Falinks breaks both of those rules but deserves love.
Pokemon Sword and Shield - Galexit Edition
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oh Yeah, I don’t have any 100 level, the highest is just 90, but with lvl 70 I haven’t lost any solo raid against a 4*, as they just put barriers once. Maybe once that I used a fresh sandaconda by mistake, and the time that I was the jerk with the useless Coalosal.
And I can attest of the killer drednaw with foolio, rock slide is dangerous.
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Falinks deserves x6 of your love. The rest of my team would put a helmet and shields to get the same love, if they were real.
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In human populated Raid Battles 1) Is only one Dynamx allpwed for the whole team or once per person participating? 2) How does capturing work? Does averyone get a chance at catching it, potentially creating 4 caught versions of the same defeated Mon or only the person who landed the finishing blow?
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1.- Only one person can dynamax, it is usualy the owner of the raid, but if they deny it (the gen8 legendaries can't dynamax) then next in line can.
2.- Everyone gets to throw a ball, all who capture it will get identical pokemons.
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Btw, any raid that you start, and it is not a gigantamax (alt form), you guarantee a capture.
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Btw, any raid that you start, and it is not a gigantamax (alt form), you guarantee a capture.
Unless it's a raid that is part of an ongoing event, like Munchlax/Snorlax.
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The moment Leon started talking about supereffective hits was the moment I knew that he had to be taken down for the common good. Final party was:
Cinderace
Corviknight
Toxtricity (Amped)
Falinks
Excadrill
AraquanidI actually struggled a fair bit with Leon and after two wipes had to swallow my pride and dip into my Max Revive stash. Mechanically the battle reminded me of Cynthia due to the big level jump and having a pretty balanced team with diverse movesets. I didn't really have any solid answers for his Haxorus or Dragapult other than trying to tank with Corviknight (not an option w. Dragapult thanks to Thunderbolt). And somehow after all this time I have not learned my lesson to never, ever count on the AI hurting themselves when confused when it counts (all three attempts, Haxorus never once hit itself). I had fun taking down Gigantimax Charizard by sacking Cinderace to bait him into setting up a sandstorm with Max Rockfall so that Excadrill could one-shot him with a Sand Force-powered Rock Slide. Serves him right for taking a Pokémon with a quad weakness into the championship match without Garchomp-tier stats to back it up!
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btw, it seems like if you spawn a promoted raid, every reroll will also be a promoted one, keept getting the gmax that I already have, while searching for Falinks/Sirfetch with HAs.
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The raids are most definitely balanced for groups of multiple players, which is why the NPCs are mostly trash. It makes sense for them to be hard playing them by yourself, much like dungeons and raids in an MMO are a pain without the right amount of people.
Problem is of course, this game's multiplayer infrastructure is complete and utter horseshit, so even if you have online or are sitting in a room with several other players, you're still by no means guaranteed to get help. At least for my part, I seem to be lucky if one person joins my raids, and I feel like I just about never manage to join in on anyone else's raids. The other day I kinda-sorta cheated my way into an encounter with a Gigantamax Alcremie, and then I invited several others to join in… We had four people. More often than not at least one of them would miss out on participating. (We fought the thing like eight times. I kept deliberately just soft-resetting even after catching it because I wanted to let the others successfully catch it as well. Oh, and literally none of them did. I successfully caught the thing in a Heal Ball every single time, but nobody else ever did it.)
So yeah. Max Raids are teh bad. The concept isn't awful but this game that is heavily based around playing with friends has utter rubbish connectivity.
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Yeah the way it works is trash, but I find the most reliable functionality is having people in your friend list and raiding together. As long as you're online and not in the middle of something that blocks notifications, it almost always goes smoothly letting you join (using local communication has worked as well when in physical proximity). I just put a password on it if I'm trying to get several friends in.
As for Gigantamax raids, in this specific case the catch rate for the raid initiator is drastically higher than it is for other participants. The base catch rate for everyone else is something really low, like under 10%, so even using the best balls your odds suck. Trying to do a Gigantamax raid and wanting all 4 participants to catch it is nearly impossible.
