If you close the game out while attacking and resume the fight, one of Daifuku's annoying buffs on the challenge will be gone. Resetting several times thus makes it possible to reach the 35M without Carrot or a double V2 Whitebeard team.
Throughout this month, we will be testing new features (like search) so you may experience some hiccups from time to time. We'll try to not be too disruptive...
One piece treasure cruise (7/11 Never Forget)
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So TM Nami starts in 10h. From what I read its gonna be the shittiest TM we have had for a while. The 1.1 boost for old TM units is definitely a dick move… also, theres no invasions, so no boosted stats.
I did 2 multies for that Robin and I also got Chopper which probably redeems this TM for me, but I guess many people will suffer. My problem is rather that I dont really have time to play atm... ^^'Anyway, my Nami team is this: double 6+ Ray, TM Chopper, TM Robin, colo Magellan, raid Kizaru. This way I should be able to deal with everything she throws at me and destroy her quite easily up until level 60 or something (as if Id play that high...). It gets a 7.7 boost so thats nice.
I managed to get roughly 3.x boosts for all other fights except against Rayleigh. I need double TM Law for that which sucks.What are your teams?
Im looking forward to using my 6+ Ray for a fight that actually matters. He was my first legend.
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Whitebeard:
Double Cabbage
Colo Magellan\Raid Zoro
Colo Jozu\Raid SaboJozu and Sabo are there so I can use the Revolutionary Crows ship and for Mastery Points. Zoro and Cabbage are the only necessary specials.
Blackbeard:
Double Arlong
Challenge Wanda/Neo Mihawk
Raid Boa/RaidleighMastery points and Arlong is actually kinda fun to play. Wanda is there just because I took the time to cheat my way through the Daifuku ranking.
Brownbeard:
Double Invasion Shanks
X-Mas Robin/Raid Doffy 2.0
Colo Hina/TM SaboSabo, Shanks, Robin, and done.
Hina is just there as boosted character that gets Mastery Points.
Rayleigh team:
Double Buggy
Colo Oven/Invasion Garp
Stussy/RR OperaOven and Garp's specials instantly finish him on the map. So the rest are just for Mastery Points and duping items.
Nami team:
Just whoever/V2 Katakuri
TM Nami\V1 Doffy
6+ Rayleigh\InoNekoAnother team mostly along for the ride.
So definitely going to be a grindy TM for me.
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its been a while! my teams are mostly f2p.
I'm using:
double raid lucci for brownbeard
raid barto/tm nami for blackbeard
double garp for ray
double cavendish (not 6+ yet) for whitebeardmy non-f2p team for nami:
carrot friend/ray 6+
amande / magellan
kaidou (not fully boosted)/arlong (also not fully boosted)5.06 points or a litle more , still nav level 6 so I may change to be able to clear.
this TM kinda sucks
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this TM kinda sucks
Yeah its not particularly fun, I agree.
Im already almost at 2m points, currently ranked in the top 2000 which is wholly due to my having pulled Chopper. I guess I will go to 7m since I have a good base to do so. Wonder what kind of rank thats gonna be. My available time will diminish drastically from this point on though. -
1.1M puts me within the top 2500. Of course the same number of runs in earlier TMs would have already put me past 2M but in a lower ranking.
Not being an Invasion TM makes this one worse; if they'd done this with Kaido, at least the birds would have mitigated things somewhat.
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Wow, I actually got a new legend with the 3m pull: Zephyr.
This TM is already so grindy and Im only half way to 7m. Meh
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I'm not quite there yet and yeah, it's supergrindy, not just because of the points but because of all the effects that you have to deal with and the limited number of boosters that actually deal with them. So I'm having to spend a lot of time stalling out debuffs.
Three million pull was a brand new Warco though so it's actually been worth it.
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Congrats on Warco! May they be useful for you. I never really used them much except for BM forest I think.
5m pull was a dupe Kizaru. Currently at 5.5m.
