PW3 Wiki says that Wiper is Support only. Is this confirmed?
One Piece Kaizoku Musou 3 [PS3/PS4/PSVita]
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Yeah
it's pretty sure that he's support -
If you consider costumes and scenarios/challenges bullshit DLC, absolutely.
I just hope they give what the money is worth. Unlimited World Red DLC felt lackluster for what was paid.
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I just hope they give what the money is worth. Unlimited World Red DLC felt lackluster for what was paid.
Perfectly understandable. I'll probably avoid DLC this time around as I have my doubts.
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PW3 Wiki says that Wiper is Support only. Is this confirmed?
It's not technically confirmed but all evidence points to being support
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Why? He was show just like all other characters, or did i miss something?
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Why? He was show just like all other characters, or did i miss something?
He doesn't have his own banner and it was just show in a Kizuna Rush.
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Do you mean with Banner the ones in the Official Site? If so, Bellamy and alot other Characters would be Support only too
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Do you mean with Banner the ones in the Official Site? If so, Bellamy and alot other Characters would be Support only too
Correct, and Bellamy + the others are probably support and/or enemy only as well.
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I'm glad they are all in the Game, the tam says they want to make Support Chars from the second playable so we will see Wiper then in PW 4 as playable :)
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Just thinking about it, Wiper could have a freaking Moveset. His R2 could be the Gas Bazooka.
I just recently discovered that PW2 just copied all the unplayable Character from PW1.
What i mean that they literally just copied them. I have hacked my PW2 that i can play with unplayable Characters. Example: In PW1 Mr. 2 has a move where he Only runs half of a circle, he doesnt do anything else. If you unlock him in PW2 with the hack he can do this move even doe he never did this in PW2, just like Magellan or Creek.What i mean is that they didnt put any effort in PW2 and its just like a 'filler' game like Storm Revolution even doe everybody liked PW2 more than PW1 unlike Revolution.
I just hope they put more effort in PW3. PW3 look really like they want to make us fans happy, but Xenoverse looked like that too and it was a big flop
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do you really expect them to, like, completely remake the characters each time they make a new entry
because that's stupid. That's a really stupid thing to do. Like, even with Koei being Koei, they aren't going to create new assets for characters that don't need any.
They're gonna focus on characters that are becoming playable and make assets for them. -
Just thinking about it, Wiper could have a freaking Moveset. His R2 could be the Gas Bazooka.
I just recently discovered that PW2 just copied all the unplayable Character from PW1.
What i mean that they literally just copied them. I have hacked my PW2 that i can play with unplayable Characters. Example: In PW1 Mr. 2 has a move where he Only runs half of a circle, he doesnt do anything else. If you unlock him in PW2 with the hack he can do this move even doe he never did this in PW2, just like Magellan or Creek.What i mean is that they didnt put any effort in PW2 and its just like a 'filler' game like Storm Revolution even doe everybody liked PW2 more than PW1 unlike Revolution.
I just hope they put more effort in PW3. PW3 look really like they want to make us fans happy, but Xenoverse looked like that too and it was a big flop
General opinions seems to be for people that do like Musou games the game is good a few characters being out of the roster doesn't make the game way worse, stop saying the devs are lazy and put no effort you come off as someone that knows nothing about the work that is put into making a game.
Wiper could have a moveset just like a shitload of charaters could, they can't add 30 characters each time and if they do add new characters, they have to ADD so some of the old ones will look the same with upgraded graphics, they can't just make 20 more characters and revampe the old ones each time, that would make each game of the series take like 5 years.
This is not a beat up em, its a musou game.
Xenoverse is a flop roster wise because they bascily made a Create a character tool and used those models to make the actual ones and if you don't have that body type you don't get made ingame, so shit like Larsberry is ingame while Dodoria or Zarbon aren't but once again I haven't played the game but if the gameplay is fun, its not a bad game, you can complain about a shitty roster but thats it.
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Well, really, these PW games are almost annual games so asset reuse is almost mandatory.
The scenes are based straight of the manga anyway. WHy would you recreate something you already have in the same resolution with already existing models? What would be the point?
Would you rather they spent development time recreating old cinematics that would look 98% the same anyway… or making NEW stuff?
If they stockpile cinema from game to game, then by PW5 we might actually have a pretty fulfilling experience storywise.
