NO!! That's not what I EVEN SAID!!!
Well, if you wanna talk about your "show" (what, do you work in the television industry or something?) I suggest taking it to the creativity subforum.
At any rate, you seem to continue to misunderstand our problems with Code Geass. I, personally, am open to radical and experimental stories (again, not that Code Geass was a radical or innovative show), but that alone doesn't make a story good. What matters is the execution.
Now, look dude, you invited this discussion. You asked if there was anyone who didn't like Code Geass and we've given you our reasons. In return, you've replied with these weird catchalls about it just being our personal preference or that if we didn't like the show we just didn't get it. Now, if you don't agree with our reasons for not liking the show, fine, but this isn't an exact science. Yes, we could spend days picking apart the technical problems with it, but mainly the show just failed to connect with us (or at least the 2nd season did).
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In case you guys thought I was talking about Code Geass being radical and different. Chances are you are talking about what will make the criticisms similar if CG isn't radical and wild and different.
I'm saying that the same reason why you guys bashing on Code Geass is similar to the show I'm working on. Not that Code Geass is different. It's just that you guys kind of like to question the logic of things and say "i would have preferred this" "or do this" or "this is just dumb and stupid" rather than
All right, yeah, if this is all about criticisms of your show, then I have a few suggestions:
-If you have an editor, listen to them, but also know when to put your foot down
-Never take specific advice or suggestions from your fans
-Of course people are going to question the logic of your story! Do the character behave in a way that makes sense? Do the events of the story make sense? A story has to be logical, or at least adhere to its own internal logic.
-Don't dismiss other people if they don't like your idea, claiming that your idea is "too radical" for them. That's just loser talk.
-Criticism is part of being an artist. Get used to it. Avatar is the highest grossing film of all time and it gets criticized up the wahzoo (though I'm sure that pales in comparison to $6 billion)
-All that being said, you don't have to listen to a damn word of what I just said. I'm just some anonymous guy on the Internet.