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I got lucky and had Chopper for this TM. So this TM wasn't as bad as I expected it to be.
My Nami team had a 14.29 pointboost and was pretty easy to use. I finished on rank 765 due to decreased participation from 7mio points onwards while playing fairly the same amount as I did for the last TMs.
My pulls were all dupes. Rayleigh V2, Aokiji V1 and Doffy V1.
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I finished around 1520 since the last run I made was about a minute too late. Five million was Cabbage and seven milliom was a dupe V1 Aokiji.
I did all three of the Chopperman missions for Pink at the same time with a V2 Rayleigh, KFL, and TM Shanks team. I'm goinv to try and do them for each clash that way.
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I only just fell out of the top 2k, but the difference is only 1 gem and 1 tome so who cares.
The new Chopperman stuff seems like a nice challenge. -
finished with 5.4 million I think
outside the top 4k for the first time, and for the first time also I didn't get all rewards.
I even think this is the first time I end with less than 7 million points. but this was way too hard
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Rewards are out!
Finally got my oldest missing legend: Fujitora v1!
Now the oldest one I don't have is Franky.
Ranked 701 this time.. what is it always with the x01 - x03?
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I got V2 Jinbe who is new but is probably going to sit in my box unless there's some specific content for him or he gets boosted for a TM. Hopefully his 6+ fixes that special.
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Rewards are out!
Finally got my oldest missing legend: Fujitora v1!
Now the oldest one I don't have is Franky.
Ranked 701 this time.. what is it always with the x01 - x03?
my older missing legends are marco (want him a lot) and v1 akainu (want him… before his 6+ arrives) . all the others I think are after lucy, when legends became stronger
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I can't decide if I actually want to do these 20th Anni islands with the 20th Straw Hats as intended, cheese them with a Buggy team, or smash through them with modern legends.
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I can't decide if I actually want to do these 20th Anni islands with the 20th Straw Hats as intended, cheese them with a Buggy team, or smash through them with modern legends.
It's probably too late, but I'd recommend using EXP boosters. Doing 20 stamina with Colo Neptune, Hoe and Jack friend you'll get 525k EXP.
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It actually isn't since I've been doing the fortnight version instead since the rest of the Straw Hats are getting support in the new update.
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It actually isn't since I've been doing the fortnight version instead since the rest of the Straw Hats are getting support in the new update.
The story Straw Hats, really? I thought they won't get support since the database doesn't list it for them..
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The story Straw Hats, really? I thought they won't get support since the database doesn't list it for them..
Oh, I thought they did. Of course, they'll probably get it eventually anyway so I might as well stock up on the ones that mercifully aren't in the Rare Recruit Pool.
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There are bad Strawhats not in the RR pool? My special pull from the mail was a 10RP Chopper.. -.-
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The drop rates are laughable in global
Not wasting a single stone until Judge/Sanji
Seems like your wish will be granted sooner than later …
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Ok. I couldn't resist the anni gem pack and I had a chance of more than 50% to get a new unit…
I got dupe Akainu V2...
Germa Skull Island works quite good. I am using a Buggy team for double drops. I did three runs and I already have 6 skulls. Let's hope the dropluck will remain strong. xD
(Luckily the germa skulls stack, I wish old skulls would stack as well.)Have anyone of you already encountered Linlin Ambush? And what teams do you use?
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Have anyone of you already encountered Linlin Ambush? And what teams do you use?
Yeah, definitely farming her now since she's so useful going forward and thankfully the ambush rate seems really high. Running V2 Shanks x2, RR Amande, RR Baccarat, legi Nami, and v2 raid Doffy. Shanks + Baccarat + Doffy on stage 3. Amande on stage 4. Skip first turn of stage 5, and then use Nami + Shanks and hit perfects to clear.
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I got the Anni Pack as well and also got a dupe but it was a V2 Katakuri.
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Seems like your wish will be granted sooner than later …
And I fucked up using my stones after all and now not a single one left
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Have anyone of you already encountered Linlin Ambush? And what teams do you use?
