I need help with something from work, and I'm looking for inspiration in weird places, mainly video game menus, how they convey information (in text, images, sound and video) and allow you to change what you see in a limited way of interaction (as in just sellection).
I need good examples, that show information and how to change to the next subject/menu/thingie in a novel but intuitive way.
If you could provide pictures I'd be extremly thankful, it's kind of hard to find this info by myself.