Yeah, the game is very good no question but it is very samey in area design. (Which is not good for me and my terrible sense of direction.)
DS1 looked different constantly.
Yeah, the game is very good no question but it is very samey in area design. (Which is not good for me and my terrible sense of direction.)
DS1 looked different constantly.
Is it bad that I'm also kind of put off by how nonsensical the city layout is?
It's crazy but then again…this is a people that drink blood like wine. The dying guys are like, "This town's finished."
I'm like, " 'TOWN'!? YOU MEAN STEAMPUNK-GOTHIC MEGALOPOLIS!?"
I was down with the design from Central-through Old Yharnam.
Central is what it is, twilight wonderland of horrors. Perfection.
Old Yharnam, increasingly sinister and dark eventually becoming the decrepit city of ruin in the shadow of the upper city.
But then...yeah...
Oh so I guess I'm gonna platinum this. I thought I had everything I needed at the very start of New Game Plus to open up Chalice Dungeons but I was missing a certain item you can ONLY GET IN THE NIGHTMARE FRONTIER. I thought, "Fuck...there's just no way....unless..."
So in 25 minutes, no hyperbole, beat Gascoigne, beat the Vicar opened Forbidden Woods, got Tonsil Stone, got picked up by you-know-what, tore through the nightmare frontier and got it.
Geez...
Ooookey…. if you thought this game is easy grind up your chalice dungeons. The first 3 are so easy that you almost fall to sleep while going through them but the 4th one is getting there. If the next one has the same difficulty jump It's going to be tough to get that trophy... Doing them solo I might need to try to invite someone to help.
Wait so are there obscure requirements for certain set Chalice Dungeons? If so I'd like to know about that. I only beat the first one. It was super easy except the first boss actually did give me some trouble. The next two were cake though. I'm doing it solo regardless. No PS+.
Not that I know of, there is this additional rites system that I don't get how to utilize but supposedly you can create chalice dungeons with handicaps like half life, poison enemies and so on for better rewards.
The ones that I've done are just the first chalice series phuthsomething something where you get a new chalice after you finish each one. Only requirement is farming for materials to make these new dungeons.
I've been getting level 7 gems in the forth chalice dungeon so far which is high cause the best I've found in the story is level 3 I think?
Maybe Greg can clarify what he meant (is it just an ingredient to make the dungeon?).
…PS4 arrived today.
! Done about 3 hours so far. Beat Cleric, working on Papa, whose beast mode is handing me my ass.
! Having a great time so far, but limited heals and the recovery system are intimidating. Still taking a ton of damage from stuff and not taking the initiative (enough) to gain it back. Level layout is awesome, but starting to feel…samey? Locked doors, shortcuts, hidden dropoffs, etc. Not that that's nearly a bad thing yet; the joy of exploring the new world is still there. We'll need Cowboy Souls and Spaceborne before the sameiness starts to be bad.
! Haven't looked up anything yet, but...is there any downside to using the early upgrade materials to upgrade the first few weapons?
Yeah, there's already reports of people speedrunning the game in 45 minutes. Obviously people that have played obsessively all week, but for experienced oldbies there's definitely tricks.
@CCC:
…PS4 arrived today.
! Done about 3 hours so far. Beat Cleric, working on Papa, whose beast mode is handing me my ass.
! Having a great time so far, but limited heals and the recovery system are intimidating. Still taking a ton of damage from stuff and not taking the initiative (enough) to gain it back. Level layout is awesome, but starting to feel…samey? Locked doors, shortcuts, hidden dropoffs, etc. Not that that's nearly a bad thing yet; the joy of exploring the new world is still there. We'll need Cowboy Souls and Spaceborne before the sameiness starts to be bad.
! Haven't looked up anything yet, but...is there any downside to using the early upgrade materials to upgrade the first few weapons?
! There's no real downside. I mean, they will be a bit hard to come by for the early stages of the game but soon they start becoming somewhat common drops, and you can even outright buy them later. If you have a weapon you know you like, I say go for it.