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As for Gigantamax raids, in this specific case the catch rate for the raid initiator is drastically higher than it is for other participants. The base catch rate for everyone else is something really low, like under 10%, so even using the best balls your odds suck. Trying to do a Gigantamax raid and wanting all 4 participants to catch it is nearly impossible.
I am aware of this. Still. Eight attempts. Literally all eight times I was the only one who managed to catch the thing. That is, um… absurd.
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Yeah that's just unlucky, unless they were using bad balls. I did the math; if we give each other player a 10% chance to catch, then going 8 battles without anyone catching it is a 5.76% chance. But that's just luck and I don't consider it a problem with the raid system.
In other news I finally got around to doing the Battle Tower doubles. It was probably easier than singles since the rain team sweeps really easily when you get two at once. Nothing really gives it trouble since rain-boosted water attacks plus Swift Swim shred through most things, and for Grass types you just spam Hurricane with Pelipper and Max Ooze with Seismitoad or Barraskewda, which gives your team a SpAtk boost to boot. You can even bring Ludicolo with Ice Beam. I once again lost a single time, when I got unlucky and Pelipper got paralyzed by Thunder and I got a crit onto Seismitoad by Bullet Seed (on the second hit AFTER Rindo Berry had popped -_- ). And naturally Leon is a joke in the rain. In the Master Ball tier he brings a Rillaboom but it dies instantly to Max Ooze + Hurricane.
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Yeah that's just unlucky, unless they were using bad balls. I did the math; if we give each other player a 10% chance to catch, then going 8 battles without anyone catching it is a 5.76% chance. But that's just luck and I don't consider it a problem with the raid system.
According to Serebii at least, the rate for non-host players against Gigantamax Pokémon is far from 10%.
It's 1.6%. Same as most Legendaries. And incidentally I'm doing the same thing now with the same people to try and get Gigantamax Garbodor, and this time I'm not the one hosting… Tried five times so far. Still the host is the only one to have successfully caught it. Which... seems to back up what Serebii said. -
Well that's the base rate right? It's multiplied at least by 3 if you use a Repeat Ball etc, and in situational cases it can be higher I think? Like if you meet the conditions of a Love Ball it should be over 10%.
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In fairness now one of the other guys has actually succeeded in catching the Ultimate Trash…
But for the record I've been using Dusk Balls. Which is the most effective thing I have that isn't a Master Ball.
EDIT: The repeated attempts ultimately culminated in said other guy Gigantamaxing the Garbodor on his own file to get the dex data and then trading it to me for a Giga Centiskorch which he didn't have. So though I never managed to catch it, I did still obtain it eventually.
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Me: Man. I'm really ahead of the level curve. Kinda ruining the end of the sto-
Leon: I'm going to ruin your entire career.
Cause like damn.
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Short question:
If we have two games and only one switch, is it somehow possible to trade between those two games, with any of the different online trade functions? -
Short question:
If we have two games and only one switch, is it somehow possible to trade between those two games, with any of the different online trade functions?Right now the only option you have is to trade with someone else in between. Our only hope for easy trading in the future is Pokemon Home (so have fun paying extra for that).
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Me: Man. I'm really ahead of the level curve. Kinda ruining the end of the sto-
Leon: I'm going to ruin your entire career.
Cause like damn.
Good to know. I found myself massively over leveled against Melonie (also: she has like…no presence in the game.) I ended stomping her entire team effortlessly. Was starting to wonder if I had somehow overlevelled.
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I was like, 4-6 levels below Leon's team. There's a very Cynthia-esque level jump between him and the prior boss.
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Falinks is already a meme as well.
If it hasn't already come up, there's an entire Twitter of these:
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Off-topic talk, but if the name didn't give it away the new anime kid Gou is really a Pokemon Go promotion, the kid just captures one Pokemon of each (like Caterpie, Metapod and Butterfree for example), this week he caught all the Kanto bugs in one episode and we get a "Great", "Perfect", "Excellent" comment from the Dex when he captures the Pokemon.
