… On an unrelated note, there are strange scuffling noises in my closet now.
Oh dear, already… :ermm:
… kmo: You said Day 1 is usually for speculating and not much more. Do you think that's the most productive thing to do? Under what circumstances would you take action on Day 1?.
I don't know if it's the most productive thing, but it is meaningful in a way. Knowing who knows what and when is helpful IMO. I probably wouldn't take any actions day 1 though, unless there is some pretty obvious reason to.
Normally, I'm not the biggest proponent of a no lynch, but I'm wondering if that's a good course of action here. I HIGHLY doubt there are three scum but if we mislynch today, if there are two, tomorrow is already mylo. Probably stating the obvious, but worth stating.
Thanks for the heads up. This is now my objective base as well.
Though I wonder… why was I sleeping so long... I think maybe someone drugged me hence my long slumber, but what for?...
Maybe you are not getting enough coffee… Are you sure you should be throwing around free coffee makers like that?
I'll just ask everybody right now then: Going with the scenarios described above, would you personally prefer mylo on day 2 or lylo on day 3?
Lylo on day 3 for me. Lynching day 1 vs day 2 have different values, and so I would much rather mislynch day 2, than go for a speculative kill day 1.
Question for all, what is your opinion on voting out an inactive player?
Big NO from me. I just don't see a good argument for lynching inactive players early in the game. The most common two reasons given are that inactivity is where mafias find a good hiding space, and that lurkers don't add value to the town. For the former, it might work on fast paced games, such as the likes of epic mafia, but on long duration forum games inactivity is VERY noticeable. Plus, the whole thing has been played out to the point where mafias are more likely to be active. For the later argument, I'd say even inactive players have intrinsic value because they add to the number of town, which is a huge plus. To me, unless in exceptional cases, it's almost always better to keep scum hunting than taking the easy route and killing the inactive.