! For big papa, have you tried molotovs? Also, have you done the sidequest with the little girl?
@The:
! There's no real downside. I mean, they will be a bit hard to come by for the early stages of the game but soon they start becoming somewhat common drops, and you can even outright buy them later. If you have a weapon you know you like, I say go for it.
! For big papa, have you tried molotovs? Also, have you done the sidequest with the little girl?
! Ohhh right the music box. It's a use item. Gotcha. First two stages are no trouble at all- just beast mode.
! And I meant more like, am I ruining the weapon by doing vanilla upgrades? Is there some more desirable path later that can't be done if I upgrade now?
@CCC:
! Ohhh right the music box. It's a use item. Gotcha. First two stages are no trouble at all- just beast mode.
! And I meant more like, am I ruining the weapon by doing vanilla upgrades? Is there some more desirable path later that can't be done if I upgrade now?
Haha you catch on quick. Just make sure you pay good attention to how it functions… the way to best exploit it is not SUPER trivial ;)
As for weapons (I don't think this is spoilers), the upgrades are linear. Customization is done via embedded gems and even that isn't permanent (you can swap them around all you like).
@CCC:
! Ohhh right the music box. It's a use item. Gotcha. First two stages are no trouble at all- just beast mode.
! And I meant more like, am I ruining the weapon by doing vanilla upgrades? Is there some more desirable path later that can't be done if I upgrade now?
None what so ever. Things that were lightning upgrades and all that stuff of the previous games has been put into the gem system and are non permanent.
So upgrade away. That said +6 I think is the most I would go for if you just want to test weapons I believe that the +9 and +10 materials are somewhat rare.
+6 you can find in abundance and even farm throughout the game. That said in theory chalice dungeon could drop those +9 and +10 mats as well.
–---
damn too slow xD
Thanks for the info, guys!
Upgrade time it is, then. Probably for the saw cleaver and cane :P
So the Eileen quest did continue for me and after several tries I completed it. I think that was my favorite fight of the whole game so far.
! I just loved how clean and tight the fight was. I feel in a sense that a lot of other bosses are "sloppy" in that they have a lot of very similar seeming attacks, require general avoidance instead of precision, and sometimes honestly feel generic or at worst, cheap. This hunter that you fight is the exact opposite of that; it's beautiful. Everything is very crisp and deliberate and you have to know EXACTLY what you're doing to exploit it.
! One of the main things I love is how the boss actually baits you into dodging so he can blast you in the face with that ridiculously overpowered blunderbuss. He'll charge right at you and just psych you out, waiting for you to evade and catch you out of the dodge. Of course sometimes he does actually attack so it keeps you on your toes. And I love that after fighting him a few times and observing his patterns, I have complete understanding of his capabilities. The fact that I have to pay attention to whether he goes into 2-hand mode on his sword or not to know whether it's safe to dodge, to try to bait him for as long as possible while he's in that mode due to the constant health drain, etc.
! I never got this kind of satisfaction out of the other bosses where their moves were either really obvious or honestly just a clusterfuck of beastly slashes that you just had to get away from. But that said, I do think my win strategy was kind of a cheese. I would basically stay away and avoid attacks until he did the slow walk toward me, and then jump slash him in the face with the 2-handed holy sword. Most of the time he would do his shadow dodge but reappear still within range and get destroyed.
Yet again something DS did with elegance that BB is…well quite different from. I found myself asking what the heck the difference between Amelia, Blood-starved, Bloodletting and Super Secret Final Boss. I suggest Amygdala for a something of the beastly nature that feels a bit more like a large scale dance done proper. I spammed her in the Frontier but was forced to learn her in the Chalice Dungeon and it was a sweet victory.
I also suggest the Chalice Boss Pthumerian Descendant.
Well this game is pretty great. Loving the design, the atmosphere, the fair but challenging combat system (for the most part). I've never played any of the Soul's games but this game makes me want to.
