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Thread: Super Smash Bros

  1. #14501

    Default Re: Super Smash Bros

    Quote Originally Posted by Halfmetal-lich View Post
    So, yeah the future looks interesting and I am curious if Nintendo makes another Smash within the next decade, or they just leave it here.
    With DLC they can milk this one alone for years to come yet. Certainly through the end of the Switch's lifespan, and it just started, it may be 5-7 years before the next go round... and then another couple years before the next smash after that.

    As is this one is kind of just an upgrade of the DLC of the WiiU version which was just an upgrade of the 3DS version. So this is already kind of the fourth game off the same assetts.... and if they're happy with them then it'll settle for a while.

    Also in another three years there will be an Ultimate Final version with all the DLC included.
    Last edited by Robby; June 13th, 2018 at 03:04 PM.

  2. #14502

    Default Re: Super Smash Bros

    Quote Originally Posted by Robby View Post
    With DLC they can milk this one alone for years to come yet. Certainly through the end of the Switch's lifespan, and it just started, it may be 5-7 years before the next go round... and then another couple years before the next smash after that.

    As is this one is kind of just an upgrade of the WiiU version which was just an upgrade of the Wii/DS version. So this is already kind of the fourth game off the same assetts.... and if they're happy with them then it'll settle for a while.

    Also in another three years there will be an Ultimate Final version with all the DLC included.
    In the West, we would call this a "content patch" instead of a new game.
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    I wasn't distracted by Lucy being half naked.

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  3. #14503

    Default Re: Super Smash Bros

    In a Wii U?
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  4. #14504

  5. #14505

    Default Re: Super Smash Bros

    There wasn't a Smash DS, Robby.

    Spoiler:

  6. #14506

    Default Re: Super Smash Bros

    Quote Originally Posted by KageKageKing View Post
    There wasn't a Smash DS, Robby.
    3DS then. You know what I meant.

    I played it on a handheld. I still call the things "gameboys".

  7. #14507

    Default Re: Super Smash Bros

    Quote Originally Posted by Robby View Post
    3DS then. You know what I meant.

    I played it on a handheld. I still call the things "gameboys".
    Old Man Robby, just need a comic or a movie and you're all set.
    Quote Originally Posted by Ubiq View Post
    I've often wondered about that myself; seems like being supported by people who only want you there so the world can end in fire (with you going to Hell in the process) would be somewhat off-putting
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  8. #14508
    MALKIOR THE DESTROYER KaizokuJinbei's Avatar
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    Default Re: Super Smash Bros

    https://mynintendonews.com/2018/06/1...20p-and-60fps/

    SSBU is 1080p 60FPS docked and 720p 60FPS handheld

    Not bad on either side

    --- Update From New Post Merge ---

    According to gameXplain there is a total of 83 stages that have been found apparently
    Last edited by KaizokuJinbei; June 13th, 2018 at 08:08 PM.
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  9. #14509

    Default Re: Super Smash Bros

    Hidden:

    Spoiler:

  10. #14510

    Default Re: Super Smash Bros

    Found out Link fires sword beams when at 0%. Such a cool detail.

  11. #14511

    Default Re: Super Smash Bros

    Wasn't that in Smash U? Or maybe Skyward Sword? :thinking:

  12. #14512
    Colin Baker Apologist Mr. Zoro's Avatar
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    Default Re: Super Smash Bros

    Quote Originally Posted by maxterdexter View Post

    The longass pause just before the release date, I flipped out and thougth for a second there that he was going to say "right now", as Hollow Knight and Fortnight were, even if the scale of the 3 games is completelly different.
    No joke, I probably would have bought a Switch yesterday if that turned out to be the case, and I would've loved to see the sales figures on that resul. The switch has enough decent games at this point anyway so I see a purchase coming in the near future.


    Quote Originally Posted by KageKageKing View Post
    It's unlikely there will be a Smash 6 after this.
    Quote Originally Posted by Halfmetal-lich View Post
    So, yeah the future looks interesting and I am curious if Nintendo makes another Smash within the next decade, or they just leave it here.
    Eeeeh I dunno, I could see another Smash coming out in less than a decade. I don't think I'm gonna speculate on that too much since this one isn't even out yet. But for sure, there's no way Nintendo would let a series like Smash fade away.


