Hi APForums,
I have been a member here for quite a while although I am not really that active here. I'm surely here around "Spoiler posting days".
I'm not sure if people here would be interested in a retro-style of game using 8-bit sprites especially in this age of everything hi-res graphics games, but I would like to share a game I have been planning and making for more than a year now. This game only covers East Blue saga, but if I ever choose to continue, I would plan to eventually reach up to current arc (Dressrosa) by releasing a version per story saga (1 version update each for East Blue, Arabasta, Skypiea, CP9, Pirate Summit, Pirate Alliance).
Here is a simple trailer I made:
After asking a staff (CCC) via PM and reading the rules, I realized I can't put any site links here as it would be advertising. So I'll put the download link directly here.
http://www.mediafire.com/download/xn0kd8bk7pks10m/OPSAv1.0.zip
I haven't tested this in other computers but I think some of the main requirements (actually not technically required) are:
1. WebGL (for palettes of minions and also for game performance)
2. DirectX Web (for game performance)
Those 2 above are "needed" to make the game be at its best performance-wise and visual-wise.
When you run the game file, it will make a folder called "locales" but it won't do/save anything and you can delete that folder after it gets made each time it exists. The game saves and high score are not saved by creating new files.
If anyone here is interested, tries it and has questions, feel free to ask. Thank you.