking for in an adventure game. Almost may as well get some visual novels at that point.
I downloaded and started playing the Hearthstone beta. I'm absolutely terrible at it, and I don't know how to get better beyond getting my ass kicked repeatedly (I am sort of getting more wins). I'm really just playing as a Hunter since its pretty easy to make a deck that has cards that synergise well.
I have nothing against paladins, area of effect, the mage's fireball, and when the enemy gets up there own field of minions. And I still lose the majority of games against everything else.
I find Hearthstone doesn't really open itself up till you've managed to collect some decks - as using the basic cards doesn't allow for some unique plays.
That said it's not impossible to win with the starter cards and decks you just have to really understand their limitations and lack of synogy. I ended up dumping 52 bucks onto it for the 40 pack because I could that fortnight.
Also the only thing I can suggest is redoing your deck every few games - if you find yourself with a card that just doesn't work or is always getting destroyed mark it down and see if you can find a similar replacement that works well.
I find Hearthstone doesn't really open itself up till you've managed to collect some decks - as using the basic cards doesn't allow for some unique plays.
That said it's not impossible to win with the starter cards and decks you just have to really understand their limitations and lack of synogy. I ended up dumping 52 bucks onto it for the 40 pack because I could that fortnight.
Also the only thing I can suggest is redoing your deck every few games - if you find yourself with a card that just doesn't work or is always getting destroyed mark it down and see if you can find a similar replacement that works well.
I've got a few more cards than just the starter decks, at least for my Hunter, but I am missing cool stuff I've heard of like Unleash the Hounds, Scavenging Hyena and Savannah Highmane. I'm not going to spend (real) money to try and get more cards though, hopefully winning enough games will do the same job.
Thanks for the advice! I tried tweaking my deck just a little bit, and I've gotten used to it, so I'm starting to win most matches now (at least on casual play. I haven't touched anything else yet).
Played a bit further in Arkham Origins. That Deathstroke fight was awful. You pretty much need to have the game's hints on to beat him and the whole thing is one big qte for the most part.
Also started a new game in Max Payne 3 and played some more Mafia.
Still playing Ni No Kuni but I'm grinding for the most part for the platinum.
Also started Pokemon again after the Bank was released.
Had to wipe Borderlands clean again! I went to play with some guy who didn't have keep your insides inside mission, and it STILL somehow corrupted my file! :getlost:
(And in case you didn't know, Keep your insides inside is infamous scrapped mission in BL some hacker dug up. And when people came to play with him they got that mission too, being unable to finish it, and then it spread like a virus! It makes your log always mark that mission so you're unable to join people further in the storyline. If you ever play Borderlands 1, NEVER pick a host with this mission! Ever!)
Pretty close to beating Mafia. And I'm really not enjoying Arkham Origins all that much. Don't want to drop it per se but it feels like a chore to play.
Finally picked up a 3DS (the Mario & Luigi XL). Playing through the included Mario & Luigi: Dream Team, and Pokemon X.
Finally platinum'd Ni No Kuni.
Think I start Borderlands now since I have the feeling I missed a great game
I've finished The Wolf Among Us Episode 2, Super Mario 3D Land and Saints Row IV all in the last couple days, which removes my insane backlog of six games that I wanted to complete down to three. That leaves more time for Assassin's Creed IV, which I am having an absolute blast with so far. I have also discovered that I don't need to go whaling to get skins for upgrades. That's good, since I didn't want to kill the poor, virtual whales. :P Sharks can still kiss my ass, though. Plus, shark hunting is just an incredibly manly activity.
A very odd shooter called "loadout" its a free to play third person shooter. but free to play DONE RIGHT.
The shtick of the game is weapon customization, and weapons can only be upgraded with the in-game currency, you cant use real money to buy the in-game currency either, you can boost your gains at the end of the match but thats about it.
Otherwise you spend your money on cosmetic stuff like taunts, outfits/individual clothing.
Indie Friday on RageSelect.com has shown me two things: A lot of independent games makes me roll my eyes at how derivative they are of older titles, in their attempts to be "retro". That, and there's a lot of REALLY cool stuff going on in the indie scene. Papers, Please. Antichamber. Broken Age. (If you can call that indie.) And now…I have seen the utter insanity that is Jazzpunk, and I absolutely love it. The fact that my crappy nine-year-old laptop can still run all these games at maximum resolution greatly pleases me as well.