The 2nd boss stonewalled me for about an hour until I bought the Kirkhammer and discovered I could smash him hard enough to interrupt his attacks. Now I'm slowly making my way through Old Yharnam while avoiding The Man with the Machine Gun who just loves to shoot me in the back when I'm trying to duel people.
If I had a complaint it would be that there's really no reason why they couldn't put the checkpoints nearer the boss fights, especially seeing as I could easily run though the enemies without taking a hit.
Well this game is pretty great. Loving the design, the atmosphere, the fair but challenging combat system (for the most part). I've never played any of the Soul's games but this game makes me want to.
The 2nd boss stonewalled me for about an hour until I bought the Kirkhammer and discovered I could smash him hard enough to interrupt his attacks. Now I'm slowly making my way through Old Yharnam while avoiding The Man with the Machine Gun who just loves to shoot me in the back when I'm trying to duel people.
If I had a complaint it would be that there's really no reason why they couldn't put the checkpoints nearer the boss fights, especially seeing as I could easily run though the enemies without taking a hit.
There is a reason you can unlock shortcuts that bring you really fast to the bosses. If we had lamps near them those would be pointless so get on exploring ;).
The Witch of Hemwick was by far the easiest boss. The whole area was easy, though I might have been too strong. The Forbidden Forrest is my only path now, that I can think of, that hasn't a locked door.
But before that, I really really want to kill that Electric Dog. Dealt too little damage before. Now I'm stronger, and got him down to 20%. Bah. He's quick.
There is a reason you can unlock shortcuts that bring you really fast to the bosses. If we had lamps near them those would be pointless so get on exploring ;).
! Well for the Father Gascoigne fight I'm pretty sure I found all the shortcuts in the Central Yharnam area and it still took me 2-3 minutes of travelling to get to him, plus a loading screen. I get that there can't be too many checkpoints as it would defeat the exploration and discovery part of the game but I also feel that if it had only taken me 30 seconds to get back to him it would have alleviated a lot of the frustration of the fight.
! Well for the Father Gascoigne fight I'm pretty sure I found all the shortcuts in the Central Yharnam area and it still took me 2-3 minutes of travelling to get to him, plus a loading screen. I get that there can't be too many checkpoints as it would defeat the exploration and discovery part of the game but I also feel that if it had only taken me 30 seconds to get back to him it would have alleviated a lot of the frustration of the fight.
Chalice dungeon boss question
! Anyone beat Abbhorent beast yet? I can't seem to figure out in what direction to dodge.
nvm cheesed him.
I feel like chalice dungeon would be absolutely great with 2 people but playing solo there is a certain amount of tedium to them stillI definitely have been suprised a few times now by how the levels could differ.
The Witch of Hemwick was by far the easiest boss. The whole area was easy, though I might have been too strong. The Forbidden Forrest is my only path now, that I can think of, that hasn't a locked door.
But before that, I really really want to kill that Electric Dog. Dealt too little damage before. Now I'm stronger, and got him down to 20%. Bah. He's quick.
I don't think you're REALLY meant to go after that boss until fairly late-game. I also tried fighting him as soon as he became available (stumbled upon him accidentally) but set it aside after a few tries. I'm further than you are but still haven't gone back.
I don't think you're REALLY meant to go after that boss until fairly late-game. I also tried fighting him as soon as he became available (stumbled upon him accidentally) but set it aside after a few tries. I'm further than you are but still haven't gone back.
Yeah, probably. And I know he's optional, too, but, you know, can't resist the urge. Dealt a fair amount of damage that I think I can beat him. Just nead a full bag of potion to beat him. I'm currently level 52; what are you?
Wow you're level 52? I think you're pretty over-leveled. I'm around 50 and I've done several more areas than you.
I figures I was; those tall guys by the lake at the Forbidden Woods have been the only challenge so far. I got Vitality at 21, Endurance at 23, Strength at 29, and Skill at 16, though I think that was a waste. Don't know if it helps me with my Holy Blade any.
Ok today bloodborne beat me having only half my life in those dungeons is …. something.... :sad:
Let's try tomorrow to go for the plat.