Yeah, I'm kind of hoping they do that simply because the stuff they DID do right in PW1 don't really need to be fixed except for some hi-res polish. Some of the cel-shaded cinematics in PW1 looked better than PW2. I mean, if something was strictly canon in the first game, no need to change it. Just build upon it to get a fuller feel of the arc and include more characters that were cut out for time/budget considerations to get something closer to the actual arc.
They should only change it if they are switching game/graphics engines, but they'll likely be sticking to the one they got for a long time. Which if fine by me for now.
I'm also kind of hoping they go back to the more manga-style "epic" boss fights of the first game. Looks like we'll be getting that.
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I only said that they didnt put much effort, and they didn't. Just because other games nowadays act the same way doesnt mean its right. Paying 70 bucks for the first and 70 bucks for the second is to much for that little change. And thats why i HOPE PW3 is worth another 70 bucks. And thats without the shitty DLC's.
And i played Xenoverse the gameplay is shitty too, just like the roaster. To be honest it is playable but not like the old times
–- Update From New Post Merge ---
BTW here are the links from the Official Site where the Characters are.
These links doesn't exist now, but if Characters are added, this links would show them.http://www.bandaigames.channel.or.jp/list/opm/pc/img/character_group2_c2_on.png –- Revolutionary
http://www.bandaigames.channel.or.jp/list/opm/pc/img/character_group3_c6_on.png –- Marine
http://www.bandaigames.channel.or.jp/list/opm/pc/img/character_group4_c2_on.png –- Rookies
http://www.bandaigames.channel.or.jp/list/opm/pc/img/character_group5_c5_on.png –- Shichibukai
http://www.bandaigames.channel.or.jp/list/opm/pc/img/character_group6_c2_on.png –- God
http://www.bandaigames.channel.or.jp/list/opm/pc/img/character_group7_c2_on.png –- Whitebeard Pirates
http://www.bandaigames.channel.or.jp/list/opm/pc/img/character_group8_c1_on.png –- This is when a new group is added
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a second God character?
Looks like Usopp will get his chance after all -
As again, these are custom links or links that aren't alive yet. Some of these links will probably never get activated like the God group, exept, as you sad, if Usopp gets a Special extra Character as a God.
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I only said that they didnt put much effort, and they didn't. Just because other games nowadays act the same way doesnt mean its right. Paying 70 bucks for the first and 70 bucks for the second is to much for that little change. And thats why i HOPE PW3 is worth another 70 bucks. And thats without the shitty DLC's.
That's why you wait a couple months for the price to plummet to 15$.
And its a Musou game. The price WILL drop that much very quickly.
They're putting in plenty of effort. Just not in the area of non-playable secondary characters. That you can't play ANYWAY so what does it matter if they don't have a full moveset?
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No, thats not what i mean, that was just another example how lazy they are / look like.
PW2 had 36 Characters and half of them were the Strawhats. Pre and Post Timeskip Characters didn't have big differences except of Luffy. Then we also had 4 other Characters (Hancock, Ace, Jimbei and Whitebeard). They improved these Characters in PW2 a bit and put them in. Which means we had 14 new characters, which seems a lot at first, but then my earlier Point comes, Characters like Buggy, Crocodile, Aokiji, Blackbeard, Mihawk and more were unplayable in PW1 and were edited and improved a bit and then just put in PW2. Cutting these Out we only got a few new Characters like Garp, Marco, Smoker, Law, Perona and Eneru. So 6 new Characters a new gameplay system and new maps and a short Story for another 70 bucks.Don't get me wrong, i loved PW2 but then i played PW1 and i thought they are kidding me.
If PW1 wouldn't exist and PW2 would be the only game, Koei would have done a great Job.
And that's why i'm afraid they are doing the same with PW3. Lucci, Moriah, Magellan, Ivankov are just like the others, they were on the previous games and except of Lucci they didn't seem to have changed.
I know it is normal that games are unfinished to sell DLC crap, but to accept it every time is not ok.
And thats why i say copying the cutscenes is a bad sign that PW3 is going to be not that of a improvement as i thought.