Finished the original Mafia, which was very good. Also started a Mafia 2 replay.
My best friend loaned me his PS3 with his copy of GTA V for about three weeks, so I'll be taking a break from Pokemon Y to dig into this bad boy…
What's the way to play Scribblenauts: Unlimited? Type out whatever profanity or copyrighted term comes to mind as an adjective and go with the most unusual suggestion the offers you. It just might work. I don't even remember what I was trying for, but I managed to stop a lumberjack from cutting down a tree by turning him into a "haggard teen". I also recreated Oregon Trail by giving the settler a lava shark to pull his wagon. Seriously…it is AWESOME playing God with just a notebook.
^It's a great game but I wish it were longer and had more stuff to do. There's not much do to after you beat the game besides screw around which gets kind of boring to me.
I started a new game in Sir You Are Being Hunted since a new patch was recently released. Landowners are terrifying and I haven't even had one attack me or anything. They just look and sound so creepy.
GTA V is awesome so far, but I'm hating this controller. The last time that my friend loaned me his PS3, he had the original DualShock 3, but since then he's busted it and replaced it with one of those cheap GameStop brand controllers, which completely sucks. The L2/R2 triggers are huge and are even squishier than the triggers on a GameCube controller, which normally wouldn't be a bad thing… except that these things suddenly lose feedback even when they're fully pressed! I'm managing to pass the gun range challenges, but only with the bare minimum, thanks to the crappy triggers and stiff control sticks.
If only my cousin who owns a PS3 lived a bit closer, then I could ask him to borrow one of his controllers. Since he doesn't, though, it looks like I'm going to have to suck it up and play with this shitty one...
^It's a great game but I wish it were longer and had more stuff to do. There's not much do to after you beat the game besides screw around which gets kind of boring to me.
Wait, this is in reference to Scribblenauts, right?
Yes.
Yes.
Ah, now I know the secret. Good, good… :D Also, if Let's Plays are any indication, the game can be insanely fun just screwing around if you have friends around to create say, a Pirahnado or Philosoraptor.
I mean, they have the hints in the menu about things you can create to get you starite pieces but they're all so obvious that it's not much fun to go through them. Instead they should have had mini problems similar to the problems that you have to solve in the main game. But no, they have things like "this animal makes milk and goes moo" or something, I remember it when I was looking through them. And yeah, there's a pretty large amount of custom content but nothing really to do with them besides spawn them to see what they do. Still a great game though.
The first part of your post seems a bit contradictory to that, but if you say so. ;P Also, even if the solution is really obvious, you can still go a bit crazy and make a demonic cow or a laser cow. There's a certain charm to that and it has yet to wear off on me. In contrast to the really easy puzzles, there are some that are too obscure. There's a boy who says he sees things in 3D. …Ok, what I do from there, exactly? Also, it should be noted that even though the game goes out of its way not to offend anyone, you can make it really dark if you want. Like, cannibalism is a totally valid solution in certain cases. I managed to pair off a knight with a "manly maiden".
Inspired after watching Twitch playing Pokémon Red, I've decided to boot up my emulator and play it for the first time in many years.
I'm screen-recording my journey so i can cut & edit the footage, add post-commentary, and then add it to youtube.
I'm currently on the S.S Anne and my team is:
lvl 21 Diglett (DIGDUG), the digger. Gotten for the purpose of soloing the electric gym.
lvl 22 Wartortle (TANK), the starter. I always start with a water type so I don't have to worry about surf.
lvl 23 Pidgeotto (SIR FALCON), the obligatory flyer. (Also, after seeing the strength Pidgeot is capable of in the Twitch run, i'd be a fool not to have him.)
lvl 23 Nidorino (PURPLEHULK), the future king. I always go for a Nidoking when i play Red, the dude's a powerhouse in this meta-game.)
Was going for the second to last teleporter piece in Sir You Are Being Hunted and got too close to a robot guarding it (I was at the lowest visibility notch too, but I was like a foot in front of him) and ended up dying. First death in this entire playthrough, which sucks.