I guess if this keeps going in 10 episodes he will have more Pokemon than Satoshi, at least they can hopefully make this more interesting for Satoshi since the kid is now a champion, have him take part in battles against Elite Four/Re-challenge old leagues or whatever using his old Pokemon, I'm kind of interested in the anime this time around. Also most Pokemon he didn't even battle, only Scyther and Venonat gave him some trouble, Satoshi told him to battle them apparently, but the kid just spammed Pokeballs most of the time.
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Even tho I did enjoy Sword, I have to admit the game left me hungry for more, so I went back and purchased Ultra Sun.
The thing with gen 7 is that it had so many sub features, and they had their forced tutorials in the game, most of them in the first island that, well, without like 4 photo mode tutorials, the pokeride, and battle royale, and horde mode, and z move, and Lily, Hau and Kukui being optional talks most of the time, it would have flown much better. I don't believe that we had a forced contest/raid in other games, did we?
I think that the ultra recon squad should have been dumb tourist bumbling around with their square alolan salute and weird customs and Poipole, and briging the surprise Aliens! revelation later down the game.
I'm bracing for Lusamine's arc destruction tho, I dunno the details but we'll see.
And today I made an awesome discovery. Even if the 3DS is region locked, the bank is not, I managed to connect a gen7 game from europe into my american ds/pokebank account, and probably the other way around as well. That means that I currently have in my posession, separated into my ds/bank all mons (except Blascephalon, but getting there), in go meltan (missing melmetal, relevant shiny lugia and ho-oh, that if they get their HAs when transfered, they WILL be sent home), and in sword everything missing a permanent Zamazenta, and a bunch of Gigantamax mons that I will get later.
Going back to BP for tutor moves, having to do sos battles for HAs, and no practical box access anywhere is rough.
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Might limit how many Pokemon I use otherwise this game will be a cakewalk.
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Finished Ultra Sun and the fanservice chapter.
OG Lusamine was better, the crazy collector bedroom didn't fit this persona of her, but this insane "I'll be the hero, I know better because I AM THE Adult" complex of her would have worked. Liked the more personal stakes of the last one, with the UBs being a danger but not world ending calamities.
I have that pokedex down to ~50 for completion, reminding me how much I hate searching for king's rocks or even with 2 ds at hand trade evolutions.
Of all QoL improvements of Swish, I am missing exp candies the most, fucking experience drought, even with the multiplier of the rotom dex just going round the poni wilds should be enough to get a mon to ~50 in less than 20 minutes, but once it gets to the lvl30s it crawls to an stop. Going for the league for the things that evolve around 50 (5 geners should have their level requirements normalized) makes sense, but having to carry a seaking just leeching experience is suboptimal, and SOS battles just make me angry.
I was kinda wanting to make a living dex with hidden abilities of at least one member of the lines, but even removing the galar dex, and whatever I have mostly done, it won't be that easy.
Also, first time I've been sweeped by the IA ever, Ultra Necrozma boss battle at level is just 6 turns 6 deaths. Had to raise a Beldum until that level range, and then as it was faster, heal it to full with items until the PP of dragon pulse ran out and power gem and photon whatever didn't just end me, not my produest moment, but as I said, ultra sun is stingy with proper experience.
I did like the number of side quest that the game had, the ditto invasion on Olivia's town, I remember the old woman being carried by a Machamp in the cementery talking about her dead husband from Sun, but I liked it again, how anything around the abandoned super market has something lurking in the background, second versions are more polished and I liked these examples, Swish had very little of those kind of quest in comparation, the applin kidnaper and the detective case are the ones that I remember right now.
I dunno if it's about him getting a true arc in USUM, or getting more acepting with the years, but I found Hau's arc better now, and was more distracted with Lilly's "I get lost in every town/I wana be you" deal, enjoyed it way less.