All characters that are confirmed currently are old ones or ones that weren't playable the first time, except of Sabo, Doffy, Fujitora, Tashigi and Lucci (can be count as a new Character). Thats 4 or 5 new Characters. I know we have still a month to go and i really Hope they have put in many more new playable Characters, but it seems that much more ain't coming. I wish i'm wrong, in a month we will know.
EDIT: And i don't know where you live, but the Price for PW2 was still over the half more than a year ago. PW1 is still about 15€ bucks in Germany and that is 3-4 years old.
So i have to wait 'til Summer to come out in the West and then again a year to become cheaper. If that would be my plan, i wouldn't been in an PW3 Forum and wait for the Scans to be revealed. -
NPCs becoming playable characters ARE "new" though.
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Cutting these Out we only got a few new Characters like Garp, Marco, Smoker, Law, Perona and Eneru. So 6 new Characters a new gameplay system and new maps and a short Story for another 70 bucks.
Plus Mihawk, Kuma,Crocodile, three admirals, and two versions of Blackbeard, and yes, the Strawhats timeskip. While some of them were samey, Chopper, Franky, and Usopp got massive overhauls, they were basically new characters. It was more like 17-20 new characters, NOT 6. Which brought the roster up to ~36 characters. (But yes, Luffy, Zoro, Sanji, Robin and Nami timeskips are almost identical to the pre-skip versions, so don't count for much.)
PLUS the 17 support characters. Who weren't playable and we'd like to see upgraded to playable this game, but that's not happening for all of them. Just some… while we're getting more new supports.
Just because their MODEL existed in a previous game with three moves doesn't mean its not a new character for the player to actually PLAY now with a full movese.
They stockpile and build assets as they go. Several games in the rosters are huge, but when starting its a small group, and they start teasing future characters by making them cameo at the start. It's how it is and how the franchise has worked for 15 years.
Same thing happens in Dragonball and Naruto games. First outings where they have to start from scratch are minimalistic, but build and grow as they go. Eventually the games get to rosters of 80-130 characters with dozens of levels, but that's something that takes time to build up.
If you don't like it, just skip the annual release and wait for the next game down the line. it'll have every character from this game and then another 15 or so more. PW3 will probably have a roster of about 50 characters, and PW4 (releasing in 2016/early 2017) will probably push that up to around 70, and so on for all sequels for the rest of the console generation.
Most of that will get screwed once the next console generation comes though, whenever that it. (In the year 2019? 2021?)
Don't get me wrong, i loved PW2 but then i played PW1 and i thought they are kidding me.
So you played the sequel… then you went back to the earlier game and are surprised it was the foundation game and had less content?
I know it is normal that games are unfinished to sell DLC crap, but to accept it every time is not ok.
But… the characters aren't DLC. They're just not playable. There's a difference. They're prioritizing making playable characters out of who most fans want.
EDIT: And i don't know where you live, but the Price for PW2 was still over the half more than a year ago. PW1 is still about 15€ bucks in Germany and that is 3-4 years old.
So i have to wait 'til Summer to come out in the West and then again a year to become cheaper. If that would be my plan, i wouldn't been in an PW3 Forum and wait for the Scans to be revealed.I got PW2 for 12$ off PSN. And that was almost a year ago. So it wasn't some freak crazy accident in a store, that was the universal price for everyone.
The price on ALL Musou games (Dynasty, Samurai, Gundam, whatever) drops dramatically fast, they're usually 20-30$ cheaper within two or three months, and can be gotten for 10-15 a few months later if you keep your eye out for a sale.
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Looking at the move-sets of NPCs in PW1 to the playable counterparts in PW2 are rather interesting. Crocodile's, Blackbeard's and Kizaru's moves, for example, are almost identical to the NPC move-sets while others like Buggy for the most part have several completely new moves he doesn't use in PW1. Kuma is a unique one since he clearly uses the template of the Pacifista's moves in the first game but with additional Paw-Paw abilities added to his arsenal.
I was also one of those that played PW2 before PW1 very recently. I was actually more surprised at how many of the characters in the second game were in the first game. While we got some entirely new playable characters, the amount of new NPCs were very scant. Were there any others outside of Moria, Jozu and Vista that didn't appear in PW1?
On another note, I hope Whitebeard is more of the beast he was in the first game. He got nerfed a bit too much in PW2.
