So, I finally saw a Toko, and it was the first monster of the game to run away. And afte hunting the island for an HOUR, I couldn't find another.
…they're the metal slime/cactaurs of the game, aren't they.
So, I finally saw a Toko, and it was the first monster of the game to run away. And afte hunting the island for an HOUR, I couldn't find another.
…they're the metal slime/cactaurs of the game, aren't they.
Hehe. Metal Slime is the better analogy, since they give loads of experience (though their evolved forms give way more and are better for grinding later on). Tokos are only found on that small isle though. Also somewhat in response to your previous post, you should evolve your Whambat into Captain Whamtastic. Best. Familiar. Ever. Not his stats just him.
I had some random luck with Tokos. Tended to get them in runs of three or four and the nothing for half an hour.
There are also some evolved versions in the last story dungeon that give insane XP.
And shortly after I posted that I found another Toko and killed it and got 3,000 exp… which confirmed my suspicion. Then I found another immediatley and caught it! And it's... 14,000 exp to get to level TWO? In its FIRST form? ...I know a long-term effort eventually broken monster when I see one.
Time to find a place for it to sit in the back of someone's group...
Also caught a Kipper (yaye) which means Plessie, Dinocerous and Lumberwood are the only remaining things I know of that I want... but I have nooo space for them. Oh, and Sasquatch looks cute too but... I have to settle on a team eventually or I'll never level properly... Its my usual pokemon problem, I just want to use EVERYTHING and I'm hard pressed to give up old stuff...
Most of the monsters I've been using and intend to keep till end-game are in their third forms now... though I'm holding off on some of them because full evolution stones are a rare commodity at this point.
Oliver-Duck Billed Bopper , Toko, Splatterhorn
Esther-Kipper, Grimray, Prohawk
Swaine-beachhead, Iron-Man, Trappersnapper
reserves-skeleton, Puss-in_boats, Shonky-Honker
Kipper caught my interest because it was cute... and it has a move it doesn't learn until level 48!
I ditched the Baabarian because despite how long I had it on the team it was just refusing to learn a second move slot so it's usefulness was severely limited and its stats weren't very good... and the ray and Kipper learned Rock-a-bye, which is what I was waiting on the sheep's third form for. Bannana buncher, while still a great tank and a bit ahead of other things, was falling behind and it was no longer really outstanding at it. Puss in boats and the skeleton are both great, but there's a lot of overlap in my group currently. Like 5 different things have "ray of light" for instance.
you should evolve your Whambat into Captain Whamtastic. Best. Familiar. Ever. Not his stats just him.
I want to and probably will once I have a steadier supply of evolving orbs. Boogie ghost thing turning into elton john is pretty great too.
You caught a Toko on the second try? You should consider yourself very, very lucky.
Toko's required level for evolution is pretty low, so it's not quite as daunting a task as it seems. Has pretty insane evasion. Plus, well…It's Totoro. I didn't even need him but I had to get him for that reason.
Did you get to the Toko Island with the ship or through...other means?
I would love it if this game did well enough to franchise and get a couple sequels and another bunch of monsters. Same game mechanics and art style, (they can reuse some of the assets like trees and grass and water and such…) but new protagonist and story. (Or even following up this one... I obviously haven't reached the end yet, but...)
You caught a Toko on the second try? You should consider yourself very, very lucky.
Third, technically, since the first ran away. But yeah, I assume so, I had figured it would be super low odds one I realized it was a metal slime, and was AMAZED when I got hearts on the second one. I named it Tokoro.
Toko's required level for evolution is pretty low, so it's not quite as daunting a task as it seems. Has pretty insane evasion.
Hrm. Maybe he can replace Prohawk eventually. Who I really like but… its main thing is evasion and stat and move wise its not offering much at this point.
Plus, well…It's Totoro. I didn't even need him but I had to get him for that reason.
Yeah… pretty much. Totoro bat is the same way... though its last forms are much less Totoro-esque.
Did you get to the Toko Island with the ship or through…other means?
The game (and my levels) finally reached a point where I can explore and sail around the world without being destroyed, so I'm doing that and trying to fill out my roster and level some random monsters rather than hunting down the sky captain. There were several things I wanted that the book said were "on the island north/south of X" so I've been hunting for those. Still want to get a plessie, (I've seen a few) then I'll probably move on with the story.
And no, I don't have those… other means... yet, though the opening demo gives away what you're talking about.
