here are some ideas for my upcoming indie game jrpg
retro graphics as seen in my favorite childhood games like chrono trigger, final fantasy vi, suikoden and clayfighter 63 1/2, which used some advanced techniques like rotoscoping with live clay people. my game will have rotoscoping.
when party members basiaclly fuck off, the main guy says "okay time to get in my pocket" and they actually walk into the character model and disappear. but they are really in the main character's pocket and the game will acknowledge this basically a lot. this is actually almost the entire script so far.
lots of retro references to stuff like the NES and meta stuff. Just lots of meta stuff. like at some point the main guy is gonna be like, yo why am I waiting to get smacked up my head by that goblin why cant i just walk over and hit him? the main villain will be like shit he's right. but the game will still use an ATB system dont worry.
there is a scene where i walk up to the alien and say "i eat tougher shits for you before i make my breakfast". at the end of the game, when we blow up the space ship evil, it is falling to earth and breaking apart in the atmosphere. it will cut to a guy barbecuing and part of one of the generic alien mooks will land in it and he will scream like a bitch. observant players will note that is called a brick joke, as seen on the tv tropes website
suggestions? your own ideas? advice?