Anyone play the Rocket Slime game? I loved that one and wanted another, preferably on the 3DS but it looks like whatever sequel was released was Japan only. I can think of so many ways to expand on the basic formula for it, I hope one gets made. It could really work on any system, not just handhelds, and a touchscreen/dual screen wouldn't be necessary. Eh, it'll probably go the way of my fallen dream for another Pokemon Ranger.
Dragon Quest thread : DQXI on PS4, 3DS & Switch
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Beat the final boss in part 3.
! They spoiled the ending cutscene in the opening cutscene?
Anyone play the Rocket Slime game? I loved that one and wanted another, preferably on the 3DS but it looks like whatever sequel was released was Japan only. I can think of so many ways to expand on the basic formula for it, I hope one gets made. It could really work on any system, not just handhelds, and a touchscreen/dual screen wouldn't be necessary. Eh, it'll probably go the way of my fallen dream for another Pokemon Ranger.
The 3DS and GBA games were both great!
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So the sales for September are out – and DQ11 got 11th in the U.S. Apparently it's the biggest launch in franchise history in the States, more than doubling 9's launch month.
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Just imagine if they'd actually released the 3DS version as well.
Not really anything to fairly compare though. DQ 8 was the last highly advertised console release, and that was the best selling at the time by far… but that was over a decade ago.
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So the sales for September are out – and DQ11 got 11th in the U.S. Apparently it's the biggest launch in franchise history in the States, more than doubling 9's launch month.
Well DQ11 is launching at 60 while 9 at 40.
Though hopefully it's good in their eyes.
SE should try to release closer to launch in Japan, though DQ may not be big enough and Horri keeps makes changes towards the end.
And the localization adds stuff the original doesn't.
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Well DQ11 is launching at 60 while 9 at 40.
Though hopefully it's good in their eyes.
SE should try to release closer to launch in Japan, though DQ may not be big enough and Horri keeps makes changes towards the end.
And the localization adds stuff the original doesn't.
Like voice acting. lol
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Well they only got voice acting because the script is done. The only reason Japan didn't get it is that Yuji Horri said he's constantly changing lines constantly even right before the game is out.
DQ11 Switch will have voice acting as well as hopefully the 3DS exclusive content.
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Hindsight being 20/20 – releasing in September was a mistake, it turned out to be a stacked month. July and August continue to be wide open but no one seems to want to release then. Also, 100-hour JRPGs are made for the Switch. Just look how well Octopath sold. The Switch version is supposed to be coming, but launching with that probably would have boosted sales.
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Well they only got voice acting because the script is done. The only reason Japan didn't get it is that Yuji Horri said he's constantly changing lines constantly even right before the game is out.
DQ11 Switch will have voice acting as well as hopefully the 3DS exclusive content.
They've also stated the japanese audience is trained and expects DQ games to be text. ANd releasing it without a voice track means it can get out a whole year sooner. So… yeah.
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! They spoiled the ending cutscene in the opening cutscene?
The 3DS and GBA games were both great!
I heard about the first one being on the GBA (and I was a big fan of it back in that generation, surprised it was never on my radar unless it was also Japan only), but it didn't look quite as fun as the DS one based on what I saw on wikipedia but I would probably get it if they put it on the Virtual Console. I don't remember if it said the third one that as far as I know only got a Japan release was just on the DS too or if it was in the 3DS generation, but if it was basically the same as the DS one and just expanded on that formula, I really hope it gets a stateside release. All the DS one really needed was a couple more levels (lava and ice would have been great) and for a few of the stages to be longer, and a few more staple DQ enemies to be utilized and items to be collected and synthesized. Maybe a way to customize the hub town and move things around or enlarge and decorate the existing structures.
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Yeah Slime Mori Mori 3 being released in 2011 I think it's safe to say it ain't leaving Japan I've accepted this….much like I've accepted the fact Capcom won't be localizing Gyakuten Kenji 2 remastering and rereleasing of the localization (at least on IOS) be damned.
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Yeah Slime Mori Mori 3 being released in 2011 I think it's safe to say it ain't leaving Japan I've accepted this….much like I've accepted the fact Capcom won't be localizing Gyakuten Kenji 2 remastering and rereleasing of the localization (at least on IOS) be damned.
And it ain't something I can blame on Nintendo…damn. I liked them being the one I could point the finger at for every little irritation. At least Squeenix has a pretty good track record for me so far.