Got a few changes on my team. Currently around level 40. Finished the Hamelin quest part. I know im overlevelled for the most part.
Team is:
Oliver : Puss in Boats, Wattee, (will likely change for something better once I start finding Dragons) Lagoon Naiad
Esther: Captain Whamtastic, Hot-Air Balloonatic, Fluorongo (trying to catch a Willowood or whatever its called to replaced Balloon)
Swaine: Bonehead, Paleolith, Girlfiend.
Swaine needs to have some evolve, I'm just holding out since I'm essentially grinding atm. Might aswell get them as powerful as possible in the meantime lol.
Barely touched the Achemy. Just cannot find anyone who will give the stuff. I know I got the Wizards Book with the special edition but it's a chore to look everything up so much lol (I really feel sorry for those who have to manually use this via the game menu tho.)
The moment when you attain said "other means" in the game tapped into some vast reservoir of RPG sentimentality. Was one of my favorite moments in games for the past year.
The Toko line maxes at very low level (final form maxes at 8, others at 5 I think) so the overall total experience for maxing probably isn't higher. They are tricky to use in battle due to very low physical defense and the "Evade" move, but they have quite high magical defense and offense, and evasion, well. Let's just say mine has 999 in that stat. That essentially means the only way they ever take damage is physical tricks, because regular attacks will rarely land.
The Toko line maxes at very low level (final form maxes at 8, others at 5 I think) so the overall total experience for maxing probably isn't higher. They are tricky to use in battle due to very low physical defense and the "Evade" move, but they have quite high magical defense and offense, and evasion, well. Let's just say mine has 999 in that stat. That essentially means the only way they ever take damage is physical tricks, because regular attacks will rarely land.
whistles Well, that certainley puts Prohawk to shame. Granted, mine is still only around level 30, but… given that's its main appeal... (and the design...) that may be the next thing cut once I get a plessie/dinosaur/tree monster/whatever looks cool.
Spent the last two hours trying to catch a stupid water dragon. Made much harder by the fact that water monsters only have one overworld image and its harder to tell where territories divide. I fought about 30 of them and no luck… though I've gotten two or three of EVERYTHING ELSE in the area. (Making up for the easish Toko yesterday I suppose.) In the process tho Toko went up one level. Its hilarious to see most of the stats only go up a couple points... but then magic defense and evasion jump 80 apiece. )Of course its NEXT level is 34,000...)
Probably gonna give up on Plessie soon. Didn't need it for super team balance or anything, and I've already got all the moves it learns on other things, I just wanted it.
Plessie is elusive for whatever reason. I also had to fight a LOT of them to catch two (for completion purposes). But as you say, water mobs in general are just annoying to hunt. Good luck with that Toko. I am still missing one level on my gold Tokotocold (3rd form) because it takes 303k.
How do you get gold ones? They just things that appear in a particular dungeon later? I know a gold hurley was a dlc thingie that came with something. And is there some sort of stat difference, or are they just gold?
ANy event, I finally caught a damn plessie. The frustration of catching it has diminished the return on it being cute somewhat, but I'll be using it for a while anyway. Finally on with the story after this! (Mostly leaves dinosaur and umberwood)
Eventually I should stop evolving things so soon and letting them get to max, since my team can carry itself now, but… eh. I don't care about the min-maxing so much. (Though obviously the Toko I'll go the long road.)
I got Mite and Drongo golds with the game. I think the other golds appear post game.
Finally got my Umberwood today. Was a pain to get, mainly cus only one appears on the map at a time, so you gotta keep on going to the nearest city and then back
@RobbyBevard:
How do you get gold ones? They just things that appear in a particular dungeon later? I know a gold hurley was a dlc thingie that came with something. And is there some sort of stat difference, or are they just gold?
ANy event, I finally caught a damn plessie. The frustration of catching it has diminished the return on it being cute somewhat, but I'll be using it for a while anyway. Finally on with the story after this! (Mostly leaves dinosaur and umberwood)
Eventually I should stop evolving things so soon and letting them get to max, since my team can carry itself now, but… eh. I don't care about the min-maxing so much. (Though obviously the Toko I'll go the long road.)
Apart from Mite, Drongo and Hurly, golds are all found post-game in various dungeons.
I got Mite and Drongo golds with the game. I think the other golds appear post game.