Guzma is still great.
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The Ultra Necrozma fight was just blatant Nintendo Hard. A complete scam.
It was them attempting to do a challenge but not thinking just how absurd it's natural stats with +1 boosted all across the board with it's moveset. Combined with it's level. If a player was playing the game "proper" (non-cheese stats and not overleveling) then there was no way to beat it without being absurdly lucky.
The first form of Eternatus is what the Ultra Necrozma fight should've been more like or would've fit better with SS's raid style.
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Got a Switch for Christmas. In addition to a bunch of Amazon gift cards and nintendo E shop gift cards.
Gonna buy the physical version of Sword or Shield on Amazon today, but in the meantime I downloaded Lets Go Pikachu to tide me over. I'm really loving the Pokemon animations in this, just such a shame that the capture mechanic excludes battling.
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Got a Switch for Christmas. In addition to a bunch of Amazon gift cards and nintendo E shop gift cards.
Gonna buy the physical version of Sword or Shield on Amazon today, but in the meantime I downloaded Lets Go Pikachu to tide me over. I'm really loving the Pokemon animations in this, just such a shame that the capture mechanic excludes battling.
LGPE is very charming and if you have any fondness for gen 1 you'll like it.
It's too easy though. -
How overleveled am I for the 7th Gym and beyond? My highest Pokemon lv.67 and lowest is 62.
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How overleveled am for the 7th Gym and beyond? My highest Pokemon lv.67 and lowest is 62.
Did you abused the candies usage. You're way too overleveled man, lol. But still, it's better that way. I'm not there yet, but from what I heard, many players were caught offguard towards the end, for some reason.
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Did you abused the candies usage. You're way too overleveled man, lol. But still, it's better that way. I'm not there yet, but from what I heard, many players were caught offguard towards the end, for some reason.
Haven't touched them yet just been catching, fighting and evolving every Pokemon I've come across. Got about 50 rare candies and tons of exp shit be using them post game.
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Did you abused the candies usage. You're way too overleveled man, lol. But still, it's better that way. I'm not there yet, but from what I heard, many players were caught offguard towards the end, for some reason.
Peranent exp share means if you do any side stuff and catching at all. without constantly changing your whole team, they over-level in a hurry.
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Peranent exp share means if you do any side stuff and catching at all. without constantly changing your whole team, they over-level in a hurry.
I'm headed for the final destination, my team is around lv. 51-53. I did stuff in the wild area, but I'm not a grinder nor a speedruner, so I think my team is pretty balanced. Though I wonder if that will be enough to face off with the champion.
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I'm headed for the final destination, my team is around lv. 51-53. I did stuff in the wild area, but I'm not a grinder nor a speedruner, so I think my team is pretty balanced. Though I wonder if that will be enough to face off with the champion.
Well, the endgame is long, but… there is a pretty dramatic level jump at the final boss. You should be pretty much on par up till that exact moment.
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Definitely overleveled for the champions cup now. Man fuck solo raid lvl 5 battles so fucking annoying even at my ridiculous high lvls.
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https://mynintendonews.com/2020/01/07/a-pokemon-direct-has-been-announced-for-january-9th/
Pokemon Direct incoming on the 9th 6:30am PT, 9:30am ET
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So, we are getting a $30 DLC that will pretty much fix the main complaints: +200 returning pokémon, 3 new legendaries, new galarian forms, new areas, apparently some totally new pokémon, gigantamax forms for Rillaboom/Cinderace/Inteleon as well as Venusaur and Blastoise. The new areas also sound like the Wild Area properly done.
The +200 returning pokémon will also be available for free even if you don't buy the DLC, if I got it right.
On paper it sounds pretty good, price aside, but SwSh itself sounded super exciting on paper so it's hard for me to get hyped at this point.
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Wait. Did they create a problem and then decide to sell us back the solution?
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Wait. Did they create a problem and then decide to sell us back the solution?