    Quote Originally Posted by KageKageKing View Post
    All this looks like a Farewell Gift from Sakurai.
    I thought so, too, but the guy also said Smash 4 was gonna be his last. But here we are!
    This kinda thing happens all the time with creative people, they put unhealthy amounts of time (literally in this case) into projects, and once they're released they feel the burnout. Then they cool off for a while and realize they still love what they did, so they come back for it. Film directors do it quite often. And Miyazaki's pretty notorious for doing that kind of thing.

    If this really was Sakurai's last, I wouldn't be surprised, and I'd be kinda glad, I don't want him pushing himself too hard again.

  13. #14513
    Button Pusher Shift's Avatar
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    Default Re: Super Smash Bros

    Just a few thoughts:
    *I'm pretty positive Fox and Falco will have had their lines rerecorded, given their new cinematic FS. I hope Mike West is back as Fox here (and in Starlink) so he can fix up his performance: I couldn't stand him in S4, but he was great in Zero.

    *On the flip side, unless Snake actually keeps his Codec option in Shadow Moses and gets new ones for the new characters that need recording, I have the suspicion that David Hayter's lines will just be reused from Brawl.

    *Last voice thing: if Marth is getting an English VA, why am I hearing that Cloud is still undubbed? Even if Steve Burton's union status keeps him from doing it, they should get him some kind of English actor for consistency's sake, but I guess that's between Square and Nintendo.

    *Speaking of Square and Nintendo, they really oughta just get Geno in there already. He's been requested just as long and hard as Ridley, Sakurai likes him, and Capcom and Sega already set precedent with two characters. The costume in S4 was a cute joke, but let's get serious, if you'd be so kind, guys.

    *Nice to have Squirtle and Ivysaur back, but with Charizard, it's gonna be tough going back to the Trainer format and losing down-B, especially since Sheik and ZSS are still separate. It'd be great to at least have the option of fully separate characters with individual down-Bs, or having the changing button be a separate one.

    Added: I also hope that with the Ice Climbers, there's still the option of controlling Nana and having Popo follow. You could tell because on the character select, changing their costume would have them switch places, only now it looks like the render colors stay the same with Popo in front. Maybe we can select which one like we can Sq/Iv/Char?
    Last edited by Shift; June 14th, 2018 at 01:48 AM.



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  14. #14514

    Default Re: Super Smash Bros

    Using the inkling "recharge ink" new command instead of Pokémon swap for at least them would be nice.

    I think it is shield b.

    --- Update From New Post Merge ---

    We have konami, Sega, capcom, bandai, square enix and... Platinum, with Ubisoft as almost here, one feet in the door.

    That is a lot. If each third party (except capcom that already has 2, and ubisoft as newcomer) gets to 2 guests, we would be at 13 third parties, (or 12 depending on how they count wonder red).
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  15. #14515
    Button Pusher Shift's Avatar
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    Default Re: Super Smash Bros

    As far as I know, Sega owns the Bayonetta IP and Nintendo owns the W101 stuff. Platinum wasn't listed in the copyright holders.



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  16. #14516

    Default Re: Super Smash Bros

    I think that you are right. Getting up to 5 more third parties (to not overcrowd the original 12) would be unfair to the first party stars left.

    --- Update From New Post Merge ---

    We have a new Dojo.

    This time as I'm at europe it updates at decent-person hours instead of at 3am!!!

    https://www.smashbros.com/en_US/blog/index.html

    --- Update From New Post Merge ---

    I've written so much shit about this game last few days, but the rebranding of clones, and regarding them as 2th class fighters in the final roster is a master strategy of marketing. I don't know if people are just still high on hype or not, but there has been way less negative reaction to them.
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  17. #14517

    Default Re: Super Smash Bros



    --- Update From New Post Merge ---

    Quote Originally Posted by maxterdexter View Post
    I've written so much shit about this game last few days, but the rebranding of clones, and regarding them as 2th class fighters in the final roster is a master strategy of marketing. I don't know if people are just still high on hype or not, but there has been way less negative reaction to them.
    I think it's because it's a way to appease both camps.

    "Clones" are now acknowledged as such, without the actual word "clone" (as that's negatively charged), but also because no one has to lose an existing main for said "clone", because well....everyone is back. One big happy Smash family.