So. My birthday's coming up soon, and I usually use that opportunity to ask for two games (it's the only time I can do that outside of Christmas). One of those games is Metal Gear Solid: Ground Zeroes. The other, I am undecided on. All I know is that I want it to be for my lovely new 3DS. It's rather lonely, with only Super Mario 3D Land and Scribblenauts to keep it company. Does Arlong Park have any suggestions on what I should get? Zelda? Kingdom Hearts? Bravely Default? Something else? As much I'd love to get Pokemon X or Y, I'm a newbie to the series, and would like to experience Generations IV and V first.
Got a key for the new Thief game and have been trying it out. After turning most of the stuff off like the focus and most of the hud I'm having some fun with it. Runs pretty well and seems to be pretty well optimized and it looks really really good too. Knocking people out by throwing bottles at their heads is my favorite part of the game. It still feels very limited though and the devs made a lot of bad decisions in development I've noticed.
Been doing this now for 15 minutes http://flapmmo.com/ I'm a horrible person, I should be doing something else to be honest xD.
Oh well 14 pipes. Let's stop before it gets worse.
I am having a trip down memory lane with the original Crash Bandicoot. It's a lot of fun, but the fact that you can only save during the bonus levels is so dumb.
borderlands 1..switched from Lillith to Mordecai and im playing way better on this save file than my last file
I´m currently playing Final Fantasy IX again, and i´m already on the third CD. This is such a great game, and it has an amazing soundtrack. And i hope by the time i finished this game Final Fantasy X/X-2 HD will be out .
Played Gone Home for the first time today. Finished it pretty quickly since I didn't really stop to look around all that much. I'll probably do another playthrough later where I actually take more time to explore.
I finished GTA V's story a few days ago, so now I'm playing GTA Online, which is pretty cool. There are still some bugs, which is to be expected, but the overall package is fun…
Killing monsters and getting killed on monster hunter 3 Ultimate.
Hatsune miku Project diva f got it yesterday for my vita and I'm loving it she's so cute.
I'm currently enjoying the little time I have left with GTA V, before I have to return the PS3 and the game to my best friend later today.
Also, this thing has frozen on me at least three times today, and every time it happened, I was in the middle (or almost at the end) of a job. Fucking shitty timing… :getlost:
Went through Gone Home again. Took more time to look at things, and actually figure out more of the story. Also turned on the developer commentary, which was pretty cool to listen to.
Don't know what I'm gonna play next. Gone Home was the first game I played off my Dad's Steam account through the family sharing, and he has a few other things I'm interested in as well.
Finished another T2X mission. Need to finish it so I can play other Thief 2 fan missions/campaigns.
Well, the PS3 and GTA V have gone back to my friend, so I took a little selfie to remember my Online character (and his car) by.
[hide][/hide]Now I'm moving on to my cousin's copy of Fire Emblem: Awakening…
Playing that iphone game, threes it's kind of addicting in the most revolting way…
for those that don't know it here is a browser version http://threesjs.com/
Made it near completion of Splunky. Figured I didn't like the game too much. There's just something really unsettling about it, but I do see the appeal. I like that the areas outright find numerous ways to kill you. But gripe really comes from the halariously bad yet cheap AI from attacking humoniod units(like shopkeepers), and the overabundance of junk "upgrades". That, and there's almost no reason to unlock new characters as they don't offer much variation as far as unique skills goes(that, and the designs are either stereotpical, not iconic, or plain as hell). Despite it all, I do like the trap design and the chaotic nature of maps. I just don't see much reason to invest time in it.
Also purchased Rouge Legacy when it was on sale. I like this one better than Spleunky, but that could be a bias. I just love games where dungeons interconnect with other dungeons of different elements in a non-linear fashion. And the music really does set the atmosphere. And while it's randomly generated for the most part, there's a heap of permanent upgrades. There's also some really cool easter eggs and I could tell that the developers put alot of love into the game. My favorite has to be seeing Santa in one background. Aside that, the difficulty feels organic rather than leniar/cheap/predictable. It's cool that I'm delving deeper into the game to learn about a new way a new enemy type or leveled generic is going to kill me.
Syberia II is very much more of the same. It's worth your two bucks at least.