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There's a DQ Monster Anniversary stream were they will discuss the series and it's future on Nov 6th.
So most likely a new game based of DQ 11 assets, hopefully for both Switch and PS4.
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New monster game is confirmed to be in development, no real details, will be on a console and will star a young Erik and Mia:
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Hi guys. I just ordered Dragon Quest VIII 3DS for 20 bucks at Amazon. As it is my first Dragon Quest game, do you have any advices for my first playthrough of the game or series in general?
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Hi guys. I just ordered Dragon Quest VIII 3DS for 20 bucks at Amazon. As it is my first Dragon Quest game, do you have any advices for my first playthrough of the game or series in general?
Take your time with it. Dragon Quest is by and large a leisurely series, and the games tend to be really long. There's no race to finish it. Look around and just do your thing.
8 in particular is a good one. It'll teach you what you need to know along the way.
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Take your time with it. Dragon Quest is by and large a leisurely series, and the games tend to be really long. There's no race to finish it. Look around and just do your thing.
in particular is a good one. It'll teach you what you need to know along the way.
Thank you for the fast reply. Sounds exactly like a game series I would love to play.
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Thank you for the fast reply. Sounds exactly like a game series I would love to play.
In that case, grab Dragon Quest 7 on 3DS while you can. 8 isn't that long by JRPG standards but 7 is absolutely massive and each of the dozens of islands has its own unique religion, culture and dialect.
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In that case, grab Dragon Quest 7 on 3DS while you can. 8 isn't that long by JRPG standards but 7 is absolutely massive and each of the dozens of islands has its own unique religion, culture and dialect.
Thanks you for the advice. I decided to buy VII as well, as it was also relative cheap. I read somewhere in this thread that even a normal playthrough without doing everything can take up to 100 hours or so. Is that true?
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Yeah, 7 is super duper long. Just doing the normal story is like 100 hours, and doing everything is 200 or more.
And it was even longer on the original playstation version.
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Yeah, 7 is super duper long. Just doing the normal story is like 100 hours, and doing everything is 200 or more.
And it was even longer on the original playstation version.
Is it really so full of content or is there another reason why it takes so long to complete?
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Is it really so full of content or is there another reason why it takes so long to complete?
Yes DQ7 has a LOT of stuff to do in it, it's was the point where DQ play hours ballooned.
Due to it have an lengthy development and being delayed multiple times.
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Yes DQ7 has a LOT of stuff to do in it, it's was the point where DQ play hours ballooned.
Due to it have an lengthy development and being delayed multiple times.
That is good know. Can't wait until the games arrive. Thank you qll for answering all my questions.
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It's funny how mad Nintendo former CEO (the one before Iwata) got DQ7 and FF7 for jumping ship.
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DQ 11 is really aggravating me with how unpredictable the forging stuff is. I want to get every recipe item at Perfection rank but there's so damn many of them and they all have different numbers of spots to bash, and to top it off it seems like even if I get the same number of branches to hit gold, I'll get two different results (one Success and one Perfection) on two different attempts for no apparent reason.
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I didn't know Hiccup was a Dragon Quest protagonist.:ninja:
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Stuck at that stupid part where you have to fight two bosses back-to-back without your health or magic being restored between one fight and another where the second boss can steal your MP. Really don't want to have to level grind but I don't know what else would work.
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I didn't know Hiccup was a Dragon Quest protagonist.:ninja:
Wow, you weren't kidding, what's with the character designs? They look barely anything like DQV!
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It seems to me that they couldn't get Toriyama, or saw how uncany Goku and friends look in Jump Force and said "let's try something else this time"
The boy isn't that Hiccupish, but the warrior girl is way too Astrid.
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Yeah, not sure why they'd stray from the Toriyama style, the more recent games have basically figured out how to do it in CG so it looks okay.
Is it an effort to appeal to a wider world audience and not just Dragonball fans? Is it because Toriyama eyes look weird in CG on the big screen?
Looks good though, and 5 is either my favorite or second favorite, so…. yaye?
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I'm certain dragon ball is more famous that how to train your dragon.
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I think Dragon Quest Builders 2 might just be the best game to come out so far this year. They improved every aspect of the first game and then turned it into a very Kirby Superstar-esque adventure, with each island being inspired by a different game genre.