Supposing you are talking about the dexit, the +200 returning pokémon will be added through a free update, so everyone gets it (you won't be able to catch them on wild without the DLC, but will be able to transfer them with Home and get them through trade).
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Holy fuck, I haven't played Pokemon since Emerald but SASSY SUPER-SPY SNIPER CHAMELEON WITH BLOOD RED EYES SHOOTING YOU FROM A SNIPER TOWER MADE FROM HIS OWN TAIL is singlehandedly making me consider going back to the franchise
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Wait. Did they create a problem and then decide to sell us back the solution?
Well, they did create the problem of people wanting to play the game and are selling us a solution of more game to play. So yea, this kind of checks out.
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@.access:
Supposing you are talking about the dexit, the +200 returning pokémon will be added through a free update, so everyone gets it (you won't be able to catch them on wild without the DLC, but will be able to transfer them with Home and get them through trade).
So a paywall with extra steps? Because it requires people buy the DLC and Home is a paid service supposedly.
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So a paywall with extra steps? Because it requires people buy the DLC and Home is a paid service supposedly.
Every pokémon game has a limited regional dex and you have to find ways to import pokémon not in the local dex, that's not new to SwSh.
What changed with SwSh is that those not in the regional dex should not be "importable", but they will include +200 of the 500 that were excluded on the free update.
Sure, you need to pay at least the online service to have access to the trade service this time so you can get those (or online+Home to import them directly from a previous game), but that's not on GF/TPCi, that's Nintendo's policy (actually, every gaming company policy starting from the last generation).And for the third time, no, you don't need to buy the DLC for that.
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I think $30 for both is pretty reasonable actually. most other games would charge $40 or $50 for the same amount of content or less.
Gigantamax Intelleon is amazing makes me glad I chose Intelleon.
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It is 90$ for an experience that would have been 80$ before, but having to play again through the main plot. And you’d get to go to figth rainbow rocket/the battle factory on day one.
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With the introduction of paid DLC, Pokemon Sword and Shield will finally have enough content to be longer than Red/Blue.
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@.access:
Every pokémon game has a limited regional dex and you have to find ways to import pokémon not in the local dex, that's not new to SwSh.
What changed with SwSh is that those not in the regional dex should not be "importable", but they will include +200 of the 500 that were excluded on the free update.
Sure, you need to pay at least the online service to have access to the trade service this time so you can get those (or online+Home to import them directly from a previous game), but that's not on GF/TPCi, that's Nintendo's policy (actually, every gaming company policy starting from the last generation).And for the third time, no, you don't need to buy the DLC for that.
You don't need to buy the DLC to use the Pokemon because someone can trade you yes. But someone needs to buy the DLC or get Home.
Now I wouldn't feel the need to harp on it if it wasn't for two things. The combination of price tags (SM and USUM combined cost less than SwSh + expansion) added with them earlier going about how they weren't adding any old pokemon back just do it here.
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The Regis getting temples on the new areas (including the 2 new Regis) is probably the thing I liked the most. One of my main complaints about this game is how barebones the Wild Area was, it was just a big route with nothing to it except "wow, it's big". Having temples on it with puzzles, ruins you could explore, was exactly what I thought it could have and apparently the DLC will get it right this time.
After that, the 3 birds getting galarian forms is something I found cool as well. Particularly galarian Zapdos, that thing looks sick!
Those aside, I didn't really care enough. Having played the game once, I don't really have in me any desire to play it again, so whatever old pokémon return at this point will make no difference for me (although I am glad Volcarona, the Elekid line and the legendary beasts made it).
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Wait. Did they create a problem and then decide to sell us back the solution?
That may have been the plan but they backed down and decided to give us the rest of the dex back for free in a few large chunks.
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I'm satisfied with this content. It seems to be answering at least one of my biggest issues with Sword and Shield: Lack of exploration. Having explorable dens is a huge plus for me. I do think it's a bit unfortunate that the expansion pass doesn't just cover both games, but it's not that big of a deal for me.