  18. #14518

    Default Re: Super Smash Bros

    Yeah, its a matter of focusing on the positives.

    BTW, the demo. The goddamned 30 character demo. That is more than melee had!

    --- Update From New Post Merge ---

    Gamexplain interview:

    Custom moves removed
    Have I told you that this is a new game built from the ground up the last 10 minutes?
    Final list of stages is overwhelming
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  19. #14519

    Default Re: Super Smash Bros

    I got dressed up for the tournament and decided to visit my brother and record our reactions. If Ridley was going to be revealed I want to relive the moment forever! I might be a bit emotionally imbalanced.

    Last edited by RomanceDawn; June 14th, 2018 at 09:38 AM.
    Folks who read One Piece... Just better people. ¯\_(ツ)_/¯

  20. #14520

    Default Re: Super Smash Bros

    Ok, I've had a couple of days to process this.

    Yeeeeeeessssss.

    This is almost everything I wanted. Just need a few more newcomers and a more robust single player mode and the game is perfect.

    I'm glad they're finally just reusing and tweaking the old engine. I don't understand why Sakurai always rebuilt the engine and the physics from scratch every game. That's why there's such a huge divide in the Smash community. The games all feel too different from one another. Sm4sh was never going to fully win over the Melee4Ever crowd, but Sm4sh seems to satisfy the majority of the people who are willing to give a new game a chance.

    This is looking like a slightly sped up Sm4sh engine which is amazing.

    Being able to turn off stage gimmicks without changing the stage geometry is also one of the things I've REALLY wanted for a while.

    This is gonna blow the Sm4sh tournament scene wide open. It should lead to a ton of new tournament legal stages. This, plus the speed changes should cause a complete refresh of the meta.


    Every single character coming back is amazing but it blindsided me... it's just surprising as all hell.

    I mean, I had considered the idea that reusing the engine meant they could carry over ALL the characters potentially but when I said that I was thinking all the characters that were in Sm4sh since they'd all be immediately be usable in that engine. A lot of these returning veterans probably took at least some work to get going. Especially Squirtle and Ivysaur.

    I expected Ice Climbers and Wolf, but I assumed Snake was off limits due to Konami going scorched Earth on Kojima etc. Young Link and Pichu are just clones so I didn't think they'd be a priority, while Ivysaur and Squirtle are somewhat more plausible.

    But EVERYONE?! That's just crazy.

    I know that's gonna mean not as many Newcomers as we're used to and I'm ok with that tho I do hope we get at least 2-3 more. Maybe EVEN MORE via DLC later? Please Sakurai?

    Since "Listen to the fans" seems to be the mantra this time around, Dixie Kong, King K-Rool, and/or Geno please? Thinking we'll probably get a rep from Arms... maybe that leak from a while back was right and Simon Belmont's in here? Snake's inclusion would hint that this is at least possible. Paper Mario is also a possibility I'd be in favor of.

    But the ones we do have look good. Inklings look super intricate in a good way and that get sme excited to learn them. Ridley... I never thought would happen in a million years, but he's definitely neat. He's the biggest character by far and his moves look interesting, especially the sweet spot tail thing. Can't wait to dig into him... Then there's Daisy... Man I've never been so happy to have a clone. I've been wanting Daisy as a costume for Peach for a while. I'll take her as a separate clone though no problem.

    That brings up another interesting situation. They've officially rebranded pure clones as "Echo Fighters". That's a smart move. It looks like people are taking that a little better and are a tad less upset about it lol.

    The criteria they're using to denote these guys seems fairly hardline and straight forward.

    The character has to have effectively the same moveset with only the properties tweaked.
    Pit and Lucina are the only ones from Sm4sh who fit that bill. Dr. Mario has the Mario Tornado vs. Mario's FLUDD, some of Toon Link's attacks are different like his dash attack, Lucas has entirely different A-attacks etc.

    This does also make me wonder about Young Link and Pichu. Are they going to be changed up some? Could be interesting.


    Speaking of (man, I'm the queen of smooth segways right now) GANON FINALLY HAS A FREAKING SWORD!!! All of his A attacks seem to have a sword, and I'm SO freaking happy about that. I wanna see a lot more de-cloning of other clones too.

    AAAAAAAAAH!! SO EXCITED!!!

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