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As again, these are custom links or links that aren't alive yet. Some of these links will probably never get activated like the God group, exept, as you sad, if Usopp gets a Special extra Character as a God.
Unless for some reason either one (or all) of Satori, Gedatsu, Ohm, and Shura are playable since they were apart of Enel's army you could put them in the category. you could also put Gan Fall in there too as he was the god before Enel. But they would more likely be support characters than playable.
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What I was afraid of has been confirmed. Whiskey Peak and Little Garden are being skipped.
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Well.. they need something new for the next game, I guess.
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@MastKingJC Why even add them? There woudn't been a character to use from these arcs besides from the to Giants, whom probably won't be playable.
@KaizokuJinbei Oh right, i didn't thought about them, because i thought they won't be in this game.
I think that the God group and the Revolutionary group won't get other Characters. Koei prove me wrong@Robby Ok you are right, i forgot that these were still added, but i didn't play the first one and was sad because of the less content compared to PW2, no i was just surprised that it hadn't big differences compared to PW2. Besides from the System and ~10 new characters.
And these unplayable have all an almost complete moveset. They have ther Super Attack, a few had already two and others had only one, you can look them up in the Gallery of PW2. And these moves you see in the Gallary aren't all, they took moves from PW1 too, that was my point from earlier. They have an almost complete moveset
The reason why i am complaining is, that if they Copy the Cutscenes from PW1 and maybe even the Boss Battles and even the Characters Custumes that they had since the first 1 that were in PW1, then i want a really big roaster. Maybe PW3 gives us a big roaster.
I don't know, how was it with PW2 as it had a month to be released, Did they show the most new Characters in the last month?
As you said, PW3 will probaby have about 10-15 new characters
I would rather wait half a year more for a really big roaster.
Because One Piece has a lot to offer, at least as much as Naruto and Dragon Ball and still, these Animes has 10x more characters in their games.Ok, i shouldn't talk about the roaster with the game not out yet.
I am just worried that it won't satisfy me. -
Nami seems to be getting shafted to filth in terms of her battles in this game. I hope Miss Doublefinger and Kalifa are included in this, but chances are slim to none now. :(
I'm guessing no Gan Fall either. Depressing.
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What I was afraid of has been confirmed. Whiskey Peak and Little Garden are being skipped.
If soemthing had to be skipped I'm fine with those, Little Garden not so much I guess but Whiskey Peak I'm perfectly fine.
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And the worst part of PW1 was that i always thought it was Story based, and then i played it and i don't know if you played it but it was complete bullshit. The worst part was in Marineford the fight against Akainu was complete bullshit and had nothing to do with the Original Story. You were fighting Akainu in a, you won't belive it, Magma World. On a, this is even more ridiculess, Magma Hand, yeah.
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I have no Problem that they don't completly redone NPCs for PW 2 who are now playble. For me these are new Characters, they will do the same for PW 3 with Magellan and Moria so its okay, they have a Moveset and will complete it in order to make them playable.
In order of Price Drop, Europe PSN escpecailly German gets very rarely Pricedrops, since SCEE is so slow. I buy all my Musou Games at Full Price if I want them badly, so PW 3 its the same first Japanese Full Version, than in Summer the Europe Version again. I personally can't wait for a Pricedrop since I love PW 2 so much.
Hope this Week some new Character Reveals.
No Little Garden and Whiskey Peak is sad but understanable, have no Problem with that.
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@MastKingJC Why even add them? There woudn't been a character to use from these arcs besides from the to Giants, whom probably won't be playable.
It's been repeated to death that Whiskey Peak would be perfect for a musou stage. Zoro vs a bunch of Baroque Works fodder. It writes itself.
Koei already has a model of Mr. 3 with NPC movesets and all that jazz. They could have done a nice creative mission for Little Garden, but oh well.
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Almost every arc is perfect for a Musou game in One Piece
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Whiskey Peak could've worked location-wise atleast. Little Garden feels more like it'd have to be a platformer level if in a Musou game, other than that it's probably better suited for a RPG game.
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What I was afraid of has been confirmed. Whiskey Peak and Little Garden are being skipped.
So, for the first story do we play as Shanks or small Luffy. Or it is just there for cinematic sake?