Plus it's incredibly meaty: I've been playing for over 65 hours and the main story's still going. -
I think Dragon Quest Builders 2 might just be the best game to come out so far this year. They improved every aspect of the first game and then turned it into a very Kirby Superstar-esque adventure, with each island being inspired by a different game genre.
Plus it's incredibly meaty: I've been playing for over 65 hours and the main story's still going.It is very, very good. Still has some annoyances–so much text!--but the central hub island is such a better version of what they tried to do in the first game.
Also, probably goes without saying, but no need to play the first one before getting into this.
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Square Enix announced that Dragon Quest 1-3 will be released on Switch in the west on September 27th, the same day as Dragon Quest 11S!
Dragon Quest 1 will cost $4.99 USD, Dragon Quest 2 will be $6.49 USD and Dragon Quest III will cost $12.49 USD.
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Welp, no better time for me to hop on the DQ wagon with four titles coming to the Switch.
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Welp, no better time for me to hop on the DQ wagon with four titles coming to the Switch.
Just be warned, the first game hasn't aged very well. As you might expect from something that basically created the genre.
At least its short, it's only like 10 hours. You can do it in a single sitting.
2 and 3 are better, (and have a party) and are about 20 hours each.
4-6 are 30-40 hours… but if you get to 7, 8, 9 or 11... hoo boy, those are all 100+ hour games.
I still haven't finished 7, and I played the "more respectful of your time" 3DS version. 8 remains my overall favorite, 5 the best for story and party, 4 the best for unique way of handling the story.
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DQ is so short that you won’t notice too much of its flaws.
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If you've played any of the other games let alone any RPG that followed it I like to think it's flaws will readily be apparent. Especially the obligatory typo that sneaks into a text heavy game.
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As a non native English speaker, I face more typos and grammar mistakes in what I write.
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I played through Phantasy Star 3. I'm pretty sure I can play through any old school RPG.
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As a non native English speaker, I face more typos and grammar mistakes in what I write.
I speak and write english by default and like one in probably 5 things I type has a typo in in as much I try to avoid it.
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Square Enix announced that Dragon Quest 1-3 will be released on Switch in the west on September 27th, the same day as Dragon Quest 11S!
Dragon Quest 1 will cost $4.99 USD, Dragon Quest 2 will be $6.49 USD and Dragon Quest III will cost $12.49 USD.
Kind of a shame we're still waiting on Final Fantasy 1-6 when they've already got 7 and 8 and are working on 9, as far as I can remember.
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Welp, no better time for me to hop on the DQ wagon with four titles coming to the Switch.
Six in total.
Dragon Quest Builders 1 and 2 fall within the Erdrick canon, so it's worth playing them after you've played the original trilogy.
Kind of a shame we're still waiting on Final Fantasy 1-6 when they've already got 7 and 8 and are working on 9, as far as I can remember.
I'm sure we'll get the mobile ports of those too.
I still haven't finished 7, and I played the "more respectful of your time" 3DS version.
7 is great but you really need to take it slow and enjoy the NPC dialogue. Each island has its own unique culture, religion and dialect and they're all fleshed out surprisingly well.
It's a lot like One Piece, really. If you don't stop to enjoy each arc because you're rushing to the end you'll be miserable and never get there.
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7 is great but you really need to take it slow and enjoy the NPC dialogue. Each island has its own unique culture, religion and dialect and they're all fleshed out surprisingly well.
Too bad like 20% of the NPC's are unlikable to the point they make Maribelle "almost" "almost" come off likable..
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Finally playing Dragon Quest I, my first ever Dragon Quest game. I'm playing the port was recently released on the Switch. I'm about an hour in and, so far, not bad. It's pretty standard RPG fare, but that's about what I expected. Unfortunately, the port is kinda weak, mainly in that the character sprites are really distracting and clearly do not match the backgrounds. Also, don't know if this is unique to the port or not, but the "thud" sound whenever you walk into a wall is pretty annoying.
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Alright, first three Dragon Quest games played and beaten. Here are my thoughts (bear in my mind, these are the iOS versions that were released on the Switch):
! Dragon Quest 1: Pretty basic as far as RPGs go. A relatively small world map, only one playable character, the bare minimum of narrative guidance, and only 1 or 2 bosses in the whole game. But hey, we all have to start somewhere. And for what this is, this is actually pretty good. One of my favorite things about this game is, once you've beaten the Dragon Lord, all the overworld enemies disappear and you're free to explore the entire world and check in on all the towns and villages (see, Earthbound? You didn't invent that!) There's just something so cathartic about traversing the overworld without fear of enemy encounters and I'm so glad they continued this in the other games.
