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Thread: General Square Enix Thread II

  1. #481

    Default Re: General Square Enix Thread II

    I'd be ok with Nomura pulling a Mistwalker and leaving for his own studio now.

  2. #482

    Default Re: General Square Enix Thread II

    Unless he gets fed up with bullshit or pulls a Yuji Naka and puts out a shitty game behind one that went through development hell you're stuck with him.
    Quote Originally Posted by Ubiq View Post
    I've often wondered about that myself; seems like being supported by people who only want you there so the world can end in fire (with you going to Hell in the process) would be somewhat off-putting
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  3. #483

    Default Re: General Square Enix Thread II

    FF 1-6 are getting Pixel Perfect releases... Presumably direct ports and not the blurred garbage of the last releases, and not 2.5 D reimagines. Details are scarce but... Ports. With widescreen.

    --- Update From New Post Merge ---

    Someone went through and broke apart the trailer hyper hard.

    Looks like the FFReamsters aren't just going to be ports, they've actually redone the pixel art, similar to what they did for the PSP release of 4 several years ago.

    But it actually looks like pixels unlike the blurry poorly posed messes from a few years ago. I am now actually excited about this instead of bored by the idea of another port..



    They're keeping the proportions 24 pixels high unlike the 48 pixels high of the 2013 versions... but with a 32 bit color pallette instead of 16 bit. So it'll still look, well, pixely on bigger screens, but it means the rest of the game tiles should proportion out the same so it should look like a unified artstyle... again unlike the 2013 ports. It doesn't work to only make the characters higher rez when you don't do it to anything else.
    Last edited by Robby; June 14th, 2021 at 07:17 PM.
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  4. #484

    Default Re: General Square Enix Thread II


  5. #485
    Just badass Sano's Avatar
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    Default Re: General Square Enix Thread II

    I'm actually interested for this animated adaption of Final Fantasy IX. Since It's my favorite Final Fantasy game.

  6. #486

    Default Re: General Square Enix Thread II

    Sweet! 9 is my overall favorite, so I am down with this.

    Bonus points if they bring in Lupin actors to play Zenigata Steiner.
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  7. #487

    Default Re: General Square Enix Thread II



    The latest NEO: The World Ends with You trailer, probably the last one until launch next month. If anyone's trying to go in as blind as possible I'd recommend against watching it, the second half especially since it's pretty loaded.

    Spoiler:
    Is that supposed to be Joshua at the very end? He looks completely different, and there is a shot of a shirt that looks more typical of him a little earlier shown in proximity to cameos of Shiki and Neku, but that definitely sounds like him. It's also weird how little presence Minamimoto has had in these trailers; I guess he's one of those RPG characters who start out overpowered compared to the rest of the party, dip after the introductory stages, and then rejoins later one once the rest of the cast has caught up power-wise.

    Since it's what I've been playing lately that sequence of Shibuya being destroyed really, really reminds me of the Conception cut scene from the start of Shin Megami Tensei III: Nocturne.


    A demo's supposed to go up tomorrow, one of those "play a bit of the game and carry over progress" ones. I probably won't check it out since I'm already 100% aboard and have plenty to play until next month, but it might be a good idea since this new battle system seems like it's easier to understand with hands-on experience versus just reading impressions.

    More than anything else, it's the sheer amount of 2D character art and assets on display that warms my heart.
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  8. #488
    Brookstache Sick_Fool's Avatar
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    Default Re: General Square Enix Thread II

    WOW. A Final Fantasy game adapted into anime, and it's 9 of all things?

    Don't wake me up if this is a dream - my favorite Final Fantasy is going to have an anime version. Never, ever, did I think anything like this would even be a possibility let alone actually exist.

    What a time to be alive.
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  9. #489
    The Tetsuo Ishimaru of AP Gizmo's Avatar
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    Default Re: General Square Enix Thread II

    Speaking of anime’s, TWEWY anime finished up. Better adaptation than I expected, albeit still a rushed one. The epilogue of the series though has a very cheery/explicit interpretation of the events that occurred in the game, and not just the stuff implied in the secret reports. It implied Hamekoma’s pin wasn’t just(actually?) a key pin but a pin that allowed for Neku’s final attack. And it showed a bunch of characters being revived that wasn’t implied to be revived in the game; that I’m not sure of what to think given there’s the question then of why other people ie villains weren’t revived etc.
    Quote Originally Posted by Nightwing
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  10. #490

    Default Re: General Square Enix Thread II

    So I have been trying my hand at the NEO TWEWY demo after all which covers about the first hour and a half-ish of the game it feels. It's a little hard to believe that it's really been fourteen years because almost everything feels very familiar. Wandering around a (presumably) faithful recreation of Shibuya, mind reading passersby to see what silly things they're thinking, gaudy and cartoony designs that manage to stay on this side of tacky (that said it is pretty easy to spot which characters were 100% designed by Nomura himself and which ones weren't), finding a Pig Noise squirreled away in a back alley, Minamimoto's math word salad (it is strange at first to hear him talk at length in a "oh so that's what they actually sound like" way), and a soundtrack that's an eclectic mix of hip hop, rock, pop, and funk: it's all there as if it never left.

