! - Our cast
Anthony as TORTUGA BACKBREAKER, tortle paladin, dudebro, suffers from schadenfreude
Shuhan's wife as AIRDI, gith sorceress, HBIC, only cares about money and owls
Mr. Hide as DRENSAW, changeling bard, disguised as a human, closed to having a nervous breakdown
No Swords as ROX STONEJAW, goliath barbarian, a gentle soul with a big heart
Jake as ACHISTOS STARCATCHER, centaur cleric & druid, really likes weapons,
Steve as KALWIN SILVERSPRING, human fighter, Leeeroooooy Jaaaynkiiiins
Shuhan as DORIAN, amateur necromancer, revived the party from death, now our master
Shuhan as AUNT MALICE & UNCLE SPITE, elf and dwarf couple who really should divorce, Dorian's family
Anthony, Shuhan's Wife, and Mr. Hide as THE GIANT OWLS, trio of pets magic'd to travel size, how toyetic can you get?
! –-
! Having enough of his closet-sized bed room with only two pieces of furniture, Drensaw leaves for a midnight piss. Past Aunt Spite and Uncle Malice's room, Drensaw locks himself in the washroom and gazes upon his reflection. His skins changes into his true changeling form for the first time in this campaign. He pulls out a walkie-talkie and tells the person on the other line that all is going according to plan. Nah, that last part didn't happen. He's only checking if his corpse skin and permanent injuries carry over into his transformations. They do but that shouldn't be a problem. Some hushed whispering from the aunt and uncle's room just next over. Not wanting to draw attention to himself, Drensaw ignores any curious inkling over what they're discussing and returns to his room.
! Achistos is out late as well, looking for a weapon room to get his hooves on some stabby swag. Lucky him, there's one just down the corridor. Hard to miss with all the giant, ominous scratch marks on it. Target practice, maybe. An unlocked door, some sunken floors, and a whole lotta of broken stuff. Looks like John Kricfalusi passed through here on a bad day. Achistos finds another dog, no actually, it's a particular looking longsword (It's been three weeks and I don't remember why I wrote this dog thing in my notes) jutting out of the floor. Thing's not too worse for wear compared to its busted brethren. Achistos easily pulls it out of the floor like a knife out of butter. Upon closer inspection, the tip of the blade is blunted but a nice whetstone should fix that in a jiffy. Achistos leaves for a room just as important: an armory. He saw some fine breastplates in Malice and Spite's room earlier so there just has to be a room around here. He soon finds one, a room he passed by earlier that night. Now Achistos, he really wants some enchanted armor. He's tossing around piles of discarded armor for the sweet stuff. He searches and he comes up empty. Guess he'll have to settle for some plain ol' chainmail.
! Hark! A sound in the hallway. Achistos places an ear to the wall and hears nothing for a while. Then a voice, one getting louder and louder. No body but a voice. Guess it's time to double on back to his room. I think something more happened here and I didn't write it down.
! And now, the star of our disasterpiece. Tortuga is up late inspecting every inch of his room. There's a desk, there's a bed, there's four walls, and a generous helping of nothing. Tortuga cannot accept that such a boring room could exist and simply must find something, anything, in here that's worth noting. He opens his desk, jimmies it open actually, and finds nothing in there except a tiny little hole. Tortuga jams his claw into the hole, expecting a trap door to be activated or a secret door in his room to open. Nothing happens because it's a stupid desk in a stupid room and there's nothing there and this is all a waste of time, as the Dungeon Master heatedly tells Tortuga. But Tortuga is infatuated with this desk and must know what kind of wood it's made out of. The tree kind, apparently. Bah! A weak desk, and weak things must be destroyed! The terrible tortle takes out his morning star, and with a nat 20, executes the helpless desk before pondering out loud what kind of splinters these are.
! Everyone rushes in to see what the clatter is about. Several questions are asked about just what in the world is wrong with this shellback. Tortuga says it was out of self-defense. "The thing attacked my finger." Airdi decides this is really stupid and slips into the owlery. Not even bothering to be sneaky about her actions, she grabs an owl and takes it into her room. If the dwarf and the elf see her, whatever, she doesn't care.
! The next morning we are off to the secret lab. There are no horses here (because the trees are so close, which won't be a problem at all for our centaur) so we're traveling Moses style. Everyone is packed and ready to leave, but Aunt Spite stops Airdi. Spite would prefer if Airdi not take the owl with them. Airdi tells her to shut up. Spite finds this to be a very thought-provoking conversation and is glad they had it.
! Since we're taking the owls with us, Aunt Spite gives the three giant owls little amulets that shrink them down to shoulder-size. They have the same abilities, stats, strengths, and weaknesses as their normal size. But every owl needs an owner. Airdi, Tortuga, and Drensaw each volunteer to look after one of the little feather babies.
! Rox thanks Spite for her hospitality and promises he will personally protect Dorian. Drensaw, to thank Spite for the free pet, promises to reimburse them for Tortuga's damages. This is the first Aunt Spite has heard of any broken table and assures Drensaw no such formalities are needed. Actually, in hindsight, how the hell did she not hear a table being smashed to bits? Flying pieces of smashed wood is about as quiet as Kanye West's ego.
