And honestly, I thought that FF Legends II and III were alright, considering that the original GB had zero great RPGs. A couple of decent ones, but nothing like the quality on later handheld systems.
I haven't played all the FFs that there are, so I can't really say which was worst, but I will say this:
XII rocks. Period.
X2 though, was just a big mockery. I refuse to play it. They totally changed Yuna. She was so soft spoken and modest. Now they're all Charlie's Angels. @_@ and too much cleavage to make me take the game seriously.
Mystic Quest, hands down. That game was ridiculous, and there was a part of the game you could even skip with no consequences, the part with the giant tree. I just walked right past it.
Surprised no one's bashing XI. I love the game, but it's like EQ in its addictive level once you start playing. I played it for 6 years till WAR came out.
And how could anyone hate VI? Kefka and Locke alone made that game. All the characters were great.
I called it wrong, so long ago. I guess this needs to be changed.
Anyone who hates IX either has no soul, or badly needs to rediscover their inner child.
As for me, well, I wouldn't say I hate them, but III and V just felt like chores to play after a while.
2 and 3 for me. I couldn't even get into 2 at all, while 3, like said above, felt like a chore.
XII is amazing~
*raises hand for liking X*
1- It was the original back when RPGs were new, nothing can be held against it, not fair to judge this one against any other standards. Red mage sucked tho, couldn't do any of the REALLY good stuff the white and black could do.
2-Experiance system SUCKED. Probably the worst for that.
3-Job class was fun, but a chore, and the fact that switching jobs hurt you sucked. And the actual story and characters were REALLY generic. . One of the weaker ones. Innovative tho. I haven't played the DS remake, but...
4-Epic story, great characters, and the game kept forcing you to give up characters you liked/abused. One of the best games made, period. And the variety is so great. Sand pits, to the moon, to inside a giant robot. Summoning monsters with Rydia was so amazing at the time too, and actually usefull! I think the DS remake loses a little something with the ability passing, but whatever, still cool.
5-Much BETTER job class system than 3. Lotta fun for that customization, but still the same crappy story and characters. Nice surprise twist part of the way through tho.
6-THE best one. Epicness, music, villains, character with unique moves (and each with their own theme music) , huge world, fantastic graphics for the time, plot, variety of stuff (you ride mechs and fight dinosaurs!) just sheer win. And juuust when you think you're at the end of the game, you find out that you're really only half way. I can't wait till the inevitable 3-D DS remake in 3 years.
Mystic Quest- Made for five year olds. Sucked. Lets move on.
7-Overrated, but at this point, its no longer a game, but a gaming icon of sorts, since ALL the characters, and their themes are memorable and well designed. And theres been nothing since to compare to the astonishment the first time you get to Sephiroth, and his theme music has chorus and vocals, reminding you for the first time, that this Playstation game is on a CD and can do REAL music! (which we take for granted now that disks have been the gaming format for over a decade.) Its near impossible to play now because the at the time insanely amazing graphics are really painful to look at now. Not as good as 6 or 4, but not bad by any means either. It suceeded on almost every level and I enjoyed the materia system. You *could* make everyone the same, but it was limited and balanced juuust enough you wouldn't want to. I still remember tossing like 20 counter materia on Red XIII and how that made him into an ungodly monster, that was a joy...
(Basically, counter materia stacked, and any one of them could counter an attack. So if someone attacked you, even if you dodged or it did zilch damage, you would then counter 10-12 times in one turn, for 9,999 damage each time if you were leveled. I mnaged to finish off Sephiroth first turn before the music even got to his name)
8-LOVED the junction system. It was so tinkerable and fun and I actually enjoyed stopping to drain mana. First time I played I spent like 7 hours in the training area against T-Rexes and plants before even starting the plot. The random flashbacks where you play as a different set of characters was akward tho, and the ENTIRE last disk just being the final castle is kinda meh. I didn't care much about any of the characters (Seifer fails as a compelling antagonist) , but I remember LOVING the customizing. And I liked Selphie and Zell, and Rinoa's dog. Also loved the main theme, Eyes on Me. Very pretty song. there were certain parts, like specific maes and the train ride that are just cringe inducing on a second play through tho.
9- My personal favorite, even though 6 is the better game. The graphics and character designs and specific jobs for each character and homage to all that had come before... The music wasn't as good as in other games, nor were the character themes, but it was just so much fun to experiance, I loved it. I looove character customization and this game really didnt have that at all, but it did old school RPG perfectly. it reminded me of Dragonball or Lupin the 3rd the whole way through with its sense of FUN, and good story too.