Maybe just my play style but Pthumerian Queen is a cinch with a fully upgraded and gem'd-out Threaded Cane whip. Just do the running weak attack and run away and you're basically a god against her. The second Pthumerian Descendant remains to be the a-hole who gave me the most trouble since Gascoigne.
Gascgoine was cake after I regrouped. Cheesed first two forms with extendo whip, used music box on beast mode, charge attack from behind, critical attack follow-up, and then one molotov.
Old Yharnam was pretty fun. Nice, brief use of "stealth" elements. But I couldn't even put a scratch on gatling gunner before he wrecked me, so that'll have to come later.
After that, BSB stonewalled me too. Don't even have a chance to get poisoned before attack flurries kill me. Didn't have the nerve to try using the alluring skulls or whatever they're called in this game (at 2k a pop…). Gonna go back later with more upgrades.
So I bought the handkerchief and started up the Cathedral route. Beat some dweeb with a stun rod and then got smacked down myself by another enemy hunter with, like, 180 degree shotgun spread. Pretty sure I've reached the Cathedral boss (there's a closed, very central looking door at the top of lots of stairs) but I had to call it a night.
@CCC:
Beat some dweeb with a stun rod and then got smacked down myself by another enemy hunter with, like, 180 degree shotgun spread. Pretty sure I've reached the Cathedral boss (there's a closed, very central looking door at the top of lots of stairs) but I had to call it a night.
I honestly don't know how you're supposed to fight that turd face. All he does is spam that ridiculous gun and dodge pretty much everything. I even tried facing him using the shield, but it basically made no difference. How did I win? Hilarious AI exploit. If you lure him far enough into the alleyway in between the stairs coming down and the big building, then you dash back out and around the building really fast, he'll try to get to you by running in a straight line. Which means he tries running through the building itself. He'll get stuck like that and you can sneak up behind him for a massive-damage charge strike and visceral follow-up. Then rinse and repeat.
Ooh sounds like the way to go, then. Head-to-head just isn't gonna happen.
I did manage to get the literal drop on him once by descending to his courtyard via the roof and sneaking up behind (he doesn't notice). Charge + backstab + charge before he got up did a good 1/3, but I couldn't get him to "reset" and just homeward-boned out with my 16k souls.
I refuse to learn the new lingo.
Wow…. Amygdala chalice just wow... I think that's one of my favorite fight now in the whole series. The tension..... took me a good ~15 tries to get this right.
Right? Amygdala chalice is one of my favorite battles which is weird since I just spammed her in the nightmare. Very tense fight and a (not surprisingly if you know the series) relatively easy one if you just chill, watch and learn.
As for that Hunter duo Foolio and CCC are discussing, I crept up behind the one and back stabbed then stayed in the small grove trying to constantly keep trees between us. The electric fellow only joined at the very end and once it was just him, it was cakewalk central.
–- Update From New Post Merge ---
Wait so are there obscure requirements for certain set Chalice Dungeons? If so I'd like to know about that. I only beat the first one. It was super easy except the first boss actually did give me some trouble. The next two were cake though. I'm doing it solo regardless. No PS+.
Yeah, certain items are needed to open chalice dungeons. So each one has basically two sets of requirements:
1.Chalice
2. A set of 'Ritual' items.
I was missing something called a Coldblood Bud or…something like that. I'm guessing you can farm it but less farming is good so I wanted to go to a place where I could get it in game for certain. There are two or three locations you can get it in the Nightmare Frontier. Anyway, I'd highly suggest getting it before finishing the game if you want to aim for the Pthumerian Queen trophy.
Right? Amygdala chalice is one of my favorite battles which is weird since I just spammed her in the nightmare. Very tense fight and a (not surprisingly if you know the series) relatively easy one if you just chill, watch and learn.
General Amygdala fight spoilers so anyone who hasn't fought that boss don't read.
! Absolutely. Bloodborne encourages you to be so greedy because you can get away with it in part thanks to the regain system. In nightmare I was always going for maximum head slashes never going for anything else and being very frantic about it so yeah basically spamming like you.