Finally got my Umberwood today. Was a pain to get, mainly cus only one appears on the map at a time, so you gotta keep on going to the nearest city and then back
Just use Gateway as soon as you finish battle. You'll get instant respawns.
And now I'm addicted to playing Platoon. It's just… so winnable.
And the flying theme really is pretty great.
The AI is really exploitable in Platoon, which I can describe if you want. I've won the max number of consecutive rounds (6) multiple times, with my prediction always winning and hers always losing. That's 1.6 million chips in just a few minutes.
The AI is really exploitable in Platoon, which I can describe if you want.
I've figured out most of the quirks I think. A bad hand can screw you up obviously, but in general as long as you can make piles of 20, you don't hit her first two rows (where she hides most of the wild cards) , and there aren't too many jokers, it seems to work out. I've done four rounds in a row a couple times now, but then I chicken out. If six is the max I guess I'll go for that.
And an Ace/Joker combo is great because it'll usually win… by giving her the bad hand. Though BOTH sides having jokers sucks... the weird thing is when she pairs king with Joker.
Yup the main thing is she puts all Kings/Aces/Jokers to the left. If you get a stack with all regular cards, it's guaranteed that everything to the right will also be normal. If you get dealt a crap hand you can always try throwing a single ace at the leftmost or second-to-left stack. Often it will end up getting swapped or beat a king.
Did the trio of bosses quest. Kinda felt that the main part of the game has reached it's limit, like most JRPGs do once you get access to everything, they all felt like 'go here. Easy and Short dungeon. Go there, rinse and repeat.' and not so fun.
Although I'm nearing lvl 50 now so likely overlevelled lol
Tryng to catch an auralynx cause they look cool and have lots of healing. Its turning out to be another of those pesky "low odds" critters. Sigh. On the upside, the area they're in also has tokotokos. It's pretty satisfying to run into TWO tokotoko's in the same battle, and managing to beat them both… then just watching your levels skyrocket.
I suppose catching one of them would top it, but since I'm already leveling the other one...
Tho its starting to reach the point where I think I should stop trying to catch everything, its overlevelling me by default. (My Toko is at level 4 now!)
This game has some really weird priorities as to what does and doesn't get voice over scenes. Earlier in the game in a talk with Oliver's best friend, text text text… then a sudden random 1 line of spoken dialogue... then text text text... and now I just passed one of the big reveal dramatic moments of the game and... no dialogue at all. And then just a little later it has like 5 minutes of straight dialogue. Weird.
I assume, given percentages on things and how much of the map and monsters I've seen and the levels my characters have naturally reached and where the story is at that I'm fairly close to the end of game. (But am well aware of that one landmass I haven't touched at all....) And even now 85 hours in I'm still noticing little details, like tufts of grass exploding at the character's feet, or that when Esther runs down stairs she raises her arms a little bit in a different animation from running up them. (Oliver does too but his cape makes it hard to tell) Lots of subtle little things. I'm sure I'll be able to blow waaay more time trying to get every monster or bit of alchemy done in the post game though.
My current team
Oliver-Duck billed Bopper, Splatterhorn (yes, still on both of them) Sillmander (I love it's rolling animation)
Esther-Red Napper (with Parp), Umberwood, Destroceros (Only JUST found where they were hiding... shoulda had one 20 hours back...)
Swain-Tokotoko, (evolved once) Umbralynx, Bone Baron
backup-Blessy Plessie, Fountainhead, Prohawk (Wanna bring back in the manta ray and Puss in boats and some others, but... no room)
There's a bit of a disconnect cause some of the things have been on my team since near the start and are at third form level 60 (though I evolved them early....) while other things are second form still leveling (getting them all the way before evolving). So... some disparity there.
UPDATE: Cool effect in Nevermore, though it gave me a bit of a headache. And after THAT batch of cinemas and boss battling I have to assume I really am in the last chunk of game now. (I'd guessed some of those plot twists sadly...)
Destroceros is a bastard considering I got him right before entering the castle and he's now got the highest attack in my party and the second highest defense (next only to Umberwood) AND he has a move that hits all enemies? I knew he was broken and he's only going to get worse but GEEZ that's ridiculous. I'm kinda glad I didn't get him till just now.
Also. This.
I would fly for an extra minute everywhere I went just to cycle to the repeat of the theme.