10- The only FF game I never quite finished. It was really pretty, but I didn't like any of the characters, it was more a movie than a game. The "big surprise twists" are obvious really early on, the stupid puzzles in each of the summon chambers sucked (I spent like an hour on one puzzle, only to discover the SIMPLE solution was that there was an orb enbedded elsewhere I just hadn't been seeing) and the ability grid was ASS. It was theoretically possible to customize a character to your liking, but not because everythign was locked off and you had to walk a VERY specific path till pretty much the end of the game. Whats the point of having a customized grid if you have to wait till the end of the game to use it?
X-2- Despite the premise of the outfit changing dynamic, and the story being nonexistant, its really FUN. I came to actually like the characters I couldn't stand in X, the fact that the ENTIRE game was basically minigames kept it fresh throughout, made me like a lot of the random characters because it was ALL about them instead of the end of the world. But mostly, the job class system was AMAZINGLY well done and balanced. Switching job roles in mid fight, rewards for sticking in one class were all incredibly balanced , and I've never had so much fun raising a berserker. The plot was meh, but the characterization and gameplay was great.
11- Online game, different standards. Its not really FF.
12- I liked tthat it was on a smaller scale than previous games and visually it was incredibly pretty, and the real time customized auto-combat dynamic was inovative and good, but it was also a bit too long. The actual main story was like a 20 hour game, but the hunts and reqisite grinding and huge multitude of subquests padded it out a LOT, which was fun, up until a point. I lost track of the story inbetween grinding and doing the optional hunts. I felt bad not doing all the subquests, but they got old around the point the boss monsters started casting invicibility as a regular thing.... Job class grid had the OPPOSITE problem of 10's, in that everyone started in the same place and could go EVERYWHERE, so while everyone might be a little different for a while, they ended up being exactly the same by the end. I think I would have liked it better if it has taken the X/X-2 route. Main plot for the first 20 or 30 hours fo the game, resolve all the big conflicts and character developments, and THEN subquest randomness. Or somethin. but it was just a little TOO big, TOO free for my tastes. It was basically an online game without the online-ness.
They all have their quirks. 4, 6, 9 and X-2 are my favorites, 7 and 8 are pretty great. Mystic Quest, 2 and 10 were the worst, and the rest I didn't hate, but didn't love either. Still, pretty good track record all in all.
Last edited by Robby; October 26th, 2008 at 12:12 AM.
Well, I've only played about half of the main Final Fantasy games and, out of all the sequels and spinoff series, I think I've only played one: the first Crystal Chronicles.
That being said, out of all the ones I've played, I'd say Final Fantasy II is the worst. Now keep in mind, the version I played was from Dawn of Souls (the compilation of FF I and II), but from what I saw the leveling up and weapon utilization system was whack, the art and graphics were dull and overall it just wasn't very exhilirating. Also, they had this stupid trend going where you stick with the three main characters and have another 4th person join your party at different parts of the game, only to have said person die or drop out of the party for some reason. But yeah, for me it was the worst. And for the heck of it, I'll list all the ones I've played from favorite to least favorite.
2. VI (I've only played about halfway through this one, so it might go up to number 1 once I finish it)
7. Crystal Chronicles
I think, though, where as you don't care about story as much as you care about game play, I'm the opposite. I think this is why you like 8, and I refuse to touch it with a 10 foot pole. For the exact reasons you stated. too much customizing is too tedios for me. I get bored with games that way. and the fact that you didn't even start the main quest for 7 hours; gruu, another bad sign for me. And then there's the charicters, which you said yourself sucks.
You got me interested at looking at 4 again. Some games, I buy, but never have time to really play them. The bad thing about RPG's are that they are not made to put down and pick up a month or 2 later. :\
OH YA! How can I forget about KEFKA! He's my hero <3 <3
Your counter attack story for 7 was amusing.
Ill have to say that I enjoyed FF7 because it was a damn good game. I loved the characters, gameplay and GFs. It might be a little old school but Doom Train kicks ass.
As a person who has played all but 11, here is my "short" overview.
I- What you'd expect from an RPG from the 80s: simple and fun. It was fun seeing what stats each character would raise and hoping my Warrior would FINALLY out-health my White Mage. -_-
II- Do not want! Never finished it, fairly boring, IMO. Cool thing was the neat characters.
III- Never finished, played DS version. It was alright, but not my cop of tea.
IV- A great game in every respect, it was just one of the last ones I played, so I don't hold it as high in regard to the later ones.
