We still get EXP from capturing Pokemon even though we don't fight them, also from Serebii:
When asking about EV training Pokémon, IGN reveals that the team wanted to simplify things with how you level up, raise & train your Pokémon, stating more details will come at a later date
I've seen people asking for them to get rid of IVs some times, but not EVs, I wonder if this is just for this game or if they stick to it with Gen 8
Think of it like final fantasy x-2, clearly more mainline than theatyrim or dissidia.
I get it now. I don't know if it was worthy of being reminded of X-2, but I got it...
Anyways, I have two friends who like pokémon but are normies (one only played Go of all Pokémon games, the other bought a 3DS to play Moon but hadn't played since Gen II before that). Both were completely hyped with the trailer! The first (who already has a Switch) saying it will be a day one purchase and the second one already admiting he will buy a Switch to play Let's Go!.
Even though I like Gen 1 (my fav is from it, afterall), I can't for the love of me pay a cent to play a game with only the original 151 at this point, but it is pretty clear to me that it's Gen 1 that pleases most of the people (gamers who are not hardcore pokémon fans), so Gen I pandering seems like a given to me... wish people would simply accept that instead of being annoyed every time it happens - and let's face it, it will not end with Let's Go.
It's just a spin-off. Like Mystery Dungeon, like Detective Pikachu, Rumble, Pokkén, Stadium, Pinball, etc. You people were freaking out like they were changing the core games so now its fighting style would be the same as Go.
It's more like a mainline spin-off. I know that makes no sense, but you could see it possibly more like the 3D Mario series where there are games like 3D World, and then there are games like Odyssey. The thing with having this kind of split is that... Companies don't always exactly understand where the split should lay, and aren't always honest about it, either. Hence the 3D Mario series. When 3D World was released, Galaxy was considered a follow-up to 64 and Sunshine with 3D Land/World being something different with linear level designs, but in reality both 3D Land/World and Galaxy had linear level designs. It was very concerning to me, to the point that I thought something like Odyssey would never even happen, and we had every reason to believe that.
Not to get off-topic here, though. I will take GF for their word when they say that the 2019 games will be like pre-LGP/E games, for now. However, the fact of the matter is that several pages back some people were posting concern about Pokemon GO influencing LGP/E even further than just throwing Pokeballs like in Pokemon GO, and they were pretty much shut down. Yet their concerns actually became true. I was, personally, more in line with the people thinking that it would just be a simple option to throw Pokeballs like in Pokemon GO, but I had some concerns.
Regardless of where these games stand in the mainline series, they exist, and they almost entirely take the form of previous mainline Pokemon games, and thus I can't help but want to be drawn to them because they have so much of what I like, but then feel a bit burned when I see that the wild Pokemon encounter system is just like Pokemon GO's. It's a weird feeling, I do have to say. Either way, they look like a cheap cash-in, and I'm just incredibly disappointed. Even if they wanted to pull in the GO crowd, they still could have been a bit more ambitious than just remaking Kanto to look like a Generation VI game. It's just so... been there done that. There is nothing inspired about this game at all. It is a shame.
Pokemon go has IVs, only to 15 and as it has just 3 stats, that reduces variance a lot, but I've seen 60+ years old talk about them.
But then again, making competitive only to lvl50 effectivelly cut the variance of IVs by half, as a 0 spd or 1 spd have the same final speed, granted everything else is the same.
I'm sure I'm not counting or double counting the zero in one of these examples.
It's more like a mainline spin-off. I know that makes no sense, but you could see it possibly more like the 3D Mario series where there are games like 3D World, and then there are games like Odyssey. The thing with having this kind of split is that... Companies don't always exactly understand where the split should lay, and aren't always honest about it, either. Hence the 3D Mario series. When 3D World was released, Galaxy was considered a follow-up to 64 and Sunshine with 3D Land/World being something different with linear level designs, but in reality both 3D Land/World and Galaxy had linear level designs. It was very concerning to me, to the point that I thought something like Odyssey would never even happen, and we had every reason to believe that.
Not to get off-topic here, though. I will take GF for their word when they say that the 2019 games will be like pre-LGP/E games, for now. However, the fact of the matter is that several pages back some people were posting concern about Pokemon GO influencing LGP/E even further than just throwing Pokeballs like in Pokemon GO, and they were pretty much shut down. Yet their concerns actually became true. I was, personally, more in line with the people thinking that it would just be a simple option to throw Pokeballs like in Pokemon GO, but I had some concerns.
Regardless of where these games stand in the mainline series, they exist, and they almost entirely take the form of previous mainline Pokemon games, and thus I can't help but want to be drawn to them because they have so much of what I like, but then feel a bit burned when I see that the wild Pokemon encounter system is just like Pokemon GO's. It's a weird feeling, I do have to say. Either way, they look like a cheap cash-in, and I'm just incredibly disappointed. Even if they wanted to pull in the GO crowd, they still could have been a bit more ambitious than just remaking Kanto to look like a Generation VI game. It's just so... been there done that. There is nothing inspired about this game at all. It is a shame.
That's it right there. It just reeks of a cash-grab for millenials that stopped playing after gen 1 and only jumped back in for Pokemon Go. Why not put in some incentive for the fans that have stuck with the games for this 20th anniversary to get these games, too? Hell, an expanded Kanto with just a choice of different Pokemon from the other gens would have been enough for me. (along with actually being able to battle them, that Go catching crap will never, ever do it) Looking forward to 2019, though! I hope it's better than the last two gens and a return to form and even if it's about the same quality, I'll feel ok.