The weird pat of course being its not really the flying theme perse, its the "prepare for drama" theme, and so it pops up in some other places, like mega-boss music, and part of the opening credits preview music.
Still, pretty much my favorite track of the game. It makes it worth it to fly rather than just fast travel sometimes. (Though not when I'm just cit hopping rapidly to do the token heart restoration quests…)
I was also weirded out by the switching from voiced to text and vice versa. It just didn't feel smooth at all. Really it just needed more voice acting, but I'm guessing budget was a big factor. By the way it's exactly the same in Japanese and English, voicing-wise, for those who might be wondering.
I burned out after my (second) platinum, and don't have 100% compendium or alchemy. My Japanese save is actually closer. Maybe I'll revisit it one day and tie those loose ends.
Well, my tokotoko is finally ready to evolve and I'm torn. Tokocold seems the better choice all around for both moveset and stats AND I like its appearance better… but docotokos aren't found in the wild. Hrm. (But I already have upsy-daisy on a couple things, which is the main appeal doco has.)
Not that I expect to catch a tokocold in the tower, I'm sure the catch rate must be pretty abysmal, and the spawn rate is already terrible.
I'm not going to catch another toko and go through this nonsense again tho.
...well, its not like I need one of EVERY creature to get the trophy... just completionism bastardness....
EDIT: And I was waaaaaay overleveled for that last boss. I knew that fully well and I tried to use some weaker monsters to make it sporting, but... I was waaay overleved. Oh well, on to the post-game!
And so thus, several days later, I do in fact catch a wild Totocold… meaning my evolving one now mostly just means I don't get that extra point in the book, when I could have made a Doco. I knew better, I really did, but no, I had to go with the one I liked the look of better...
Nearly done with the post-game. Oliver and Esther are at level 99, several familiars are just about there. Almost all the final quests and hunts are finished... but evolving/catching another 60 or so critters is going to take a while... As will some of the grinding for some of the alchemy.
I can tell The Master Alchemist errand and making a war god's axe is just gonna suuuuuuck.
If it makes you feel better, the wild Tokotocold you caught will have absolute garbage stats compared to the one you raised.
It's interesting seeing the various reactions to this game. I was incredibly excited for it, but in the end, I regard it as a very good game that really doesn't crack any of my favorite lists. I played around with the endgame for a while, but I pretty happily loaned it to my brothers instead of going for any level of completion.
Just looking at this thread, wonder if this game appeals at a base level more to Pokemon fans than straight-up old-school RPG types. There's certainly some overlap in those two categories, but as someone who never got into that genre, wonder if that's the reason I'm not nearly as enthusiastic.
Just looking at this thread, wonder if this game appeals at a base level more to Pokemon fans than straight-up old-school RPG types. There's certainly some overlap in those two categories, but as someone who never got into that genre, wonder if that's the reason I'm not nearly as enthusiastic.
Thats definitely a factor. I was a huge fan of Monster Rancher and still play pokemon, the monster catching experience is what it is. I've really enjoyed the game and gotten my time out of it, and its exactly what I wanted in a lot of ways, but at the end I don't totally love it. Mostly I'm being completionist at this point because I'm so close, but if some of the final grinding proves too monotonous I may give up for a while. After I complete it I doubt I'll ever play it again, but…
Visually and in the audio the game is amazing, but the actual story and overall gameplay are only okay (and the fetch quests varied in levels of annoyance.) But the monster catching/raising/balancing/swapping of stats is fun.
Until you get to the endgame and both astrological affinity and elements pretty much stop mattering, especially since all the bosses are neutral. And the movesets for everything pretty much overlap.... (I ended up with three different healers with near identical movesets, several things with parp and rock-a-bye, and a whole mess of thigns with wind/petrify/etc...)
They get a lot of stuff right that pokemon does wrong. Unfortunately, Pokemon has had 17 years and dozens of games to balance and tweak, so they do a LOT of stuff right that Nino doesn't.
Trophy completion is easy, 100% completion is quite tedious. I can give you tips for the alchemy quest if you want.
As for my thoughts on the game, I personally don't think it is the best at any one thing (well, the animation comes close IMO), but the combined experience is unique and "magical" enough for it to really stand out from most games. I don't have any issues with the story either, and if it just had a little more polish around the battle system it would easily have a permanent place up there in my favorites.
Also tatermoog, awesome avatar.
I'm just going for platinum, I don't think I quite have 100% in me. 250 critters, 90% alchemy and all-quests/bosses beaten seems like enough to me.