Yeah.. I haven't even touched the skull island yet, it'll stay longer and Linlin is more important anyway imo.. such a good unit!
Her appearance rate kinda sucks but it could be worse.. it's around 1 in 5 for me.
This is my team.. very easy run, I just have to reset if she blows away Lucci after using Big Mom's special. After that it doesn't matter who she blows away, the overkill is huge (with LB and ATK+ supporters on top). Fujitora is mainly there as a beatstick, his health cut helps but isn't necessary.. I just use him because he can't be blown away. Pekoms is a good replacement for example, but I think any INT Powerhouse or Cerebral beatstick should work.
Nami has to be in the middle row, otherwise you'll die.
Stage 1 & 2: stall. Jump both Sanjis before stage 3.
Stage 3: Use friend Sanji special and clear.
Stage 4: Wait 3 turns until Streusen goes away.
Stage 5: Turn 1 use Nami, turn 2 jump both Sanjis, turn 3 use BM (here's where you need to restart when Lucci gets blown away), Fuji, Lucci, Sanji and kill. -
I got Linlin on the very first run. Using double Luffy/Ace, Legend Garp, Colo Ray, TS Brook and Shankshawk. Super safe and super easy with lots of overkill damage.
Got her once more on double stamina. 6 more copies needed for the full LB, because I already maxed her using skill books and tomes. -
Running V2 Shanks x2, RR Amande, RR Baccarat, legi Nami, and v2 raid Doffy. Shanks + Baccarat + Doffy on stage 3. Amande on stage 4. Skip first turn of stage 5, and then use Nami + Shanks and hit perfects to clear.
That team works great, if you hit constantly perfect vs. Linlin. I won two runs but also failed two due to hitting a great…
I switched to a heavy legend team with double Warco, Akainu V2, Shanks V2, Bege and RR Perospero which works better for me.
Her appearance rate kinda sucks but it could be worse.. it's around 1 in 5 for me.
Yeah, the rate could be a lot better…
@ntk:
I got Linlin on the very first run. Using double Luffy/Ace, Legend Garp, Colo Ray, TS Brook and Shankshawk. Super safe and super easy with lots of overkill damage.
Got her once more on double stamina. 6 more copies needed for the full LB, because I already maxed her using skill books and tomes.I'll go for 8 copies as well, sadly I don't have enough skillbooks to use so I'll wait for 100% drop rate in the future.
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4x Skillup is coming in a few days so there's that.
I'm using Double Warco, TS Nami, NeoHawk, Blackbeard, and Ambush Garp; since the bottom left seems to be safe from her shuffle mechanic, the only thing to really worry about is her blowing away the other Warco after the first one is used. If it was guaranteed, I'd try a old school Sugar OTK team since I have Legend Garp but I might have trouble clearing the previous levels before her.
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I had enough gems to do four multis; Ichiji on the guaranteed Recommended on the second is the only new batch character I got. I picked up Legend Franky as a new character and got four Legends over but the rest were all dupes.
Log Luffy was the selected pool character (whose inclusion was such a garbage move by Bandai) and I suspect that will be true for a lot of people.
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With my 17 stones I got nothing of course
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Im not sure about pulling this Sugo… maybe I will wait for CYO? Some people seem happy with the results and rates.
I bought the 50k RP Legend ticket and it actually led to a new legend Nami which is awesome! So these 50k RP were worth 230 gems from the last sugo. That one is quite lucky indeed! -
Wow, just got 10/10 skillups on Linlin.. not bad!
The 50k ticket got me a dupe Garp.. oh well.
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I got 9/10 skill ups on linlin. I dumbed and evolved her, so I didn't used 4 star books, I used generic USB and silver powerhouse books
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Ray shop ticket was a dupe Neko.