The one group of people who I really feel bad for are the Gen IV fans who were hoping for remakes though. Who knows how long that's going to take now? And the chances that it's similar to Let's Go would be devastating.
It's cynical, but it makes perfect sense to target the Go crowd. Go still has a massive player base and they have every reason to want to try and convert some of those players to the main series. I'm just relieved that this Go integration is contained within a spinoff/sub-mainline/whatever the hell you want to call it rather than the actual Gen 8 titles. Again, I have zero concern until I see something disturbing about the actual next mainline games. The Gen 8 games are coming out next year, right on schedule for the usual generational cycle, and so long as I don't see any of this watered down crap in there they can do what they want.
Wow, my hope to play Pokemon again this year just dropped to the abyss.
I didn´t want a glorified Pokemon Go version, but that´s all they give us...damn.
Also just the original Pokemon...iam a gen1 dude, but that just sucks, would have loved to discover all the new Pokemon i missed in the last years and build a team out of it...but not even being able to roam freely around and catch wild Pokemon...lol, this game is the opposite i hoped for.
The game is a glorified Pokemon Go version because the capturing is the same?
Well seems the Pokemon Go/Casual crowd is eating it up pretty well, so their idea seems to be an hit, I only have twitter as far as social media, but just from it I see a lot of support.
I've seen people asking for them to get rid of IVs some times, but not EVs, I wonder if this is just for this game or if they stick to it with Gen 8
The problem with IV's is simple. They are a *fantastic* element to the game. They make every critter you capture unique and different, and then the personalities and battles you have along the way make it truly your own in an organic way.
The issue is, people figured out what they all meant, and how to manipulate them, and in the most recent gens they even gave you training equipment. So instead of being a system to give you a unique personal monster, it's just a matter of endless breeding and min-max training now. And that just kind of sucks.
Sure the customization in stats is nice but... it reeeeally just takes the journey out of it and makes it into a puppy mill.
So at this point, really, they either should take out the system and just have every version of a monster get the same stats and same static gains.... which is boring but the ultimate result.... or re-lock those attributes in a way they can't be bred or trained for, and go back to the only way of getting perfect mons being to hack the game. I think people would be upset after they introduced the training element though?
Click on the pokemon tab, and jump to chikorita to see the surprises.
Spoiler:
--- Update From New Post Merge ---
So, we originally were supposed to get a TON of babies. While I would have liked baby Vulpix, I'd rather stay in this less baby filled pokedex.
Baby Ponyta, Vulpix, Grimmer, Goldeen, Doduo, Growlithe, Meowth, Tangela, Paras
--- Update From New Post Merge ---
Other interesting stuff:
There was a Farfetch'd evolution, now shut up.
A Ditto evolution, using the metal coat but without a type change.
A branching Weepingbell evolution to complement Gloom into Bellosom.
A discarded Qwilfish evolution.
The Slowking's turbant as a standalone mon
Porigon2 with a wildly different style
Some of the gen4 evolutions are here, proto- Tangrowth, Leafeon, Mime Jr, Licky-Licky..
The Noctowl line was supposed to be pure flying
If I'm getting this right, Alolan Meowth was supposed to branch evolution from baby-meoth for females only.
So, type combinations that we don't have yet: none, but we would have gotten way earlier:
Steel/Water from a deep sea fish/anchor themed line
Dark/Normal from girafarig, and possibly it's deleted prevolution
Fire/Water from a weird fire juggling standalone seal
Suicune looked like Chimera Nina with Panpour's hair, shesh. The other beast also looked very un-legendary.
The original fire starter was a bear (that would have killed the damned zodiac theory at least, untill they started to claim that "a bear is a type of dog!") and the water starter a more animalistic popplio line.
-Man, they really put a lot of work on those sprites between the demo and final versions. Bulbasaur demo sprite looked hella cute, though.
-I may like Demo Pichu, Cleffa, Phanpy, Smoochum and Murkrow more than the final ones.
-WTF was going on with Bayleaf?
-I hope that fire bear starter comes back at some point. The final evolution looked amazing.
-Noctowl's original design... I can't tell how much I hate that they didn't used it for Decidueye. Look at that... it would have been perfect.
-Mantine originally seemed to be a blue sea slug or is just me?
-I wished Mega Sharpedo had gotten that anchor for a tail since this Ikari thing clearly became Sharpedo on Gen III.
-A lot of babies I feel like... whatever, but Doduo's baby is. just. perfection!
- Umbreon was supposed to be POISON! I am heartbroken now. I suppose this explains its dex entry, but I just realized how much I would have liked Umbreon as the poison eeveelution (one of the five things I am looking for the most as far as new pokémon go)
Seeing how Leafeon, Tangrowth and Lickilicky were already there... who knows? Maybe some day one of those discarded critters may join the games
About the anchor fish, we got the sharpedo line, the lanturn line, the clamperl line and dhelmise, I think that we are through with anchors and anglerfishes for a while.
Oh, and I missed completelly Poison Umbreon, I was just looking for unusual combos, so single poison was completelly ignorable.
I want the werewolf/yeti thingie, even if it was repurposed to the swinub line or the abmomansnow line.