That didn't work in the chalice version because the regain system becomes useless as well you just can't get away with taking any hits.
And ironically this made the boss very old school Dark Souls like again, which took a while to understand. It was all about patience, being satisfied with only 1 hit or even 0 if you misjudged the distance.
! Once I understood that the boss became very beatable. Well that said phase 3 was really wonky for me. Took me 6 rounds to figure out how her jumping works and how I can be safe from it.
Last layer for the trophy deep breaths
–---------------------
And done Platinum!
Also fashion borne. That's what I've been donning when bosses don't demand me to switch armor.
!
–-----------------
Screwing around in NG+ and it's like I'm a god amongst men. It's almost too funny how easily I slaughtered the father when he gave me so much trouble the first time around.
I'd read that the more Insight you have, the harder the enemies get. I'm at 23 right now, but I've got 25 Madman's Knowledge in my inventory. Kinda unsure if I should use them or not.
I honestly don't know how you're supposed to fight that turd face. All he does is spam that ridiculous gun and dodge pretty much everything. I even tried facing him using the shield, but it basically made no difference. How did I win? Hilarious AI exploit. If you lure him far enough into the alleyway in between the stairs coming down and the big building, then you dash back out and around the building really fast, he'll try to get to you by running in a straight line. Which means he tries running through the building itself. He'll get stuck like that and you can sneak up behind him for a massive-damage charge strike and visceral follow-up. Then rinse and repeat.
Maybe what you described is the same thing but, I went to a corner of the building on the other his side, where you can pretty much hide. He kind of loses you, goes back to his original spot, completely open to a R2 sneak attack and then a follow up backstab. Rinse and repeat, yeah.
Returned to the area with the Electric Dog through Yahar'gul, with all new enemy types, and now being level 62 and having done two Blood Stone Chunks upgrades on my weapon, I figured it was time.
That was so funny. I'd called the Bell, hoping someone would help. Got tired of waiting, went into the battle. 30 seconds into it some dude catches my bell, joins the battle, and we literally down him in 15 seconds. He barely moved. We just wailed on his legs.
Screwing around in NG+ and it's like I'm a god amongst men. It's almost too funny how easily I slaughtered the father when he gave me so much trouble the first time around.
So to get plat you had to back up your save to USB for the endings right? Also, what carries over in NG+? Everything? Like, does the shop sell everything that was available at the end before? Do you keep your workshop tools? Do Chalices Dungeons you created/beat, stay created/beat? Do you keep everything that was in your inventory? Blood Echoes? Maybe I'll just beat the dungeons before beating the game haha. I'm also wondering though, how hard it is to farm those material to open up all the Chalice Dungeons. I heard some of the drops required for later ones are rare and you might not get enough. I guess you can remove and re-create them too, to refill chests? But that would consume the materials again I imagine.
So to get plat you had to back up your save to USB for the endings right? Also, what carries over in NG+? Everything? Like, does the shop sell everything that was available at the end before? Do you keep your workshop tools? Do Chalices Dungeons you created/beat, stay created/beat? Do you keep everything that was in your inventory? Blood Echoes? Maybe I'll just beat the dungeons before beating the game haha. I'm also wondering though, how hard it is to farm those material to open up all the Chalice Dungeons. I heard some of the drops required for later ones are rare and you might not get enough. I guess you can remove and re-create them too, to refill chests? But that would consume the materials again I imagine.
You keep everything(insight, blood echoes, items) but all the key items that open up areas + quest related items like the music box haven't noticed anything else missing.
The shops do carry over their stock. Chalice dungeons materials are a minor annoyance(but it's not really grindy) be sure to pick up everything you can from the main game, if you do that you don't really have to grind at all you just have to do a few layers from different chalice dungeons.
About the dungeons themselves I'm not too knowledgeable about how they really work but I've read somewhere that the first chalice dungeon is always the same and I mostly did those so they will definitely contain the materials you need, you have to explore every inch of them though which can be a bit tedious(not that bad I mean it's still kind of fun).