Specially since there's unique monsters you only get one of and DLC critters so its impossible to get everything anyway. (I know, those all fall after the cutoff point and don't count towards the total, but they're still there.)
As for my thoughts on the game, I personally don't think it is the best at any one thing (well, the animation comes close IMO), but the combined experience is unique and "magical" enough for it to really stand out from most games.
This is fair. I don't think I'll ever bring the game when I talk about best RPGs or best PS3 games, but parts of it will stick in my head much longer than games I think had better systems or stories. I'm in the odd position of not liking the game nearly as much as I expected but still being annoyed at highly critical reviews, like the one from Polygon. Reviewers seem to care far less about "charm" or "magic" as a quality of games, and for all its faults, Ni No Kuni had that in spades.
I don't have any issues with the story either, and if it just had a little more polish around the battle system it would easily have a permanent place up there in my favorites.
If anything, the story was much better than expected. It was a game company [Level-5] with a history of games with excellent systems but middling stories [Rogue Galaxy, Dark Cloud 2], getting help for narrative from a production company notable for excellent worlds/design but…well...still middling narratives. That it worked as well as it did was a pleasant surprise for me.
Also tatermoog, awesome avatar.
Heh, thanks. It was much, much more work than expected after thinking, "hey, I'll just add a picture of a pickaxe to a bear!"
Yes, Nino Kuni definitely has charm.
I'd be kind of interested in seeing how a 2 hour movie version of it would work out. Cutting 90% of the subplots subplots obviously, but it might be all right narrowly focused.
Maybe I'll use the theatre in the casino later.
Heh, thanks. It was much, much more work than expected after thinking, "hey, I'll just add a picture of a pickaxe to a bear!"
If I'd known you were going to go the photo route, I coulda done something up. But yes, your new avatar is awesome.
This is fair. I don't think I'll ever bring the game when I talk about best RPGs or best PS3 games.
I really really love this game but I'd agree on this, it falls short of that greatness for me. What it is to me though is one of the best console jrpgs this generation standing besides things like xenoblade, last story, any of the tales games etc(which is still relative given that we have a lot of very exploitive ones this generation).
I just like how it does the traditional jrpg take which seems to be almost extinct on consoles, but it's by no means perfect just good in many places where it counts.
So, I've been grinding to find ingerdients, and level up random monsters to reach my quotas. (Well not random, I'm going more or less in order with the monsters and filling in gaps systematically).
And after hunting down secret scrolls and bubble pipes and various magic stones for a couple days, I get my alchemy to 90%! The trophy point! Except… it's not. I do a quick count and discover I'm actually at 119 items, not 120. So, annoyed, I start looking through the list again to try and figure out what I can get next to get the last one. I don't want to do any of the stupid hard stuff again, the easiest thing possible, something that spawns in the land would be best. And as I look at my alchemy list, I notice I'm missing a formula. (Number 126, no idea what it is or where to get it.) I'd assumed that upon finishing the master alchemist quest I'd have ALL the formulas, so I look through the rest of my list to try and find what else I might be missing.
Starting from the bottom going up, everything seems to be there... and then... I get to the very top of the list. I'm missing several things there! I do a quick check online, and discovered there was simply an NPC I'd missed talking to early on.
I go, and get those formulas (still dunno where 126 is though) and discover its a lot of the EASY food stuff. Things I'd been checking the book for the whole game, and constantly being annoyed by. I'd just sort of assumed "well, its basic stuff so it doesn't have a formula" and it was always a pain. I'd already made all the more elaborate foods, so even after getting the recipes, I'd already gotten everything.
Except...
A sandwich. A regular ordinary first thing on the list have plenty of ingredients SANDWICH.
I make it, and get the trophy.
There's still about a dozen super weapons and mega armors I could make if I really felt the need, but I don't feel like hunting for those, my team is pretty good as is.... and to top THAT off, it turns out 126 is the Herald's Harp, something I had all the ingredients for and should have made long long ago, I just never got the stupid recipe from wherever I was supposed to get it.
This is just about as bad as the time I drove the ship around backwards in FF8 for thirty hours.
@RobbyBevard:
This is just about as bad as the time I drove the ship around backwards in FF8 for thirty hours.
I laughed very, very hard at this.
Of course, I played pretty much all of Final Fantasy VI before learning there was a sprint button.