V- This game is FUN. Absolute FUN. Don't play for the story, but I think Faris and his relation with Lenna are a nice twist. ~_^
VI- Holy yes. In the Top 3 FF's but where it stands, I dunno
VII- Overrated to holy hell, but still can be pretty damn fun. Too bad its overrated.
VIII- One of my Top 3. The first I played, so its the one I have a special attachment to. This is the game that got me hooked on FF.
IX- Probably the best. What is beautiful about IX is how well it has aged. Upon release, IX was like VII's disfigured step-sister with ADD, according to most fans. Now, most fans hold it as one of the greatest. :) I've always loved IX, it was the first FF I ever completed, although I have never beat Ozma. :( (I need to rebuy the game, my game is ruined :()
XII- Just shy of the Top 4, XII is ridiculously fun, if you play an ECC. Like V, play for the gaemplay, not the story.
Tactics- /topic BEST GAEM EVER
I think I'll be the one person out there who liked Final Fantasy II.
Teach Firion and Guy White Magic. Teach Maria (and later Leon) Black Magic. Give Firion double swords, Maria a bow, Guy a shield with nothing in the other hand, and Leon either double spears, double axes, or a spear and an axe.
Firion should be a secondary fighter OR secondary healer (depends on whether healing is really needed). Maria should do primary damage with her spells. Guy should always heal. Whoever you have on the fourth placement, use as best as you can.
I only dislike a few Final Fantasys as I said earlier, but does anybody else think that FF1 for the PSP was a good game because I thought it was.I have played the original one so the better graphics made the game even more fun.
And while I love XII for the gameplay (no random encounters!), I also love the story. I like that it's more political than "epic/mythic."
While I enjoyed it a bit, Final Fantasy II has to be my least favorite. The experience system was unique, I'll admit. But, it got very frustrating at times. Though it was funny how you could hit yourself or another party member just to raise your max HP or attack. I know that it was a step forward for the series by having a cast of sentient characters as opposed to the silent party that you create. But, I feel that it was a bit of a step backwards in terms of gameplay.
I used to not like VIII. It was because I was so used to the Materia system, and the juctioning really pissed me off back when I first played it because I couldn't wrap my brain around it. I'm sure that I could appreciate it alot more if I played it now, though.
"Yo; I was a reindeer livin' out in 'da snow! But then this old geeza' doctor brought me into his home! After healin' my wounds, I felt real phat. Then, old docta' Hiruk gave me this blingin' hat! My family beat me, shunt me, but it's all tight. Because I'm doin' my doctor remedies all night. I look like freak with my Human Human fruit. But now I'm with some gangsta' pirates who like to steal loot! All the girls like my blue nose. Yeah; it's the way that I get the *Record scratching*. Usopp's the guy with all 'da glory. He's my main man with all his tight stories. Zolo's Santoryu skills are on ice. You betta' watch out, or you gonna get sliced! Sanji's the cook servin' up the main dish. Don't mess with him, unless that's your wish. Luffy's 'da captain with the straw hat! His Gum Gum skills are real real tight. Vivi's the princess of Alabasta. Now we gotta head there, and we betta' do it faster!"
Star Ocean 2 has a TERRIBLE story, but great gameplay and characters, and I loved it. Dragon Warrior tends to have great story and characters, but meh gameplay, (cause they've been using the exacty same turn based system since the original) but they're good games. Persona 3 gets all three things right and I'm 120 hours into it and still don't want it to stop. Brave Story: New traveler despite its pretty graphics only has character, so it fails. Every game in the Tales series has gameplay and character, but usually a pretty lousy story.
Some of the final fantasies have lackluster story but great gameplay, and some have the exact opposite. If a game gets 2 out of 3, I'm there. (FF10 lacked characters AND gameplay, and the story was meh, so it loses)
4, 6 and 9 are my favorites because they get story, character, AND gameplay. 7, 8, 12 and X-2 all get 2.5 out of 3, hitting and missing in different spots but not quite nailing it all for me. 2, 3, 5 and 10 pretty much fail in story AND character, by default making the gameplay their best feature, but 2 and 10 miss the boat on even that.
Still, pretty good track record, all in all. I keep playing the things after all. And yes, you should check out FF4, the story is GREAT on that one.
oh, I totallly agree. I will totally enjoy any RPG until I have to go roaming around and doing leveling. I don't mean a bit, I mean hours and hours. This has prevented me from finishing several older RPG's. Usually right before the last boss too. I just give up. :P
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