! Dragon Quest 2: From what I understand, this is apparently the black sheep of DQ (typical, the second installment of a series), but…I dunno. I thought this was a fine natural evolution of the game. With this game, DQ reaches the milestones of having multiple playable characters, multiple monsters in combat, a boat for exploration, and they did away with that silly Magic Key system. Not to mention, we have a much bigger overworld with the continent from the last game only taking up maybe a tenth of this overworld (granted, it's been scaled down, but whatever). Speaking of which, I do enjoy the callbacks to the first DQ, like with the Dragon Lord's descendant still living at the bottom of this castle and actually helping you this time around. That said, the game could've provided a bit more guidance once the world opened up with the boat, since it's pretty much a crapshoot whether you're going to land in a place with monsters you can handle or that will utterly destroy you. Otherwise, good game. I was happy to play it.
! Dragon Quest 3: The most acclaimed of the first three and the most fleshed out and fully realized one to be sure. And HOLY BALLS IS IT HARD! Like, for real, basically every stage of this game is an endless challenge of overpowered monsters. I think it was only towards the end when I was doing all the side quests and collectible stuff that I could traverse the world without fear of dying from some bullshit. Well, regardless, this is still a good game. In fact, one of the coolest things about it that I don't think I've seen in any other RPG is the option of creating your own playable characters. And you can create as many as you want! It's a customizers dream come true! But, that said, it does kind of shoot itself in the foot with the additional feature of being able to change your players' class to a new one, while also remembering the spells and skills they learned from the previous class. So, in effect, it basically makes creating new characters pretty much pointless, since you can always just customize our already established characters. They do put in the condition that a character can only change class after reaching level 20, but, at some point, getting a character back to level 20 is pretty simple. Oh, and I never once bothered with the personality changing stuff since I had no idea what they would even do. Anywho, the story follows pretty much the same beats as the previous game. Linear travel for the first half, but then once you get the bot the entire world opens up and you have to track down a bunch of collectibles. Not bad, but I guess I wish they hadn't made the repetitive plotting so darn obvious. The overworld, of course, is vast, but, geographically, it's just a slight variation on Earth (I'm starting to notice some cut corners here). One thing I really liked about the port, however, was their portrayal of flight once you get the bird. Showing flight and the world at an angle is just a really pleasing and dynamic visual effect. In the end, the game throws you for a curve by revealing the "real" final boss and returning you to Alefgard, though I already had this spoiled for me. Oh, and the port has a bonus dungeon and an extra super boss, which I...haven't beaten yet. Sorry, but I'm just not ready to commit to that much grinding, especially when I've got other games to play. Maybe I'll do it at a later date. Anyway, I know I've made a number of complaints, but this is still a good game that I a lot of fun playing. And it's easily the most expansive of the first three games, so much so that it's hard for me to believe they were all released on the same system. It's just...for all the goods about it, it can also be a frustrating play. If they had fine-tuned a few things, this could have been a truly great game. But as it is, it's still very good and technically the best of the first three.
! So with three DQ games under my belt, I'm pleased to say I'm really enjoying series. It's rough around the edges, sure, but most RPGs were back in the day. Perhaps the biggest thing that sticks out to me though is it's brutal and punishing difficulty, forcing you to give up half your money every time your party wipes out, and half the time it's due to some bullcrap that no reasonable player could possibly have counteracted. If it wasn't for the quick save feature on the ports, this would have been quite a chore to get through. So...okay, yeah, not exactly praise, but the series does have a certain charm to it, due in no small part to Toriyama's character designs. Next up for me, I'm jumping all way the way up to DQXI so I'll just how much the series has evolved over years.
! Also, on a general note, I'd like to comment on how interesting it is that Final Fantasy and Dragon Quest (and possibly other RPGs) used to put out, like, one game a year, sometimes having 3 or 4 installments on a single console. And nowadays it takes them, like, 10 years to make one and it's a big event when it's released and we're lucky if we get even a single one on a console (and in FF's case, they always suck).