Went all in and did 4 multis: Only new gold units were Galette, Lola, and V2 Reiju. I actually got a decent amount of reds(8 total, including the 2 guaranteed) but they were dupes of the useless variety except for Bege, Sanji/Judge from the 11th poster on the multi #2(yusssss~!), and V1 Judge from the selected pool on multi#4 who was 1 of 6 things that I could've used so I'm okay with that.
Very solid haul - wish I'd pulled more v2 Germa kids since they're pretty rare due to them not having 4★ posters but I'll live.. currently have Reiju and Ichiji.
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4 multis, 44 units, 4 legends pulled, 4 dupe legends, 43 dupes overall.
the only new was v2 reiju on the last poster on the second multi… luckly wasn't a dupe yonji. now I have 2 of the germa v2 kids.
my dupe legends were not that bad... v2 jimbei, v2 ray, kung fu luffy and judge
ray ticket on the other hand was a new legend: shiki. one of the "worse" I was missing, but still new. there will be a point were all the legends I'm missing are the good ones.
still missing: v1 akainu, tesoro, v1 katakuri, and most legends that are considered amazing nowdays
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As an apology for the problems with the recent update, they're giving us another free Germa pull. I got Reiju again but both forms were boosted in Japan for the TM so that's not too bad.
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Yeah a 2nd Ichiji… fuck it
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I got a second yonji… but good to know both forms were boosted, gonna keep em both them.
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Keeping a dupe is also not a bad idea if you have V2 Sanji since the unevolved forms are all fighters and you can guarantee the TND orb for their full special with Support Sora.
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I did 4 multis as well, but it was a trapfest more or less.
I pulled three reds judge and hody as guaranteed dupes and an additional catviper dupe.
Only new units were yonji and niji.I got ichiji from my free pull and on my second another niji. So I am missing only reiju and sanji/judge from the new badge.
Legend pull from the Bazar was a Rayleigh V2 dupe.
Skillup really worked great. Linlin: 9/9 and i maxed her with books from the Bazar with only one book failing.
The skull droprate on Germaisland really is good. I already maxed ichiji, niji and yonji with skillbooks and evolved them to 5+.
Even on 20 stamina every 3rd run a skull dropped.
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Keeping a dupe is also not a bad idea if you have V2 Sanji since the unevolved forms are all fighters and you can guarantee the TND orb for their full special with Support Sora.
amazing! thanks! I do have him, didn't even think of that
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Pulled for the discounted multi on Part Two, got two Reds; another dupe Garp but the second one was Carrot. That one multi was better than all four Part One pulls.
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Got a third Reiju from the bonus Vinsmoke pull, bleh.
Been running the 40 stam event island - drops actually seem pretty good for once, think I've gotten a skill book nearly every run so far and a couple 100% support tokens.
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They added Chopperman missions for the event.. gems plus two gold and two red tickets! I guess because of how bad the participation was..
The stamina cost was also lowered.. don't miss it!
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The total amount of stamina to get both red tickets is quite high:
1500 for 30 Stamina runs and 1000 for 20 stamina runs.So natural stamina is not enough to get both tickets. You need to gem or be lucky with level up refills.
I guess colo Kata has to wait a bit longer…
The timing of multiple new islands/events at the same time is quite bad sometimes. Dx
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Having a major coliseum at the same time as a 4x skillup and these other events was a bad idea all around especially considering how annoying the event islands are relative to the drops for completing them. I've mainly been doing the Germa Island to build up the skillbooks (which are oddly much less common than the skulls) and I imagine most people not farming the coliseum have been doing the same.
–- Update From New Post Merge ---
Doesn't help either that even the 40-stamina Germa Island can be done with Buggy and a FTP crew while the Big Mom islands pretty much require the full V2 Germa batch or other top tier legends and crews.
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Yeah, having the 4x skill up with a new colo on top of the other stuff pretty much killed early participation I think. Hopefully it picks up now.. it would be nice to finally get Corazon. '~'
I can't seem to get Ichiji skulls to drop for the life of me; so far I've only gotten 2 of his and 10+ Niji/Yonji.