Syberia 2 went on sale recently so I bought it (but for 3 bucks, not 2 :P ). I've been playing for a little while; just got out of the first main area. It's definitely more of the same, with some good minor tweaks. I've already come across some puzzles that I like a lot more than anything in the first game, especially the candle lighting puzzle at the monastery. Kinda felt like some Resident Evil shit, without the fear of being mauled to death.
But I've also pinpointed what irks me the most, and it's that there are just too damn many dialogue "puzzles." I put that in quotes because I don't mind ones in the true sense – where you have to ask all the right questions to get what you wanted (which serves to flesh out characters and story too), or where you have to discover some key fact elsewhere and realize who you need to go back to, to leverage that information. But in the Syberia games it's all too mechanical. There's an extremely limited number of characters you can actually engage in conversation, and all too often I find myself just running wayyyy across from one guy in one place to another guy in another place to re-try conversation and see if anything changed (made even worse at the monastery where IT WON'T LET YOU RUN).
I find it frustratingly illogical in that there's often not a clear sense of who might have what I want. Characters I'm sure I have something new to say to won't talk to me, and ones that I had no reason to expect to change suddenly have new information. It just becomes a matter of talking to every damn NPC after every conversation or plot development. It feels lazy; I want to spend my time exploring first-hand and solving puzzles. Things that other adventure games make me piece together myself, or discover through notes or messages scattered about, are instead told directly to me by NPCs, and I can't do them on my own because the game won't progress without those conversations.
Anyway I'm sure I'm still quite early in the game so my opinion might change, and like the first game the atmosphere is really well done. The puzzles are enough to keep me happy so far. I'll post again when I get further.
Kingdom hearts 1.5- Normal final Mix
i never got past Beasts castle 2nd visit on the ps2 edition..so maybe ill finally finish this game
I finished Syberia 2 last night.
Pretty much everything I complained about in my above post only applied to the first area. The rest of the game, which is most of it, was conversely almost entirely devoid of conversation puzzles and even NPCs to chat with. It was actually pretty refreshing to have normal, challenging puzzles. It was a neat game and definitely worth a few bucks.
Unfortunately, the game suffers from some pretty awful puzzle design later in the game. I don't mean "too hard" but actually just terrible design. I only gave up and peeked at a guide at two points. The first time wasn't because of some elaborate puzzle I couldn't figure out. No. It was because I couldn't figure out that there was a tiny section of fence off to the side of one screen, completely unmarked compared to the rest of the vast fence expanse, that you could "examine" to find an item. I knew I needed to find SOMETHING to progress, but after checking every single screen in the area multiple times and hovering my mouse everywhere to find interact-able spots and STILL failing to find this one, I looked it up. That's just awful. The game shouldn't be about finding the pixels on the screen that you're allowed to click.
The other one that still pisses me off is the clock puzzle in the dream world. This is the worst type of frustration: the kind where you know exactly what you're supposed to do but it doesn't work and you can't figure out how to make it work. And the answer makes no sense. So you have to get this guy to leave his house by setting his clock to the right time (I'd already discovered what this time was), and configure the alarm to set it off. Well, pressing the alarm button didn't do anything even though I had everything configured right. Turns out you have to pull a lever that sets the clock hands wildly spinning (you use this to adjust the actual clock's time), and then while it's spinning out of whack you hit the alarm and it magically stops at the right place and rings. What kind of bullshit is that?
Also the story is pretty bad. Like it wasn't that great in the first game, but it was a decent adventure story and mostly a voyage through a mysterious and elusive man's footsteps. This game had almost no mystery, and cartoonish villains. And the ending, while not a cliffhanger, was still devoid of satisfaction for the most part (and leaves me wondering how the hell you're going to even survive from now on).
All my complaining aside, there were some awesome settings and some awesome puzzles – much better ones than the first game ever had. Some of them really look random and too complicated, or like you don't have enough information or are missing something, until you really observe and think about it and it just clicks. That great "aha" moment. My favorite in that respect was the puzzle with the communications center (radar + crashed airplane). Also the ice puzzle where you had to manipulate a mouse through little tunnels to get some berries was very good.
A final random thought I had is that these games would possibly have been more fantastical and "believable" if they took place at the start of the century (1900-ish) in some kind of steampunk alternate reality. Modern technology, other than the mechanical/automaton theme, really doesn't play a major role. And the notion that there's actually a mysterious uncharted island out there right off the coast of Siberia is well... not believable.