Also, I have a strong feeling that Daz Bonez & Betham are joining as playable characters
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_Foosha should be just cinematic. I don't see the point to play that scenario.
But I see Shanks as hidden playable Character_
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_Foosha should be just cinematic. I don't see the point to play that scenario.
But I see Shanks as hidden playable Character_
Thought so. It's just the way they've been advertising it, it seemed like it was going to be a playable event
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What I was afraid of has been confirmed. Whiskey Peak and Little Garden are being skipped.
]That should have been obvious weeks ago. They didn't announce it chronologically with the other reveals, and its pretty obvious. Whiskey Peak doesn't have anyone interesting to fight, and they weren't about to make a bunch of dinosaurs as mooks, two giants, and Miss Goldenweek for a one-off stage for Little Garden just to fight Mr. 3.
And these unplayable have all an almost complete moveset. They have ther Super Attack, a few had already two and others had only one, you can look them up in the Gallery of PW2. And these moves you see in the Gallary aren't all, they took moves from PW1 too, that was my point from earlier. They have an almost complete moveset
No they don't. The NPCs have 4 moves, which is enough to look fancy in-stage or when fighting them. But factoring in air moves, alt modes and multiple supers, a proper actual character has something closer to 20 attacks.
Yes, you can hack the game to play them… but they don't play like real characters by any stretch.
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That should have been obvious weeks ago. They didn't announce it chronologically with the other reveals, and its pretty obvious. Whiskey Peak doesn't have anyone interesting to fight, and they weren't about to make a bunch of dinosaurs as mooks, two giants, and Miss Goldenweek for a one-off stage for Little Garden just to fight Mr. 3.
Zoro cutting through loads Baroque works seems legit, especially for a musou game.
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I hope they bring back equipping characters even though I think only Zoro had that capability, it was still interesting though.
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@Omega:
Zoro cutting through loads Baroque works seems legit, especially for a musou game.
And then the enemy at the end of the stage would be…?
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@Robby they have less than 20 but more than 4, Lucci for ones has Rokuogan(?) and more than 10 moves, you can look up videos. They are not perfect, and you don't wanna play with them but more than 80% of their moves are done.
I give you an Moveset example with Lucci:
3x Triangle
5x Square
Fast Move 1x Cross (but no running)
1x Special Move: Rokuogan (which is the same Style Mode Special Attack)
(Other Characters have 2 like Mr. 2)
There are no combinations between the Triangle and Squares, but there are Unique AttacksThese are L1 and L2 combos, Lucci as an example:
L1 + Cross – Rankyaku Hyobi (Kick with a Swirl)
L1 + Triangle -- Soru/Shave (He moves quickly from left to right and Attacks everybody who is in his way)
L1 + Square -- Tekkai/Iron Body (Hardening its body, this attack is a counter)
L2 + Cross -- for some reason he does the Attack of Jabura. Jabura jumps and does a few Finger Pistols)
(This move has a bug, because its Jaburas Attack Lucci doesn't jump)
L2 + Triangle -- This is Lucci's Attack, doing Finger Pistols and Moving to the right
L2 + Square -- Tempest Kick ( Lucci jumps and gives a Bird like Kick) -
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@Robby they have less than 20 but more than 4, Lucci for ones has Rokuogan(?) and more than 10 moves, you can look up videos.
In the ingame gallery, the assist characters display only 4 moves while playable characters showcase way more. And when watching side characters in-game, they don't do all that much. I've watched a couple videos of hacked playables, and those always seem to use only a couple moves over and over with no built in combos and look really boring as a result.
If they really have that many moves programmed in that weren't being shown, then yes, it is kind of baffling that they didn't do the tiny remaining bit of work to make them playable, and one can only assume publication deadline is what stopped them short.
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And then the enemy at the end of the stage would be…?
Luffy of course, put in Vivi as enemy too, with a playable moveset, Robin could show up with her miss all sunday outfit as a secret/mission based enemy. Maybe mr. 5 and miss valentine as support enemies, they can show up in little garden as well. Whiskey peak and little garden have so much potential… hopefully they will include those stages in the sequel.
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put in Vivi as enemy too, with a playable moveset
Maybe mr. 5 and miss valentine as support enemies, they can show up in little garden as well. .While I'm amazed Vivi hasn't been included yet… the low tier boroque works agents aren't going to be in any time soon. Ditto the bottom half of CP9, Enel's priests, most of the supernovas, most of the colloseum, etc.