! In the forest, everyone notices upturned dirt and paw prints. Everyone except Rox. All Rox notices is that the trees are nice and green, with nice brown bark and green grass too. He likes trees. Back to the prints, Drensaw does an inspection and determines they were made by wolves. Whether they were normal, dire, or were, he cannot determine. What he can determine is that it's a pack and they shouldn't be far off. Drensaw really wants to leave this place and take the long, safe passage around the forest. For whatever reason, Tortuga wants everyone to enter the danger zone, and tries to intimidate Drensaw into coming along. He's not too good at it. Still, Drensaw follows just so he's not alone. He won't forget what Tortuga did thou.
! There's a den near our heroes and no wolves in sight. This is going a lot better than Drensaw would have expected! This seems so safe that Dorian feels secure enough to refill his waterskin by the pond. Quicker than you can say obvious battle hook, bubbles start a-rising right where Dorian is and a chuul geysers out of the water.
! Owls attack with talons, ice knives are cast, fireballs are shot, and weapons a-plenty are swung. But what's most important in this battle is that Tortuga uses a thunderous smite to amp up his morning star, and when it hits the chuul, it unleashes a thunderclap that can be heard up to 300 feet away. Some howling tells Drensaw the hour of the wolf isn't too far off. A broken desk, a failed threat, and a stupid move. With a loud shout about those who pleasure mothers, Drensaw decides there's a new name on his shit list. This will come into play several times throughout the session.
! The chuul grabs Dorian. With one move, the poor kid's poisoned and paralyzed. In retaliation, Achistos swings his longsword mightily and stabs the chuul in the right eye. After sending his owl on wolf watch duty, Drensaw attempts to pull Dorian to safety. He fails because Drensaw and strength do not work together. The fight ends when Tortuga's owl rakes open the chuul with his talons and tears its head off. Owly celebrates by eating one of the chuul's tentacles. Someone draw that please.
! Dorian's back on his feet thanks to Tortuga's poison-purifying paladin powers. After Drensaw frantically reminds everyone of the wolves, Rox picks up Dorian and the party books it. Dorian guides the party into the den as three hungry direwolves arrive. They don't spot any adventurers but they do spot the big, dead, delicious lobster-bug thing.
! Inside the den we go. According to Dorian, this is the entrance to the secret lab. There's an intricate way of opening up the path to the lab, he tells us. One that requires Dorian to dodge, dances, and wiggle in a pattern to clear the way of traps. Bored, Kalwin decides to throw a dagger where he thinks a trap may be. Why he does that, I didn't write that down. Nothing happens when the dagger pierces into the ground, aside from Dorian flinching. Based off previous experiences, Kalwin's daggers usually end up hurting him.
! Curious, Dorian tries to set off one of the traps. Nothing happens.
! There are scratch marks across the wall which become more pronounced as we travel further in. Achistos investigates and deduces something like a bear or a lizard made these. Drensaw asks Dorian if he knows what creatures lurk in these areas. Dorian doesn't know, and didn't know chuuls would be here. Drensaw's mouth is agape and openly questions how Dorian could know this path yet no what lives in it. Kalwin bitchslaps Dorian with the backside of his glaive, then throws a dagger at him. The two have a talk about Dorian not telling the party about the chuul.
! With the sounds of snoring echoing throughout the cave, a small group consisting of Tortuga, Drensaw, and Achistos scouts ahead and surveys an owlbear getting his forty winks. The big beast has recently feasted and left the bones of his prey surrounding him. After a long back and forth between the DM and player, we determine that owlbears do not hibernate and this a good eight hourer. We sneak past anyway. Achistos steps on a bone and the owlbear's eyes slowly open. Drensaw panics and cast sleep on the thing, rolling just under what he would need to put the beast back to slumberland. An incensed Drensaw (and player) howl in frustration (I'm saying I screamed into the microphone), both startling the owlbear awake and grabbing the attention of the other party members, who rush in to join the trio.
! Everyone and the three owls use their various spells, weapons, and talons to whittle away the brute's health, but the tides of battle are in our party's favor thanks to Tortuga's wrathful smite making the owlbear frightened of him and a concoction in a tube from Dorian that poisons and blinds the thing. Drensaw takes pity on this poor thing and (thanks to a lack of useful items) uses a paper from his backpack as a makeshift fan to blow away the poison cloud (I don't remember how there was a cloud). Rolling a 1, he gets a papercut. When it's time for Drensaw's owl to attack, Tortuga egges Drensaw into commanding his owl to kill the helpless animal. Tortuga's still on Drensaw's shitlist, so he sends his owl to rake Tortuga across the face. Yup, session 4 and there's already in-party fighting. Airdi wants to get in on this hot Owl-on-Turtle action but the DM shuts her down.
! The owlbear scampers off and it's time to finally find this lab. Once we're all inside, we all see this place has been ransacked. If something wasn't turned on its side, it's been stolen. Dorian points out the door to us, which has a crudely drawn dragon head on it. Another picture, which is looks like someone of child-size scratched it in, is of an ornate symbol of three S's.