    As a protagonist Rindo's not the same as Neku; he's very much treated as the party's straight man and he comes off as being more introverted and prefering to keep people at arm's length compared to how anti-social Neku was at the start of his game. He and Fret bounce off of each other fairly well so far and while their dialogue is peppered with the occasional modern slang (this is the first time I've seen "galaxy brain" used outside of the Internet, let alone spoken aloud) including some that I've never heard of it hasn't been used heavily or unnaturally enough to fall into "how do you do, fellow kids?" territory. Yet. I can totally buy them as zoomers born with smartphone in hand.

    The battle system is obviously the biggest change from the original. Now you have all party members on the screen at once and everyone can only equip a single pin. Each type of pin has a different button input (Slasher and Force Rounds require hitting X and Y respectively, Pyrokinesis needs to you hold down ZL, and Minamimoto comes with a new pin that lets him unleash a flying kick after charging with R, etc.) and the name of the game is to switch to a different partner when a wheel meter pops up in order to build a synch gauge and unleash fusion attacks. It's fairly simple and button-mashy this early in but I can see the battle system really opening up deeper in the actual game once more party members join and you collect and evolve more and more pins (there are over 300 according to the menu) and have access to many more types of attacks. Like the first game proper multi-tasking and timing is going to be key and I ran into some situations where I'd "used up" all of my pins and was a sitting duck while waiting for them to recharge. NEO's battle system is probably more approachable than the first game's dual-screen setup but I need to practice with it more and I definitely see it being something that either clicks or doesn't. Even if it doesn't the level scaler and difficulty mode selector and drop manipulation mechanics still work.

    Some minor introductory story-related commentary:
    Spoiler:
    The circumstances of Rindo and Fret being involved in the Reaper's Game are extremely suspect. Unlike with Neku you actually spend a little time with them in the real world before the Game begins and there's never a moment that you can point to and say, "Okay, that's when they probably died. They just arrive at the Scramble Crossing as part of their daily plans, see Players fighting Noise, and think the whole thing is some kind of movie or AR competition at first and don't believe the Reapers when they're told that all the Players are dead. Also if you pay attention it's implied that Joshua had a hand in their entering the Shibuya UG. Minamimoto has a cryptic line that implies there's been some sort of repetition or Groundhog Day stuff going on too.


    NEO's art direction leans even more heavily on the first game's comic book styling to the point where dialogue scenes are laid out like manga panels and all the characters have many, many expressive hand-drawn character portraits and poses - the massive amount of 2D assets this game seems to have are great to see in a Square-Enix RPG. From this little slice of the game it feels very confident and is certainly trying to put its best foot forward. So the question of whether Square-Enix can capture lightning in a bottle a second time almost fifteen years later still remains and the story can always spiral off into complete nonsense territory my takeaway from the demo is: I am playing a sequel to The World Ends with You in the year 2021 and it is (so far) good.

    --- Update From New Post Merge ---

    Oh yes, and here's a link to a playlist of all the music tracks that played during the demo for those curious: https://youtube.com/playlist?list=PL...ZD01pPYYI4RSAZ

    There's a good mix of new and old songs in there.
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  11. #491
    The Tetsuo Ishimaru of AP Gizmo's Avatar
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    Default Re: General Square Enix Thread II

    Reviews came out for Neo The World Ends With You. Haven’t read them yet but it seemed the embargo lifted half an hour ago.

    Reminder that the game comes out completely tomorrow. And be weary of spoilers. The game leaked already accidentally by Nintendo a week or two back so spoilers are already abound with folks already have completed the game and datamined it.
    Quote Originally Posted by Nightwing
    Stay focused, cause right now you have a decision to make. Are you a man perpetually looking back at what hes lost, or a man looking forward, to what he might become?

  12. #492

    Default Re: General Square Enix Thread II

    if anyone's been thinking about testing the FFXIV waters, now is a pretty good time to do so. Ton of new folks in the game lately, either from disaffection with WoW or excitement for the upcoming expansion, and still one of the more welcoming veteran player-bases around. Free trial has over a hundred hours of content pretty easy. Game definitely has a rough start, but have yet to find someone who didn't love the story through the last expansion.

    Just throwing it out there as someone who kept far away from MMOs and have grown to love the story and characters of XIV more than any other game I've played.

  13. #493

    Default Re: General Square Enix Thread II

    I played it for 40 or 50 hours a few months ago and I just had to give up on it. It was doing nothing for me outside of the visuals. Everyone swears it gets good later and I believe it but... I'd just had enough.

    I wanted to fall in love with it but it wasn't doing it for me.
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    Please do not post threads when scan sites release their version, and just discuss those releases in the spoiler thread.

  14. #494

    Default Re: General Square Enix Thread II

    think i've said it before, but it took me three tries for it to stick

    i'm not someone who will make broad defenses of A Realm Reborn. It's understandable why it's not as good as the rest, but...it's still not as good as the rest. I New Game+ed it a while back after finishing everything and took it slow and actually found it charming, but it feels very much like a ps3 game, and not many of those have stood the test of time.

  15. #495

    Default Re: General Square Enix Thread II

    I wonder when we will get new info on Final Fantasy 16

    that looked really cool

  16. #496

    Default Re: General Square Enix Thread II

    Unless something pops up at the Tokyo Game Show I presume we won’t hear about the game until sometime next year at the earliest.
    Quote Originally Posted by Ubiq View Post
    I've often wondered about that myself; seems like being supported by people who only want you there so the world can end in fire (with you going to Hell in the process) would be somewhat off-putting
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