We've only just gotten Mr. 1, and he actually shows up in Impel Down and the war. (But not Mrs. Doublefinger)
You folks can make your crazy pie in the sky wishlists all day long, but in a series that keeps moving forward and introducing tons of characters at a time, we're never going to get a game with a roster even approaching everything... and 5th or sixth level agents of a storyline just are not going to be a priority anytime soon. They gotta pick and choose their development schedule, so the top 2 or 3 characters from any group are gonna be all we ever get.
(Hell, there's been four Gundam Musou games, and they still only have 3 of the 5 Wing pilots... but included 2 other characters from the same series)
We'll get Davy Back fight with Foxy before we get characters like that.
Heck, we don't know what's going to represent Punk Hazard yet, but given how few enemies it had, Ceaser, Vergo and Monet should all be shoo ins... but I'd be amazed if we got all three this go around. (My bet is on Monet because girl.)
Colloseum we'll eventually get Rebecca, Bart and Cavendish... but maybe not all at once. And they'll be all we get. Sai and Chinjao and Ucy and the like probably aren't ever going to get front and center. Dofla's henchmen? Probably Diamante and Pica.... and maybe Baby 5 because she's just built for a musou game. (And again, girl.)
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I mostly just want some of the earlier villains to get their dues. I still hold that Krieg is built for a musou just as much as anyone else in the cast, but I'm not particularly surprised that he's not among the playable cast. I do think that Baroque Works really does need more love, though. It's possibly the most iconic saga of the series and its heroine still isn't even playable. I imagine that Daz, Bentham, and Galdino will have their day eventually, due to their presence in the Impel Down and Marineford arcs, but MAN do I wish they could have gotten more earlier.
Regardless, I'm happy with the additions and changes that we're getting here, and look forward to future additions and changes. -
While I'm amazed Vivi hasn't been included yet… the low tier boroque works agents aren't going to be in any time soon. Ditto the bottom half of CP9, Enel's priests, most of the supernovas, most of the colloseum, etc.
We've only just gotten Mr. 1, and he actually shows up in Impel Down and the war. (But not Mrs. Doublefinger)
You folks can make your crazy pie in the sky wishlists all day long, but in a series that keeps moving forward and introducing tons of characters at a time, we're never going to get a game with a roster even approaching everything... and 5th or sixth level agents of a storyline just are not going to be a priority anytime soon. They gotta pick and choose their development schedule, so the top 2 or 3 characters from any group are gonna be all we ever get.
(Hell, there's been four Gundam Musou games, and they still only have 3 of the 5 Wing pilots... but included 2 other characters from the same series)
We'll get Davy Back fight with Foxy before we get characters like that.
Heck, we don't know what's going to represent Punk Hazard yet, but given how few enemies it had, Ceaser, Vergo and Monet should all be shoo ins... but I'd be amazed if we got all three this go around. (My bet is on Monet because girl.)
Colloseum we'll eventually get Rebecca, Bart and Cavendish... but maybe not all at once. And they'll be all we get. Sai and Chinjao and Ucy and the like probably aren't ever going to get front and center. Dofla's henchmen? Probably Diamante and Pica.... and maybe Baby 5 because she's just built for a musou game. (And again, girl.)
True, however if they continue to releasee a new one piece musou game every 2 year or so we will eventually get a very large rooster of both playable and support characters. We will get a proper content for the east blue sagas in this installment, with Morgan, Kuro and Alvida. So it is definitly possible that they will include whiskey peak and little garden in one piece musou 4 or 5, little garden might even become relevant again if the strawhats visits Elbaf.
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The list was a complete moveset of the unplayable Rob Lucci from PW2.
that is the video of Lucci, this guy did the Mod. And you are right he doesn't show the other moves, but in the description he mentions that he figuered out that you can use the L1 and 2 buttons.
Try it too, there is a tutorial in his channel. Its pretty easy but you have to replace a character you can undo that when ever you want. If somebody needs help, just ask. -
And then the enemy at the end of the stage would be…?
Luffy of course, since he fought Zoro at the end
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Whiskey Peak would be a fun Arc to play, with all the Ideas you guys got.