Well, the ship was an island that had no obvious front or back and I just assumed it was a terrible camera system!
Then I got the next airship and it uhm… was obvious real fast I'd been doing it wrong the whole time.
Camera worked a lot better after that tho.
EDIT: aaaaaaand... PLATINUM!
Still about a dozen monster evolutions I haven't seen, and about 50 I don't have at all (and some gold monsters) , plus the rare items... but I don't think I care quite enough to go for 100% since that would require probbly another 20 or 30 hours of pure grinding for grindings sake. I'll try fighting the harder last boss again since he was super wimpy the first time... but otherwise! 130 hours later... I'm done!
Went back to this since I felt it needed to be done. Gonna be trying for the Plat on it too. Currently in the Ivory Tower. Gonna have a lot of 'fun' after for the Plat since I barely have any Alchemy Recipies, and only been focusing on my own creatures and the ones for Derwin. And not realy been bothering with hidden chests or the ones you need for Swaine.
But it's fun enough. I'm waaaay overlevelled I think tho. Just about everything runs away from me so I just play as Swaine to steal while Oliver's Catastroceros kills everything lol
going a bit out of topic,,
I don't know if it's been mentioned before, but did anyone noticed that the treasure hunt side quest (post-game) resembles One Piece a lot?
you have these 7 block stones scattered across the world map to find. On each written the journals of the pirate Kublai Khan, as well as pieces of ancient texts that if arranged together, it will lead you to the treasure. The treasure was in fact located on an isolated island which couldn't be reached by ships.
what intirigued me was the treasure itself. On said island you found the last stone, which tells you that the treasure Kublai dear the most were no other than friendship and the journey.
I can't tell if it's a mere coincidence or was it indeed a homage to One Piece. I prefer the latter one though… One Piece is a blast in Japan, everybody knows it. There have been also a popular prediction that One Piece would end up being the abstract "friendships and journey".
Maybe it's just a smartass of me, but Studio Ghibli itself is a master storyteller. I can see the storywriters purposely put the sidequest to show us what would be ther reaction if One Piece really does end up like that. "it kinda boring", as Drippy said.
I'd like to know your thought on this.
anyway, I platinum'ed it in 117 hours, too much time wasting in the world map. The war god axe sidequest was seriously pain in the ass though.
That quest sucked, mostly because you inevitably ran across all those stones during the game and it then forced you to backtrack later needlessly. Same with the robots.
…There was a lot of backtracking actually.
And of course a loooot of grinding between the random captures and the levels needed to evolve things and make alchemy recipes... probably 40-60 hours of tedium added to the game from doing that... I pity anyone that saved it all for the very end... I know I wouldn't do it a second time.
Yeah, Wizard Companions helped a lot though, there were marks of their locations there if you forgot where they are. Personally, the smartest form of hints/walkthrough in any RPG I've played so far.
Ni no kuni ii
ni no kuni ii
ni no kuni ii
ni no kuni ii
ni no kuni ii
Ni no kuni ii
ni no kuni ii
ni no kuni ii
ni no kuni ii
ni no kuni ii
…. whut
Well, glad I just got a PS4.
I loved the first one but hopefully they can fix some of the flaws it had. The luck based catching system, or the super repetitive return to-location fetch quests to instill emotions all needed work... but the world was fun, the monster evolution system better than pokemons... but they could use a better balance of elemental strengths and whatnot. (It was basically a non-issue. The constellation alignment thing was pretty useless, you eventually just used what was strong with no care for its actual type)
I am completely shocked that this is getting a sequel. Didn't seem to have the sales to justify the budget of the game.
Not complaining. Not complaining at all.
Ok after that knee jerk reaction I'm happy that it's all new that's how it should be.
But still give us Shizuku(Mr Drippy).
If you missed the trailer
IF the new Valkyria Chronicles comes west and is actually good, all I'd be needing is a new Dark Cloud to complete my "games I like I never really thought would get a sequel" trifecta.
IF the new Valkyria Chronicles comes west and is actually good, all I'd be needing is a new Dark Cloud to complete my "games I like I never really thought would get a sequel" trifecta.
I hope it's good from what I've gathered people should be careful though. The gameplay will be entirely different. It's a similar change like from Valkyria Profile to Chronicles, hence this time the Revolution moniker.
On a side note just put the Ni no Kuni ost in…. srsly so good.