"Root" chalices are supposedly completely rnd generated.(and entirely skippable)
To note sometimes once you have picked up 1 item of a material it shows up at the insight merchant I'm not sure what the exact trigger is but buying stuff with my saved up insight(didn't really use it for much else, this probably cut the farming down significantly). At least I noticed that once I got the living string chalice material from the main game it showed up at the insight merchant shop. So if you lack something be sure to double check with both merchants.
Also I don't think chalice dungeons are affected by NG+ difficulty wise but to be safe be sure to do them before you move on(that said if you do that the last part will feel like joke compared to what the later chalice dungeons do to you).
Also yes go the endings by backing up my save to the cloud to save time.
Edit: Forgot yes chalice dungeon progress and status carries over as well.
–--------------------------
On a different note this was by far the least "painless" Platinum of the bunch.
If I had to order them from tedious to least tedious.
Tons of edits :D hahaha just found this Foolio http://www.reddit.com/r/bloodborne/comments/31bogg/how_to_active_bloodborne_easy_mode/ this might be the reason why the bosses seemed less aggressive compared to when you faced them yourself.
Thanks for the info, and wtf @ that boss thing.
Ok I got access to a maximum additional rite depth 5 dungeon and for the first time in the whole series I'm thinking bullshit Oo….
Might be that those are not meant to be done solo but man. When you get mostly one shot by everything and most enemy rooms are summoning bastards(stacked chime maidens, witches that summon 3 beasts, and witches that just shoot soft aiming fireballs) in small rooms...
It's rough.....
BSB was a pushover with +6 Saw Cleaver. Amelia and Paarl too (Amelia never touched me and never even healed :P). Figured out friendly Djula, which was nice.
Worked through most of the woods (I'd like to see someone draw up a map of that place…) and got up to the boss area (and activated both shortcut elevators) before stopping for the night.
I think I messed up Eileen, though, because I didn't talk to her in Cathedral Ward before assisting in the Oedon fight against Henryk...
...Is it really the case that I need Playstation Plus to have any online function with this game? And does that cost money? Because it seems that way, which is pretty flabbergasting. If so, fuck that. I guess I'm going the whole way solo :P
@CCC:
BSB was a pushover with +6 Saw Cleaver. Amelia and Paarl too (Amelia never touched me and never even healed :P). Figured out friendly Djula, which was nice.
Worked through most of the woods (I'd like to see someone draw up a map of that place…) and got up to the boss area (and activated both shortcut elevators) before stopping for the night.I think I messed up Eileen, though, because I didn't talk to her in Cathedral Ward before assisting in the Oedon fight against Henryk...
...Is it really the case that I need Playstation Plus to have any online function with this game? And does that cost money? Because it seems that way, which is pretty flabbergasting. If so, fuck that. I guess I'm going the whole way solo :P
I don't think you're even supposed to have access to twin blood stone shards for any of those bosses except maybe Paarl XD. Same thing happened to me with Eileen (she simply wasn't there before the Henryk fight) and it didn't mess up the quest, you just lose out on the gesture.
And yes, for PS4 all online stuff requires PS+ (unlike PS3) so you have to pay or do solo. I don't have PS+ either. What I find lame is I can't even use chalice dungeon codes even though technically they have nothing to do with online.
Plus 6!? lol!!! Yeah I hope it made short work of them! Geez!
BsB is easily taken care of with the flame-throwerish gun. It makes 2/3s of the battle a cinch.
As for the woods, I worked out an easy-going and super fast route to the boss. Posted it earlier in the thread if you're interested.
The pig on top of a hill was a nice guide.
I actually think there's a faster way than in that video. Going up to where the pig is is kind of a waste of time. If you keep following the main path down until just before some of the little snake ball things are in your way, you can go slightly up to the right there and then back in a downward direction and it's a straight shot to the ledge shortcut.
Woah! Faster and more safe than this? (I don't run to show how safe it is)
I can't imagine going anywhere near the pigs is worth it by any measure.
I would actually maybe have to time it for speed but you run up to the right super early and I have a feeling it's a longer path. But I could be wrong. As for safety, I never tried mine without running but I think I actually run directly past fewer enemies. There's the little snake ball early on that you also go past, then I go down past the guy holding a torch who transforms when you approach him so he's harmless, and then the only other enemies you encounter are the ones near the cliff. But I think some guy might try to spit at you from the distance at some point, which is why I'm unsure if walking is 100% safe but either way there's no point in not walking and nothing ever hits you if you run.
Yeah…I ended up doing: shortcut elevator (from start to snakes)->shortcut elevator (from windmill to lower snakes)-> 2x river pig area, which obviously wasn't optimal, but I killed the Shadows on my first attempt so it wasn't really an issue :P
They were surprisingly passive, at least compared to other boss squads from the series (the dreaded Maneaters in DeS, O&S in DS, Sentinels/Gargs/Elana+Vestaldt/Watcher+Defender/Gank Squad from DS2...). Plenty of time to breathe.
Anyway, beat Rom (L1'd, +5 Trinitus had him dead in 3 rounds...), got Eileen's killer to suicide, beat the fire dog at the end of the first chalice dungeon, and gonna try Cainhurst next.
I've been reading about this on various sites, but apparently the boss AI is extremely inconsistent. Excluding the weird memory leak issue, different people fight bosses and get totally different levels of aggression. Also independent of insight level BTW. For me, Shadow was super annoying. They were aggressive as all hell. The mage one would incessantly cast fireballs, as in I'd be dodging one round and the next would already be being cast. The sword guy would chase me down hard, and in phase 2 he would spam the long range stab which was REALLY frustrating. Then in one video I saw in phase 3 the last remaining guy would just use regular attacks. For me he was spaaaaaamming the giant snake summon.
As for Rom, people kept suggesting ignoring the spiders but I kid you not, one strike on Rom and I was getting one-shotted in the back. His ice spell would also home me.
Meanwhile some bosses that people complain about immensely were super easy for me. Ebrietas comes to mind.
Yeah, Rom actually killed me a good six times. Couldn't dodge the icicle missiles for the life of me, and the AoE would also consistently fuck me up, even when I tried to bait it all sneaky-like.
My solution in the end was upgrading that Trinitus so it was all over before he could barely get any attacks off (also, I killed the first wave of minis since he stays passive at that point, but ignored the next two waves).
But yeah. Shadows were stupidly easy for whatever reason. I took down aggro katana man first, then got the second sword guy to ~20% (he never attacked- just sidestepped!), the pyro to ~20%, and finally took them both out. Pyro managed to do the massive snake AoE once, but I was like a mile away so it didn't matter :P
And it definitely wasn't memory leak for me. I play for 3-4 hours and turn the whole system off…
Just sidestepped!? Those flaming sword swipes and candle fire, especially when camping right behind the other swordsman, are part of what made it so hard.
I mean when attacking! I'd hit him, he sidesteps. I hit him again, he sidesteps. Run away to recover stamina, dodge some simple attacks, repeat.
I never got that 20% tactic thing I would just kill all of them 1 by 1 with parries and survive through one snake attack and kill the last one before he can cast another dunno if it's glitched or maybe it's because I put a strong emphasis on leveling vit and end up first.
So I'm not sure if I got them to be more on the passive side but despite them chasing me down tons what rescues me that fight are the parry invincibility frames + the really big parry window on the katana guy.
I wish roll(not dodge side step but roll) had more invincibility frames. There is this ridiculous enemy mob in chalice dungeons that is on speed and one shots you when you have the cursed dungeon affix. Ridiculous…
On a different note anyone of you stopped leveling(170 now thx to a good dungeon seed and tons of echo farming)? There is this whole community thing at stopping at a certain level but I never can stop myself to abide by that on my first character. I just want that guy to be as maxed out as possible to try everything and then do a second character to specialize.